Wight and Wraith

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Revision as of 20:54, 15 January 2014 by Kapteeni Ruoska (talk | contribs)
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Statistics
Wight
 Cost per troop 

200

Attack 7
Defense
Damage 3–5
Health 18
Speed 5
Movement Ground
Size 1
Shots -
Growth 7
AI Value
 Special abilities:
Undead + Regeneration
Wraith
 Cost per troop 

230

Attack 7
Defense
Damage 3–5
Health 18
Speed 7
Movement Ground
Size 1
Shots -
Growth 7
AI Value
 Special abilities:
Undead + Regeneration + Drains enemy hero's spell points

Wights and wraiths are level 3 creatures of necropolis town. They are recruited from the tomb of souls.

Wights and wraiths are life destroying spirits damaging their opponents by draining life. The first wight or wraith in each troop regenerates all lost damage at the beginning of each combat round. While wraiths appear on the battlefield, two spell points per turn are drained from an enemy hero's spell points pool.

Template:Town creatures