Cyclops and Cyclops King

From Heroes 3 wiki
Revision as of 11:51, 21 March 2020 by FirePaladin2 (talk | contribs)
Jump to navigation Jump to search
Stronghold creatures
Level 1
Goblin Goblin
Hobgoblin Hobgoblin
Level 2
Wolf Rider Wolf Rider
Wolf Raider Wolf Raider
Level 3
Orc Orc
Orc Chieftain Orc Chieftain
Level 4
Ogre Ogre
Ogre Mage Ogre Mage
Level 5
Roc Roc
Thunderbird Thunderbird
Level 6
Cyclops Cyclops
Cyclops King Cyclops King
Level 7
Behemoth Behemoth
Ancient Behemoth Ancient Behemoth
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Cyclops
 Cost per troop 

750

Attack 15
Defense 12
Damage 16–20
Health 70
Speed 6
Movement Ground
Size 1
Shots 16
Growth 2
AI Value 1266
 Special abilities:
Ranged attack
• Can attack siege walls
Cyclops King
 Cost per troop 

1100

Attack 17
Defense 13
Damage 16–20
Health 70
Speed 8
Movement Ground
Size 1
Shots 24
Growth 2
AI Value 1443
 Special abilities:
Ranged attack
• Can attack siege walls
Cyclops Cave  

Cyclopes and Cyclops Kings are level 6 creatures of Stronghold town. They are recruited from the Cyclops Cave. Note, that Cyclops is singular while plural phrasing is Cyclopes in game.

"Cyclopes and cyclops kings attack at range by throwing boulders to devastating effect. Both can target siege walls and damage them like a catapult. Cyclops catapult attacks are applied with Basic Ballistics skill. Cyclops kings do the same at the Advanced Ballistics skill level." RoE manual

Tactics and info

The cyclopes deal good damage and have good attack skill, but their defense is rather low and so is their health. They should be protected in order to have them in large numbers and deal a lot of damage.

Heroes with a specialty

  • Yog Yog the Barbarian has cyclopes as a specialty, which increases the Attack and Defense skills of any Cyclops or Cyclops King he commands for each level he attains after the 6th level, and gives them a speed bonus of 1.

See also: