Editing Pathfinding
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== Discussion == | |||
The feasibility of pathfinding rests heavily on the characteristics of the map. On a map with very few areas of rough terrain, pathfinding is useless, but on maps containing a lot of rough terrains it becomes extremely valuable - potentially even more so than [[Logistics]]. Pathfinding can always be recommended as a secondary skill for scout type secondary heroes, but it may also be valuable for the main hero(es). It should be noted that some factions' [[native terrain]]s include rough terrains, which may affect the necessity of pathfinding. | |||
[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||
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