Restoration of Erathia Manual Page 90: Difference between revisions
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Structure Requirements | Structure Requirements | ||
Name | |||
Cost | |||
Attack | |||
Defense | |||
Health | |||
Damage | |||
Shots | |||
Movement | |||
Speed | |||
Medusa | |||
300 Gold | |||
9 | |||
9 | |||
25 | |||
6-8 | |||
4 | |||
Ground | |||
Slow (5 hexes/turn) | |||
Medusa Queen | |||
330 Gold | |||
10 | |||
10 | |||
30 | |||
6-8 | |||
8 | |||
Ground | |||
Swift (6 hexes/turn) | |||
Structure | |||
Cost | |||
Requirements | |||
Creatures/Week | |||
Chapel of Stilled Voices | |||
2000 Gold + 5 Wood + 10 Ore | |||
Harpy Loft, Pillar of Eyes | |||
4 Medusas | |||
Upgraded Chapel of Stilled Voices | |||
1500 Gold + 5 Wood | |||
Chapel of Stilled Voices | |||
4 Medusa Queens | |||
Name | |||
Cost | |||
Attack | |||
Defense | |||
Health | |||
Damage | |||
Shots | |||
Movement | |||
Speed | |||
Minotaur | |||
500 Gold | |||
14 | |||
12 | |||
50 | |||
12-20 | |||
None | |||
Ground | |||
Swift (6 hexes/turn) | |||
Minotaur King | |||
575 Gold | |||
15 | |||
15 | |||
50 | |||
12-20 | |||
None | |||
Ground | |||
Very Swift (8 hexes/turn) | |||
Structure | |||
Cost | |||
Requirements | |||
Creatures/Week | |||
Labyrinth | |||
4000 Gold + 10 Ore + 10 Gem | |||
Chapel of Stilled Voices | |||
3 Minotaurs | |||
Upgraded Labyrinth | |||
3000 Gold + 5 Ore + 5 Gem | |||
Labyrinth | |||
3 Minotaur Kings | |||
Name | |||
Cost | |||
Attack | |||
Defense | |||
Health | |||
Damage | |||
Shots | |||
Movement | |||
Speed | |||
Manticore | |||
850 Gold | |||
15 | |||
13 | |||
80 | |||
14-20 | |||
None | |||
Flying | |||
Extra Swift (7 hexes/turn) | |||
Scorpicore | |||
1050 Gold | |||
16 | |||
14 | |||
80 | |||
14-20 | |||
None | |||
Flying | |||
Quick (11 hexes/turn) | |||
Structure | |||
Cost | |||
Manticore Lair | |||
5000 Gold + 5 Wood + 5 Ore + 5 | |||
Mercury + 5 Sulfur | |||
Requirements Chapel of Stilled Voices | |||
Creatures/Week 2 Manticores | |||
Upgraded Manticore Lair | |||
3000 Gold + 5 Wood + 5 Ore | |||
+ 5 Mercury + 5 Sulfur | |||
Manticore Lair | |||
2 Scorpicore | |||
[[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 090]] | [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 090]] |
Revision as of 19:01, 13 January 2017
Medusas & Medusa Queens
Armed with bows, medusas and
medusa queens can attack at range to
good effect. Their hand-to-hand
attacks do the same damage and also
have a 20% chance of petrifying their
targets for three rounds. Petrified
creatures cannot move, take 50%
damage, and become unfrozen when
attacked.
Structure Requirements
Minotaurs & Minotaur Kings
Minotaurs and minotaur kings live in
labyrinths and devour all who enter.
These bull-like humanoids are sure of
their ability to dominate in battle and
have good morale. This self image is
well-founded as they are durable and
have a very damaging axe attack.
Structure Requirements
Manticores & Scorpicores
Manticores and their venomous
cousins, the scorpicores, have features
combined of bat, lion and scorpion.
They attack with stabs from their
stinging tails. Scorpicore attacks have
a 20% chance of paralyzing an
opponent. Creatures thus petrified
take 50% damage and are unfrozen
when attacked or after three rounds.
Structure Requirements
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Medusa
300 Gold
9
9
25
6-8
4
Ground
Slow (5 hexes/turn)
Medusa Queen
330 Gold
10
10
30
6-8
8
Ground
Swift (6 hexes/turn)
Structure
Cost
Requirements
Creatures/Week
Chapel of Stilled Voices
2000 Gold + 5 Wood + 10 Ore
Harpy Loft, Pillar of Eyes
4 Medusas
Upgraded Chapel of Stilled Voices
1500 Gold + 5 Wood
Chapel of Stilled Voices
4 Medusa Queens
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Minotaur
500 Gold
14
12
50
12-20
None
Ground
Swift (6 hexes/turn)
Minotaur King
575 Gold
15
15
50
12-20
None
Ground
Very Swift (8 hexes/turn)
Structure
Cost
Requirements
Creatures/Week
Labyrinth
4000 Gold + 10 Ore + 10 Gem
Chapel of Stilled Voices
3 Minotaurs
Upgraded Labyrinth
3000 Gold + 5 Ore + 5 Gem
Labyrinth
3 Minotaur Kings
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Manticore
850 Gold
15
13
80
14-20
None
Flying
Extra Swift (7 hexes/turn)
Scorpicore
1050 Gold
16
14
80
14-20
None
Flying
Quick (11 hexes/turn)
Structure
Cost
Manticore Lair
5000 Gold + 5 Wood + 5 Ore + 5
Mercury + 5 Sulfur
Requirements Chapel of Stilled Voices
Creatures/Week 2 Manticores
Upgraded Manticore Lair
3000 Gold + 5 Wood + 5 Ore
+ 5 Mercury + 5 Sulfur
Manticore Lair
2 Scorpicore