Psychic Elemental and Magic Elemental: Difference between revisions

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{{creaturestats|Conflux|15|13|0|10-20|75|7|Attacks all adjacent without [[retaliation]] + [[Elemental]]|Psychic_Elemental.PNG|2|750 [[gold]]}}
{{Conflux creatures}}{{Creature
==Dwelling==
| AI_Value  = 1669
Psychic Elemental is recruited in [[Altar of Thought]].
| Growth    = 2
==Upgrading==
| Name      = Psychic Elemental
Can be upgraded to [[Magic Elemental]] for 50 [[gold]] per Psychic Elemental.
| Attack    = 15
==Strategy==
| Defense    = 13
Essentially a weaker version of the [[Hydra]], Psychic Elementals will do the most damage when surrounded by enemies.
| Damage    = 10–20
| Health    = 75
| Speed      = 7
| Cost      = 750
| Special    = [[Elemental]] + No enemy [[retaliation]] + Attacks all adjacent hexes
| U_AI_Value = 2012
| U_name    = Magic Elemental
| U_health  = '''80'''
| U_damage  = 15-'''25'''
| U_speed    = '''9'''
| U_cost    = 800
| U_special  = [[Elemental]] + No enemy [[retaliation]] + Attacks all adjacent hexes + [[Immunity|Immune]] to all magic
| No_shots  =  
| No_ushots  =  
}}


{{Conflux units}}
{{Cram|Altar of Thought|Psychic Elemental|Magic Elemental|no_dwelling=}}
'''Psychic and Magic Elementals''' are level 6 [[creature]]s of [[Conflux town]]. They are recruited from the [[Altar of Thought]].


[[Category: Units]]
Psychic [[Elemental]]s are the physical evidence of what many consider the fifth element: thought. These creatures are immune to [[mind spell]]s. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a [[Retaliation|retaliatory strike]]. Magic elementals are a product of the sixth element: magic. Magic elementals are immune to all forms of magic.
 
Psychic Elemental does half damage to units immune to [[Mind spells]].
 
Magic Elemental does half damage to units immune to magic.
 
===== Heroes with a specialty =====
*{{H|Pasis|Planeswalker}} and
*{{H|Monere|Planeswalker}} have psychic elementals as a [[Specialty#Creature_specialties|specialty]]. All Psychic/Magic Elementals in their armies gain +3 Attack and +3 Defense and get a [[speed]] bonus of 1.
 
== {{hota}} ==
The cost was increased to 950 {{g}} for a Psychic Elemental and 1200 {{g}} for a Magic Elemental.
 
{{creature 'see also'}}
 
[[Category: Creatures]]
[[Category: Elementals]]
__NOTOC__

Revision as of 07:13, 13 September 2018

Conflux creatures
Level 1
Pixie Pixie Armageddon's Blade
Sprite Sprite Armageddon's Blade
Level 2
Air Elemental Air Elemental
Storm Elemental Storm Elemental Armageddon's Blade
Level 3
Water Elemental Water Elemental
Ice Elemental Ice Elemental Armageddon's Blade
Level 4
Fire Elemental Fire Elemental
Energy Elemental Energy Elemental Armageddon's Blade
Level 5
Earth Elemental Earth Elemental
Magma Elemental Magma Elemental Armageddon's Blade
Level 6
Psychic Elemental Psychic Elemental Armageddon's Blade
Magic Elemental Magic Elemental Armageddon's Blade
Level 7
Firebird Firebird Armageddon's Blade
Phoenix Phoenix Armageddon's Blade
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Psychic Elemental
 Cost per troop 

750

Attack 15
Defense 13
Damage 10–20
Health 75
Speed 7
Movement Ground
Size 1
Growth 2
AI Value 1669
 Special abilities:
Elemental + No enemy retaliation + Attacks all adjacent hexes
Magic Elemental
 Cost per troop 

800

Attack 15
Defense 13
Damage 15-25
Health 80
Speed 9
Movement Ground
Size 1
Growth 2
AI Value 2012
 Special abilities:
Elemental + No enemy retaliation + Attacks all adjacent hexes + Immune to all magic
Altar of Thought  

Psychic and Magic Elementals are level 6 creatures of Conflux town. They are recruited from the Altar of Thought.

Psychic Elementals are the physical evidence of what many consider the fifth element: thought. These creatures are immune to mind spells. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a retaliatory strike. Magic elementals are a product of the sixth element: magic. Magic elementals are immune to all forms of magic.

Psychic Elemental does half damage to units immune to Mind spells.

Magic Elemental does half damage to units immune to magic.

Heroes with a specialty

Horn of the Abyss

The cost was increased to 950 Gold for a Psychic Elemental and 1200 Gold for a Magic Elemental.

See also: