Firebird and Phoenix and Genie and Master Genie: Difference between pages

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(Edit: only Firebirds had 50% fire spell inmunity changed)
 
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{{Conflux creatures}}{{Creature
{{Tower creatures}}{{Creature
  | AI_Value   = 4547
  | AI_Value  = 884
  | Growth    = 2
  | Name     = Genie
  | Name       = Firebird
  | Attack   = 12
  | Attack     = 18
  | Defense   = 12
  | Defense   = 18
  | Speed     = 7
  | Damage     = 30–40
| Growth    = 3
  | Health    = 150
  | Damage    = 13–16
  | Speed      = 15
  | Health    = 40
  | Movement   = [[Flying]]
  | Movement = [[Flying]]
| Size      = 2
  | Cost     = 550
| No_shots  =
  | Special   = [[Hate]]s [[Efreet and Efreet Sultan|efreeti]]
  | Cost       = 1500
  | U_AI_Value= 942
  | Special   = [[Breath attack]] + [[50%]] [[School of Fire Magic|Fire spell]] [[immunity]]
  | U_name   = Master Genie
  | U_AI_Value = 6721
  | U_speed   = '''11'''
  | U_name     = Phoenix
  | U_cost   = 600
  | U_attack   = '''21'''
  | U_special = • [[Hate]]s [[Efreet and Efreet Sultan|efreeti]]<br>• [[Spellcaster]]
  | U_health  = '''200'''
  | No_shots =  
| U_speed   = '''21'''
  | No_ushots =  
  | No_ushots  =  
| Res        = [[File: Resource Mercury 20x18.gif]]
  | No_res    =
| U_ResCost = 1
  | U_cost    = 2000
| U_special  = [[Breath attack]] + [[Fire magic|Fire spell]] [[immunity]] + [[Rebirth]]
}}  
}}  


{{Cram|Pyre|Firebird|Phoenix|no_dwelling=}}
{{Cram|Altar of Wishes|Genie|Master Genie|no_dwelling=|-={{---}}|pad=5px 10px 3px 5px}}
'''Firebirds and Phoenixes''' are level 7 [[creature]]s of [[Conflux town]]. They are recruited from the [[Pyre_(creature_dwelling)|Pyre]].
'''Genies and Master Genies''' are level 5 creatures of [[Tower]]. They are recruited from [[Altar of Wishes]].


Firebirds are worldly manifestations of creatures from the elemental plane of fire. These magnificent beasts are as quick as fire itself and immune to spells of the same nature. Phoenixes, the more powerful incarnation of the Firebird, can [[Rebirth|resurrect]] some of its number from the ashes of its own demise.
''"Genies and master genies are Tower allies recruited from the realm of [[air magic]]. They attack with a shocking grasp that does solid damage to all opponents and 150% damage to [[efreet|efreeti]]. Once per turn, master genies can cast a random, beneficial spell on an allied troop."{{-}}<sup>[[Restoration of Erathia Manual Page 114|RoE manual]]''</sup>


<div style="clear:left;"></div>
Spells cast by Master Genie are random, and casting them uses the genie's turn. The number of master genies in the casting stack does not affect the effectiveness of the spells meaning, that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. All spells are considered to be cast at the advanced level of the corresponding [[Magic school|school]] with a [[spell power]] of 6.
=={{hota}}==
 
* [[AI Value]] of Firebirds was decreased to 4336.
{{Table|Spell|Lvl|School|align=left|float=none}}
* The basic weekly growth was reduced to 1.
|+Master Genie Spells
* External dwelling guard was reduced from 6 to 3 Firebirds.
 
