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{{Towns}}
{{Towns}}
'''Tower town''' is a good [[alignment]] [[town type]] with [[Alchemist]] and [[Wizard]] [[hero class]]es. Tower populations are comprised of [[creature]]s bound into service by powerful magic, made on the spot, or allied with the town through ancient pacts. Tower armies have uniformly good morale and some of the best range attack units available. Tower respresent [[Bracada]].


The '''tower town''' is a good [[alignment]] [[town type]] with [[alchemist]] and [[wizard]] [[hero class]]es. Tower populations are comprised of [[creature]]s bound into service by powerful magic, made on the spot, or allied with the town through ancient pacts. Tower armies have uniformly good morale and some of the best range attack units available.  Tower respresent [[Bracada]].
Tower's [[native terrain]] is [[snow]].
 
 
==Structures==
[[Image:Tower-in.png|thumb|500px|Tower town seen from inside]]


== Structures ==
{{StandardBuildings|Ammo Cart|5|[[Gem]]}}
{{StandardBuildings|Ammo Cart|5|[[Gem]]}}


'''Tower Specific Buildings'''
'''Tower Specific Buildings'''


*[[Artifact Merchants]] (like in [[Conflux]] and [[Dungeon]] towns)
* [[Artifact Merchants]] (like in [[Conflux]] and [[Dungeon]] towns)
*[[Library]] (unique '''Tower''' building, [[Mage Guild]] provides an additional spell per level)
* [[Library]] (unique '''Tower''' building, [[Mage Guild]] provides an additional spell per level)
*[[Lookout Tower]] (unique '''Tower''' building, the contrary to the [[Cover of Darkness]] of [[Necropolis]] towns, breaks their cover too, 20 squares lookout radius)
* [[Lookout Tower]] (unique '''Tower''' building, the contrary to the [[Cover of Darkness]] of [[Necropolis]] towns, breaks their cover too, 20 squares lookout radius)
*[[Sculptor's Wings]] ([[Gargoyle]] [[horde building]], +4/week)
* [[Sculptor's Wings]] ([[Gargoyle]] [[horde building]], +4/week)
*[[Wall of Knowledge]] (+1 [[Knowledge]] to visiting hero)
* [[Wall of Knowledge]] (+1 [[Knowledge]] to visiting hero)
*[[Skyship]] ([[Grail]] building, reveals all undiscovered map parts, +15 [[knowledge]] of defending hero, 5k extra gold and +50% creature growth)
* [[Skyship]] ([[Grail]] building, reveals all undiscovered map parts, +15 [[knowledge]] of defending hero, 5k extra gold and +50% creature growth)


'''[[Tower creature dwellings]]'''
'''Tower creature dwellings:'''
* Workshop
* Parapet
* Golem Factory
* Mage Tower
* Altar of Wishes
* Golden Pavilion
* Cloud Temple


*Workshop
[[Image:Tower-in.png|thumb|500px|Tower town seen from inside]]
*Parapet
*Golem Factory
*Mage Tower
*Altar of Wishes
*Golden Pavilion
*Cloud Temple


{| class="wikitable sortable" style="white-space:nowrap; text-align: center;"
! class="unsortable" | <span title="The type of resource required.">Resource</span>
! <span title="Cost of building the Citadel, the Castle, and all base creature dwellings, including any associated prerequisites.">Basic</span>
! <span title="Cost of upgrading all creature dwellings, including any associated prerequisites.">Upgrades</span>
! <span title="All buildings built and fully upgraded.">All</span>
|-
|{{Gold}}||28300||37500||111300
|-
|{{Wood}}||50||25||135
|-
|{{Ore}}||65||20||135
|-
|{{Crystal}}||13||8||49
|-
|{{Gem}}||23||38||89
|-
|{{Mercury}}||7||13||48
|-
|{{Sulfur}}||7||8||43
|-
!colspan=2| Troop cost/week: !!colspan=2| 30800 {{Gold}} + 4 {{Gem}}
|}
<br>
== Heroes ==
== Heroes ==
{{Tower heroes}}
{{Herotable}}
{{Herotable}}
{{Herotablerow Tower}}
{{Herotablerow Tower}}
|}
|}
[[List of heroes|List of all heroes]]


== Creatures ==
== Creatures ==
{{Tower creatures}}
{{Creature table}}
{{Creature table}}
{{Tower creature table}}
{{Tower creature table}}
|}
|}


