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Tower on the adventure map.
Tower with a fort, as seen on the adventure map.

Castle Castle
Rampart Rampart
Tower Tower
Inferno Inferno
Necropolis Necropolis
Dungeon Dungeon
Stronghold Stronghold
Fortress Fortress
Conflux Conflux Armageddon's Blade
Cove Cove Horn of the Abyss

Tower town is a good alignment town type with Alchemist and Wizard hero classes. Tower populations are comprised of creatures bound into service by powerful magic, made on the spot, or allied with the town through ancient pacts. Tower armies have uniformly good morale and some of the best range attack units available. Tower respresent Bracada.

Tower's native terrain is snow.


Common Buildings:

Tower Specific Buildings

Tower creature dwellings:

  • Workshop
  • Parapet
  • Golem Factory
  • Mage Tower
  • Altar of Wishes
  • Golden Pavilion
  • Cloud Temple
Tower town seen from inside
Resource Basic Upgrades All
Gold 28300 37500 111300
Wood 50 25 135
Ore 65 20 135
Crystal 13 8 49
Gem 23 38 89
Mercury 7 13 48
Sulfur 7 8 43
Troop cost/week: 30800 Gold + 4 Gem


Name Class Specialty Skill 1 Skill 2 Spell
Fafner Fafner  Alchemist  Specialty Nagas small.gif  Nagas Basic Scholar  Basic Scholar  Basic Resistance  Basic Resistance  Haste small.png Haste 
Iona Iona  Alchemist  Specialty Genies small.gif  Genies Basic Scholar  Basic Scholar  Basic Intelligence  Basic Intelligence  Magic Arrow small.png Magic Arrow 
Josephine Josephine  Alchemist  Specialty Golems small.gif  Golems Basic Mysticism  Basic Mysticism  Basic Sorcery  Basic Sorcery  Haste small.png Haste 
Neela Neela  Alchemist  Specialty Armorer small.gif  Armorer Basic Armorer  Basic Armorer  Basic Scholar  Basic Scholar  Shield small.png Shield 
Piquedram Piquedram  Alchemist  Specialty Gargoyles small.gif  Gargoyles Basic Mysticism  Basic Mysticism  Basic Scouting  Basic Scouting  Shield small.png Shield 
Rissa Rissa  Alchemist  Specialty Mercury small.gif  Mercury Basic Mysticism  Basic Mysticism  Basic Offense  Basic Offense  Magic Arrow small.png Magic Arrow 
Thane Thane  Alchemist  Specialty Genies small.gif  Genies Advanced Scholar  Advanced Scholar    Magic Arrow small.png Magic Arrow 
Torosar Torosar  Alchemist  Specialty Ballista small.gif  Ballista Basic Mysticism  Basic Mysticism  Basic Tactics  Basic Tactics  Magic Arrow small.png Magic Arrow 
Aine Aine  Wizard  Specialty Gold small.gif  Gold Basic Wisdom  Basic Wisdom  Basic Scholar  Basic Scholar  Curse small.png Curse 
Astral Astral  Wizard  Specialty Hypnotize small.gif  Hypnotize Advanced Wisdom  Advanced Wisdom    Hypnotize small.png Hypnotize 
Cyra Cyra  Wizard  Specialty Haste small.gif  Haste Basic Wisdom  Basic Wisdom  Basic Diplomacy  Basic Diplomacy  Haste small.png Haste 
Daremyth Daremyth  Wizard  Specialty Fortune small.gif  Fortune Basic Wisdom  Basic Wisdom  Basic Intelligence  Basic Intelligence  Fortune small.png Fortune 
Halon Halon  Wizard  Specialty Mysticism small.gif  Mysticism Basic Wisdom  Basic Wisdom  Basic Mysticism  Basic Mysticism  Stone Skin small.png Stone Skin 
Serena Serena  Wizard  Specialty Eagle Eye small.gif  Eagle Eye Basic Wisdom  Basic Wisdom  Basic Eagle Eye  Basic Eagle Eye  Dispel small.png Dispel 
Solmyr Solmyr  Wizard  Specialty Chain Lightning small.gif  Chain Lightning Basic Wisdom  Basic Wisdom  Basic Sorcery  Basic Sorcery  Chain Lightning small.png Chain Lightning 
Theodorus Theodorus  Wizard  Specialty Magi small.gif  Magi Basic Wisdom  Basic Wisdom  Basic Ballistics  Basic Ballistics  Shield small.png Shield 
Dracon Dracon Armageddon's Blade  Wizard  Specialty Enchanters small.gif  Enchanters Advanced Wisdom  Advanced Wisdom    Haste small.png Haste 


