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Tower on the adventure map.
Tower with a fort, as seen on the adventure map.

Castle Castle
Rampart Rampart
Tower Tower
Inferno Inferno
Necropolis Necropolis
Dungeon Dungeon
Stronghold Stronghold
Fortress Fortress
Conflux Conflux
Cove Cove *HotA

Tower town is a good alignment town type with Alchemist and Wizard hero classes. Tower populations are comprised of creatures bound into service by powerful magic, made on the spot, or allied with the town through ancient pacts. Tower armies have uniformly good morale and some of the best range attack units available. Tower respresent Bracada.

Tower's native terrain is snow.


Common Buildings:

Tower Specific Buildings

Tower creature dwellings:

  • Workshop
  • Parapet
  • Golem Factory
  • Mage Tower
  • Altar of Wishes
  • Golden Pavilion
  • Cloud Temple
Tower town seen from inside
Resource Basic Upgrades All
Gold 28300 37500 111300
Wood 50 25 135
Ore 65 20 135
Crystal 13 8 49
Gem 23 38 89
Mercury 7 13 48
Sulfur 7 8 43
Troop cost/week: 30800 Gold + 4 Gem


Name Class Specialty Skill 1 Skill 2
Fafner Fafner  Alchemist  Specialty Nagas small.gif  Nagas Basic Scholar  Basic Scholar  Basic Resistance  Basic Resistance 
Iona Iona  Alchemist  Specialty Genies small.gif  Genies Basic Scholar  Basic Scholar  Basic Intelligence  Basic Intelligence 
Josephine Josephine  Alchemist  Specialty Golems small.gif  Golems Basic Mysticism  Basic Mysticism  Basic Sorcery  Basic Sorcery 
Neela Neela  Alchemist  Specialty Armorer small.gif  Armorer Basic Armorer  Basic Armorer  Basic Scholar  Basic Scholar 
Piquedram Piquedram  Alchemist  Specialty Gargoyles small.gif  Gargoyles Basic Mysticism  Basic Mysticism  Basic Scouting  Basic Scouting 
Rissa Rissa  Alchemist  Specialty Mercury small.gif  Mercury Basic Mysticism  Basic Mysticism  Basic Offense  Basic Offense 
Thane Thane  Alchemist  Specialty Genies small.gif  Genies Advanced Scholar  Advanced Scholar   
Torosar Torosar  Alchemist  Specialty Ballista small.gif  Ballista Basic Mysticism  Basic Mysticism  Basic Tactics  Basic Tactics 
Aine Aine  Wizard  Specialty Gold small.gif  Gold Basic Wisdom  Basic Wisdom  Basic Scholar  Basic Scholar 
Astral Astral  Wizard  Specialty Hypnotize small.gif  Hypnotize Advanced Wisdom  Advanced Wisdom   
Cyra Cyra  Wizard  Specialty Haste small.gif  Haste Basic Wisdom  Basic Wisdom  Basic Diplomacy  Basic Diplomacy 
Daremyth Daremyth  Wizard  Specialty Fortune small.gif  Fortune Basic Wisdom  Basic Wisdom  Basic Intelligence  Basic Intelligence 
Halon Halon  Wizard  Specialty Mysticism small.gif  Mysticism Basic Wisdom  Basic Wisdom  Basic Mysticism  Basic Mysticism 
Serena Serena  Wizard  Specialty Eagle Eye small.gif  Eagle Eye Basic Wisdom  Basic Wisdom  Basic Eagle Eye  Basic Eagle Eye 
Solmyr Solmyr  Wizard  Specialty Chain Lighting small.gif  Chain Lighting Basic Wisdom  Basic Wisdom  Basic Sorcery  Basic Sorcery 
Theodorus Theodorus  Wizard  Specialty Magi small.gif  Magi Basic Wisdom  Basic Wisdom  Basic Ballistics  Basic Ballistics 
Dracon Dracon  Wizard  Specialty Enchanters small.gif  Enchanters Advanced Wisdom  Advanced Wisdom   


Name  Town Lvl Att Def Dmin Dmax HP Spd Cost  Special
Gremlin Gremlin Tower 1 3 3 1 2 4 4 30 Gold  
Master Gremlin Master Gremlin Tower 1 4 4 1 2 4 5 40 Gold  
Stone Gargoyle Stone Gargoyle Tower 2 6 6 2 3 16 6 130 Gold   Unliving
Obsidian Gargoyle Obsidian Gargoyle Tower 2 7 7 2 3 16 9 160 Gold   Unliving
Stone Golem Stone Golem Tower 3 7 10 4 5 30 3 150 Gold   Unliving, Damage Resistance +50%
Iron Golem Iron Golem Tower 3 9 10 4 5 35 5 200 Gold   Unliving, Damage Resistance +75%
Mage Mage Tower 4 11 8 7 9 25 5 350 Gold   No melee penalty, Spells cost -2 sp
Arch Mage Arch Mage Tower 4 12 9 7 9 30 7 450 Gold   No melee penalty, No Obstacle penalty, Spells cost -2 sp
Genie Genie Tower 5 12 12 13 16 40 7 550 Gold   Hates Efreets
Master Genie Master Genie Tower 5 12 12 13 16 40 11 600 Gold   Spellcaster, Hates Efreets
Naga Naga Tower 6 16 13 20 20 110 5 1100 Gold   No enemy retaliation
Naga Queen Naga Queen Tower 6 16 13 30 30 110 7 1600 Gold   No enemy retaliation
Giant Giant Tower 7 19 16 40 60 150 7 2000 Gold , 1 Gem  Resist Mind spell
Titan Titan Tower 7 24 24 40 60 300 11 5000 Gold , 2 Gem  No melee penalty, Resist Mind spell, Hates Black Dragons


A good strategy at the beginning of the map is to upgrade Workshop in order to upgrade Gremlins into shooting Master Gremlins. With relatively fast Stone Gargoyles it is possible to form protective wall of gargoyles around the stack of Master Gremlins, and take down enemies – especially wandering creatures – with ranged attacks one by one. The downside is, that Master Gremlins only have 8 shots, which can sometimes run out. Additionally, casting Haste on Master Gremlins makes them typically act first.

Another useful strategy is to form few strong troops and fill the rest of the slots with one (or few) Master Genie each. During the combat Master Genies' can use their special ability to cast spells on the strong troops to furthermore boost their abilities. This way it is possible to cast 4–5 spells per turn.

Giants are not much use until they are upgraded to Titans. In fact, they only have 150 health which makes them quite vulnerable. However, upgrading them is very expensive.


  • Powerful units
  • Three ranged units and two fliers
  • Magic themed town
    • Library allows extra spells for each level of the Mage Guild
    • Both hero types begin with a Spell Book
    • Magi/Arch magi decreases spell cost by 2
  • Good support heroes, with many Scholars


  • Expensive units
  • Requires lots of valuable resources
  • Relatively slow town (fastest troops move at speed 11)
  • Fairly poor pool of potential main heroes
  • Some of the worst non-upgraded units