Faerie Dragon and Prayer: Difference between pages

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{{Neutral creatures}}{{Creature
{{Water spells}}{{Spell|20|10|16|10|0|0|0|0|0|10|20
| AI_Value  = 19580
  | school     = Water Magic
| Growth    = 1
  | level       = 4th
| Name      = Faerie Dragon
  | cost       = 16/12
| Attack    = 20
  | duration   = 1 rnd/sp
| Defense    = 20
  | b_effect    = Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 2.
| Damage    = 20–30
  | a_effect   = Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 4.
| Health    = 500
  | e_effect   = All allied troop's attack, defense, and speed ratings are increased by 4.
  | Speed     = 15
  | Movement  = [[Flying]]
| Size       = 2
  | No_shots  =
| Res       = [[File: Resource Gem 20x18.gif]]
  | ResCost   = 8
  | Cost      = 10000
  | Special   = • [[Dragon]]<br>• [[Spellcaster]]<br>• Natural [[Magic Mirror]]
  | Onlyone   =
}}
}}
Increases the [[Speed]], [[Attack]] and [[Defense]] stats of a target, allied stack.  Basic increases a single allied stack stats by 2.  Advanced increases single-allied stack stats by 4.  Expert increases all allied stacks stats by 4.


{{Cram|Magic Forest|Faerie Dragon|no_upg=|no_dwelling=}}
'''Heroes with Prayer as a specialty:'''
'''Faerie Dragons''' are level 7 [[neutral creature]]s, that can only be recruited from the [[Magic Forest]] found on the [[Adventure Map]].
*{{Hn|Loynis|Cleric}}


{| cellpadding=3 style="border: 1px solid black; margin-right: 15px; float:right"
'''Units immune to Prayer:'''
! Spell
* {{Cn|Gold Dragon}}
! %
* {{Cn|Black Dragon}}
|-
* {{Cn|Magic Elemental}}
| {{Sn1|spell=Ice Bolt}}
| 22%
|-
| {{Sn1|spell=Lightning Bolt}}  
| 22%
|-
| {{Sn1|spell=Fireball}}  
| 21%
|-
| {{Sn1|spell=Magic Arrow}}
| 10%
|-
| {{Sn1|spell=Frost Ring}}
| 10%
|-
| {{Sn1|spell=Inferno|Inferno}}
| 5%
|-
| {{Sn1|spell=Meteor Shower}}
| 5%
|-
| {{Sn1|spell=Chain Lightning}}  
| 5%
|}


Faerie Dragons' main attack method is to cast offensive spells. A stack of faerie dragons can cast up to five spells per combat. The spells are randomly chosen for the stack, and the occurrence probabilities can be seen from the table on the left. The spells are cast with advanced expertise, and with spell power equal to five times the number of faerie dragons in the stack. If commanded to attack an enemy that is immune to the spell they are currently preparing, they will use a melee attack instead.
[[Category: Spells]]
 
While fighting on [[cursed ground]], Faerie Dragons can cast all the spells, but they cause no damage. The only effective spell is [[Magic Arrow]].
 
Faerie Dragons have a 20% chance to reflect targeted spells with Magic Mirror. Faerie Dragons ignore the Orb of Inhibition in some stances of combat i.e. they cast offensive spells despite the presence of the orb.
 
Faerie Dragons were added in {{ab}} so there are no Faerie Dragons or [[Magic Forest]]s in {{roe}}.
 
== {{hota}} ==
Faerie Dragon's [[AI Value]] was increased to 30501.
 
{{creature 'see also'|up=* [[Neutral creature]]}}
 
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Revision as of 19:56, 25 March 2020

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Prayer
School:  Water Magic
Level:  4th
Cost:  16/12
Duration:  1 rnd/sp
 Basic effect
Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 2.
 Advanced effect
Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 4.
 Expert effect
All allied troop's attack, defense, and speed ratings are increased by 4.
 Probability of occurrence (%):
Castle   20
Rampart   10
Tower   16 (10*)
Inferno   0
Necropolis   0
Dungeon   0
Stronghold   0
Fortress   0
Conflux   10
Cove Horn of the Abyss   20
Factory Horn of the Abyss   
* Without Library

Prayer is a 4th level spell in the School of Water Magic.

Increases the Speed, Attack and Defense stats of a target, allied stack. Basic increases a single allied stack stats by 2. Advanced increases single-allied stack stats by 4. Expert increases all allied stacks stats by 4.

Heroes with Prayer as a specialty:

Units immune to Prayer: