Restoration of Erathia Manual Page 65: Difference between revisions

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[[File:RoE1_65.png|768px]]
[[File:RoE1_65.png|768px]]


Disrupting Ray
Type
Cost
Duration
Basic Effect


Advanced Effect
Advanced Effect
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Current Battle
Current Battle


Reduces target, enemy troop’s defense rating by three. Spell may be cast on
Reduces target, enemy troop's defense rating by three. Spell may be cast on


same troop repeatedly.
same troop repeatedly.
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Basic Effect
Basic Effect
Advanced Effect
Expert Effect




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affected.
affected.
Disrupting Ray
Type
Cost
Duration
Basic Effect
Advanced Effect
Expert Effect





Revision as of 18:56, 13 January 2017

Previous Page

Next Page



Disrupting Ray


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

10

Current Battle

Reduces target, enemy troop's defense rating by three. Spell may be cast on

same troop repeatedly.

Same as Basic Effect except defense rating is reduced by four.

Same as Basic Effect except defense rating is reduced by five.


Fortune


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

7

1 Round/Power

Increases Luck of target, allied troop by one.

Increases Luck of target, allied troop by two.

Increases Luck of all allied troops by two.


Lightning Bolt


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

10

Instant

Target, enemy creature receives ((Power x 25) + 10) damage.

Target, enemy creature receives ((Power x 25) + 20) damage.

Target, enemy creature receives ((Power x 25) + 50) damage.


Precision


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

8

1 Round/Power

Target, allied troop with ranged attack has its attack rating increased by

three when making ranged attacks.

Same as Basic Effect, except attack rating is increased by six.

Same as Advanced Effect, except all allied troops with ranged attacks are

affected.


Protection from Air


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

7

1 Round/Power

Damage from Air Magic spells is reduced by 30% for target, allied troop.

Damage from Air Magic spells is reduced by 50% for target, allied troop.

Damage from Air Magic spells is reduced by 50% for all allied troops.