Walking Dead and Zombie: Difference between revisions

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Walking dead and zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense  
Walking dead and zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense  
ratings reduced by two for a period of three rounds. Unfortunately, their effectiveness is hampered by their truly abysmal speed.
ratings reduced by two for a period of three rounds.


[[Category: Creatures]]
[[Category: Creatures]]
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Revision as of 09:22, 6 March 2017

Necropolis creatures
Level 1
Skeleton Skeleton
Skeleton Warrior Skeleton Warrior
Level 2
Walking Dead Walking Dead
Zombie Zombie
Level 3
Wight Wight
Wraith Wraith
Level 4
Vampire Vampire
Vampire Lord Vampire Lord
Level 5
Lich Lich
Power Lich Power Lich
Level 6
Black Knight Black Knight
Dread Knight Dread Knight
Level 7
Bone Dragon Bone Dragon
Ghost Dragon Ghost Dragon
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Walking Dead
 Cost per troop 

100

Attack 5
Defense 5
Damage 2–3
Health 15
Speed 3
Movement Ground
Size 1
Growth 8
AI Value
 Special abilities:
Undead
Zombie
 Cost per troop 

125

Attack 5
Defense 5
Damage 2–3
Health 20
Speed 4
Movement Ground
Size 1
Growth 8
AI Value
 Special abilities:
Undead
Disease

Walking dead and zombies are level 2 creatures of necropolis town. They are recruited from the graveyard.

Walking dead and zombies are magically animated corpses. Zombies have a 20% chance to cause disease in creatures they attack. Diseased creatures have their attack and defense ratings reduced by two for a period of three rounds.