Unicorn and War Unicorn: Difference between revisions

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  | Shots    = -
  | Shots    = -
  | Cost      = 850
  | Cost      = 850
  | Special  = [[Binding]] 20%; Aura of [[magic resistance]] 20%
  | Special  = [[Blind|Blinding]] 20%; Aura of [[magic resistance]] 20%
  | U_name    = War unicorn
  | U_name    = War unicorn
  | U_image  = Warunicorn
  | U_image  = Warunicorn
Line 21: Line 21:
  | U_shots  = -
  | U_shots  = -
  | U_cost    = 950
  | U_cost    = 950
  | U_special = [[Blinding]] 20%; Aura of [[magic resistance]] 20%
  | U_special = [[Blind|Blinding]] 20%; Aura of [[magic resistance]] 20%
}}  
}}  



Revision as of 13:39, 25 November 2013

Statistics
Unicorn
 Cost per troop 

850

Attack 15
Defense
Damage 18–22
Health 90
Speed 7
Movement Ground
Size 1
Shots -
Growth 2
AI Value
 Special abilities:
Blinding 20%; Aura of magic resistance 20%
War unicorn
File:Creature War unicorn.gif
 Cost per troop 

950

Attack 15
Defense
Damage 18–22
Health 110
Speed 9
Movement Ground
Size 1
Shots -
Growth 2
AI Value
 Special abilities:
Blinding 20%; Aura of magic resistance 20%

Unicorns and war unicorns are level 6 creatures of rampart town. They are recruited from the unicorn glade.

Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of blinding an opponent. Both unicorns project a magic resistant aura which gives adjacent units a 20% chance to ignore the effects of hostile spells.

Clancy the Ranger has unicorns as a specialty, which increases the attack and defense skills of unicorns he commands for each level he attains after the 6th level.

Template:Town creatures