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	<id>https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Foerno</id>
	<title>Heroes 3 wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Foerno"/>
	<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php/Special:Contributions/Foerno"/>
	<updated>2026-05-04T17:20:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Alamar&amp;diff=62691</id>
		<title>Alamar</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Alamar&amp;diff=62691"/>
		<updated>2023-01-18T19:39:38Z</updated>

		<summary type="html">&lt;p&gt;Foerno: Undo revision 62688 by 23.94.4.154 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Warlock&lt;br /&gt;
 | gender     = Male&lt;br /&gt;
 | race       = Human&lt;br /&gt;
 | biography  = Alamar served Archibald Ironfist during the Succession Wars, and was barely able to escape [[Enroth]] following Archibald&#039;s defeat. He has since taken up residence in [[Nighon]] where he secretly serves the Dungeon Overlords.&lt;br /&gt;
 | specialty  = Resurrection&lt;br /&gt;
 | s_text     = Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.&lt;br /&gt;
 | skill_1    = Basic Wisdom&lt;br /&gt;
 | skill_2    = Basic Scholar&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40&lt;br /&gt;
 | nmb_2      = 4–6&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | spell      = Resurrection&lt;br /&gt;
 | nowar      = &lt;br /&gt;
 | hota_nmb_1 = 20-30&lt;br /&gt;
 | hota_nmb_2 = 6-8&lt;br /&gt;
 | s_hota_mp  =&lt;br /&gt;
 | s_hota2_mp = 1560&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{fanopinion|&lt;br /&gt;
Alamar has [[Resurrection]] as a starting spell, which is one of most powerful spells in the game. This fact makes Alamar a valuable hero for all factions except Necropolis. In addition, Alamar starts with [[Scholar]] and [[Wisdom]], which is a useful combination, that makes him a &amp;quot;walking Mage Guild&amp;quot; quickly. Three level-ups is minimum for Alamar to have Expert Scholar and Advanced Wisdom, which enables him to teach fourth level spells (including his Resurrection) to any hero capable of learning them.&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;!-- end of fan opinion --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{hero &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Warlocks]]{{keywords}}&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=47375</id>
		<title>Chatbox</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=47375"/>
		<updated>2020-06-02T15:56:19Z</updated>

