Hindering spells

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Revision as of 09:10, 19 June 2020 by 176.177.67.118 (talk)
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Hindering spells are spells that serve to slow, incapacitate, or debilitate the movement or attacks of creatures during combat.

The game's hindering spells are:

Additionally, Dendroids have the ability to hinder enemy movement in combat with an ability known as Binding, which is not a true spell.

Note Unicorns can also cast blind when they strike opponents.

Note Azure Dragons' Fear causes the enemy to lose a round, similar to Sorrow.