Revolt of the Beastmasters and Wizard: Difference between pages
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'''Wizards''' are the magic heroes of [[Tower]]. They are dedicated pursuers of mystical and magical knowledge. While Wizards may lend little to the direct military aspect of a battle, they are likely to turn the tide in their favor with the use of mighty arcane forces. Wizards seldom wear any armor, relying on their control of magic to protect them. | |||
All Wizards start with the [[Secondary Skills|secondary skill]] [[Wisdom]]. They cannot learn [[Resistance]], which means they can only acquire it from [[Witch Hut]]s, [[Scholar (Adventure Map)|Scholar]]s, [[Seer's Hut]]s, or [[Event]]s. | |||
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{| | ! style="padding-left:5px; padding-right:5px" | Most likely to learn: | ||
! style="padding-left:5px; padding-right:5px" | Unlikely to learn: | |||
! style="padding-left:5px; padding-right:5px" | Cannot learn: | |||
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* {{SS|Intelligence}} | |||
* {{SS|Wisdom}} | |||
* {{SS|Scholar}} | |||
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* {{SS|Armorer}} | |||
* {{SS|Artillery}} | |||
* {{SS|Navigation}} | |||
* {{SS|Offense}} | |||
* {{SS|Tactics}} | |||
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* {{SS|Necromancy}} | |||
* {{SS|Resistance}} | |||
* {{SS|Interference}} {{withhota}} | |||
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== | == Wizards == | ||
{{Hero table}} | |||
{{Hero table row|Aine|image=Aine|Wizard|Gold|Basic Wisdom|Basic Scholar|spell=Curse}} | |||
{{Hero table row|Astral|image=Astral|Wizard|Hypnotize|Advanced Wisdom|||spell=Hypnotize}} | |||
{{Hero table row|Cyra|image=Cyra|Wizard|Haste|Basic Wisdom|Basic Diplomacy|spell=Haste}} | |||
== | {{Hero table row|Daremyth|image=Daremyth|Wizard|Fortune|Basic Wisdom|Basic Intelligence|spell=Fortune}} | ||
{{Hero table row|Halon|image=Halon|Wizard|Mysticism|Basic Wisdom|Basic Mysticism|spell=Stone Skin}} | |||
{{Hero table row|Serena|image=Serena|Wizard|Eagle Eye|Basic Wisdom|Basic Eagle Eye|spell=Dispel}} | |||
{{Hero table row|Solmyr|image=Solmyr|Wizard|Chain Lightning|Basic Wisdom|Basic Sorcery|spell=Chain Lightning}} | |||
{{Hero table row|Theodorus|image=Theodorus|Wizard|Magi|Basic Wisdom|Basic Ballistics|spell=Shield}} | |||
{{Hero table row|Dracon|source={{-}}{{withab}}|image=Dracon|Wizard|Enchanters|Advanced Wisdom|||spell=Haste}} | |||
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[[Category: | [[Category:Wizards|*]] | ||
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Revision as of 07:56, 1 January 2020
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove |
Captain |
Navigator |
Factory |
Mercenary |
Artificer |
Wizard | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chances of secondary skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Wizards are the magic heroes of Tower. They are dedicated pursuers of mystical and magical knowledge. While Wizards may lend little to the direct military aspect of a battle, they are likely to turn the tide in their favor with the use of mighty arcane forces. Wizards seldom wear any armor, relying on their control of magic to protect them.
All Wizards start with the secondary skill Wisdom. They cannot learn Resistance, which means they can only acquire it from Witch Huts, Scholars, Seer's Huts, or Events.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
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Wizards