User talk:Terra and Morale: Difference between pages

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== Discord ==
{{Table|Rating|Chance|%}}
{{Table row|+3|1/8|12.5%}}
{{Table row|+2|1/12|8.3%}}
{{Table row|+1|1/24|4.2%}}
{{Table row|0|0|0%}}
{{Table row|-1|1/12|8.3%}}
{{Table row|-2|1/6|16.7%}}
{{Table row|-3|1/4|25.0%}}
|}


Was thinking of having a more interactive channel than this page that I forget to check often enough, set up a discord channel at https://discord.gg/4XuzYKx - any interest?
'''Morale''' represents [[troop stack]]'s willingness to fight. High morale can allow creatures to receive an extra attack during [[combat]] round, while low morale can cause them to freeze and lose the turn. Good morale is received after the troop stack has acted, which means that the creatures will have a chance to act again immediately. Bad morale happens at the very beginning of creature stack's turn, and causes them to "freeze in panic".


--[[User:Terra|Terrasque]] ([[User talk:Terra|talk]]) 08:01, 21 February 2018 (CET)
The morale value of a creature stack can vary from -3 to +3. The game manual erroneously states the probability of receiving good or bad morale is equal at 1/24 (4.17 %) times morale value. As shown in the table on the right, it is more probable to receive bad morale than good morale. The troop stack's morale value is mainly determined by army's morale rating, which acts as a bonus to the individual morale of its troops. Thus the creature stack's morale can differ from hero's army's morale. Army's morale can be affected in various ways, which are listed below.


:: Cool! Added it to the [[Main Page|main page]].
Golems, undead and elementals are unaffected by morale, meaning that their morale rating is always zero.
:: --[[user:imahero|imahero]] 08:53, 21 February 2018 (CET)


== Images ==
== Morale affecting features ==
'''Adventure Map locations:'''
* [[Buoy]] increases morale +1 until next battle
* [[Crypt]] decreases morale -1 until next battle, if the Crypt has already been plundered
* [[Cursed Ground]] negates all positive morale.
* [[Derelict Ship]] decreases morale -1 until next battle, if the ship has already been plundered
* [[Evil Fog]] increases morale of evil [[alignment|aligned]] creatures by +1 and decreases morale of good aligned creatures by -1
* [[Fountain of Youth]] increases morale +1 until next battle (and gives +400 movement points)
* [[Holy Ground]] increases morale of good [[alignment|aligned]] creatures by +1 and decreases morale of evil aligned creatures by -1
* [[Idol of Fortune]] increases morale +1 until next battle on even days (+1 to luck on odd days, and on day seven gives both luck and morale +1)
* [[Temple]] increases morale +1 until next battle, or +2 if visited on day seven
* [[Oasis]] increases morale +1 until next battle (and +800 movement points)
* [[Rally Flag]] increases morale +1 and luck +1 (and gives +400 movement points) until next battle
* [[Shipwreck]] decreases morale -1 until next battle, if visited after the guards have been defeated
* [[Warrior's Tomb]] decreases morale -3 until next battle
* [[Watering Hole]] increases morale +1 until next battle (and gives +400 movement points)
* ''[[Event]]s'' may increase or decrease morale from -3 to +3.
----
* [[Temple of Loyalty]] removes all morale penalties for having creatures of varied alignment in the army until the next turn.{{-}}{{withhota}}


Some images have been messed up on the server.<br>
'''Artifacts:'''
[[File:Specialty_Archers.png]]
* {{An| Badge of Courage}} increases morale +1
[[File:Specialty_Archery.png]]
* {{An| Crest of Valor}} increases morale +1
[[File:Specialty_Beholders.png]]
* {{An| Glyph of Gallantry}} increases morale +1
[[File:Specialty_Bless.png]]
* {{An| Pendant of Courage}} increases morale +3 (gives also +3 to [[luck]])
[[File:Hero_Adela.png]]
* {{An| Still Eye of the Dragon}} increases morale +1 (gives also +1 to [[luck]])
[[File:Hero_Ajit.png]]
* {{An| Spirit of Oppression}} negates all positive morale
<br>And many more in the same fashion. Any idea what's going on?
----
<br>--[[user:imahero|imahero]] 08:59, 26 January 2018 (CET)
* {{an| Ring of Suppression}} decreases enemy's morale -1{{-}}{{withhota}}
* {{an| Hideous Mask}} decreases enemy's morale -1{{-}}{{withhota}}
* {{an| Pendant of Downfall}} decreases enemy's morale -2{{-}}{{withhota}}


:: I fixed all the ones you originally uploaded. Hopefully that was the extent of the damage. Look at the revision history of the above images to see what they looked like.
'''Buildings:'''
:: --[[user:imahero|imahero]] 02:16, 30 January 2018 (CET)
* [[Tavern]] increases defenders morale by +1 when defending against siege.
* [[Castle]]'s [[Brotherhood of the Sword]] increases defenders morale by +2 (in addition to Tavern) when defending against siege.
* [[Castle]]'s [[grail]] building [[Colossus]] increases owners all heroes' morale by +2.