		<summary type="html">&lt;p&gt;Foerno: &lt;/p&gt;
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&lt;div&gt;&amp;lt;!-- Add new comments to the top of the page below here separated by four dashes: --&amp;gt;&lt;br /&gt;
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John Morris refuses to release the source code.&lt;br /&gt;
https://twitter.com/diskblitz/status/920801845349466113 &lt;br /&gt;
:Thanks, now I&#039;m gonna hack his PC.--[[User:FirePaladin2|FirePaladin2]] ([[User talk:FirePaladin2|talk]])&lt;br /&gt;
:more like, &amp;quot;John Morris cannot legally release the source code because it belongs to ubisoft?&amp;quot; —[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]])&lt;br /&gt;
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I find it very very useful how you can see the chance of a hero to learn x secondary skill such as wisdom. However, what if we did it vice versa for the skill itself? For example, if you go to wisdom page, you could see the most likely heroes to learn it and the least likely. Does anyone have a problem with me doing this for all secondary skill pages? [[User:LlVIU|LlVIU]] ([[User talk:LlVIU|talk]]) 20:01, 16 February 2020 (UTC)&lt;br /&gt;
:it&#039;s done [[User:LlVIU|LlVIU]] ([[User talk:LlVIU|talk]]) 00:02, 20 February 2020 (UTC)&lt;br /&gt;
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why are there no articles about random map templates? is it some policy or just nobody got around to writing them? i would imagine an article containing an image of the template layout would be helpful, along with some information about strategy and tips related to that template specifically. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 19:07, 20 November 2018 (CET)&lt;br /&gt;
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: We already have: [[Random Map]] and [[Template Editor]]{{-}}{{withhota}} (which removes the need to know much about the file itself), but it would probably be nice to also have a: [[Random Map Template]] which describes the file. Feel free to add it. I would also be fine if you wanted to add the individual templates, e.g. [[Jebus Cross]].  ―[[user:imahero|imahero]] 23:19, 20 November 2018 (CET)&lt;br /&gt;
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there is a problem with [[Ruins]], a new HotA object. it&#039;s a creature bank which contains 5 different creatures. existing creature banks only have up to 4 different creatures. turns out the [[Template:Creature_bank_row]] does not work for more more than 4 creatures and the result is that the fifth creature is pushed to the column &amp;quot;content&amp;quot;. this makes it impossible to add a creature bank template to this page. i believe this is a limitation of [[Template:Table row]] which only allows 9 elements inside a row. i also believe this limitation is inherited from the [[Template:Table]]. can anyone more experiences with these templates look at this? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 03:07, 26 July 2018 (CEST)&lt;br /&gt;
: [[Template:Creature_bank_row]] was fixed. --[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 16:04, 26 July 2018 (CEST)&lt;br /&gt;
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The era of white sort arrows has arrived! Just add whiteSortArrows to the table header class declaration like so: &amp;lt;pre&amp;gt;class=&amp;quot;sortable whiteSortArrows&amp;quot;&amp;lt;/pre&amp;gt; ―[[user:imahero|imahero]] 15:28, 24 May 2018 (CEST)&lt;br /&gt;
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HotA changed the numbers for starting armies for many towns, e.g. heroes starting with troglodytes now have 20-30 per stack, instead of 30-40. i haven&#039;t figured out a good way to include that in the wiki page for a certain hero, such as shakti. any ideas? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:59, 20 May 2018 (CEST)&lt;br /&gt;
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:Looks like there is enough place for another column with hota-branded numbers in parentheses. Ofc there is a possibility of confusing HotA numbers with SoD chances, but I cannot imagine what kind of ingame trouble it can cause.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 23:21, 20 May 2018 (CEST)&lt;br /&gt;
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:: done that for all dungeon heroes. let&#039;s see if it catches on. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 23:32, 21 May 2018 (CEST)&lt;br /&gt;
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::: We should probably list all three starting troops even if they don&#039;t change from SoD to HotA. Otherwise it may look like in HotA they don&#039;t have those starting troops at all.&lt;br /&gt;
::: Also, before we do all of the factions, let&#039;s discuss other possible options:&lt;br /&gt;
::: {{-}}{{-}}1. Add a new section below &amp;quot;Starting troops:&amp;quot; called &amp;quot;Starting troops {{withhota}}:&amp;quot;.&lt;br /&gt;
::: {{-}}{{-}}2. Change the format in some way: e.g. (20-30 {{withhota}}).&lt;br /&gt;
::: {{-}}{{-}}3. Add the changes, (including any other HotA changes for that hero), to a &amp;lt;nowiki&amp;gt;==Horn of the Abyss==&amp;lt;/nowiki&amp;gt; section on the actual page instead of the hero template.&lt;br /&gt;
::: I&#039;m leaning towards a new section within the hero template or a section on the actual page. That little box is just looking a little cramped.&lt;br /&gt;
::: ―[[user:imahero|imahero]] 02:31, 22 May 2018 (CEST)&lt;br /&gt;
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:::: U know, I like the idea of new templates for HotA, but not in this case. It will be enough to add a new column with &#039;nmbH-1,nmbH-2,nmbH-3&#039; after two SoD columns and align it properly. As I see it. How it looks now - nobody can call it exquisite piece of web-design, but having all info in one eyesight is important.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 03:12, 22 May 2018 (CEST)&lt;br /&gt;
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::::: in my opinion, adding a new section to every single hero for every faction (whose starting army was changed by hota) is too much. a little change like &amp;quot;Troglodyte 30–40 ({{withhota}} 20-30)&amp;quot; looks much better to me. &lt;br /&gt;
::::: the problem with adding the hota numbers even if they don&#039;t change is that in this case, for consistency, they would have to be added to factions which didn&#039;t have any changes. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 01:53, 23 May 2018 (CEST)&lt;br /&gt;
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:::::: It [[Template:Hero|now defaults]] to the numbers from SoD, so only the ones that changed have to be updated. ―[[user:imahero|imahero]] 04:33, 23 May 2018 (CEST)&lt;br /&gt;
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::::::: hmm, but now it shows incorrect information until someone edits every single hero with changes in the starting army. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:40, 23 May 2018 (CEST)&lt;br /&gt;
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:::::::: Only slightly inaccurate. Nothing anyone is going to die over. At least it shows &amp;quot;Always&amp;quot; for HotA correctly now. ―[[user:imahero|imahero]] 00:28, 24 May 2018 (CEST)&lt;br /&gt;
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::::::::: &amp;quot;Starting skills: Uland&#039;s Wisdom and Deemer&#039;s Scouting - downgraded from Adv. to Basic (each of them has 2 starting skills)&amp;quot;. So the hero tab is still incomplete.&lt;br /&gt;
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We have a problem. Kinkeria, Beatrice and Ranloo are out of HotA ghetto prowling in template:town_hero tables and hero class pages.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 15:48, 19 May 2018 (CEST)&lt;br /&gt;
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: I&#039;m fine with it in this instance. If we don&#039;t put them here they can be hard to find for HotA users. Also it would require maintaining separate templates and pages for a single hero. And with the &amp;lt;nowiki&amp;gt;{{inhota}}&amp;lt;/nowiki&amp;gt; label at the top of their individual pages it should become pretty clear to the unHotAified as soon as they click one of them. ―[[user:imahero|imahero]] 16:57, 19 May 2018 (CEST)&lt;br /&gt;
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:: The problem is it can have a negative influence before any clicking. You want to check something in this particular tab - you see a hero which shouldnt be here - the whole wiki is under question. You just dont know anymore if these wiki people are able to discern SoD and HotA at all. Even a personal template for one hero is not a big cost to avoid this. The best solution, as I can see it, is to allow in the main template to paste {{withhota}} brand after a hero name. But my kunfu is still weak for this.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 00:12, 20 May 2018 (CEST)&lt;br /&gt;
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::: You&#039;re probably right. Do you think a superscripted {{withh}} is enough? I think any more than that would be too much of an eyesore. Let me know if I missed a location. ―[[user:imahero|imahero]] 01:19, 20 May 2018 (CEST)&lt;br /&gt;
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:::: Yup, the whole &#039;hota&#039; after Kinkeria would be too dashing. Think H is enough to consider our conscience clear.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 01:40, 20 May 2018 (CEST)&lt;br /&gt;
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::::: Hmmmm. What about a superscripted {{with*|link=Horn of the Abyss}} instead? Too small? Too little? ―[[user:imahero|imahero]] 01:49, 20 May 2018 (CEST)&lt;br /&gt;
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:::::: I&amp;quot;ll leave this in your quieting hands, ShushMaster. ―[[user:imahero|imahero]] 03:29, 21 May 2018 (CEST)&lt;br /&gt;
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For some reason my editing of the Counter spells gets reversed all the time. Bloodlust and Weakness are NOT counters even though they don&#039;t work like Haste and Slow or Bless and Curse, they don&#039;t cancel each other out either. Why?, because Bloodlust is only for melee units and Weakness is for all units. Therefore they are not counters.&lt;br /&gt;
I would see Weakness and Stone Skin more as counters, but I don&#039;t even know if I would consider them counters either. ―62.198.44.139&lt;br /&gt;
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:You have an excellent point there. And you could have mentioned that in either in the comment section of your edit, or perhaps on a [[Talk:Counter|talk page]]. I would also like to point out, that if you read the page carefully (and also comments from history), you can see that there is a mention that they are not counter spells but spells with opposite effect. And why have you not added Stone Skin and Weakness as a opposite spell pair? –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 07:41, 21 April 2017 (CEST)&lt;br /&gt;
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Does anyone know excatly the starting troops of different heroes/classes? Specially the ones with 1st, 2nd or 3rd level creature specialties. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:31, 6 February 2017 (CET)&lt;br /&gt;
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Merry Christmas! --[[user:imahero|imahero]] 17:36, 23 December 2016 (CET)&lt;br /&gt;
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I know people still play this game, i just wonder how many. Anybody know how to make a poll?&lt;br /&gt;
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Great, great wiki. My congratulations. --[[Special:Contributions/81.202.192.29|81.202.192.29]] 00:05, 13 May 2016 (CEST)&lt;br /&gt;
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Love the wiki! I learned lots in a game I thought I already knew everything about!&lt;br /&gt;
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The game might decrease in terms of graphics and videos over time (about cartoon quality pictures, a little bit better than the Simpsons TV show color sets), the sound is CD quality, the game resolution is not in a way that one would see each pixel like in the DOS era of games. The towns might be a little bit unbalanced, it is not quite chess. There are almost no bugs. The game has isometric views in 2D and is not 3D like the recent games of the series (now made by another studio than 3D0). The successor has heroes on the battlefield and not in a generals tent and a few minor modifications, heroes 1 was nice in terms of nice musical scores. The display part of the game is still way better than the Might and Magic series which was largely (up to, not including IX) sporting Doom era graphics where one could see the pixels. Sadly the game studio that ported the game to Linux (Loki games) died, but there seems to be an Android port in the works now.&lt;br /&gt;
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Wow, Kapteeni Ruoska still whipping here, seems like almost every day, such dedication! –[[User:Demes|Demes]] 11:38, 8 July 2014 (CEST)&lt;br /&gt;
:I just do not have anything better to do. :D –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 09:08, 9 July 2014 (CEST)&lt;br /&gt;
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December 4, 2013. As pink Floyd sang, &amp;quot;Is anybody out there?&amp;quot;  I know this game is old, but does anyone still play? Emperor Che&lt;br /&gt;
: Heroes of Might and Magic III will never die. Long live Heroes! –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 16:38, 4 December 2013 (CET)&lt;br /&gt;
Awesome to hear!  I&#039;ve just recently started using the site.  It has become a staple when building a new map.  Wish I could upload some of my maps, I am quite proud of the ones I have built. &lt;br /&gt;
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Passerby: Love this wiki! I&#039;ve spent so much time just browsing the articles, thought I knew this game inside-out but turns out I was wrong! Glad that people have made such a great site.&lt;br /&gt;
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Hope to see the town/skill/hero ratings be gathered together, they are quite useful!&lt;br /&gt;
Also: heroes and their category seems a bit wonky.&lt;br /&gt;
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:Heroes and their categories are in the process. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 18:48, 14 November 2013 (CET) &lt;br /&gt;
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Site moved to new server. Hopefully faster now&lt;br /&gt;
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Still playing the game and loving this wiki, thanks a lot guys! 20-3-2013&lt;br /&gt;
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Awesome wiki guys, it&#039;s really complete (1 or 2 weird specials are lacking but they s*ck so it&#039;s ok ^^)&lt;br /&gt;
Learned a lot from this, cheers o/.&lt;br /&gt;
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Looks like we&#039;re still having trouble with the occasional vandal ... they&#039;re double-posting in order to avoid auto-reverts, no doubt (not that we have a bot here to do reverts), or maybe just to make hand reverts more difficult.  Anyway, it looks like I&#039;m just about the only active member here at the moment; I hope others will join me and help revitalize the site ... and maybe play a game with me sometime.  :-)  [[User:Memetics|Memetics]] 09:47, 11 November 2012 (UTC)&lt;br /&gt;
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Bah. Due to excessive botting I&#039;ve had to add captcha on all edits, not just edits adding urls.&lt;br /&gt;
Retarded bot writers just let the bot keep trying with various random changes until it &amp;quot;succeeds&amp;quot; - which at that point they don&#039;t include any urls more, which make the whole thing pointless vandalism instead..&lt;br /&gt;
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Summon Demons added. Great wiki by the way. I might add a few articles about In the Wake of Gods as well.&lt;br /&gt;
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Moving the wiki to a new server.&lt;br /&gt;
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He was one of those who helped build this wiki, coming from one of the forums you find link to at the [[Heroes_3_wiki:Community_Portal|communtity portal]]. I haven&#039;t seen him active for quite a long time, tho.&lt;br /&gt;
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&#039;&#039;Sashko (frequent visitor)&#039;&#039;: Very good wiki, guys! You&#039;re doing great job! I&#039;ve readed hundreds articles here. Have only one question: &#039;&#039;&#039;who is &amp;quot;J R&amp;quot;?&#039;&#039;&#039; (in many articles, there&#039;s his &amp;quot;rating&amp;quot; of hero/town/etc.)&lt;br /&gt;
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Due to problems with server at the same time as the admin was on vacation, the wiki have had some downtime. We&#039;re really sorry.&lt;br /&gt;
--Terrasque&lt;br /&gt;
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 The wiki have been moved to a new system now.&lt;br /&gt;
 --[[User:Terra|Terrasque]] 20:49, 5 May 2008 (UTC)&lt;br /&gt;
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[[User:ImPaladin|ImPaladin]] 10:58, 04 May 2006 (CET) - We should add information for all the [[campaigns]]. It shouldn&#039;t be too hard, just extract them and open them in the Campaign Editor.&lt;br /&gt;
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[[User:Terra|Terrasque]] 23:58, 28 April 2006 (CEST) - Ok, the reason things have been down, and still is a few pictures missing, is because my server crashed. I managed to recover the database, and most of the pictures. On another note, you now have to be logged in AND have a valid email adress to be able to edit stuff. Merely logging in didnt stop the bots, as you can see on [[Special:Listusers]]. I hope this will be more effective.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Wow, what a lot of vandals.  Time for a little [http://meta.wikimedia.org/wiki/Help:Reverting#Admin-only_.22rollback.22_link reverting].  Do we want to consider making editing require logging in?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:My guess: that´s a hellhound. Anyway, I´m not sure the 3D-thing will destroy HoMM, but bad gameplay will. If they can just use the good parts from the earlier games, (gameplay and variety from HoMM 2 and 3, and those things that did work in HoMM 4 (not my favourite)), and then add something new, (that works in HoMM context), then HoMM 5 could be fantastic! But it will be VERY hard to accomplish.  &lt;br /&gt;
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[[User:Owenja|Owenja]] - Is that a burning zebra in the [http://www.mightandmagicgame.com/ss/screen_02.jpg second screenshot]?&lt;br /&gt;
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Terra - I know! It&#039;s in full fucking 3d! I&#039;m almost certain they&#039;ll manage to destroy HoMM for good with that one :-(&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:Have you heard? Heroes of Might and Magic V!!!!! is sheduled for release during 2006! Developed by Ubisoft. They have teaser pictures on their website. Thought you´d like to know...&lt;br /&gt;
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Terra - IIRC: (right?)clicking on the skills shows bigger pictures.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Well, you&#039;re one of the people in the wiki, not to mention the one running it.  :-)&lt;br /&gt;
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By the way, how&#039;d you get the giant images of [[:Image:Skill_diplomacy.png|diplomacy]] and [[:Image:Skill_wisdom.png|wisdom]]?  They don&#039;t look like they were just blown up...&lt;br /&gt;
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Terra - I like them. but in the end, it&#039;s up to the people doing it to decide, after all.&lt;br /&gt;
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[[User:Owenja|Owenja]] - So, I&#039;ve uploaded all the hero images I have so far.  Any suggestions or comments before I capture more?  Are the specialty pictures worth doing, or should I skip those from now on?&lt;br /&gt;
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Terra - It&#039;s laughably easy, actually. You just type &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{templatename}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; and *poof*, a red link pops up. You can then do &amp;lt;nowiki&amp;gt;{{templatename|item1|item2}} which will be {{{1}}} and {{{2}}}&amp;lt;/nowiki&amp;gt; in the template, and so on. The creature template have up till &amp;lt;nowiki&amp;gt;{{{14}}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Since I don´t know how to properly make a template, I improvised one under the &amp;quot;Campaign&amp;quot; area. Still need help to fill in the blanks, but it looks nicer already. Enjoy.&lt;br /&gt;
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[[User:Terra|Terra]] - I think the way it was done on the [[Nagash]] page looked best.&lt;br /&gt;
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[[User:Owenja|Owenja]] - I&#039;ve seen several different ways to include hero pictures:  [[Gunnar]], [[Grindan]], [[Geon]], [[Nagash]], and [[Tazar]].  Which do we want to standardize on?&lt;br /&gt;
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Also, all the spells and secondary skills have different artwork for the different levels.  Do we want to add all of that in?  (ie, Skill_Logistics_Basic.png, Skill_Logistics_Advanced.png, Skill_Logistics_Expert.png)&lt;br /&gt;
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Docevus - I was looking at the list of heroes and a question occurred to me.  Quite a few heroes specialiize in creatures and give those creatures bonuses based off the hero&#039;s level.  The problem is, what are those bonuses?  I know those creatures get +1 speed, and extra offense and defense, but I have no idea how to tell how much the offense and defense will increase.&lt;br /&gt;
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[[User:Terra|Terra]] - Updated to latest wiki version. If anything bugs / is missing, tell me&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] - No sweat. Older versions are saved and are easy to restore.&lt;br /&gt;
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[[User:HelcahisieRomen|HelcahisieRomen]] - Oh no, while editing one of the articles I blew up the whole stuff. I hope you will understand.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] - Simply put, png have greater quality (since it&#039;s lossless), but jpg take less space. I personally prefer png, but use jpg if the picture is of bad quality, or very large. I have some pics up at http://terrasque.mine.nu/~terra/newpic/ - but I haven&#039;t had time to chop them up, and frankly.. I forgot them :-(&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, and that steam page.. I&#039;ve been thinking of deleting it, that kind of rant don&#039;t really belong here.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]] - I&#039;ve read [[blowing off steam]] article. Well, it was me who was talking/writing about pictures, but I was busy last three weeks (school, exams... and I&#039;m still busy). I&#039;m wondering that noone uploaded any pictures (maybe contributors have no spare time too). So I&#039;m gonna try it. I need a little advice before. Pictures in wiki are in two formats .png, .jpg, which one is better, Terra? (They could be in one common format.) Thanx.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] Great :-) Maybe activity on that one can put some life into this one again.&lt;br /&gt;
&lt;br /&gt;
John: various skills? You mean secondary skills? I agree, something a la the artifacts article, I think.&lt;br /&gt;
&lt;br /&gt;
Also, one thing I&#039;ve forgot to mention. I emailed the person behind [http://www.heroesofmightandmagic.com/ Age of Heroes] earlier about using some of the factoids on his site, and I got this back:&lt;br /&gt;
&lt;br /&gt;
 Feel free to use the info from AOH, but I ask that you make a link to AOH somewhere. If &lt;br /&gt;
 you use my own writing, not just game information, make a reference to AOH in the entry.&lt;br /&gt;
&lt;br /&gt;
I have a link to AoH in the links section, and have had since before I asked.&lt;br /&gt;
----&lt;br /&gt;
Angelspit There is now a Heroes IV Wiki, called Heroespedia, at [http://www.celestialheavens.com/features/heroespedia Celestial Heavens]. The format is very similar to this one.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]]&amp;gt; Plagues and Weeks/Months of monsters are described in [[Growth]] article.&lt;br /&gt;
----&lt;br /&gt;
John DiFool: We also need a menu for the various skills, the only really glaring omission.  A &amp;quot;Miscellaneous&amp;quot; section would be nice to detail little pieces of errata like Plagues and Week/Month of Monsters...&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] I dunno who&#039;s (if any?) got copyright on those images. 3DO is [http://en.wikipedia.org/wiki/The_3DO_Company bankrupt], according to wikipedia, and their web pages are unavaliable.&amp;lt;br&amp;gt;So far I&#039;ve just counted on no one suing, and removing images if anyone complains (which no one have done yet) ;-)&lt;br /&gt;
&lt;br /&gt;
And frankly, objecting to game images being used like this, which is basically free promotion for their game, is beyond my logic.&lt;br /&gt;
----&lt;br /&gt;
[[User:Angelspit|Angelspit]] Game companies usually allow fan sites to reprint their artwork and their screenshots. You only need to give them credit somewhere. Terra might want to confirm this.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]] There are almost no pictures. I would upload them but I have no copyrights. Probably the one who uploaded those few pictures here has also the copyrights. Am I wrong? :)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: Seems that the upgrading frenzy has slowed down to a trickle. We still need info about the campaigns, (could be huge on info), and playing tips. I personally would like an introduction to multiplaying over network/Internet, (common rules, banned items, spells etc.). (Only played Hotseat myself).&lt;br /&gt;
Tactics on multiplaying, campaigning, certain maps, (in a campaign), how to maximize point results on maps and campaigns etc. etc. Please add more!&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: In what version do the Naga Banks give you Gems?  They have always given me sulfur, from the initial unpatched ROE to the final version of SOD.  Or did WOG finally fix this themselves?&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: Aha! Now I understand. Thanks!&lt;br /&gt;
----&lt;br /&gt;
Sorry I was not clear. Experience is not lost at a Pandora&#039;s Box.&lt;br /&gt;
&lt;br /&gt;
What I tried to say was that the article identifies with brackets what can be taken away.&lt;br /&gt;
*Spell Points (gain or lose)&lt;br /&gt;
*Luck (+3 to -3)&lt;br /&gt;
*Morale (+3 to -3)&lt;br /&gt;
*Resources (gain or lose)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]:OK, but if it is specified, what then happens? Do the mapmaker specify that as well?&lt;br /&gt;
----&lt;br /&gt;
For the Pandora&#039;s Box the hero can only lose where it is specifically stated in brackets.&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: I checked the [[Pandora&#039;s Box]] article, which claims that you can lose experience opening one of these. I think it would be a good idea to explain what then happens under the [[Experience]] article. Do you lose Secondary skills? Primary skills? Or does it just make it harder to get to next level (you now need 8000 exp to next level instead of 3000?) (Never lost exp with one)&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: Guess I wasn&#039;t as clear about the town costs as I should have been (I couldn&#039;t come up with a concise way of expressing what my intentions were).  The idea was &amp;quot;basic&amp;quot; just tells you how much gold &amp;amp; resources you need to get maximum creature production going, without upgrade costs, and without any other &amp;quot;unnecessary&amp;quot; buildings (hence things like Marketplaces and City Halls are NOT included).  This is important when deciding on what resources and mines you absolutely need, and which ones are just a bonus.  Upgrades of course are strictly for upgrades + prerequisites (like 3rd level Mage Guild to get Black Dragons).  Costs for EVERYTHING would be in the third column.  So if we decide to stick with this plan the &amp;quot;basic&amp;quot; Conflux costs will need a bit of reworking.  By the way the path to the Capitol will cost (if we assume no Fort or even Tavern is prebuilt):&lt;br /&gt;
&lt;br /&gt;
40 Wood 25 Ore 26500 Gold&lt;br /&gt;
&lt;br /&gt;
15 Wood 5 Ore 21000 Gold (Fort &amp;amp; Tavern prebuilt)&lt;br /&gt;
&lt;br /&gt;
It is important to not double-count buildings (since I already included the Citadel &amp;amp; Castle in the basic costs they are not included here).  We could add this in I guess if we wanted to...&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: I&#039;ve been very busy lately, and will probably be for several weeks yet. Work, plus a game project me and some friends work on&lt;br /&gt;
Because of that I&#039;ve added mo-slimy and Gaidal Cain as sysops, as they seem to be pretty active and interested, to hopefully take up some of the slack. I will at least take a daily look at the wiki, and make sure things are running ok.&lt;br /&gt;
----&lt;br /&gt;
The NOTOC with the two underlines on either side removes a Table of Contents.&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; Can someone tell me what does &amp;quot; NOTOC &amp;quot; at the end of the article mean? Thanx.&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: Town Costs are now complete, except for Conflux (I&#039;ll let someone else do that one). Please let me know here if any of the figures are incorrect.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: Server is back up. Reason for down: Power failure&lt;br /&gt;
&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Thanks Shackles. :)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]:I reversed the chronological order on this page. You now enter new comment at the top of the page. (Above this one...) I also added a new section called &amp;quot;Campaigns&amp;quot; on the Main Page, here we need to put in some work.&lt;br /&gt;
&lt;br /&gt;
[[User:Terra|Terra]]:You can set your timezone in the user prefs. I think the normal is GMT.&lt;br /&gt;
&lt;br /&gt;
[[User:J R|J R]]: I&#039;m not fond of capitalizing letters. &amp;gt;_&amp;gt; I&#039;m just wondering what time-zone does this site uses. I noticed my most recent contributions span two days but it&#039;s only 1930 here.&lt;br /&gt;
----&lt;br /&gt;
Remark: untested interesting statement about dispelling black dragons: guess it works only with either player carrying the orb, otherwise there would be nothing to dispel. And in this case them dragons can be targeted by any spells&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: The figures for total town costs as given in the Prima Strategy Guide are incorrect (e.g. they figured in a 5th level Mage Guild for the Castle).  I&#039;m currently fixing the figures for the 3 &amp;quot;good&amp;quot; towns...&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; to Vadskye&amp;gt; yes, and I need to add dwellings and upgrades to Stronghold troops yet.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] : Made a table for it. I have taken a few pictures, but don&#039;t have the time to cut and paste them. I&#039;m putting them up at http://terrasque.mine.nu/~terra/newpic/ in case any of you have time.&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: I added info about costs for the Tower town, but I don&#039;t know now to format it correctly-if someone wants to make a table out of it, go right ahead. :-)&lt;br /&gt;
----&lt;br /&gt;
[[User:Gaidal Cain|Gaidal Cain]] Rather, all adjectives and nouns in every name should begin with a major letter. That would probably be all words except &amp;quot;of&amp;quot; and &amp;quot;the&amp;quot;:p&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: geez, did you just add 120 pages in two days???&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; Units seem to be complete here. Notice&amp;gt; All two-word names begin with major letter...&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Why are you not registered?  It is the shortest registration time I&#039;ve found on a site in a very very long time :P&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy (&amp;quot;212.55.247.variable&amp;quot; in numbers)&amp;gt; that&#039;s me. Please upload pictures to units. I cannot do it, probably I&#039;m not registered... This site is great :) Keep adding!&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Probably me and whoever 212.55.247.176 is.  Geez they added a lot of stuff! =)&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: Woah. Someone went berserk in my wiki. I can barely keep track of the changes! Keep it up! :-)&lt;br /&gt;
----&lt;br /&gt;
Kenaniah: ooh, coool... Me likey! ^_^&lt;br /&gt;
----&lt;br /&gt;
Anonymous Joe: looks like this site has potential.  i may make some changes someday myself.&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Yay I added a new section all by myself :P Have fun with this!&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Contributor Resources]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Equestrian%27s_Gloves&amp;diff=43343</id>
		<title>Equestrian&#039;s Gloves</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Equestrian%27s_Gloves&amp;diff=43343"/>
		<updated>2020-01-09T23:33:10Z</updated>

