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(I think that's the format most of the other special ability articles use. Also, it might be worth including information on which creatures have "no melee penalty"? Maybe not, I dunno.)
 
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'''Ranged attack''' is a [[special ability]] of creatures, which allows them to attack without engaging into [[hand-to-hand]] combat. Visually typical ranged creature is armed with bows, e.g. [[Archer]]s and [[Elves]], but there are also several creatures, that use some kind of magic, like [[Monk]]s or [[Titan]]s. However, this is only a visual effect and has no affect on the gameplay. When attacking in melee, most ranged creatures suffer [[melee penalty]], which halves their damage.
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'''Creatures with ranged attack:'''
* {{Cn|Arch Mage}}
* {{Cn|Archer}}
* {{Cn|Beholder}}
* {{Cn|Cyclops}}
* {{Cn|Cyclops King}}
* {{Cn|Enchanter}}
* {{Cn|Evil Eye}}
* {{Cn|Grand Elf}}
* {{Cn|Gog}}
* {{Cn|Halfling}}
* {{Cn|Ice Elemental}}
* {{Cn|Lich}}
* {{Cn|Lizard Warrior}}
* {{Cn|Lizardman}}
* {{Cn|Mage}}
* {{Cn|Magog}}
* {{Cn|Marksman}}
* {{Cn|Master Gremlin}}
* {{Cn|Medusa}}
* {{Cn|Medusa Queen}}
* {{Cn|Monk}}
* {{Cn|Orc}}
* {{Cn|Orc Chieftain}}
* {{Cn|Power Lich}}
* {{Cn|Sharpshooter}}
* {{Cn|Storm Elemental}}
* {{Cn|Titan}}
* {{Cn|Wood Elf}}
* {{Cn|Zealot}}
 
[[Category: Creature specialties]]
[[Category: Combat]]
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Revision as of 09:36, 26 February 2020



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