* The cost in gold was increased to 2000 for a Firebird and 3000 for a Phoenix.
{{Table row|{{Sn1|spell=Bless}}            |1|Water Magic}}
* [[Fire magic|Fire spell]] [[immunity]] of Firebirds was replaced with 50% [[Fire magic|Fire spell]] [[resistance]].
{{Table row|{{Sn1|spell=Bloodlust}}        |1|Fire Magic}}
* [[Vault of Ashes]] was added. A new Conflux structure that increases the growth of the Firebird and Phoenix by 1.
{{Table row|{{Sn1|spell=Cure}}             |1|Water Magic}}
* [[File:Phoenix (HotA) (adventure map).gif]] Shadow was added to the adventure map view of a Phoenix.
{{Table row|{{Sn1|spell=Haste}}            |1|Air Magic}}
{{Table row|{{Sn1|spell=Shield}}            |1|Earth Magic}}
{{Table row|{{Sn1|spell=Stone Skin}}        |1|Earth Magic}}
{{Table row|{{Sn1|spell=Fortune}}          |2|Air Magic}}
{{Table row|{{Sn1|spell=Precision}}        |2|Air Magic}}
{{Table row|{{Sn1|spell=Air Shield}}        |3|Air Magic}}
{{Table row|{{Sn1|spell=Anti-Magic}}        |3|Earth Magic}}
{{Table row|{{Sn1|spell=Mirth}}            |3|Water Magic}}
{{Table row|{{Sn1|spell=Counterstrike}}{{-}}|4|Air Magic}}
{{Table row|{{Sn1|spell=Fire Shield}}      |4|Fire Magic}}
{{Table row|{{Sn1|spell=Frenzy}}            |4|Fire Magic}}
{{Table row|{{Sn1|spell=Prayer}}            |4|Water Magic}}
{{Table row|{{Sn1|spell=Slayer}}            |4|Fire Magic}}
{{Table row|{{Sn1|spell=Magic Mirror}}      |5|Air Magic}}
|}
 
===== Heroes with a specialty =====
*{{H|Iona|Alchemist}} and
*{{H|Thane|Alchemist}} have genies as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any genies or master genies for each level attained after 5th level, and gives them a [[speed]] bonus of 1.


{{creature 'see also'}}
{{creature 'see also'}}

Revision as of 12:46, 6 March 2020

Tower creatures
Level 1
Gremlin Gremlin
Master Gremlin Master Gremlin
Level 2
Stone Gargoyle Stone Gargoyle
Obsidian Gargoyle Obsidian Gargoyle
Level 3
Stone Golem Stone Golem
Iron Golem Iron Golem
Level 4
Mage Mage
Arch Mage Arch Mage
Level 5
Genie Genie
Master Genie Master Genie
Level 6
Naga Naga
Naga Queen Naga Queen
Level 7
Giant Giant
Titan Titan
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Genie
 Cost per troop 

550

Attack 12
Defense 12
Damage 13–16
Health 40
Speed 7
Movement Flying
Size 1
Growth 3
AI Value 884
 Special abilities:
Hates efreeti
Master Genie
 Cost per troop 

600

Attack 12
Defense 12
Damage 13–16
Health 40
Speed 11
Movement Flying
Size 1
Growth 3
AI Value 942
 Special abilities:
Hates efreeti
Spellcaster
Altar of Wishes  

Genies and Master Genies are level 5 creatures of Tower. They are recruited from Altar of Wishes.

"Genies and master genies are Tower allies recruited from the realm of air magic. They attack with a shocking grasp that does solid damage to all opponents and 150% damage to efreeti. Once per turn, master genies can cast a random, beneficial spell on an allied troop." RoE manual

Spells cast by Master Genie are random, and casting them uses the genie's turn. The number of master genies in the casting stack does not affect the effectiveness of the spells meaning, that one master genie is as effective as a hundred. This makes it beneficial to divide them into several stacks. All spells are considered to be cast at the advanced level of the corresponding school with a spell power of 6.

Spell Lvl School
Master Genie Spells
Template:Sn1 1 Water Magic
Template:Sn1 1 Fire Magic
Template:Sn1 1 Water Magic
Template:Sn1 1 Air Magic
Template:Sn1 1 Earth Magic
Template:Sn1 1 Earth Magic
Template:Sn1 2 Air Magic
Template:Sn1 2 Air Magic
Template:Sn1 3 Air Magic
Template:Sn1 3 Earth Magic
Template:Sn1 3 Water Magic
Template:Sn1  4 Air Magic
Template:Sn1 4 Fire Magic
Template:Sn1 4 Fire Magic
Template:Sn1 4 Water Magic
Template:Sn1 4 Fire Magic
Template:Sn1 5 Air Magic
Heroes with a specialty
  • Iona Iona the Alchemist and
  • Thane Thane the Alchemist have genies as a specialty, which increases the attack and defense skills of any genies or master genies for each level attained after 5th level, and gives them a speed bonus of 1.

See also: