Precision: Difference between revisions

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{{spelltable|Air Magic|8|1 round/[[Spell Power]]|2nd}}
{{Air spells}}{{Spell|35|35|33|25|34|13|35|25|25|11|25|35
| school      = Air Magic
| level      = 2nd
| cost        = 8/6
| duration    = 1 rnd/sp
| b_effect    = Increases the selected friendly ranged unit's attack strength for ranged attacks by 3.
| a_effect    = Increases the selected friendly ranged unit's attack strength for ranged attacks by '''6'''.
| e_effect    = Increases the attack strength for ranged attacks of '''all''' friendly ranged units by 6.
}} It increases the [[Primary skill#Attack_skill|attack skill]] of a target allied creature's [[ranged attack]].


Target allied unit make ranged attacks as if had higher [[Attack]] rating.
'''Heroes starting with Precision:'''
{{skills|Effect|Attack incresed by 3|Cost reduced by 2|Attack increased by 6|Affects all allied creatures}}
* {{Hn|Zubin|Battle Mage}}
 
'''Heroes specialising in Precision:'''
==Heroes specializing in Precision==
* {{Hn|Zubin|Battle Mage}}
*[[Zubin]] the [[Battle Mage]]
'''Creatures capable of casting Precision:'''
* {{Cn|Master Genie}}s (Advanced level)


[[Category: Spells]]
[[Category: Spells]]

Latest revision as of 06:39, 1 February 2024

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Precision
School:  Air Magic
Level:  2nd
Cost:  8/6
Duration:  1 rnd/sp
 Basic effect
Increases the selected friendly ranged unit's attack strength for ranged attacks by 3.
 Advanced effect
Increases the selected friendly ranged unit's attack strength for ranged attacks by 6.
 Expert effect
Increases the attack strength for ranged attacks of all friendly ranged units by 6.
 Probability of occurrence (%):
Castle   35
Rampart   35
Tower   33 (25*)
Inferno   34
Necropolis   13
Dungeon   35
Stronghold   25
Fortress   25
Conflux   11
Cove Horn of the Abyss   25
Factory Horn of the Abyss   35
* Without Library

Precision is a 2nd level spell in the School of Air Magic. It increases the attack skill of a target allied creature's ranged attack.

Heroes starting with Precision:

Heroes specialising in Precision:

Creatures capable of casting Precision: