User talk:Kapteeni Ruoska: Difference between revisions

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(→‎Armageddon and spell usage comparisons: , well, gone gone gone gone, let's see (oh i did like might and magic vi quests))
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::These are sideideas, but i would like to know absolutely anything on the game and have the perfect environment for playing it. Joining a forum will take time, like getting a login here. So far i only added stuff without chatting you up much or trying to work on your behalf directly. But i suppose i should also look into the forum not as a guest but as a writer. Might be an alternative to burnout on the wiki - or desynchronising with you. I do hope for a longlived wiki that does not vanish and has all details without going to much into numbers and binary. Anyways, my first wiki was wikipedia - but i didnt write much and years later i came here. Was enjoyable so far.
::These are sideideas, but i would like to know absolutely anything on the game and have the perfect environment for playing it. Joining a forum will take time, like getting a login here. So far i only added stuff without chatting you up much or trying to work on your behalf directly. But i suppose i should also look into the forum not as a guest but as a writer. Might be an alternative to burnout on the wiki - or desynchronising with you. I do hope for a longlived wiki that does not vanish and has all details without going to much into numbers and binary. Anyways, my first wiki was wikipedia - but i didnt write much and years later i came here. Was enjoyable so far.


::So much for what i would like this wiki to be. Not a meeting point for hot seat games, perhaps not a discussion point for workable strategies (which could end up here after on an own page but not on the city pages after having gone through peer review and restyling) but a concise infopoint on all things heroes 3 - and currently the wiki which does look a little bit better than the Might and Magic VI page and others and has better crossreferenced information might lack in a few areas of tactics that i would want to change - without bad undoing or reverting Indians on my ass - i played Civilisation 1 for quite a time, but somehow i dont like spicy Barbarians that much that make my ideas gone and vanished - i only played [[Necropolis]] cities for a while because they are easy - i would like my changes if useful to be added to the wiki to make it a better place permanently, my main motivation is not arousing [[Centaur Captain]]s that [[Armageddon]] on my changes, or [[Blind]] my motivation because there was no consensus to be reached or mission statement to be made before the revertable, undoable changes took place. (7 Aug 2014, 13:31)
::So much for what i would like this wiki to be. Not a meeting point for hot seat games, perhaps not a discussion point for workable strategies (which could end up here after on an own page but not on the city pages after having gone through peer review and restyling) but a concise infopoint on all things heroes 3 - and currently the wiki which does look a little bit better than the Might and Magic VI page and others and has better crossreferenced information might lack in a few areas of tactics that i would want to change - without bad undoing or reverting Indians on my ass - i played Civilisation 1 for quite a time, but somehow i dont like spicy Barbarians that much that make my ideas gone and vanished - i only played [[Necropolis]] cities for a while because they are easy - i would like my changes if useful to be added to the wiki to make it a better place permanently, my main motivation is not arousing [[Centaur Captain]]s that [[Armageddon]] me on my changes, or [[Blind]] my motivation because of [[Lightning Bolt]]ing my edits because there was no consensus to be reached or mission statement to be made before the revertable, undoable changes took place. (7 Aug 2014, 13:31)


== Epic timing? ==
== Epic timing? ==

Revision as of 11:39, 7 August 2014

Armageddon and spell usage comparisons

Of course i can calculate everything for myself and would not need tables. In my head. After i gone through it with the help of tables. And yes, rogues have 10 hp, there is a table with an incorrect number. (I do not suppose much besides, i have it stored on my computer, will correct the numbers - although i suppose you would rather cut it off - doesnt motivate me then - would rather enhance and correct than cut, i do not know if the Grail buildings just enable +50 creature growth IN ONE city and not in all allied ones - the more i want to try to clearify and enhance the more side pages are to be corrected and the more differences in cities are visible to me - i quite liked that, new views, same old game).

Or the computer could handle that (as always, of course - no need to know about shit). And yes, there is too much dry numbers and too much text that would need to be shortened. I would like to know everything about the Peaceful Ending map. I had a full highscore table of Black Dragon ratings in single player games, due to Thant and Necromancy. I didnt play with numbers in my head just improvising, that wasnt as well as i wanted it to be.

But cutting everything because it is to dry to read is not a nice solution. And i suppose starting amount+ (multiplicator bonus + spell power derivate) is much more visible in terms of comparison, see Cure - "seems to work less" is not wiki. I suppose we would need to discuss your reverts. Will make a login so that we can discuss that, will take some time. Dont shortcut on improvements please.

Apart from that, as always, thanks for the wiki. Thanks for the new tables with creature lists and all. Of course i played with those creatures and all - but i dont know much about them really, dont know all the numbers and all, they're here - and i dont need to buy creatures, load maps, do strategic stuff, wait turns or anything. And yes, perhaps i am a little bit too angsty editing. This year and the last it was quite hot in this summer, i would need a vacation and perhaps the texts would be better then. Please accept numerical+ (head start bonus in terms of multiplicator + power point usage) - it is much easier to compare the spell effects this way, see Cure. I would like to know every numeric relation of monsters/spells and know my way around maps, i suppose tables cover that - and there's enough screen writing space for that - Heroes 3 has short texts that are easier to read in the menus, this is a wiki - i would not want to be a burden to the reader but i would like to know all the details of the game that make sense during play. And not "seems to work better, dunno" assumptions. I suppose we could get along well with each other without the use of Necromancy and the like or Armageddon, no need to behave like a Medusa or something, but reverting made me suppose i was amidst a battle with a Mighty Gorgon and that's how my heart felt.

I would like: Spell Tables (maybe a own page of that) - how many (Base, +50%, +100%) fillings of a non magic immunity town could Armageddon kill given Dragageddon or the Armageddon Sword piece from the Peaceful Ending map?

Someday some kind of program that makes stats on maps automatically (how many refreshment points, how difficult, how the AI would act).

I like webpages that detail the stories i lived through - like the campaigns. This wiki is better in terms of design than other pages, the menus are nicely sized and it is instantly editable in terms of spelling errors and the like - and everything can be linked - the more sentience the better.

There's a "cooking droid" app that has a cooking book in wiki form as base and is menus to that on an Android tablet - i would not want your site to die, but i would want the wiki stored someplace and being able to update it - and perhaps in droid form it would download newest updates and the knowledge base, the basic version would just be a better browser.

The heroes 4 wiki that is referenced someplace is a dead link. I also played that game.

I looked into Might and Magic VI lately (Heroes I was my first game, i liked the Heroes 3 graphics back then, but also the classical music scores of Heroes I (there is nothing on that in the wiki, supposedly the pieces appear someplace else too)) and it didnt have a good wiki (although the sites that i used when my computer still had loading times using that game (after some time performance issues considering Moores Law are nil, before it always takes time to load/restore or load game) are still online and were not victims to bit rot), i also looked into 3D engines and would want to port Might and Magic VI to Android - if time permits.

I would like to know everything about numbers, calculations and relations - which

  • takes away mystic relations to games in terms of getting unexplained presents
  • might be dry without the right wording and too many tables (separate pages?)
  • might, if unfinished lack discussion or argument points and make for nerdism instead of geekyness

I do like your wiki. I dont have a workable email address currently, had too much to go through, came back from travels, had a free account and all emails were lost, so i need to rebuild that, then i would get a login here and we could discuss things out (hopefully).

  • might take away screen space and could belong to a sum-up page that has all spells and their lists (and of course lists are a little bit technical, maybe coloring them in a hue matching the spell school or adding graphics would help - is there a symbol for mana? i liked having gold ideograms included in lists, thank you very much).

Oh and i would need to look into templates, quite possibly you want that fixed and stabile before discussing anything, mediawiki was new to me a few months back, i quite enjoy being here - but it is well, something to work on first. The city basic building template could be better and more informative. I would like to know if might or magic are better - and how much - and in concrete numbers with reasons not "experience assumptions".


I will look into templates. Later, i dont know much about them. Then well - we dont even do have to discuss about it - i might see something useful, change it, if there's no race condition it could be what you wanted if it is unready and it is done.

Oh and the phrasings from the game might not be as understandable as they could be. These were only humans after all. And the company doesnt exist any longer anyways - Might and Magic IX was a nightmare in terms of stability vs time-to-market and had tons of bugs and crashes - although it was nice to play it was as most titles a little bit behind 3D products of the times that were, although i liked the Might and Magic flavour and the background story.

Uh, that was a lot of feedback. :) Please, do not get me in the wrong way if I edit your edits, or revert some things back the way they were. I have followed your edits and you have some good ideas. For example, the damage of spells might be realisable perhaps on the Direct damage spells page or perhaps a completely own page. Howeverm – and I wish you do not get discouraged when I say this – some of your edits are, and have been little "out there". For example, I do not see a point of adding infromation about how many Rogues Armageddon spell will kill at expert level with spell power 27. There are just some things that have to be left for the players to calculate, and therefore it is important to clearly state how things work in the game.
Well. A good writer has the conclusions included in the text and does not spell out all the numbers. I never been on a forum that much and i have only played hot seat games (boring compared to RealTimeStrategy games) a few times. I do hope you like comparing Cure to Damage Spells (of the same school), i noticed how there are no current events (hot seat games?, maybe a forum link, but then google is also an option) any longer - it might be better that way.
Well. Concerning "Might vs Magic" (Att/Def vs Spell/Knowledge): I would perhaps need to join a forum to discuss out ideas and flesh out a good text that explains that, a part of the maybe misguided edits was also to get a clearer idea of the game which i have played for really long. It takes time to get accustomed, i do not hope to spoil your wonderful wiki and get more supporters/discussion partners than a deleting, undo bombing, crooky edit cutting indian (i dont know where you are from, but i need to look into templates - you did not request anything from me, i was just editing what i supposed made sense).
Anyways - Rampart and Dungeon are not good cities to use Armageddon against - but the question also is how many stacks (money, ressources) can be unmade with Armageddon. Maybe too many numbers are too confusing at first and lack explanatory texts or other pages. It is still too hot and i would like to live elsewhere, but i would like to have all useful information on the wiki not on a forum (even as sticky notes) - but of course in a terse, concise, but readable format, readymade, not in guise of a discussion.


Another thing is, that we have to sparate facts from spekulations. Saying that "Azure Dragon has the highest health" is a fact, but saying that "Azure Dragon is the best creature" is spekulation. The nature of this wiki is like encyclopedia's, a collection of facts. Of course this wiki may have more liberties and we may speculate in the articles. However, it should be made clear to the readers which is a fact from the game and which is someone's opinnion.
Well - using Armageddon against Azure Drakes - neutral creatures are often better in terms of might, and mostly belong to expansion packs. What kind of questions should be open to the reader? The ones that one can deduce easily, but they should be founded on reason not scales without anything but "i said so and this is my fist there if you dont agree with me".
I hope you will continua adding thins and do not upset if I or someone else will add, cut or improve your edits. --Kapteeni Ruoska 13:06, 29 July 2014 (CEST)
This are not my private notes, but i do hope the changes can be read without getting ones stomach upset. I do like wikis - sometimes they are better than personal notes, sometimes there is open questions and internal discussions that a) lack proper subtext and language symbols and style b) should be handled with other people to get bugs cleared.Additionally i had a lot of tensions that might appear in my writing too - or did keep me from getting a login or discussing the mission statement of my changes out with you. if it is wrong - we might not be able to keep it in check too, it might not be common to us both how it is wrong if it is not simply a wrong number or wrong name, there might be matter of style, subtext, burden of proof, burden to reader as text to consider.
Polarities: Offense vs Armorer - why not add a link to the other polarity as similarity? One adds to damage, the other one reduces damage. And well then there's percentages: i would like the text changed to: does not modify anything but character damage, not bonus one, the way it is formulated is barely understandble and you reverted it - maybe because of other changes.
Ragdoll images would be nice, i looked into that - adding artefacts to a hero and getting the results (add/def, boni, spell/knowledge) - but js (which is an abomination) is not acceptable in wikis - do you have a solution for anything (possibly too) active? I would like something like that here, but perhaps mediawiki is going to have something like that, not now.
Setting Castle level and if Portal of Summoning is enhanced by that - and calculating city growth vs creature growth in some kind of wiki spreadsheet would be nice - possibly that can also be done with an upgrade to mediawiki that might happen in the future (if active content (something that is not crossreferenced but derived out of numerical relations without straight, unfiltered access to the javascript abomination, something like bbcode on forums) will be possible).
It would be nice to have a tablet whilst playing and checking on the disposition every now and then - just like having cheat posters of all units pinned on the wall next to me (pdf, colored, printed by a copyshop - i have heroes 3 complete, but there wasnt anything of that variety included - in a paper version - and perhaps there's better data on the wiki to make the perfect cheat sheet for the walltop passive computer (me and my eyes)).
These are sideideas, but i would like to know absolutely anything on the game and have the perfect environment for playing it. Joining a forum will take time, like getting a login here. So far i only added stuff without chatting you up much or trying to work on your behalf directly. But i suppose i should also look into the forum not as a guest but as a writer. Might be an alternative to burnout on the wiki - or desynchronising with you. I do hope for a longlived wiki that does not vanish and has all details without going to much into numbers and binary. Anyways, my first wiki was wikipedia - but i didnt write much and years later i came here. Was enjoyable so far.
So much for what i would like this wiki to be. Not a meeting point for hot seat games, perhaps not a discussion point for workable strategies (which could end up here after on an own page but not on the city pages after having gone through peer review and restyling) but a concise infopoint on all things heroes 3 - and currently the wiki which does look a little bit better than the Might and Magic VI page and others and has better crossreferenced information might lack in a few areas of tactics that i would want to change - without bad undoing or reverting Indians on my ass - i played Civilisation 1 for quite a time, but somehow i dont like spicy Barbarians that much that make my ideas gone and vanished - i only played Necropolis cities for a while because they are easy - i would like my changes if useful to be added to the wiki to make it a better place permanently, my main motivation is not arousing Centaur Captains that Armageddon me on my changes, or Blind my motivation because of Lightning Bolting my edits because there was no consensus to be reached or mission statement to be made before the revertable, undoable changes took place. (7 Aug 2014, 13:31)

Epic timing?

Lol, did we just edit the Learning skill page the same minute? My edit was blocked and it said you had done an edit like 3s earlier. --Ooola 13:18, 17 February 2014 (CET)

I did edit learning skill. :D Funny coincidence! And sorry for the inconvenience. –Kapteeni Ruoska 13:21, 17 February 2014 (CET)

Hero pic

Your deprecation of the hero pic template has completely destroyed the Tarnum page in a way that will be hard to repair with the Hero template, for reasons specific to Tarnum. It also quite wrecked the Lord Haart layout.

True, that the heropic template wrecks the Tarnum page because of its infromation text. However, I disagree it is hard to repair. First of all, the only thing that the heropic template does is, that it sets an image on the page. This can be also be done with ordinary wikitext, and almost as easily. So in my opinnion, the Tarnum page can easily be repaired by anyone with the will. What comes to Lord Haart, I admit that the page looks awful at the moment. However, it is only partly the hero templates fault. There is definetly few ways to make the page more appealing. One of which is to separate the two articles, for example "Lord Haart the knight" and "Lord Haart the death knight". In some point, I will fix it somehow. –Kapteeni Ruoska 06:36, 28 February 2014 (CET) (new edit)

Treasure price

I think you are adding 'sell' prices of artifacts instead of 'buy' ;p --HaxLi 22:03, 5 March 2014 (CET)

Uh, crap. That is true (again). Last day was not my best ones. –Kapteeni Ruoska 05:52, 6 March 2014 (CET)
Actually not. That is the basic cost of artifact, from where the buy price and sell price is derived. –Kapteeni Ruoska 06:25, 6 March 2014 (CET)
Oh well, then need to make code (if it's possible) to divide prices by 5 in the item list or to retype them all >< --HaxLi 11:13, 6 March 2014 (CET)
:D Perhaps we have to give some credit for reades to know and uderstand the merchant prices. –Kapteeni Ruoska 11:15, 6 March 2014 (CET)

Nice job

Thanks for your hard work here on this Heroes wiki. Nice to see finished designed and informative pages ;] --HaxLi 19:34, 9 March 2014 (CET)

Heh, thanks. :) Not a bad job yourself. Could not have figured out that sortable table. –Kapteeni Ruoska 19:38, 9 March 2014 (CET)

Capital Letters in Names

Um, I have noticed that you remove capital letters from names. In my knowledge it's wrong. In game all names are Capitalized. Some Google search about [Capitalization Rules] ;] --HaxLi 10:00, 19 March 2014 (CET)

That is true, and I have to admit that I am not a native english speaker nor I am familiar with grammar rules. Perhaps you know better why basically everything in the game is capitalized. For example, why is it "Skeleton Warrior" and not "skeleton warrior"? Surely that is not a name of any sort. What is the grammar rule behind that? –Kapteeni Ruoska 10:26, 19 March 2014 (CET)
In my opinion, it's something about 'Capitalize a proper noun' (Rule 2 from a link). Just all items and creatures there are called in those names they are given ;] --HaxLi 17:25, 19 March 2014 (CET)
As I said, I know very little about this matter. It just looks weird to me to write Skeleton Warrior with capitals. Is it not the same as "dog", which is a common noun, and therefore written with smalla letters? (This is a freakish conversation! :]) –Kapteeni Ruoska 19:27, 19 March 2014 (CET)
If that 'dog' were a warrior in game, then it had to be the 'Dog' :D
I made this question bcoz want to decide what to do with [Spell pictures] and List_of_spells. You are the main editor of those files and pages and I ask if I should rename and reupload files with big letters (strange that wiki do not understand those files in different caps) or just make that list with First_caps_names of spells (not standard)? --HaxLi 19:59, 19 March 2014 (CET)
I still do not get it. :D But I believe you. So, this this means that we have to redirect all the pages I have so "cleverly" already redirected. :( Also, that upload task is a hard one. If you want to do this, I could send you the original pictures. That would at least reduce the burden of downloading all the spell files. –Kapteeni Ruoska 20:05, 19 March 2014 (CET)
No need to download. I use direct URL from the wiki. I believe there are rename function in this wiki, just disabled for non_admin users.
Well, hope Terra don't mind if there'll be duplicate files x] --HaxLi 20:29, 19 March 2014 (CET)
I've asked Terra for more power, but he/she seems to be busy. There are a lot of pictures already in the Category:Garbage, so a few more will not propably be a problem. ;) –Kapteeni Ruoska 20:33, 19 March 2014 (CET)
Done the renaming job. Found missing spell image Image:Fire Wall.png. Look if you have it in your folder ;] --HaxLi 21:38, 19 March 2014 (CET)
Excellent! I found the fire wall picture and uploaded it.–Kapteeni Ruoska 21:44, 19 March 2014 (CET)

TIP: Upload file with added category

When you upload a file, in summary section you can write/paste a category code. It's faster I guess than to edit each file additionally ;] --HaxLi 12:21, 20 March 2014 (CET)

Thank you for the tip. I am actually aware of that, but in my opinnion it is faster to just upload them and then (with tabs) edit them again. :) –Kapteeni Ruoska 13:27, 20 March 2014 (CET)
Uh, actually that is pretty handy. Even although I knew that feature, I just did not thought it before. :) –Kapteeni Ruoska 15:01, 20 March 2014 (CET)

Simplify creature page names

Maybe we should move creature articles to those plural names as I suggested in Creature articles – together or separately question? ;]

e.g. Griffin and royal griffin redirected to -> Griffins (plural of the main creature)
and put all info about them in that page (including dwellings with their pictures)

So I'll leave the rest unoccupied page names from List_of_heroes specialties --HaxLi 10:22, 29 March 2014 (CET)