::: Can't see any issues with the old one, maybe some browser thing. New pictures certainly work, so all's good :)
'''Creatures:'''
::: [[User:Terra|Terrasque]] ([[User talk:Terra|talk]]) 08:00, 21 February 2018 (CET)
* {{Cn|Angel|noname=|}}{{Cn|Archangel|name=Angel and Archangel}} increase morale of the army they are fighting for by +1
* {{Cn|Bone Dragon|noname=}}{{Cn|Ghost Dragon|name=Bone and Ghost Dragons}} decrease morale of the enemy army they are fighting against  by -1.
* {{Cn|Minotaur|noname=}}{{Cn|Minotaur King|name=Minotaur and Minotaur King}} always have morale value at least +1. *


== Main Page ==
''<code>*</code> [[Spirit of Oppression]] or [[Cursed Ground]] will decrease morale value to 0.''


Would you mind updating the main page with my [[User:imahero/Proposals/Conservative Main Page|proposal]] again?
'''Spells:'''
<br>--[[user:imahero|imahero]] 15:13, 9 January 2018 (CET)
* {{Sn1|spell=Mirth}} increases morale by +1 or +2.
* {{Sn1|spell=Sorrow}} decreases morale by -1 or -2.


:For what my opinion is worth, I do not think that these unofficial towns are necessary for this wiki. Personally I would like that we would concentrate on the original {{homm}} {{roe}} and the official expansion {{ab}} and {{sod}}. I believe [[User:Ibraesil|Ibraesil]] feels about the same. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:54, 11 January 2018 (CET)
'''Miscellaneous:'''
* If all creatures fighting in hero's army are from the same town type, their morale is increased by +1.
* If creatures fighting in hero's army are from three different town types, their morale is decreased by -1.
* If creatures fighting in hero's army are from four different town types, their morale is decreased by -2.
* [[Leadership]] secondary skill increases morale by +1, +2 or +3.
* Morale of living creatures fighting on hero's army with undead is decreased by -1.


:: Which do you prefer [[User:Terra|Terra]]? The [[User:imahero/Proposals/Conservative Main Page|proposal with unofficial towns]] or the [[User:imahero/Proposals/Purist Main Page|one without]]? How about [[User:imahero/Proposals/Cove Main Page|one with only Cove]]? This is what I would personally choose. Also what is your opinion on having [[Cove]] in the sidebars throughout the site? I believe that {{hota}} is a worthy successor to {{sod}}.
{{morale navigational box}}
:: --[[user:imahero|imahero]] 16:35, 11 January 2018 (CET)


::: Well I kinda like the one with all of them, makes people curious and start exploring. I don't know the current state of WoG tho, if that's buggy / substandard it might be best to leave it out from the list. But if that's still good I prefer the one with all :) Lets us have a space for potential other ones in the future. Also, considering unlocking the front page. We generally don't have much vandalism these days
[[Category: Combat]]
::: --[[User:Terra|Terrasque]] ([[User talk:Terra|talk]]) 20:26, 11 January 2018 (CET)
__NOTOC__
 
:::: Awesome! So you're OK with [[Cove]] on the sidebars throughout the site? It greatly increases usability of the site for those of us playing with HotA and I honestly don't think it should impact those playing SoD (in the same way those playing RoE wouldn't really be affected by having a [[Conflux]] link for those playing AB or SoD).
:::: --[[user:imahero|imahero]] 20:28, 11 January 2018 (CET)
 
:::::I am not entirely aware what [[user:imahero|imahero's]] intentions are, but as I understood it he/she wishes to mix fanbased mod information with the original data. [[user:imahero|imahero]], am I correct? To me this seems illogical and confusing for everyone, because where do we draw the line after that. How do we separate what information is worthy and what is unworthy to add to this wiki? Now the "rules" are clear, the main wiki contains information only from the official game and perhaps a few anekdotes around it. And if we crosslink these different information sources then it quickly becomes unclear what features are available in each different version of the game and all its mods. In summary, my biggest fear is, that the wiki becomes a web of pointless information about some nonsense mods. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 06:15, 12 January 2018 (CET) 
 
:::::: Nah. Like I said before. Just links to [[Cove]] in the sidebar to increase usability for those of us playing with HotA. No other mod comes anywhere close to the level of HotA.
:::::: --[[user:imahero|imahero]] 06:34, 12 January 2018 (CET)
 