== Additional information ==
== Strategy ==
* [[Alignment]]: Good
A good strategy at the beginning of the map is to upgrade [[Workshop]] in order to upgrade Gremlins into shooting Master Gremlins. With relatively fast Stone Gargoyles it is possible to form protective wall of gargoyles around the stack of Master Gremlins, and take down enemies  – especially [[wandering creature]]s – with ranged attacks one by one. The downside is, that Master Gremlins only have 8 shots, which can sometimes run out. Additionally, casting [[Haste]] on Master Gremlins makes them typically act first.
* [[Native Terrain]]: [[Snow]]


===Pros===
Another useful strategy is to form few strong troops and fill the rest of the slots with one (or few) Master Genie each. During the combat Master Genies' can use their special ability to cast spells on the strong troops to furthermore boost their abilities. This way it is possible to cast 4–5 spells per turn.
 
[[Giant]]s are not much use until they are upgraded to [[Titan]]s. In fact, they only have 150 [[health]] which makes them quite vulnerable. However, upgrading them is very expensive.
 
=== Pros ===
*Powerful units
*Powerful units
*Three ranged units and two fliers
*Three ranged units and two fliers
Line 54: Line 77:
*Good support heroes, with many [[Scholar]]s
*Good support heroes, with many [[Scholar]]s


===Cons===
=== Cons ===
*Expensive units
*Expensive units, with troops costing 30,800 gold and 4 gems to buyout every week
*Requires lots of valuable [[resources]]
*Requires lots of valuable [[resources]]
*Relatively slow town (fastest troops move at speed 11)
*Relatively slow town (fastest troops move at speed 11)
*Fairly poor pool of potential main heroes
*Fairly poor pool of potential main heroes
 
*Some of the worst non-upgraded units
===Strategies===
*The most expensive town to buildup
Since the Tower town has three ranged units, it is excellent at defending cities. The only problem is against fast and flying attackers, such as [[Dragon]]s, [[Angel]]s etc. If the defending hero has expert [[Slow]], use it. If not, use expert [[Haste]].
 
A good thing is to upgrade your [[Workshop]] early, then move around the map and pick up [[Gremlin]]s for free and upgrade them at your town, this way you get massive firepower very fast. Combine [[Master Gremlin]]s with the relatively fast gargoyles to throw [[Haste]] on the Master Gremlins to take out lots of monsters early.
 
In the middle and end game your Gremlins are usually dead, and Gargoyles are not useful anymore. It's a good tactic to replace their place with 1 Genie each. Thus you will have 1 strong pack+2x1 stack of genies that means you can cast spell 4 times each round! If the enemy kills them, good for you, because probably getting rid of a little unit number stack that casts spells compared to killing other high health point/many units stacks is a huge damage waste given high tier spell power with lots of damage and spells requiring a fixed deducted amount of mana each turn - like swatting a  single [[Sprite]] instead of killing a stack of [[Scorpicore]]s, you can replace first round caster [[Genie]] slots after combat easily and the [[Gremlin]]s would be dead soon into combat anyway.
 
[[Giant]]s are not much use until you upgrade them to [[Titan]]s, which are the best ranged unit in the game, have no [[Melee Penalty]], and generally kick butt.
 
===Town Costs===
["Basic" includes Citadel, Castle & any prerequisites;
"Upgrades" also includes prerequisites]
 
{| class=wikitable
!Resource!!Basic!!Upgrades!!All
|-
|{{Gold}}||28300||37500||111300
|-
|{{Wood}}||50||25||135
|-
|{{Ore}}||65||20||135
|-
|{{Crystal}}||13||8||49
|-
|{{Gem}}||23||38||89
|-
|{{Mercury}}||7||13||48
|-
|{{Sulfur}}||7||8||43
|-
!colspan=2| Troop cost/week: !!colspan=2| 30800 {{Gold}} 4 {{Gem}}
|}




[[Category: Towns]]
[[Category: Tower]]

Revision as of 21:52, 6 May 2017

Towns
Castle Castle
Rampart Rampart
Tower Tower
Inferno Inferno
Necropolis Necropolis
Dungeon Dungeon
Stronghold Stronghold
Fortress Fortress
Conflux Conflux Armageddon's Blade
Cove Cove Horn of the Abyss
Factory Factory Horn of the Abyss

Tower town is a good alignment town type with Alchemist and Wizard hero classes. Tower populations are comprised of creatures bound into service by powerful magic, made on the spot, or allied with the town through ancient pacts. Tower armies have uniformly good morale and some of the best range attack units available. Tower respresent Bracada.

