Offense

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Revision as of 12:29, 10 August 2015 by 79.74.101.151 (talk) (Added starting skill section)
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Offense
Basic Offense: increases all hand-to-hand damage inflicted by the hero's troops by 10%.
Advanced Offense: increases all hand-to-hand damage inflicted by the hero's troops by 20%.
Expert Offense: increases all hand-to-hand damage inflicted by the hero's troops by 30%.

Offense adds 10%, 20% or 30% damage to the base damage of any Melee attacks from a hero’s troops. It does not multiply total damage by 110%, 120% or 130%.

To illustrate, take a creature stack that without offense does 100 base damage and 50 bonus damage from its high attack skill for a total of 150 damage. With expert offense, the total damage of 150 is not multiplied by 130% and is therefore not 195. Instead, the base damage of 100 is multiplied by 30%, which is added to the 100 base damage and 50 bonus damage for a total of 100 + 50 + 30 = 180 damage. In this case, then, expert offense adds only 20% damage, instead of 30%. In reality, the offense bonus is therefore 30% only when no other bonuses, such as from luck, death blow, or high attack skill are added.


Recommended for: Any Hero who can afford the extra slot

Heroes with Offense as a starting skill

Ivor starts with Basic Offense.

Heroes that specialize in Offense