:::::::Because you develop it? ;) I admit that I am not too familiar with HotA, but to me it seems difficult to draw a line between different mods. Next week some a new user comes along and starts to write about WoG or some other. I just think there are other places and platforms to deal with these mods than this wiki. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 07:25, 12 January 2018 (CET)
 
:::::::: Haha. No.
:::::::: I don't think a link back to [[Cove]] is asking too much. Some people ban [[Conflux]]. Should we remove it from the sidebar too? [[Horn of the Abyss]] does more for the game than both of the two official expansions combined.
:::::::: --[[user:imahero|imahero]] 07:30, 12 January 2018 (CET)
 
::::::::: We should have information on noteworthy unofficial stuff - noteworthy being somewhat subjective - but it should be clearly marked and separated from information about the official game. So on it's own pages, not mixed into pages about official information. "Official" pages can hold references to it, as long as it's marked as unofficial content and it makes sense to link to it. Also, we should try not to play favorites :) So for sidebar, if it's in it's own "Unofficial" section and also refers to WoG one.
::::::::: The reason I want noteworthy / good unofficial addons listed is because they add significantly to the game, and active players / fans should know that they exist and what they are. But at the same time clearly have them separate from the official game.
::::::::: --[[User:Terra|Terrasque]] ([[User talk:Terra|talk]]) 08:30, 12 January 2018 (CET)
 
:::::::::: Awesome! So you're going to [[User:imahero/Proposals/Conservative Main Page|update the main page]] right? Or are you going to set it as unprotected?
:::::::::: --[[user:imahero|imahero]] 20:03, 12 January 2018 (CET)
 
== [[Proposals]] ==
 
This is my proposed update to the main page: [[User:imahero/Proposals/Conservative Main Page|Conservative Main Page]]. <br>
--[[User:imahero|imahero]] 23:45, 16 September 2016 (CEST)
 
: But why? What's the goal of changing it?
: --[[User:Terra|Terrasque]]
 
:: Much more concise and easier for new users to navigate. Also I don't like how the unofficial towns are listed right along with the official ones.
:: --[[user:imahero|imahero]] 15:25, 31 October 2016 (CET)
 
::: Have you given this any further thought? Are there any additional changes you'd like me to make to it?
::: --[[user:imahero|imahero]] 00:42, 23 November 2016 (CET)
 
:::: Ah damn.. Sorry, thought I had replied here. I see it's simpler, but I don't see it being better than what's now. The current page immediately let you jump to something central and familiar - the towns, and lets you explore the wiki from there. I think that's a great start spot if you're not already looking for something specific. And having things like the Forge there directly is an eye catcher and prods people's curiosity. Maybe someone realize they don't know quite as much as they thought about the game, and start reading. There might be things to improve on the front page, but I think those belong there and have a purpose.
:::: --[[User:Terra|Terrasque]] 22:19, 25 November 2016 (CET)
 
::::: OK. I've adjusted the proposal according to your guidance. I've only fixed links and made things more consistent rather than removing anything. Is it ready now, or are there any other changes I need to make?
::::: --[[user:imahero|imahero]] 00:30, 26 November 2016 (CET)
 
:::::: That looks pretty good :) changed the frontpage. And sorry for responding so slowly
:::::: --[[User:Terra|Terrasque]] 15:43, 1 December 2016 (CET)
 
== Images ==
 
Hi there,
I started adding some images, hope it is no problem with some low resolution screenshots from the game. Was thinking of getting images for most articles.
Take care, [[User:Kdanv|Kdanv]] 12:55, 9 April 2009 (UTC)
 
 
== Still around? ==
 
Hey Terra!  Are you still monitoring this site / watching your talk page?  I'm wondering if you were the person who asked about me at [http://wikipedia.org/wiki/User_talk:Memetics my Wikipedia Talk page]...  [[User:Memetics|Memetics]] 09:43, 11 November 2012 (UTC)
 
: Yep, still around. And no, wasn't me that poked your WP page.
 
: I still have my RSS reader monitoring changes to the wiki, so get noticed when something happens :)
: --[[User:Terra|Terrasque]] 12:49, 11 November 2012 (UTC)
 
:: Well, that's good to know. :-)  (Guess I'll be careful not to do anything crazy.  ;-)  [[User:Memetics|Memetics]] 14:15, 11 November 2012 (UTC)
:: At some point, I'd like to upload a spreadsheet with a bunch of test data I gathered years ago, if I'm allowed to.  It has a ton of information on various RMG treasure values and the resulting treasures produced, and a bunch of other stuff.  Is it possible to add such a file somewhere on the wiki, or would that be something that would have to be hosted off-site and linked to?  [[User:Memetics|Memetics]] 10:11, 12 November 2012 (UTC)
 
::: Sorry for late reply. There should be no problem hosting it on this site :) [[User:Terra|Terrasque]] 19:14, 15 November 2012 (UTC)
 
 
== Current wiki version ==
 
Hello, Terra. If you have the possibility to update this wiki with [http://www.mediawiki.org/wiki/MediaWiki current version] it would be nice. It's outdated for 4 years already: [[Special:Version]].
 
