Rampart: Difference between revisions

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(Heroes and Creatures Tables, some other design changes)
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[[Image:Rampart-out.png|frame|right|200px|The town seen from outside]]
[[Image:Rampart-out.png|frame|Rampart town seen on the [[adventure map]].]]
 
The '''rampart town''' is a good [[alignment]] [[town type]] with [[ranger]] and [[druid]] [[hero class]]es. Ramparts are built by creatures in allied defense of the unspoiled wilderness regions of [[Erathia]].  With  two  slow  creature types,  [[Dwarf|dwarves]]  and  [[dendroid]]s, rampart armies may be best suited to defensive tactics. Most of these creatures, however, have enemy hampering abilities that can be used to turn the tide against many opponents—especially those dependent on magical attacks.
The '''rampart town''' is a good [[alignment]] [[town type]] with [[ranger]] and [[druid]] [[hero class]]es. Ramparts are built by creatures in allied defense of the unspoiled wilderness regions of [[Erathia]].  With  two  slow  creature types,  [[Dwarf|dwarves]]  and  [[dendroid]]s, rampart armies may be best suited to defensive tactics. Most of these creatures, however, have enemy hampering abilities that can be used to turn the tide against many opponents—especially those dependent on magical attacks.


== Structures ==
== Structures ==
[[Image:Rampart-in.png|thumb|500px|Rampart town seen from inside]]
{{StandardBuildings|5|[[Crystal]]}}
{{StandardBuildings|5|[[Crystal]]}}


=== Rampart Specific Buildings ===
'''Rampart Specific Buildings'''
*[[Dendroid Saplings]], increases weekly Dendroid Guard/Dendroid Soldier production by 2.
*[[Dendroid Saplings]], increases weekly Dendroid Guard/Dendroid Soldier production by 2.
*[[Dwarven Treasury]], increases the amount of gold you have at the beginning of each week by 10%.
*[[Dwarven Treasury]], increases the amount of gold you have at the beginning of each week by 10%.
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*[[Spirit Guardian]], grail building for the Rampart.
*[[Spirit Guardian]], grail building for the Rampart.


===Creature Dwellings===
'''Creature Dwellings'''
 
*[[Centaur Stables]]
*[[Centaur Stables]]
*[[Dwarf Cottage]]
*[[Dwarf Cottage]]
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*[[Dragon Cliffs]]
*[[Dragon Cliffs]]


== Town Costs ==


["Basic" includes Citadel, Castle & any prerequisites:
==Heroes==
"Upgrades" also includes prerequisites]
{{Herotable}}
 
{{Herotablerow Rampart}}
{|
!Resource!!Basic!!Upgrades!!All
|-
|Gold||35000||31000||109000
|-
|Wood||50||25||127
|-
|Ore||60||35||142
|-
|Crystal||34||31||95
|-
|Gems||14||11||45
|-
|Mercury||4||6||30
|-
|Sulfur||4||6||30
|}
|}
[[List of heroes|List of all heroes]]


Troop cost/week: 26620 Gold 4 Crystal


 
==Creatures==
==Units==
{{Creaturetable}}
{| align=right
{{Creaturetablerow Rampart}}
|- valign=top
| [[File:Rampart-in.png|thumb|500px|Rampart seen from inside]]
|}
|}
{{creaturelist|Centaur|Centaur Captain|Dwarf|Battle Dwarf|Wood Elf|Grand Elf|Pegasus|Silver Pegasus|Dendroid Guard|Dendroid Soldier|Unicorn|War Unicorn|Green Dragon|Gold Dragon}}
[[List of creatures|List of all creatures]]


==Heroes==


===Magic Heroes (Druids)===
==Additional Information==
 
* [[Alignment]]: Good
The following [[Druids]] are the magic heroes of the Rampart town:
* [[Native Terrain]]: [[Grass]]


*[[Aeris]]
===Pros===
*[[Alagar]]
*[[Coronius]]
*[[Elleshar]]
*[[Gem]]
*[[Malcom]]
*[[Melodia]]
*[[Uland]]
 
===Might Heroes (Rangers)===
 
The following [[Rangers]] are the might heroes of the Rampart town:
 
*[[Mephala]]
*[[Ufretin]]
*[[Jenova]]
*[[Ryland]]
*[[Thorgrim]]
*[[Ivor]]
*[[Clancy]]
*[[Gelu]] {{inab}}
*[[Kyrre]]
 
==Strengths & Weaknesses==
 
===Strengths===
*[[Dwarven Treasury]] - At the start of every week, you get a 10% bonus to your gold.
*[[Dwarven Treasury]] - At the start of every week, you get a 10% bonus to your gold.
*[[Grand Elf]] - Speed 7 shooter with very high damage that is available early in the game.
*[[Grand Elf]] - Speed 7 shooter with very high damage that is available early in the game.
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*Rampart produces the most Hit Points per week of all towns.
*Rampart produces the most Hit Points per week of all towns.


