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'''Tavern''' is one of the [[standard building]]s. It enables to recruit [[hero]]es, hear [[rumor]]s and visit ''thieves' guild''. There is also [[Tavern (adventure map)|tavern]] available in [[adventure map]] as well. It works precisely the same as a regular tavern. However, in the original {{roe}}, the heroes available in one of the on-map taverns were different from the ones available in your towns.
{{buildings}}
 
{|cellspacing=3 style="border:1px solid grey; font-size:90%; width:150px; margin: 0 1em 0 0; float:right"
* Requires: [[Village hall]]
| align=center | [[File: Tavern.gif]]
* Cost: 500 {{Gold}} + 5 {{Wood}}
|-
 
| Tavern as seen on [[Adventure Map]].
== Hiring heroes ==
|}
Heroes can be hired to the service of kingdom at the price of 2500 {{Gold}}. There are always two new heroes available for hire, and if one is hired, a new one will appear. However, at the beginning of each week (including the beginning of the map), the two heroes have a random number of creatures associated with the [[town type]] they represent with them. After either one is hired, the new hero appearing will only have one non-upgraded first level creature in his army. Additionally, at the beginning of each week, at least one of the heroes (left one) will be from the town the player represents.
 
== Hearing rumors ==
In the tavern screen above the heroes is a small box containing rumors. The game has a bunch of built-in rumors, but the mapmaker can enter own rumors as many of as he sees fit. This in mind, rumors can be extremely helpful on completely nonsense. Default rumors can for example reveal the [[terrain]] of which the [[grail]] is buried or which player has the most artifacts.
 
== Thieves' guild ==
[[Image:Thieves_Guild.png‎|thumb|right|300px|In game footage of the thieves' guild. Player has acquired four towns and thereby unlocked eight different statistics. (Note: five towns are required to see income statistics.)]]
 
The thieves' guild is part of the tavern. It provides information on the relative strength of all the players and heroes. Each player is portrayed by a flag of their color which is placed further to the left depending on their rank regarding listed information. The information available in thieves' guilds is dependent on the number of towns a player controls.
 
 
 


 
{| border cellpadding="4" style="border:1 solid; text-align:center; background-color:lightyellow; margin-right:20px; float:left;"
* Three towns – [[Mercury|mercury]], [[Sulfur|sulfur]], [[Crystal|crystal]] & [[Gems|gems]], [[Obelisk|obelisk]] found and the personality of the best heroes
| [[File:Adventure Map Castle fort.gif|x75px|Castle|link=Castle]] || [[File:Castle tavern (outline).gif|border|150px]]
* Four Towns – [[Artifacts]] and kingdom army strenght and the name and portrait of the strongest [[:Category:Units|monster]] of every hero.
* Five Towns or more – You will see all possible information, just like visiting a [[Den of Thieves]]. Note that the information about enemy [[:Category:Heroes|heroes]] is the same as with four towns.
 
{| style="border-width: 0px; text-align: center;" cellspacing=1 cellpadding=1
|- bgcolor=707070
| rowspan=2 | '''Statistics'''
| colspan=5 | '''Number of towns'''
|- bgcolor=707070
! 1
! 2
! 3
! 4
! 5
|-
|-
| align=left bgcolor=707070 | '''Number of towns'''
| [[File:Adventure Map Rampart fort.gif|x75px|Rampart|link=Rampart]] || [[File:Rampart tavern (outline).gif|border|150px]]
| X
| X
| X
| X
| X
|-
|-
| align=left bgcolor=707070 | '''Number of heroes'''
| [[File:Adventure Map Tower fort.gif|x75px|Tower|link=Tower]] || [[File:Tower  tavern (outline).gif|border|150px]]
| X
| X
| X
| X
| X
|-
|-
| align=left bgcolor=707070 | '''Gold'''
| [[File:Adventure Map Inferno fort.gif|x75px|Inferno|link=Inferno]] || [[File:Inferno tavern (outline).gif|border|150px]]
|  
| X
| X
| X
| X
|-
|-
| align=left bgcolor=707070 | '''Wood & ore'''
| [[File:Adventure Map Necropolis fort.gif|x75px|Necropolis|link=Necropolis]] || [[File:Necropolis tavern (outline).gif|border|150px]]
|  
| X
| X
| X
| X
|-
|-
| align=left bgcolor=707070 | '''Mercury, sulfur, crystal & gems'''
| [[File:Adventure Map Dungeon fort.gif|x75px|Dungeon|link=Dungeon]] || [[File:Dungeon tavern (outline).gif|border|150px]]
|  
|
| X
| X
| X
|-
|-
| align=left bgcolor=707070 | '''Obelisks Found'''
| [[File:Adventure Map Stronghold fort.gif|x75px|Stronghold|link=Stronghold]] || [[File:Stronghold tavern (outline).gif|border|150px]]
|  
|  
| X
| X
| X
|-
|-
| align=left bgcolor=707070 | '''Artifacts Found'''
| [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress tavern (outline).gif|border|150px]]
|
|
|
| X
| X
|-
|-
| align=left bgcolor=707070 | '''Kingdom army strength'''
| [[File:Adventure Map Conflux fort.gif|x75px|Conflux|link=Conflux]] || [[File:Conflux tavern (outline).gif|border|150px]]
|  
|  
|  
| X
| X
|-
|-
| align=left bgcolor=707070 | '''Income'''
| [[File:Adventure Map Cove fort (HotA).gif|x75px|Cove|link=Cove]] || [[File:Cove tavern (outline).gif|border|150px]]
|
|
|
| X
| X
|-
| align=left bgcolor=707070 | '''Best hero'''
| Portrait and name
| Primary skills
| X
| X
| X
|-
| align=left bgcolor=707070 | '''Personality'''
|
| X
| X
| X
| X
|-
| align=left bgcolor=707070 | '''Best monster'''
|
|  
| X
| X
| X
|}
|}


'''The information provided by the Thieves' guild is:'''
'''Building cost:''' 500 {{G}} 5 {{wood}}.<br>
'''Number of Towns''' - ''Depending on quantity of [[Town]]s.''
'''Buildings required:''' none.
 
'''Number of Heroes''' - ''Depending on quantity of [[:Category:Heroes|Hero]]es.''
 
'''Gold''' - ''Depending on quantity of [[Gold]]''.
 
'''Wood & Ore''' - ''Depending on total quantity of [[Wood]] & [[Ore]].''
 
'''Merc, Sulf, Cryst & Gems''' - ''Depending on total quantity of [[Mercury]], [[Sulfur]], [[Crystal]] & [[Gems]].''
 
'''Obelisks Found''' -'' Depending on number of puzzlepieces collected through [[Obelisk]]s.
(Note: In team play, puzzlepieces are collected together.)''
 
'''Artifacts''' - ''Depending on number of [[artifact]]s of all your characters, both equipped and in backpacks.''
 
'''Kingdom Army Strength''' - ''Depending on total strength of all your acquired armies combined.''
 
'''Income''' - ''Depending on total income of [[Gold|gold]] per day. (See [[Gold]] for possible income-sources)''


'''Best Hero''' - ''Depending on the best hero in your arsenal. Qualities that comes to play are: Army strength, [[Primary Skills|primary skills]], [[Heroes|hero]] level, Secondary skills and [[Artifacts|artifacts]].''
'''General purpose'''<br>
'''Tavern''' is a building where a player may hire [[heroes]], visit Thieves' Guild and hear [[rumor]]s. It also increases [[morale]] of the defending hero's army by +1. Additionally, Taverns can also be found on [[Adventure Map]], where they have the same functions except the morale increase. In original {{roe}} the heroes available for hiring in a Tavern on Adventure Map were different than the ones in towns' taverns. However, this was changed somewhere along the updates.


'''Personality''' - ''Shows one of three characteristics; "Builder", "Warrior" or "Explorer". Human players are always shown as "Human".''
'''Hiring heroes'''<br>
Heroes can be hired to the service of kingdom at the price of 2500 {{G}}. There are always two new heroes available for hire, and if one is hired, a new one will appear. However, at the beginning of each week (including the beginning of the map) the two heroes have a random number of creatures with them associated with the town type they represent. After either one is hired, the new hero appearing will only have one non-upgraded first level creature in his army. Additionally, at the beginning of each week, at least one of the heroes (left one) will be from the town the player represents. In original {{roe}} heroes always had a new set of creatures with them, which lead to tactics where players hired several heroes in order to speed up the beginning.


'''Best Monster''' - ''Shows the most powerful monster in this teams army.''
'''Hearing rumors'''<br>
In the tavern screen above the heroes is a small rectangle where bar keeper whispers [[rumor]]s. The game has a bunch of built-in rumors, but the map maker can enter own rumors as many of as he sees fit. This in mind, rumors can be extremely helpful or completely nonsense. Default rumors can for example reveal the [[terrain]] of which the [[grail]] is buried or which player has the most artifacts.


== Notes ==
== {{hota}} ==
In {{hota}} a variant of Tavern for [[terrain|water terrain]] was added. Hired hero appears in a boat.<br>
[[File:Tavern (water).gif]]


Heroes stationed inside your towns aren't counted for towards the '''Best Hero''' category, but this is not true for the strongest monster category.
==See also==
* [[Thieves' Guild]]


[[Category: Standard buildings]]
[[Category: Buildings common to all towns]]
[[Category: Adventure Map]]

Revision as of 16:56, 10 July 2018

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Horde buildings
Grail buildings
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Tavern as seen on Adventure Map.
Castle
Rampart
Tower
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove

Building cost: 500 Gold 5 Wood.
Buildings required: none.

General purpose
Tavern is a building where a player may hire heroes, visit Thieves' Guild and hear rumors. It also increases morale of the defending hero's army by +1. Additionally, Taverns can also be found on Adventure Map, where they have the same functions except the morale increase. In original Restoration of Erathia the heroes available for hiring in a Tavern on Adventure Map were different than the ones in towns' taverns. However, this was changed somewhere along the updates.

Hiring heroes
Heroes can be hired to the service of kingdom at the price of 2500 Gold. There are always two new heroes available for hire, and if one is hired, a new one will appear. However, at the beginning of each week (including the beginning of the map) the two heroes have a random number of creatures with them associated with the town type they represent. After either one is hired, the new hero appearing will only have one non-upgraded first level creature in his army. Additionally, at the beginning of each week, at least one of the heroes (left one) will be from the town the player represents. In original Restoration of Erathia heroes always had a new set of creatures with them, which lead to tactics where players hired several heroes in order to speed up the beginning.

Hearing rumors
In the tavern screen above the heroes is a small rectangle where bar keeper whispers rumors. The game has a bunch of built-in rumors, but the map maker can enter own rumors as many of as he sees fit. This in mind, rumors can be extremely helpful or completely nonsense. Default rumors can for example reveal the terrain of which the grail is buried or which player has the most artifacts.

Horn of the Abyss

In Horn of the Abyss a variant of Tavern for water terrain was added. Hired hero appears in a boat.

See also