[http://www.mediawiki.org/wiki/Extension:ParserFunctions ParserFunctions] do not work here, that's why I ask --[[User:HaxLi|HaxLi]] 20:16, 19 March 2014 (CET)
 
: Wiki has now been updated to latest version, sorry about the delay.
: --[[User:Terra|Terrasque]]
 
== Spammer ==
 
Is there something you can do to block the IP address [[User:172.26.0.4|172.26.0.4]]? The guy using it is spamming the wiki for days. --[[User:Fire Paladin|Fire Paladin]] ([[User talk:Fire Paladin|talk]]) 14:13, 8 November 2019 (UTC)
:It looks like the same guy also made an account: [[User:KarineHornung|KarineHornung]]. This account created another article in the same style like the other ones. --[[User:Fire Paladin|Fire Paladin]] ([[User talk:Fire Paladin|talk]]) 11:14, 11 November 2019 (UTC)
::Now he has invaded the wiki with tens (hundreds?) of clones. And also tens of promotion articles. Now he uses this IP [[User:172.26.0.3‎|172.26.0.3]].
 
 
__notoc__

Revision as of 13:10, 29 February 2020

Rating Chance %
+3 1/8 12.5%
+2 1/12 8.3%
+1 1/24 4.2%
0 0 0%
-1 1/12 8.3%
-2 1/6 16.7%
-3 1/4 25.0%

Morale represents troop stack's willingness to fight. High morale can allow creatures to receive an extra attack during combat round, while low morale can cause them to freeze and lose the turn. Good morale is received after the troop stack has acted, which means that the creatures will have a chance to act again immediately. Bad morale happens at the very beginning of creature stack's turn, and causes them to "freeze in panic".

The morale value of a creature stack can vary from -3 to +3. The game manual erroneously states the probability of receiving good or bad morale is equal at 1/24 (4.17 %) times morale value. As shown in the table on the right, it is more probable to receive bad morale than good morale. The troop stack's morale value is mainly determined by army's morale rating, which acts as a bonus to the individual morale of its troops. Thus the creature stack's morale can differ from hero's army's morale. Army's morale can be affected in various ways, which are listed below.

Golems, undead and elementals are unaffected by morale, meaning that their morale rating is always zero.

Morale affecting features

Adventure Map locations:

  • Buoy increases morale +1 until next battle
  • Crypt decreases morale -1 until next battle, if the Crypt has already been plundered
  • Cursed Ground negates all positive morale.
  • Derelict Ship decreases morale -1 until next battle, if the ship has already been plundered
  • Evil Fog increases morale of evil aligned creatures by +1 and decreases morale of good aligned creatures by -1
  • Fountain of Youth increases morale +1 until next battle (and gives +400 movement points)
  • Holy Ground increases morale of good aligned creatures by +1 and decreases morale of evil aligned creatures by -1
  • Idol of Fortune increases morale +1 until next battle on even days (+1 to luck on odd days, and on day seven gives both luck and morale +1)
  • Temple increases morale +1 until next battle, or +2 if visited on day seven
  • Oasis increases morale +1 until next battle (and +800 movement points)
  • Rally Flag increases morale +1 and luck +1 (and gives +400 movement points) until next battle
  • Shipwreck decreases morale -1 until next battle, if visited after the guards have been defeated
  • Warrior's Tomb decreases morale -3 until next battle
  • Watering Hole increases morale +1 until next battle (and gives +400 movement points)
  • Events may increase or decrease morale from -3 to +3.

  • Temple of Loyalty removes all morale penalties for having creatures of varied alignment in the army until the next turn. Horn of the Abyss

Artifacts:


Buildings:

Creatures:

* Spirit of Oppression or Cursed Ground will decrease morale value to 0.

Spells:

Miscellaneous:

  • If all creatures fighting in hero's army are from the same town type, their morale is increased by +1.
  • If creatures fighting in hero's army are from three different town types, their morale is decreased by -1.
  • If creatures fighting in hero's army are from four different town types, their morale is decreased by -2.
  • Leadership secondary skill increases morale by +1, +2 or +3.
  • Morale of living creatures fighting on hero's army with undead is decreased by -1.