===Weaknesses===
===Cons===
*Only 1 shooter (The [[Wood Elf]]/[[Grand Elf]])
*Only 1 shooter (The [[Wood Elf]]/[[Grand Elf]])
*Four 2-hex units make for very easy targets for multi-hex attacks/spells
*Four 2-hex units make for very easy targets for multi-hex attacks/spells
*[[Dendroid Guard]]s/[[Dendroid Soldier]]s slow armies down.
*[[Dendroid Guard]]s/[[Dendroid Soldier]]s slow armies down.


==Strategies==
===Strategies===
*Silver Pegasi are fragile and should be used with a little caution.
*Silver Pegasi are fragile and should be used with a little caution.
*The Gold Dragons are nice level 7 monsters, but won't be affected by most of your group spells like haste or shield.
*The Gold Dragons are nice level 7 monsters, but won't be affected by most of your group spells like haste or shield.
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*At sieges (especially when defending), use your Dendroids to bind enemies in the moats.
*At sieges (especially when defending), use your Dendroids to bind enemies in the moats.


==Additional Information==


Alignment: Good
===Town Costs===
["Basic" includes Citadel, Castle & any prerequisites:
"Upgrades" also includes prerequisites]
 
{| class=wikitable
!Resource!!Basic!!Upgrades!!All
|-
|{{Gold}}||35000||31000||109000
|-
|{{Wood}}||50||25||127
|-
|{{Ore}}||60||35||142
|-
|{{Crystal}}||34||31||95
|-
|{{Gem}}||14||11||45
|-
|{{Mercury}}||4||6||30
|-
|{{Sulfur}}||4||6||30
|-
!colspan=2| Troop cost/week: !!colspan=2| 26620 {{Gold}} 4 {{Crystal}}
|}


Native Terrain: [[Grass]]


==Related==
==Related==
[[Luck]], [[Resistance]]
[[Luck]], [[Resistance]]


{{Town creatures
{{Town creatures
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{{Towns}}
{{Towns}}


[[Category: Rampart|*]]
 
[[Category: Towns]]

Revision as of 00:15, 22 March 2014

File:Rampart-out.png
Rampart town seen on the adventure map.

The rampart town is a good alignment town type with ranger and druid hero classes. Ramparts are built by creatures in allied defense of the unspoiled wilderness regions of Erathia. With two slow creature types, dwarves and dendroids, rampart armies may be best suited to defensive tactics. Most of these creatures, however, have enemy hampering abilities that can be used to turn the tide against many opponents—especially those dependent on magical attacks.


Structures

Rampart town seen from inside

Template:StandardBuildings

Rampart Specific Buildings

Creature Dwellings


Heroes

Template:Herotable Template:Herotablerow Rampart |} List of all heroes


Creatures

Template:Creaturetable Template:Creaturetablerow Rampart |} List of all creatures


Additional Information

Pros

  • Dwarven Treasury - At the start of every week, you get a 10% bonus to your gold.
  • Grand Elf - Speed 7 shooter with very high damage that is available early in the game.
  • Several high-speed units that can form a very potent force in the late game.
  • Rampart produces the most Hit Points per week of all towns.

Cons

Strategies

  • Silver Pegasi are fragile and should be used with a little caution.
  • The Gold Dragons are nice level 7 monsters, but won't be affected by most of your group spells like haste or shield.
  • Dendroids and Battle Dwarves are very good meatshields, often becoming useful in long fights. Use them to block pathways or to defend your elves. These troops benefit a lot from a simple Haste spell.
  • The Grand Elf is a nice shooter, but often blinded(or damaged through spells) by AI. Thus, Anti-Magic or Magic Mirror can be useful.
  • The Unicorn is decent, but won't be too much of use in a siege.
  • The Centaur Captain, however, is the best level 1 creature.
  • It is beneficial to build and upgrade your Homestead prior to all the other dwellings.
  • With a Mage Guild lvl 5, it is always useful to pick up wisdom on your heroes.
  • At sieges (especially when defending), use your Dendroids to bind enemies in the moats.


Town Costs

["Basic" includes Citadel, Castle & any prerequisites:
"Upgrades" also includes prerequisites]
Resource Basic Upgrades All
Gold 35000 31000 109000
Wood 50 25 127
Ore 60 35 142
Crystal 34 31 95
Gem 14 11 45
Mercury 4 6 30
Sulfur 4 6 30
Troop cost/week: 26620 Gold 4 Crystal


Related

Luck, Resistance


Template:Town creatures

Towns
Castle Castle
Rampart Rampart
Tower Tower
Inferno Inferno
Necropolis Necropolis
Dungeon Dungeon
Stronghold Stronghold
Fortress Fortress
Conflux Conflux Armageddon's Blade
Cove Cove Horn of the Abyss
Factory Factory Horn of the Abyss