Zubin: Difference between revisions

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{{Stronghold heroes}}{{Hero
{{Stronghold heroes}}{{Hero
  | town      = stronghold
| picture    = Zubin (HotA)
  | class      = battle mage
  | town      = Stronghold
  | gender    = male
  | class      = Battle Mage
  | spieces    = goblin
  | gender    = Male
| race      = Goblin
  | biography  = Zubin was once chief of a tribe which fought against [[Boragus|Duke Boragus]].  When peace was finally attained, he was offered his own command within the armies of [[Krewlod]].
  | specialty  = Precision
  | specialty  = Precision
  | s_text    = Casts [[precision]] with increased effect, based on hero level compared to the level of the target unit.
  | s_text    = Casts [[Precision]] with increased effect, based on the level of the target unit.
  | skill_1    = Basic Wisdom
  | skill_1    = Basic Wisdom
  | skill_2    = Basic Artillery
  | skill_2    = Basic Artillery
}} He starts with a [[spell book]] and knows the spell [[precision]].
| troop_1    = Goblin
| troop_2    = Wolf Rider
| troop_3    = Orc
| nmb_1      = 15–25
| nmb_2      = 5–7
| nmb_3      = 4–6
| spell      = Precision
| nowar      =
| min_mp    = 1560
| max_mp    = 1630
| hota_mp    = 1560
| s_mp      =
| hota_same_troops = 1
| no_hota_starting_troops =
}}  


== Biography ==
== Story ==
Zubin was once chief of a tribe which fought against [[Boragus|Duke Boragus]].  When peace was finally attained, he was offered his own command within the armies of [[Krewlod]].
{{PAGENAME}} does not appear in the story text of any campaign levels.


== Discussion ==
== Trivia ==
Zubin is the only magic category hero with artillery as a starting skill (as Dessa for logistics).
Zubin is the only magic hero with artillery as a starting skill.


[[Category: Battle mages]]
==Specialty==
Zubin's specialty gives in addition to normal [[Precision]] bonuses for ranged units:
<br>{{---}} +3 [[attack]] to creatures on level 1–2
<br>{{---}} +2 [[attack]] to creatures on level 3–4
<br>{{---}} +1 [[attack]] to creatures on level 5–6
<br>{{---}}  No additional bonus for creatures on level 7.
 
Although the in-game description of the specialty states, ''"based on hero level compared to the level of the target unit"'', the hero's level has no effect on the specialty.
 
{{hero 'see also'}}
 
[[Category: Battle Mages]]
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__NOTOC__

Latest revision as of 21:58, 28 February 2024

Stronghold
Barbarians
Crag Hack Crag Hack
Gretchin Gretchin
Gurnisson Gurnisson
Jabarkas Jabarkas
Krellion Krellion
Shiva Shiva
Tyraxor Tyraxor
Yog Yog
Boragus Boragus Armageddon's BladeMap Editor
Kilgor Kilgor Armageddon's BladeMap Editor
Battle Mages
Dessa Dessa
Gird Gird
Gundula Gundula
Oris Oris
Saurug Saurug
Terek Terek
Vey Vey
Zubin Zubin
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Zubin the Battle Mage
Basic information:
Zubin Class: Battle Mage
Gender: Male
Race: Goblin
Zubin was once chief of a tribe which fought against Duke Boragus. When peace was finally attained, he was offered his own command within the armies of Krewlod.
Specialty: Precision
Specialty Precision Casts Precision with increased effect, based on the level of the target unit.
Starting primary skills:
Attack 2 Defense 1 Spell Power 1 Knowledge 1
Starting secondary skills:
Basic Wisdom  Basic Wisdom
Basic Artillery  Basic Artillery
Starting troops:
Goblin Goblin 15–25 Always
Wolf Rider Wolf Rider 5–7 88% (Always Horn of the Abyss)
Orc Orc 4–6 25% (Always Horn of the Abyss)
Starting spell:
Precision Precision
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1560 1630 1560

Zubin the Battle Mage is a Stronghold hero. Zubin starts with a spell book and the spell Precision.

Story[edit]

Zubin does not appear in the story text of any campaign levels.

Trivia[edit]

Zubin is the only magic hero with artillery as a starting skill.

Specialty[edit]

Zubin's specialty gives in addition to normal Precision bonuses for ranged units:
    +3 attack to creatures on level 1–2
    +2 attack to creatures on level 3–4
    +1 attack to creatures on level 5–6
    No additional bonus for creatures on level 7.

Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.

See also:[edit]