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| {{Necropolis creatures}}{{Creature | | {{Ring artifacts}}{{Artifact |
| | AI_Value = 98 | | | normal = |
| | Name = Walking Dead | | | class = minor |
| | Attack = 5
| | | slot = ring |
| | Defense = 5
| | | cost = 5000 |
| | Speed = 3
| | | event = While pausing to rest, you notice a bobcat climbing a short tree to get at a crow's nest. On impulse, you climb the tree yourself and scare off the cat. When you look in the nest, you find a collection of shiny stones and a ring. |
| | Growth = 8
| | | effect = This item increases the health of all hero's units by +1. |
| | Damage = 2–3 | | }} Equipped in a ring slot, this artifact gives all your units +1 to their [[Health]]. |
| | Health = 15 | |
| | Cost = 100 | |
| | Special = • [[Undead]]
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| | U_AI_Value= 128
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| | U_name = Zombie
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| | U_speed = '''4''' | |
| | U_health = '''20''' | |
| | U_cost = 125
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| | U_special = • [[Undead]]<br>• [[Disease]]
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| | No_shots =
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| | No_ushots =
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| }}
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| {{Cram|Graveyard|Walking Dead|Zombie|no_dwelling=|-={{---}}|pad=14px 10px 3px 7px}}
| | Part of the [[Elixir of Life]], together with the [[Ring of Vitality]] and the [[Vial of Lifeblood]]. |
| '''Walking Dead and Zombies''' are level 2 creatures of [[Necropolis town]]. They are recruited from the [[Graveyard]].
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| ''"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense
| | == Related artifacts == |
| ratings reduced by two for a period of three rounds."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup>
| | * {{An| Elixir of Life}} |
| | * {{An| Vial of Lifeblood}} |
| | * {{An| Ring of Vitality}} |
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| Walking dead can also be raised with Basic Necromancy if the hero has equipped the [[Cloak of the Undead King|Cloak of the Undead King]].
| | {{Artifact 'see also'}} |
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| == General Tactics and Info ==
| | [[Category: Minor artifacts]] |
| Zombies are bad. Tragically bad, only due to their lowest speed in the game, next to the [[peasant]]. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either) in the early game, they can usually go toe-to-to with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those [[Dread Knights]] and [[Ghost Dragons]] when they become available.
| | [[Category: Parts of combination artifacts]] |
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| == Special ability disease ==
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| Zombies have disease [[special ability]], which may occur before the target stack has a chance to [[Retaliation|retaliate]]. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their [[Primary skill|attack and defense]] values reduced by two for a period of three [[round]]s. Disease can only be removed with [[Cure]] spell.
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| == Heroes with a specialty ==
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| *{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level and gives them a [[speed]] bonus of 1.
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| {{creature 'see also'|up=* [[Cloak of the Undead King]]}}
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| *[[Churchyard]] {{withhota}}
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| [[Category: Creatures]] | |
| __NOTOC__ | | __NOTOC__ |