		<summary type="html">&lt;p&gt;Foerno: add link to Movement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ring artifacts}}{{Artifact&lt;br /&gt;
 | normal  = &lt;br /&gt;
 | class   = minor&lt;br /&gt;
 | slot    = ring&lt;br /&gt;
 | cost    = 3000&lt;br /&gt;
 | event  = A brief stop at an improbable rural inn yields an exchange of money, tales, and accidentally, luggage. You find a magical pair of gloves in your new backpack.&lt;br /&gt;
 | effect  = Worn on the hands, these gloves increase your hero&#039;s movement rate over land.&lt;br /&gt;
}} While equipped the gloves increase hero&#039;s [[movement]] points by +300.&lt;br /&gt;
&lt;br /&gt;
This artifact is a common candidate for [[artifact juggling]] as the movement benefit is gained at the start of every turn, and irrelevant to other aspects of gameplay.&lt;br /&gt;
&lt;br /&gt;
=={{hota}}==&lt;br /&gt;
&lt;br /&gt;
In [[Horn of the Abyss]], the gloves increase hero&#039;s [[movement]] points by +200.&lt;br /&gt;
&lt;br /&gt;
== Related artifacts ==&lt;br /&gt;
* {{An| Boots of Speed}}&lt;br /&gt;
&lt;br /&gt;
{{Artifact &#039;see also&#039;}}&lt;br /&gt;
* [[Movement]] &lt;br /&gt;
&lt;br /&gt;
{{movement navigational box}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Minor artifacts]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Interference&amp;diff=43336</id>
		<title>Interference</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Interference&amp;diff=43336"/>
		<updated>2020-01-05T21:36:33Z</updated>

