Gnoll and Gnoll Marauder and Unicorn and War Unicorn: Difference between pages

From Heroes 3 wiki
(Difference between pages)
Jump to navigation Jump to search
No edit summary
 
No edit summary
 
Line 1: Line 1:
{{Fortress creatures}}{{Creature
{{Rampart creatures}}{{Creature
  | AI_Value  = 56
  | AI_Value  = 1806
  | Name      = Gnoll
  | Name      = Unicorn
  | Attack    = 3
  | Attack    = 15
  | Defense  = 5
  | Defense  = 14
  | Speed    = 4
  | Speed    = 7
  | Growth    = 12 [[Captain's Quarters|(+6)]]
  | Growth    = 2
  | Damage   = 2–3
| Damage    = 18–22
  | Health   = 6
| Health    = 90
| Size      = 2
| Cost      = 850
| Special  = • [[Blind|Blinding]] 20%<br>• Aura of [[magic resistance]] 20%
| U_AI_Value= 2030
  | U_name   = War Unicorn
| U_speed  = '''9'''
| U_health  = '''110'''
  | U_cost   = 950
  | No_shots  =
  | No_shots  =
| Cost      = 50
  | No_ushots =   
| No_spec  =
}}  
| U_AI_Value= 90
| U_name    = Gnoll Marauder
| U_attack  = '''4'''
| U_defense = '''6'''
| U_speed  = '''5'''
  | No_ushots =  
  | U_cost    = 70
| No_uspec  =
}}


{{Cram|Gnoll Hut|Gnoll|Gnoll Marauder|no_dwelling=|-={{---}}|pad=10px 10px 3px 3px}}
{{Cram|Unicorn Glade2|Unicorn|War Unicorn|Unicorn Glade|-={{---}}|link=Unicorn Glade|title=Unicorn Glade}}
'''Gnolls and Gnoll Marauders''' are level 1 creatures of [[Fortress town]]. They are recruited from the [[Gnoll Hut]].  
'''Unicorns and war unicorns''' are level 6 creatures of [[Rampart]]. They are recruited from the [[Unicorn Glade]].


''"Armed with morning stars, gnolls and gnoll marauders are above average foot soldier units."{{-}}<sup>[[Restoration of Erathia Manual Page 93|RoE manual]]''</sup>
''"Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of [[blind|blinding]] an opponent. Both unicorn units project a [[magic resistance|magic resistant]] aura which gives adjacent units a 20% chance to ignore the effects of hostile spells."{{-}}<sup>[[Restoration of Erathia Manual Page 106|RoE manual]]''</sup>


Building the [[Captain's Quarters]] increases gnolls' growth by 6 per week. Their defense is higher than most level 1 units.
<div style="clear:left;"></div>
===== Heroes with a specialty =====
===== Heroes with a specialty =====
*{{H|Drakon|Beastmaster}} has gnolls as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any gnolls or gnoll marauders for each level attained after 1st level, and gives them a [[speed]] bonus of 1.
 
*{{H|Clancy|Ranger}} has unicorns as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level and gives them a [[speed]] bonus of 1.
 
== General Tactics and Info ==
Both unicorns and war unicorns are moderately fast, and have adequate skills in comparison to other 6th level creatures. While they have mediocre damage capability, they are among the sturdiest and cheapest given their good overall features. Especially the [[blind|blinding]] ability makes them fierce opponents, and the [[Magic resistance|aura of magic resistance]] is helpful from time to time. A good tactic is to split them in smaller stacks and attack an enemy unit until the [[blind]] effect is applied.


{{creature 'see also'}}
{{creature 'see also'}}

Revision as of 17:14, 20 March 2020

Rampart creatures
Level 1
Centaur Centaur
Centaur Captain Centaur Captain
Level 2
Dwarf Dwarf
Battle Dwarf Battle Dwarf
Level 3
Wood Elf Wood Elf
Grand Elf Grand Elf
Level 4
Pegasus Pegasus
Silver Pegasus Silver Pegasus
Level 5
Dendroid Guard Dendroid Guard
Dendroid Soldier Dendroid Soldier
Level 6
Unicorn Unicorn
War Unicorn War Unicorn
Level 7
Green Dragon Green Dragon
Gold Dragon Gold Dragon
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Unicorn
 Cost per troop 

850

Attack 15
Defense 14
Damage 18–22
Health 90
Speed 7
Movement Ground
Size 2
Growth 2
AI Value 1806
 Special abilities:
Blinding 20%
• Aura of magic resistance 20%
War Unicorn
 Cost per troop 

950

Attack 15
Defense 14
Damage 18–22
Health 110
Speed 9
Movement Ground
Size 2
Growth 2
AI Value 2030
 Special abilities:
Blinding 20%
• Aura of magic resistance 20%
Unicorn Glade   Unicorn Glade

Unicorns and war unicorns are level 6 creatures of Rampart. They are recruited from the Unicorn Glade.

"Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of blinding an opponent. Both unicorn units project a magic resistant aura which gives adjacent units a 20% chance to ignore the effects of hostile spells." RoE manual

Heroes with a specialty
  • Clancy Clancy the Ranger has unicorns as a specialty, which increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level and gives them a speed bonus of 1.

General Tactics and Info

Both unicorns and war unicorns are moderately fast, and have adequate skills in comparison to other 6th level creatures. While they have mediocre damage capability, they are among the sturdiest and cheapest given their good overall features. Especially the blinding ability makes them fierce opponents, and the aura of magic resistance is helpful from time to time. A good tactic is to split them in smaller stacks and attack an enemy unit until the blind effect is applied.

See also: