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| {{Necropolis creatures}}{{Creature | | {{Ring artifacts}}{{Artifact |
| | AI_Value = 98 | | | normal = |
| | Name = Walking Dead | | | class = minor |
| | Attack = 5
| | | slot = ring |
| | Defense = 5
| | | cost = 5000 |
| | Speed = 3
| | | event = While pausing to rest, you notice a bobcat climbing a short tree to get at a crow's nest. On impulse, you climb the tree yourself and scare off the cat. When you look in the nest, you find a collection of shiny stones and a ring. |
| | Growth = 8
| | | effect = This item increases the health of all hero's units by +1. |
| | Damage = 2–3 | | }} Equipped in a ring slot, this artifact gives all your units +1 to their [[Health]]. |
| | Health = 15 | |
| | Cost = 100 | |
| | Special = • [[Undead]]
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| | U_AI_Value= 128
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| | U_name = Zombie
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| | U_speed = '''4''' | |
| | U_health = '''20''' | |
| | U_cost = 125
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| | U_special = • [[Undead]]<br>• [[Disease]]
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| | No_shots =
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| | No_ushots =
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| }}
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| {{Cram|Graveyard|Walking Dead|Zombie|no_dwelling=|-={{---}}|pad=14px 10px 3px 7px}}
| | Part of the [[Elixir of Life]], together with the [[Ring of Vitality]] and the [[Vial of Lifeblood]]. |
| '''Walking Dead and Zombies''' are level 2 creatures of [[Necropolis town]]. They are recruited from the [[Graveyard]].
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| ''"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense
| | == Related artifacts == |
| ratings reduced by two for a period of three rounds."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup>
| | * {{An| Elixir of Life}} |
| | * {{An| Vial of Lifeblood}} |
| | * {{An| Ring of Vitality}} |
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| Walking dead can also be raised with Basic Necromancy if the hero has equipped the [[Cloak of the Undead King|Cloak of the Undead King]].
| | {{Artifact 'see also'}} |
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| ===== Special ability disease =====
| | [[Category: Minor artifacts]] |
| Zombies have disease [[special ability]], which may occur before the target stack has a chance to [[Retaliation|retaliate]]. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their [[Primary skill|attack and defense]] values reduced by two for a period of three [[round]]s. Disease can only be removed with [[Cure]] spell.
| | [[Category: Parts of combination artifacts]] |
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| ===== Heroes with a specialty =====
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| *{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level and gives them a [[speed]] bonus of 1.
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| == General Tactics and Info ==
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| Zombies are bad. Tragically bad, only due to their low speed. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either) in the early game, they can usually go toe-to-to with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those [[Dread Knights]] and [[Ghost Dragons]] when they become available.
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| {{creature 'see also'|up=* [[Cloak of the Undead King]]}}
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| *[[Churchyard]] {{withhota}}
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| [[Category: Creatures]] | |
| __NOTOC__ | | __NOTOC__ |