		<summary type="html">&lt;p&gt;Foerno: correct mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = lowers the power skill of the enemy hero by 10% in combat.&lt;br /&gt;
 | A_effect = lowers the power skill of the enemy hero by 20% in combat.&lt;br /&gt;
 | E_effect = lowers the power skill of the enemy hero by 30% in combat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interference&#039;&#039;&#039; is a [[secondary skill]] that lowers the [[power]] of the enemy hero.  [[Cleric]]s, [[Druid]]s, [[Elementalist]]s, [[Heretic]]s, [[Necromancer]]s, [[Warlock]]s,  [[Witch]]es and [[Wizard]]s cannot learn Interference. Out of magic hero classes, only [[Battle Mage]]s and [[Navigator]]s can learn it, but the probability of learning it is still very low.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Interference as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{H|Ajit|Overlord}} - Basic Interference&lt;br /&gt;
* {{H|Bron|Beastmaster}} - Basic Interference&lt;br /&gt;
* {{H|Clancy|Ranger}} - Basic Interference&lt;br /&gt;
* {{H|Fafner|Alchemist}} - Basic Interference&lt;br /&gt;
* {{H|Giselle|Ranger}} - Advanced Interference&lt;br /&gt;
* {{H|Ignatius|Demoniac}} - Basic Interference&lt;br /&gt;
* {{H|Krellion|Barbarian}} - Basic Interference&lt;br /&gt;
* {{H|Saurug|Battle Mage}} - Basic Interference&lt;br /&gt;
* {{H|Straker|Death Knight}} - Basic Interference&lt;br /&gt;
* {{H|Ufretin|Ranger}} - Basic Interference&lt;br /&gt;
* {{H|Zilare|Navigator}} - Basic Interference&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with an Interference specialty:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following heroes receive a 5% per level bonus to their Interference skill.&lt;br /&gt;
* {{H|Giselle|Ranger}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Slow&amp;diff=43325</id>
		<title>Slow</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Slow&amp;diff=43325"/>
		<updated>2020-01-02T14:12:32Z</updated>

		<summary type="html">&lt;p&gt;Foerno: improve wording and formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Earth spells}}{{Spell|32|54|63|53|53|32|30|31|31|53|31&lt;br /&gt;
 | school      = Earth Magic&lt;br /&gt;
 | level       = 1st&lt;br /&gt;
 | cost        = 6/5&lt;br /&gt;
 | duration    = 1 rnd/sp&lt;br /&gt;
 | b_effect    = Target, enemy troop&#039;s speed is reduced to 25% of normal.&lt;br /&gt;
 | a_effect    = Target, enemy troop&#039;s speed is reduced to 50% of normal.&lt;br /&gt;
 | e_effect    = All enemy troops&#039; speed ratings are reduced to 50% of normal.&lt;br /&gt;
}} It reduces the speed of target enemy stack. It is one of the game&#039;s strongest [[hindering spells]]. The new speed is rounded down. Additionally, slow [[counter]]s the [[haste]] spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes that start with this spell:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Geon|Warlock}}&lt;br /&gt;
* {{H|Grindan|Elementalist}}&lt;br /&gt;
* {{H|Gundula|Battle Mage}}&lt;br /&gt;
* {{H|Moandor|Death Knight}}&lt;br /&gt;
* {{H|Sandro|Necromancer}}&lt;br /&gt;
* {{H|Voy|Witch}}&lt;br /&gt;
* {{H|Andal|Navigator}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
=={{hota}}==&lt;br /&gt;
In [[Horn of the Abyss]], Advanced and Expert Slow&#039;s effect is reduced: the enemy&#039;s speed is lowered to 50% of normal +1. For example, the [[Zombie]]&#039;s base speed is 4. Without Horn of the Abyss, Advanced Slow halves the speed to 2 (4 × 0.5). With Horn of The Abyss, Advanced Slow reduces the speed to 3 (4 × 0.5 + 1).&lt;br /&gt;
&lt;br /&gt;
[[Category: Spells]]&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Necromancy&amp;diff=43323</id>
		<title>Necromancy</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Necromancy&amp;diff=43323"/>
		<updated>2020-01-02T14:07:51Z</updated>

		<summary type="html">&lt;p&gt;Foerno: add withhota tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = 10% of enemy creatures killed are [[Animate Dead|resurrected]].&lt;br /&gt;
 | A_effect = 20% of enemy creatures killed are [[Animate Dead|resurrected]].&lt;br /&gt;
 | E_effect = 30% of enemy creatures killed are [[Animate Dead|resurrected]].&lt;br /&gt;
}} &#039;&#039;&#039;Necromancy&#039;&#039;&#039; is a [[secondary skill]] that enables the hero to raise killed enemy creatures as [[Skeleton and Skeleton Warrior|Skeletons (or Skeleton Warriors)]]. All [[Death Knight]]s and [[Necromancer]]s start with basic Necromancy skill, except [[Isra]] the [[Death Knight]] and [[Vidomina]] the [[Necromancer]], who both start with advanced Necromancy. Other hero classes can not learn Necromancy, but they can acquire it from [[Scholar (Adventure Map)|Scholar]]s, [[Event]]s or [[Witch Hut]]s.&lt;br /&gt;
&lt;br /&gt;
In {{hota}} {{withhota}}, the skill percentages are decreased to 5%, 10% and 15%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with a specialty in Necromancy:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Isra|Death Knight}}&lt;br /&gt;
* {{H|Vidomina|Necromancer}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill affecting factors:&#039;&#039;&#039;&lt;br /&gt;
* [[Amulet of the Undertaker]] – Artifact increases Necromancy skill +5 %&lt;br /&gt;
* [[Vampire&#039;s Cowl]] – Artifact increases Necromancy skill +10 %&lt;br /&gt;
* [[Dead Man&#039;s Boots]] – Artifact increases Necromancy skill +15 %&lt;br /&gt;
* [[Necromancy Amplifier]] – Structure increases Necromancy skill +10 %  (bonus stacks if you have multiple towns with this building)&lt;br /&gt;
* [[Soul prison]] – Structure increases Necromancy skill +20 % &lt;br /&gt;
&lt;br /&gt;
Additionally, with [[Cloak of the Undead King]] it is possible to raise other undead creatures instead of Skeletons. However, the cloak does not affect the skill percentages.&lt;br /&gt;
&lt;br /&gt;
== How does it work ==&lt;br /&gt;
All killed &#039;&#039;&#039;enemy&#039;&#039;&#039; creatures can be raised as skeletons. This includes [[sacrifice]]d creatures, [[clone]]d creatures, summoned [[elemental]]s and even [[war machines]]. If the victorious hero&#039;s army contains only Skeleton Warriors and there are no empty slots available, the killed enemy creatures are raised as Skeleton Warriors instead of Skeletons. However, in this case only 66.6% of Skeleton Warriors are raised compared to Skeletons. If there are no available slots and no skeletons  (either kind) in the army, none of the killed enemy creatures are raised. &lt;br /&gt;
&lt;br /&gt;
The number of skeletons brought back at the end of the combat depends on three main factors: &lt;br /&gt;
# Number of creatures in killed stacks&lt;br /&gt;
# Amount of health of killed stacks&lt;br /&gt;
# Level of Necromancy skill&lt;br /&gt;
&lt;br /&gt;
First, the total number of raised Skeletons can never exceed the number of creatures slain in combat. Second, the total health of raised Skeletons can never exceed the total health of killed creatures. Third, the level of Necromancy skill used in calculations can never be more than 100%. Although it is technically possible for a hero to have Necromancy skill above 100%. These rules are applied to every killed stack individually, and always rounded down. In addition, at least one creature is always received from the combat where the winning hero has Necromancy skill of any level and creatures are killed.&lt;br /&gt;
&lt;br /&gt;
The health of the enemy creature killed affects the efficiency that it is revived as per table:&lt;br /&gt;
&lt;br /&gt;
1 hp = 16.6% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
2 hp = 33.3%&amp;lt;br&amp;gt;&lt;br /&gt;
3 hp = 50% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
4 hp = 66.6% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
5 hp = 83.3% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
6 hp or higher = 100% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So a hero with 50% necromancy, who killed 100 creatures with 6 hp or higher will obtain 50 skeletons, whereas if he were to kill 100 peasants (who have only 1 hp) he would only obtain about 8 skeletons&lt;br /&gt;
&lt;br /&gt;
Additionally, with [[Cloak of the Undead King]] these same rules apply to [[Walking Dead]], [[Wight]]s and [[Lich]]es. As they have more health, less is raised. And if the hero only has upgraded versions, the &amp;quot;two thirds rule&amp;quot; is applied.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://heroescommunity.com/viewthread.php3?FID=6&amp;amp;TID=11784 &#039;&#039;How does the necromancy skill work exactly?&#039;&#039;] Heroes Community thread started by angelito.&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Diplomacy&amp;diff=43322</id>
		<title>Diplomacy</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Diplomacy&amp;diff=43322"/>
		<updated>2020-01-02T14:06:26Z</updated>

		<summary type="html">&lt;p&gt;Foerno: add hota&amp;#039;s diplomacy changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = allows you to negotiate with monsters who are weaker than your group, and reduces the cost of surrendering by 20%.&lt;br /&gt;
 | A_effect = allows you to negotiate with monsters who are weaker than your group, and reduces the cost of surrendering by 40%.&lt;br /&gt;
 | E_effect = allows you to negotiate with monsters who are weaker than your group, and reduces the cost of surrendering by 60%.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomacy&#039;&#039;&#039; is a [[secondary skill]], that increases the chance [[wandering creature]]s will offer to [[join]] the hero&#039;s army and lowers the cost of [[surrender]]ing to another hero. Additionally, Diplomacy enables hero to learn [[primary skill]]s from [[Library of Enlightenment]] earlier than experience level 10. With Basic Diplomacy hero has to be at least on level 8, with Advanced Diplomacy on level 6 and with Expert Diplomacy on level 4 to receive +2 to all primary skills from Library of Enlightenment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Diplomacy as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adela|Cleric}} (basic)&lt;br /&gt;
* {{H|Cyra|Wizard}} (basic)&lt;br /&gt;
* {{H|Ryland|Ranger}} (basic)&lt;br /&gt;
&lt;br /&gt;
== Basis of joining ==&lt;br /&gt;
Whether or not the wandering monsters will join you for &amp;quot;greater glory&amp;quot; or at price, depends not only on a hero&#039;s level of Diplomacy, but also on several other factors (see also External Links below).&lt;br /&gt;
&lt;br /&gt;
First, the primary skills of a hero and the strength of the army that this hero leads are combined and then compared with the strength of the wandering monsters. The greater the relative strength of the hero’s army, the more likely it is that the monsters will join. &lt;br /&gt;
&lt;br /&gt;
Second, the chance that wandering monsters join is increased when the hero’s army contains at least one upgraded or non-upgraded creature of the same type as the wandering monsters. The chance of joining is further increased when more than half of the creatures in a hero’s army are of the same type as the wandering monsters. Note that fire and energy elementals, water and ice elementals, and earth and magma elementals are considered different creature types, even though the latter of each pair is an upgrade of the former.&lt;br /&gt;
&lt;br /&gt;
Third, when playing at easy difficulty, heroes receive a diplomacy bonus, even when they have not learned the skill. This does not affect heroes with expert diplomacy, but no Diplomacy acts as Basic Diplomacy, basic diplomacy acts as advanced diplomacy and advanced diplomacy as expert diplomacy.&lt;br /&gt;
&lt;br /&gt;
Fourth, these three factors together are compared to the aggressiveness of the wandering monsters. A group of wandering monsters that the mapmaker has set to ‘compliant’ will always join, whereas a group of ‘savage’ wandering monsters will never join. The default setting is ‘aggressive’, meaning that at the beginning of the game the aggressiveness of each group of wandering monsters is pseudo-randomly determined to range from as high as those of ‘savage’ monsters, to so low that creatures may join even when neither diplomacy, nor any creatures of the same type are present. ‘Hostile’ monsters have a higher aggressiveness than ‘aggressive’ monsters but might still join, whereas ‘friendly’ monsters have a lower aggressiveness than ‘aggressive’ monsters but still often fight or flee.&lt;br /&gt;
&lt;br /&gt;
== {{withhota}} {{hota}} ==&lt;br /&gt;
On all standard random map templates, monsters now only join for money, and only half the group for the price of the entire group; these settings can be altered in the map and template editors.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Diplomacy reduces the cost of [[surrender]]ing, and increases the chance of wandering monsters joining you, be it &#039;for greater glory&#039; or at a price.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended for:&#039;&#039;&#039; At least one hero, typically a support, on maps with wandering monsters that are not set to &#039;savage&#039;, but  preferably to &#039;aggressive&#039; (i.e., the default setting).&lt;br /&gt;
&lt;br /&gt;
Although a main hero&#039;s attack and defense skill help in convincing wandering monsters to join, it typically works well to let a support hero learn this skill instead. This support hero can then borrow troops from your main hero to convince wandering monsters to join and return the troops immediately after. This saves your main hero a skill slot and potentially a lot of movement points.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://heroescommunity.com/viewthread.php3?TID=28341 Diplomacy internals] - thread on [http://heroescommunity.com HeroesCommunity]&lt;br /&gt;
* [http://www.scribd.com/doc/215189069/Heroes-of-might-and-magic-III-strategy-guide Tribute to strategists: Heroes of Might and Magic III Manual] by Rainalkar, pp. 22-25.&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Ancient_Lamp&amp;diff=43321</id>
		<title>Ancient Lamp</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Ancient_Lamp&amp;diff=43321"/>
		<updated>2020-01-02T13:58:34Z</updated>

