Resource

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Resource is a common name for all basic and magical resources. Basic resources include wood, ore and gold; while magic resources include mercury, sulfur, crystal and gems. Wood and ore are required to build town structures, along with gold. Wood is also needed to build boats. Several town structures require magical resources for construction, and they are also needed to hire some 7th level creatures. Gold is basically needed for everything from hiring heroes and troops to constructing buildings and ships. Also some Adventure Map locations (e.g. School of War) require gold in exchange for their services. Tree of Knowledge is the exception among adventure map locations, because it can require a resource other than gold (10 gems) to give an experience level.

Resources may be acquired in many ways, but perhaps the most typical means are flagging mines, which provide a steady income, or gathering resource piles from the Adventure Map. Additional resources may be acquired from Adventure Map locations such as Windmills, Mystical Gardens or creature banks. Typically it is possible to construct Resource Silos in towns, which will produce extra resources depending on the town they are built. Additionally, Rampart's Mystic Pond will produce additional weekly income. Freelancer's Guild and Artifact merchants may exchange creatures or artifacts for gold and/or resources, respectively. Additionally, resources can be given/received from other players through Marketplace.

Gold

File:Resource.gif Resource gold.png
Pile of gold as seen on the Adventurea Map.

Gold is one of the seven resources, and one of three basic resources. It is arguably the most important resource of all, because it is needed basically for everything. The largest expenditure is troops. Another large expenditure is town structures. But gold is also needed to hire heroes, learn primary and secondary skills and to buy artifacts.

Gold can be recieved from:

Heroes with related specialities

The following heroes generate 350 gold per day:

Lord Haart the Knight (but not the Death Knight) starts with Basic Estates, and receives a 5% bonus to it per level

Wood

Resource_wood.png Wood is one of the three basic resources in Heroes (along with Gold and Ore). Wood is needed for most buildings, and thus, it is vital to claim a source of Wood as early in the game as possible. The primary source of Wood is the Sawmill, which brings its owner 2 units of Wood per day. You can also find Wood scattered around the land in small amounts (5-10 units of Wood per resource stack).

In Fortress, Castle, Necropolis and Stronghold towns you can also build the Resource Silo which will bring you 1 Wood and 1 Ore per day. Any hero equipped with the Inexhaustible Cart of Lumber gives you 1 Wood every day.

Ore

Mercury

Sulfur

Crystal

Gems