Tower's native terrain is snow.

Structures

Template:StandardBuildings

Tower Specific Buildings

Tower creature dwellings:

  • Workshop
  • Parapet
  • Golem Factory
  • Mage Tower
  • Altar of Wishes
  • Golden Pavilion
  • Cloud Temple
Tower town seen from inside
Resource Basic Upgrades All
Gold 28300 37500 111300
Wood 50 25 135
Ore 65 20 135
Crystal 13 8 49
Gem 23 38 89
Mercury 7 13 48
Sulfur 7 8 43
Troop cost/week: 30800 Gold + 4 Gem


Heroes

Template:Herotable Template:Herotablerow Tower |}

Creatures

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Gremlin Gremlin 1 3 3 1 2 4 4 16 44 30 Gold  
Master Gremlin Master Gremlin 1+ 4 4 1 2 4 5 16 66 40 Gold   Ranged (8 shots)
Stone Gargoyle Stone Gargoyle 2 6 6 2 3 16 6 9 165 130 Gold   Unliving, Flying
Obsidian Gargoyle Obsidian Gargoyle 2+ 7 7 2 3 16 9 9 201 160 Gold   Unliving, Flying
Stone Golem Stone Golem 3 7 10 4 5 30 3 6 250 150 Gold   Unliving, Spell Damage Resistance +50%
Iron Golem Iron Golem 3+ 9 10 4 5 35 5 6 412 200 Gold   Unliving, Spell Damage Resistance +75%
Mage Mage 4 11 8 7 9 25 5 4 570 350 Gold   Ranged (24 shots), No melee penalty, No obstacle penalty, Spells cost -2 sp
Arch Mage Arch Mage 4+ 12 9 7 9 30 7 4 680 450 Gold   Ranged (24 shots), No melee penalty, No obstacle penalty, Spells cost -2 sp
Genie Genie 5 12 12 13 16 40 7 3 884 550 Gold   Flying, Hates Efreet and Efreet Sultans
Master Genie Master Genie 5+ 12 12 13 16 40 11 3 942 600 Gold   Flying, Spellcaster, Hates Efreet and Efreet Sultans
Naga Naga 6 16 13 20 20 110 5 2 2016 1100 Gold   No enemy retaliation
Naga Queen Naga Queen 6+ 16 13 30 30 110 7 2 2840 1600 Gold   No enemy retaliation
Giant Giant 7 19 16 40 60 150 7 1 3718 2000 Gold , 1 Gem  Immunity to Mind spells
Titan Titan 7+ 24 24 40 60 300 11 1 7500 5000 Gold , 2 Gem  Ranged (24 shots), No melee penalty, Immunity to Mind spells, Hates Black Dragons

Strategy

A good strategy at the beginning of the map is to upgrade Workshop in order to upgrade Gremlins into shooting Master Gremlins. With relatively fast Stone Gargoyles it is possible to form protective wall of gargoyles around the stack of Master Gremlins, and take down enemies – especially wandering creatures – with ranged attacks one by one. The downside is, that Master Gremlins only have 8 shots, which can sometimes run out. Additionally, casting Haste on Master Gremlins makes them typically act first.

Another useful strategy is to form few strong troops and fill the rest of the slots with one (or few) Master Genie each. During the combat Master Genies' can use their special ability to cast spells on the strong troops to furthermore boost their abilities. This way it is possible to cast 4–5 spells per turn.

Giants are not much use until they are upgraded to Titans. In fact, they only have 150 health which makes them quite vulnerable. However, upgrading them is very expensive.

Pros

  • Powerful units
  • Three ranged units and two fliers
  • Magic themed town
    • Library allows extra spells for each level of the Mage Guild
    • Both hero types begin with a Spell Book
    • Magi/Arch magi decreases spell cost by 2
  • Good support heroes, with many Scholars

Cons

  • Expensive units, with troops costing 30,800 gold and 4 gems to buyout every week
  • Requires lots of valuable resources
  • Relatively slow town (fastest troops move at speed 11)
  • Fairly poor pool of potential main heroes
  • Some of the worst non-upgraded units
  • The most expensive town to buildup