		<summary type="html">&lt;p&gt;Foerno: enabled on jebus cross now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Location|image = Ancient Lamp|Ancient Lamp as seen on the adventure map.}}&lt;br /&gt;
&lt;br /&gt;
* Allows you to recruit 4-7 Master Genie once. Disappears after all the units are bought.&lt;br /&gt;
&lt;br /&gt;
Enabled in starting zones of Jebus Cross template. Disabled in other random map templates.&lt;br /&gt;
&lt;br /&gt;
* Terrain: sand, snow; &lt;br /&gt;
* Value: 5000; &lt;br /&gt;
* Frequency 200.&lt;br /&gt;
&lt;br /&gt;
==See also:==&lt;br /&gt;
{{map objects &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map (HotA)]]&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Churchyard&amp;diff=43320</id>
		<title>Churchyard</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Churchyard&amp;diff=43320"/>
		<updated>2020-01-02T13:53:50Z</updated>

		<summary type="html">&lt;p&gt;Foerno: change guards to zombies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Creature bank||name=Churchyard}}&lt;br /&gt;
{{Creature bank row|100%|Zombie|90|2500 {{G}}&amp;lt;br&amp;gt;Artifact [[Artifact#Class|&amp;lt;span title=&amp;quot;Minor&amp;quot;&amp;gt;(Mi)&amp;lt;/span&amp;gt;]] ||T1=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Churchyard&#039;&#039;&#039; is an [[adventure map]] location, and commonly known as one of the [[creature bank]]s. It guarded by 90 [[Zombie|Zombies]]. The reward is 2500 {{G}} and 1 [[minor]] artifact.&lt;br /&gt;
&lt;br /&gt;
[[File: Grid-cb 4.gif|x200px|left]] The guards are divided into six stacks of 15 [[Zombie|Zombies]] (red hexes) and attacking in alphabetic order from A to F.&lt;br /&gt;
&lt;br /&gt;
The hero&#039;s troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.&lt;br /&gt;
&lt;br /&gt;
Though [[war machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active.&lt;br /&gt;
&lt;br /&gt;
Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to [[morale]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
For Random Map Generator:&lt;br /&gt;
* Terrain: any dry land.&lt;br /&gt;
* Value: 1500.&lt;br /&gt;
* Density: 100.&lt;br /&gt;
&lt;br /&gt;
== See also: ==&lt;br /&gt;
{{map objects &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{morale navigational box}}&lt;br /&gt;
&lt;br /&gt;
{{creature bank navigational box|img=churchyard 3in1}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map (HotA)]]&lt;br /&gt;
[[Category: Creature Banks (HotA)]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Experimental_Shop&amp;diff=43319</id>
		<title>Experimental Shop</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Experimental_Shop&amp;diff=43319"/>
		<updated>2020-01-02T13:52:30Z</updated>

		<summary type="html">&lt;p&gt;Foerno: change guards to steel golems&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Creature bank}}&lt;br /&gt;
{{Creature bank row|30 %|Steel Golem|25|{{cn|Giant|noname=}}&amp;lt;br&amp;gt;1 [[Giant]]||T1=}}&lt;br /&gt;
{{Creature bank row|30 %|Steel Golem|50|{{cn|Giant|noname=}}&amp;lt;br&amp;gt;2 [[Giant]]s||T1=}}&lt;br /&gt;
{{Creature bank row|30 %|Steel Golem|75|{{cn|Giant|noname=}}&amp;lt;br&amp;gt;3 [[Giant]]s||T1=}}&lt;br /&gt;
{{Creature bank row|10 %|Steel Golem|100|{{cn|Giant|noname=}}&amp;lt;br&amp;gt;4 [[Giant]]s||T1=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Experimental shop&#039;&#039;&#039; is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 25–100 [[Steel Golem|Steel Golems]]. As a reward for defeating the Steel Golems, 1, 2, 3 or 4 [[Giant and Titan|Giants]] will join the hero&#039;s army. The more Steel Golems there are, the more Giants will join.&lt;br /&gt;
&lt;br /&gt;
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 5/10/15/20 [[Steel Golem]]s (red hexes) and attacking in alphabetic order from A to E.&lt;br /&gt;
&lt;br /&gt;
The hero&#039;s troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.&lt;br /&gt;
&lt;br /&gt;
Though [[war machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active.&lt;br /&gt;
&lt;br /&gt;
Slain enemies do not respawn (should the hero retreat or be defeated).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
For Random Map Generator:&lt;br /&gt;
* Terrain: any dry land.&lt;br /&gt;
* Value: 3500.&lt;br /&gt;
* Density: 80.&lt;br /&gt;
&lt;br /&gt;
==See also:==&lt;br /&gt;
{{map objects &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{creature bank navigational box|img=Experimental Shop (snow)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map (HotA)]]&lt;br /&gt;
[[Category: Creature Banks (HotA)]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Mysticism&amp;diff=43318</id>
		<title>Mysticism</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Mysticism&amp;diff=43318"/>
		<updated>2020-01-02T13:48:50Z</updated>

		<summary type="html">&lt;p&gt;Foerno: add withhota tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}{{Secondary skill&lt;br /&gt;
 | B_effect = allows your hero to regenerate 2 spell points per day.&lt;br /&gt;
 | A_effect = allows your hero to regenerate 3 spell points per day.&lt;br /&gt;
 | E_effect = allows your hero to regenerate 4 spell points per day.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mysticism&#039;&#039;&#039; is one of [[secondary skill]]s. Normally heroes regenerate one [[spell point]] per day, but mysticism enables heroes to regenerate up to four points per day.&lt;br /&gt;
&lt;br /&gt;
In [[Horn of the Abyss]] {{withhota}}, the skill regenerates 5, 10, and 15 spell points per day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Mysticism as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Axsis|Heretic}} – Basic Mysticism &lt;br /&gt;
* {{H|Halon|Wizard}} – Basic Mysticism &lt;br /&gt;
* {{H|Ingham|Cleric}} – Basic Mysticism &lt;br /&gt;
* {{H|Jaegar|Warlock}} – Basic Mysticism &lt;br /&gt;
* {{H|Josephine|Alchemist}} – Basic Mysticism &lt;br /&gt;
* {{H|Piquedram|Alchemist}} – Basic Mysticism &lt;br /&gt;
* {{H|Rissa|Alchemist}} – Basic Mysticism &lt;br /&gt;
* {{H|Rosic|Witch}} – Basic Mysticism &lt;br /&gt;
* {{H|Thant|Necromancer}} – Basic Mysticism &lt;br /&gt;
* {{H|Torosar|Alchemist}} – Basic Mysticism &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes who specialize in Mysticism:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Axsis|Heretic}}&lt;br /&gt;
* {{H|Halon|Wizard}}&lt;br /&gt;
* {{H|Jaegar|Warlock}}&lt;br /&gt;
* {{H|Rosic|Witch}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts with similar ability:&#039;&#039;&#039;&lt;br /&gt;
* {{An|Charm of Mana}} – allows your hero to regenerate 1 extra spell point per day.&lt;br /&gt;
* {{An|Talisman of Mana}} – allows your hero to regenerate 2 extra spell points per day.&lt;br /&gt;
* {{An|Mystic Orb of Mana}} – allows your hero to regenerate 3 extra spell points per day.&lt;br /&gt;
* {{An|Wizard&#039;s Well}} - a [[combination artifact]] (which were introduced in {{sod}}). It is assembled from Charm of Mana, Talisman of Mana and Mystic Orb of Mana. When equipped, Wizard&#039;s Well regenerates hero&#039;s all spell points in a day.&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Intelligence&amp;diff=43317</id>
		<title>Intelligence</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Intelligence&amp;diff=43317"/>
		<updated>2020-01-02T13:48:13Z</updated>

		<summary type="html">&lt;p&gt;Foerno: hota percentage change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = Basic intelligence increases a hero&#039;s normal maximum spell points by 25%.&lt;br /&gt;
 | A_effect = Advanced intelligence increases a hero&#039;s normal maximum spell points by 50%.&lt;br /&gt;
 | E_effect = Expert intelligence doubles a hero&#039;s normal maximum spell points.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; is one of the [[secondary skills]]. It increases the hero&#039;s maximum [[Mana|spell points]] depending on the level of the skill. Normal maximum spell points are ten times the [[knowledge skill]], but at basic level of the intelligence skill they are increased by 25%, at advanced level by 50% and at expert level by 100%.&lt;br /&gt;
&lt;br /&gt;
In [[Horn of the Abyss]] {{withhota}}, the skill percentages are decreased to 20%, 35%, and 50%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with (Basic) Intelligence as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{Hn|Andra|Witch}}&lt;br /&gt;
* {{Hn|Ayden|Heretic}}&lt;br /&gt;
* {{Hn|Caitlin|Cleric}}&lt;br /&gt;
* {{Hn|Daremyth|Wizard}}&lt;br /&gt;
* {{Hn|Elleshar|Druid}}&lt;br /&gt;
* {{Hn|Iona|Alchemist}}&lt;br /&gt;
* {{Hn|Nagash|Necromancer}}&lt;br /&gt;
* {{Hn|Sephinroth|Warlock}}&lt;br /&gt;
* {{Hn|Eovacius|Navigator}}{{-}}{{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with an Intelligence specialty:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following heroes all receive a 5% per level bonus to their Intelligence skill: &lt;br /&gt;
* {{Hn|Andra|Witch}}&lt;br /&gt;
* {{Hn|Ayden|Heretic}}&lt;br /&gt;
* {{Hn|Elleshar|Druid}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Efreeti_and_Efreet_Sultan&amp;diff=43316</id>
		<title>Efreeti and Efreet Sultan</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Efreeti_and_Efreet_Sultan&amp;diff=43316"/>
		<updated>2020-01-02T13:43:24Z</updated>