Name  Town Lvl Att Def D- D+ HP Spd Grw Val Cost  Special
Gremlin Gremlin Town portrait Tower small.gif 1 3 3 1 2 4 4 16 44 30 Gold  
Master Gremlin Master Gremlin Town portrait Tower small.gif 1+ 4 4 1 2 4 5 16 66 40 Gold   Ranged (8 shots)
Stone Gargoyle Stone Gargoyle Town portrait Tower small.gif 2 6 6 2 3 16 6 9 165 130 Gold   Flying, Unliving
Obsidian Gargoyle Obsidian Gargoyle Town portrait Tower small.gif 2+ 7 7 2 3 16 9 9 201 160 Gold   Flying, Unliving
Stone Golem Stone Golem Town portrait Tower small.gif 3 7 10 4 5 30 3 6 250 150 Gold   Unliving, Spell Damage Resistance +50%
Iron Golem Iron Golem Town portrait Tower small.gif 3+ 9 10 4 5 35 5 6 412 200 Gold   Unliving, Spell Damage Resistance +75%
Mage Mage Town portrait Tower small.gif 4 11 8 7 9 25 5 4 570 350 Gold   Ranged (24 shots), No melee penalty, Spells cost -2 sp
Arch Mage Arch Mage Town portrait Tower small.gif 4+ 12 9 7 9 30 7 4 680 450 Gold   Ranged (24 shots), No melee penalty, No Obstacle penalty, Spells cost -2 sp
Genie Genie Town portrait Tower small.gif 5 12 12 13 16 40 7 3 884 550 Gold   Flying, Hates Efreets
Master Genie Master Genie Town portrait Tower small.gif 5+ 12 12 13 16 40 11 3 942 600 Gold   Flying, Spellcaster, Hates Efreets
Naga Naga Town portrait Tower small.gif 6 16 13 20 20 110 5 2 2016 1100 Gold   No enemy retaliation
Naga Queen Naga Queen Town portrait Tower small.gif 6+ 16 13 30 30 110 7 2 2840 1600 Gold   No enemy retaliation
Giant Giant Town portrait Tower small.gif 7 19 16 40 60 150 7 1 3718 2000 Gold , 1 Gem  Resist Mind spells
Titan Titan Town portrait Tower small.gif 7+ 24 24 40 60 300 11 1 7500 5000 Gold , 2 Gem  Ranged (24 shots), No melee penalty, Resist Mind spells, Hates Black Dragons


A good strategy at the beginning of the map is to upgrade Workshop in order to upgrade Gremlins into shooting Master Gremlins. With relatively fast Stone Gargoyles it is possible to form protective wall of gargoyles around the stack of Master Gremlins, and take down enemies – especially wandering creatures – with ranged attacks one by one. The downside is, that Master Gremlins only have 8 shots, which can sometimes run out. Additionally, casting Haste on Master Gremlins makes them typically act first.

Another useful strategy is to form few strong troops and fill the rest of the slots with one (or few) Master Genie each. During the combat Master Genies' can use their special ability to cast spells on the strong troops to furthermore boost their abilities. This way it is possible to cast 4–5 spells per turn.

Giants are not much use until they are upgraded to Titans. In fact, they only have 150 health which makes them quite vulnerable. However, upgrading them is very expensive.


  • Powerful units
  • Three ranged units and two fliers
  • Magic themed town
    • Library allows extra spells for each level of the Mage Guild
    • Both hero types begin with a Spell Book
    • Magi/Arch magi decreases spell cost by 2
  • Good support heroes, with many Scholars


  • Expensive units, with troops costing 30,800 gold and 4 gems to buyout every week
  • Requires lots of valuable resources
  • Relatively slow town (fastest troops move at speed 11)
  • Fairly poor pool of potential main heroes
  • Some of the worst non-upgraded units
  • The most expensive town to buildup