		<summary type="html">&lt;p&gt;Foerno: sultans ai value change in hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inferno creatures}}{{Creature&lt;br /&gt;
 | AI_Value  = 1670&lt;br /&gt;
 | Name      = Efreeti&lt;br /&gt;
 | Attack    = 16&lt;br /&gt;
 | Defense   = 12&lt;br /&gt;
 | Speed     = 9&lt;br /&gt;
 | Growth    = 2&lt;br /&gt;
 | Damage    = 16–24&lt;br /&gt;
 | Health    = 90&lt;br /&gt;
 | Movement  = [[Flying]]&lt;br /&gt;
 | Cost      = 900&lt;br /&gt;
 | Special   = • Immune to [[School of Fire Magic|fire]]&amp;lt;br&amp;gt;• [[Hate]]s [[Genie and Master Genie|genies]]&lt;br /&gt;
 | U_AI_Value= 1848&lt;br /&gt;
 | U_name    = Efreet Sultan&lt;br /&gt;
 | U_defense = &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
 | U_speed   = &#039;&#039;&#039;13&#039;&#039;&#039;&lt;br /&gt;
 | U_cost    = 1100&lt;br /&gt;
 | U_special = • Immune to [[School of Fire Magic|fire]]&amp;lt;br&amp;gt;• [[Hate]]s [[Genie and Master Genie|genies]]&amp;lt;br&amp;gt;• [[Fire Shield]]&lt;br /&gt;
 | No_shots  = &lt;br /&gt;
 | No_ushots = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Cram|Fire Lake|Efreet|Efreet Sultan|no_dwelling=}}&lt;br /&gt;
&#039;&#039;&#039;Efreet and Efreet Sultans&#039;&#039;&#039; are level 6 creatures of [[Inferno]]. They are recruited from the [[Fire Lake]]. Note, that Efreeti is singular while plural phrasing is Efreet in game.&lt;br /&gt;
&lt;br /&gt;
Efreet and Efreet Sultans are recruited into Inferno forces from the realm of fire magic, and are, consequently, [[Immunity|immune]] to [[School of Fire Magic|fire school]] [[spell]]s. They are natural enemies of [[Genie and Master Genie|Genies and Master Genies]] and do [[Hate|150% damage against]] them.&lt;br /&gt;
&lt;br /&gt;
Although Efreeti are immune to fire magic, they are not unaffected by fire-based creature attacks. For example [[Magog]]s&#039; fireball attack or [[Dragon]]s&#039; breath attacks are not considered to be magical and therefore they do harm efreet.&lt;br /&gt;
&lt;br /&gt;
== Special ability ==&lt;br /&gt;
As beings from the realm of fire magic, both Efreeti and Efreet Sultans are immune to all [[School of Fire Magic|fire school]] spells. They also both [[hate]] [[Genie and Master Genie|Genies]] as well as [[Genie and Master Genie|Master Genies]]. In addition, Efreet Sultans have natural fire shield, which reflects 20% (cp. basic level [[Fire Shield]]) of the damage taken back to the attacker in [[melee]] combat. [[Orb of Tempestuous Fire]] is increasing the effect of the ability by 50% (30% of damage reflected in total).&lt;br /&gt;
&lt;br /&gt;
The Fire Shield does not reduce the damage taken by Efreet Sultans. The amount of damage reflected back to the attacker is defined the moment an attacker inflicts it. Even if the attack kills the Efreet stack, the shield still causes damage to the attacker, but damage in excess of what was required to kill the stack is not counted when calculating the damage the fire shield does.&lt;br /&gt;
&lt;br /&gt;
Also, creatures with the ability to evade enemy [[retaliation]]s (e.g. [[Vampire Lord]]s) suffer from the fire shield. The only way for creatures to attack Efreet Sultans without being affected by the shield is to use [[ranged attack]].&lt;br /&gt;
&lt;br /&gt;
[[Clone]] of Sultan Efreet does not have the ability.&lt;br /&gt;
&lt;br /&gt;
Creatures immune to Fire shield ability:&lt;br /&gt;
*{{cn|Efreet|noname=}}{{cn|Efreet Sultan|name=Efreet and Efreet Sultan}}&lt;br /&gt;
*{{cn|Fire Elemental|noname=}}{{cn|Energy Elemental|name=Fire and Energy Elementals}}&lt;br /&gt;
*{{cn|Firebird|noname=}}{{cn|Phoenix|name=Firebird and Phoenix}}&lt;br /&gt;
&lt;br /&gt;
===== Heroes with a specialty =====&lt;br /&gt;
&lt;br /&gt;
*{{H|Rashka|Demoniac}} has Efreeti as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any efreet or efreet sultans for each level attained after 6th level, and gives them a [[speed]] bonus of 1.&lt;br /&gt;
&lt;br /&gt;
== {{hota}} ==&lt;br /&gt;
Efreet Sultan&#039;s [[AI Value]] was increased to 2343.&lt;br /&gt;
&lt;br /&gt;
{{creature &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Dwarf_and_Battle_Dwarf&amp;diff=42740</id>
		<title>Dwarf and Battle Dwarf</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Dwarf_and_Battle_Dwarf&amp;diff=42740"/>
		<updated>2018-12-28T01:41:33Z</updated>

		<summary type="html">&lt;p&gt;Foerno: add creature bank to &amp;quot;see also&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rampart creatures}}{{Creature&lt;br /&gt;
 | AI_Value  = 138&lt;br /&gt;
 | Name      = Dwarf&lt;br /&gt;
 | Attack    = 6&lt;br /&gt;
 | Defense   = 7&lt;br /&gt;
 | Speed     = 3&lt;br /&gt;
 | Growth    = 8 [[Miners&#039; Guild|(+4)]]&lt;br /&gt;
 | Damage    = 2–4&lt;br /&gt;
 | Health    = 20&lt;br /&gt;
 | Cost      = 120&lt;br /&gt;
 | Special   = • [[Magic resistance]] 20%&lt;br /&gt;
 | U_AI_Value= 209&lt;br /&gt;
 | U_name    = Battle Dwarf&lt;br /&gt;
 | U_attack  = &#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
 | U_speed   = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
 | U_health  = 20&lt;br /&gt;
 | U_cost    = 150&lt;br /&gt;
 | U_special = • [[Magic resistance]] 40%&lt;br /&gt;
 | No_shots  = &lt;br /&gt;
 | No_ushots = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Cram|Dwarf Cottage|Dwarf|Battle Dwarf|no_dwelling=}}&lt;br /&gt;
&#039;&#039;&#039;Dwarves and Battle Dwarves&#039;&#039;&#039; are level 2 creatures of [[Rampart town]]. They are recruited from [[Rampart creature dwellings|Dwarf Cottage]].&lt;br /&gt;
&lt;br /&gt;
Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle Dwarves have greater mobility and are more versatile. Dwarves and Battle Dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks.&lt;br /&gt;
&lt;br /&gt;
Building the [[Miners&#039; Guild]] increases dwarves&#039; growth by 4 per week.&lt;br /&gt;
&lt;br /&gt;
===== Heroes with a specialty =====&lt;br /&gt;
&lt;br /&gt;
*{{H|Ufretin|Ranger}} has dwarves as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any dwarves or battle dwarves for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.&lt;br /&gt;
&lt;br /&gt;
{{creature &#039;see also&#039;}}&lt;br /&gt;
* [[Dwarven Treasury]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=42144</id>
		<title>Chatbox</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=42144"/>
		<updated>2018-11-20T18:07:28Z</updated>

		<summary type="html">&lt;p&gt;Foerno: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Add new comments to the top of the page below here separated by four dashes: --&amp;gt;&lt;br /&gt;
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why are there no articles about random map templates? is it some policy or just nobody got around to writing them? i would imagine an article containing an image of the template layout would be helpful, along with some information about strategy and tips related to that template specifically. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 19:07, 20 November 2018 (CET)&lt;br /&gt;
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there is a problem with [[Ruins]], a new HotA object. it&#039;s a creature bank which contains 5 different creatures. existing creature banks only have up to 4 different creatures. turns out the [[Template:Creature_bank_row]] does not work for more more than 4 creatures and the result is that the fifth creature is pushed to the column &amp;quot;content&amp;quot;. this makes it impossible to add a creature bank template to this page. i believe this is a limitation of [[Template:Table row]] which only allows 9 elements inside a row. i also believe this limitation is inherited from the [[Template:Table]]. can anyone more experiences with these templates look at this? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 03:07, 26 July 2018 (CEST)&lt;br /&gt;
: [[Template:Creature_bank_row]] was fixed. --[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 16:04, 26 July 2018 (CEST)&lt;br /&gt;
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The era of white sort arrows has arrived! Just add whiteSortArrows to the table header class declaration like so: &amp;lt;pre&amp;gt;class=&amp;quot;sortable whiteSortArrows&amp;quot;&amp;lt;/pre&amp;gt; ―[[user:imahero|imahero]] 15:28, 24 May 2018 (CEST)&lt;br /&gt;
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HotA changed the numbers for starting armies for many towns, e.g. heroes starting with troglodytes now have 20-30 per stack, instead of 30-40. i haven&#039;t figured out a good way to include that in the wiki page for a certain hero, such as shakti. any ideas? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:59, 20 May 2018 (CEST)&lt;br /&gt;
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:Looks like there is enough place for another column with hota-branded numbers in parentheses. Ofc there is a possibility of confusing HotA numbers with SoD chances, but I cannot imagine what kind of ingame trouble it can cause.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 23:21, 20 May 2018 (CEST)&lt;br /&gt;
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:: done that for all dungeon heroes. let&#039;s see if it catches on. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 23:32, 21 May 2018 (CEST)&lt;br /&gt;
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::: We should probably list all three starting troops even if they don&#039;t change from SoD to HotA. Otherwise it may look like in HotA they don&#039;t have those starting troops at all.&lt;br /&gt;
::: Also, before we do all of the factions, let&#039;s discuss other possible options:&lt;br /&gt;
::: {{-}}{{-}}1. Add a new section below &amp;quot;Starting troops:&amp;quot; called &amp;quot;Starting troops {{withhota}}:&amp;quot;.&lt;br /&gt;
::: {{-}}{{-}}2. Change the format in some way: e.g. (20-30 {{withhota}}).&lt;br /&gt;
::: {{-}}{{-}}3. Add the changes, (including any other HotA changes for that hero), to a &amp;lt;nowiki&amp;gt;==Horn of the Abyss==&amp;lt;/nowiki&amp;gt; section on the actual page instead of the hero template.&lt;br /&gt;
::: I&#039;m leaning towards a new section within the hero template or a section on the actual page. That little box is just looking a little cramped.&lt;br /&gt;
::: ―[[user:imahero|imahero]] 02:31, 22 May 2018 (CEST)&lt;br /&gt;
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:::: U know, I like the idea of new templates for HotA, but not in this case. It will be enough to add a new column with &#039;nmbH-1,nmbH-2,nmbH-3&#039; after two SoD columns and align it properly. As I see it. How it looks now - nobody can call it exquisite piece of web-design, but having all info in one eyesight is important.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 03:12, 22 May 2018 (CEST)&lt;br /&gt;
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::::: in my opinion, adding a new section to every single hero for every faction (whose starting army was changed by hota) is too much. a little change like &amp;quot;Troglodyte 30–40 ({{withhota}} 20-30)&amp;quot; looks much better to me. &lt;br /&gt;
::::: the problem with adding the hota numbers even if they don&#039;t change is that in this case, for consistency, they would have to be added to factions which didn&#039;t have any changes. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 01:53, 23 May 2018 (CEST)&lt;br /&gt;
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:::::: It [[Template:Hero|now defaults]] to the numbers from SoD, so only the ones that changed have to be updated. ―[[user:imahero|imahero]] 04:33, 23 May 2018 (CEST)&lt;br /&gt;
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::::::: hmm, but now it shows incorrect information until someone edits every single hero with changes in the starting army. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:40, 23 May 2018 (CEST)&lt;br /&gt;
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:::::::: Only slightly inaccurate. Nothing anyone is going to die over. At least it shows &amp;quot;Always&amp;quot; for HotA correctly now. ―[[user:imahero|imahero]] 00:28, 24 May 2018 (CEST)&lt;br /&gt;
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::::::::: &amp;quot;Starting skills: Uland&#039;s Wisdom and Deemer&#039;s Scouting - downgraded from Adv. to Basic (each of them has 2 starting skills)&amp;quot;. So the hero tab is still incomplete.&lt;br /&gt;
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We have a problem. Kinkeria, Beatrice and Ranloo are out of HotA ghetto prowling in template:town_hero tables and hero class pages.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 15:48, 19 May 2018 (CEST)&lt;br /&gt;
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: I&#039;m fine with it in this instance. If we don&#039;t put them here they can be hard to find for HotA users. Also it would require maintaining separate templates and pages for a single hero. And with the &amp;lt;nowiki&amp;gt;{{inhota}}&amp;lt;/nowiki&amp;gt; label at the top of their individual pages it should become pretty clear to the unHotAified as soon as they click one of them. ―[[user:imahero|imahero]] 16:57, 19 May 2018 (CEST)&lt;br /&gt;
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:: The problem is it can have a negative influence before any clicking. You want to check something in this particular tab - you see a hero which shouldnt be here - the whole wiki is under question. You just dont know anymore if these wiki people are able to discern SoD and HotA at all. Even a personal template for one hero is not a big cost to avoid this. The best solution, as I can see it, is to allow in the main template to paste {{withhota}} brand after a hero name. But my kunfu is still weak for this.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 00:12, 20 May 2018 (CEST)&lt;br /&gt;
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::: You&#039;re probably right. Do you think a superscripted {{withh}} is enough? I think any more than that would be too much of an eyesore. Let me know if I missed a location. ―[[user:imahero|imahero]] 01:19, 20 May 2018 (CEST)&lt;br /&gt;
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:::: Yup, the whole &#039;hota&#039; after Kinkeria would be too dashing. Think H is enough to consider our conscience clear.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 01:40, 20 May 2018 (CEST)&lt;br /&gt;
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::::: Hmmmm. What about a superscripted {{with*|link=Horn of the Abyss}} instead? Too small? Too little? ―[[user:imahero|imahero]] 01:49, 20 May 2018 (CEST)&lt;br /&gt;
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:::::: I&amp;quot;ll leave this in your quieting hands, ShushMaster. ―[[user:imahero|imahero]] 03:29, 21 May 2018 (CEST)&lt;br /&gt;
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For some reason my editing of the Counter spells gets reversed all the time. Bloodlust and Weakness are NOT counters even though they don&#039;t work like Haste and Slow or Bless and Curse, they don&#039;t cancel each other out either. Why?, because Bloodlust is only for melee units and Weakness is for all units. Therefore they are not counters.&lt;br /&gt;
I would see Weakness and Stone Skin more as counters, but I don&#039;t even know if I would consider them counters either. ―62.198.44.139&lt;br /&gt;
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:You have an excellent point there. And you could have mentioned that in either in the comment section of your edit, or perhaps on a [[Talk:Counter|talk page]]. I would also like to point out, that if you read the page carefully (and also comments from history), you can see that there is a mention that they are not counter spells but spells with opposite effect. And why have you not added Stone Skin and Weakness as a opposite spell pair? –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 07:41, 21 April 2017 (CEST)&lt;br /&gt;
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Does anyone know excatly the starting troops of different heroes/classes? Specially the ones with 1st, 2nd or 3rd level creature specialties. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:31, 6 February 2017 (CET)&lt;br /&gt;
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Merry Christmas! --[[user:imahero|imahero]] 17:36, 23 December 2016 (CET)&lt;br /&gt;
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I know people still play this game, i just wonder how many. Anybody know how to make a poll?&lt;br /&gt;
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Great, great wiki. My congratulations. --[[Special:Contributions/81.202.192.29|81.202.192.29]] 00:05, 13 May 2016 (CEST)&lt;br /&gt;
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Love the wiki! I learned lots in a game I thought I already knew everything about!&lt;br /&gt;
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The game might decrease in terms of graphics and videos over time (about cartoon quality pictures, a little bit better than the Simpsons TV show color sets), the sound is CD quality, the game resolution is not in a way that one would see each pixel like in the DOS era of games. The towns might be a little bit unbalanced, it is not quite chess. There are almost no bugs. The game has isometric views in 2D and is not 3D like the recent games of the series (now made by another studio than 3D0). The successor has heroes on the battlefield and not in a generals tent and a few minor modifications, heroes 1 was nice in terms of nice musical scores. The display part of the game is still way better than the Might and Magic series which was largely (up to, not including IX) sporting Doom era graphics where one could see the pixels. Sadly the game studio that ported the game to Linux (Loki games) died, but there seems to be an Android port in the works now.&lt;br /&gt;
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Wow, Kapteeni Ruoska still whipping here, seems like almost every day, such dedication! –[[User:Demes|Demes]] 11:38, 8 July 2014 (CEST)&lt;br /&gt;
:I just do not have anything better to do. :D –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 09:08, 9 July 2014 (CEST)&lt;br /&gt;
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December 4, 2013. As pink Floyd sang, &amp;quot;Is anybody out there?&amp;quot;  I know this game is old, but does anyone still play? Emperor Che&lt;br /&gt;
: Heroes of Might and Magic III will never die. Long live Heroes! –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 16:38, 4 December 2013 (CET)&lt;br /&gt;
Awesome to hear!  I&#039;ve just recently started using the site.  It has become a staple when building a new map.  Wish I could upload some of my maps, I am quite proud of the ones I have built. &lt;br /&gt;
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Passerby: Love this wiki! I&#039;ve spent so much time just browsing the articles, thought I knew this game inside-out but turns out I was wrong! Glad that people have made such a great site.&lt;br /&gt;
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Hope to see the town/skill/hero ratings be gathered together, they are quite useful!&lt;br /&gt;
Also: heroes and their category seems a bit wonky.&lt;br /&gt;
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:Heroes and their categories are in the process. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 18:48, 14 November 2013 (CET) &lt;br /&gt;
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Site moved to new server. Hopefully faster now&lt;br /&gt;
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Still playing the game and loving this wiki, thanks a lot guys! 20-3-2013&lt;br /&gt;
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Awesome wiki guys, it&#039;s really complete (1 or 2 weird specials are lacking but they s*ck so it&#039;s ok ^^)&lt;br /&gt;
Learned a lot from this, cheers o/.&lt;br /&gt;
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Looks like we&#039;re still having trouble with the occasional vandal ... they&#039;re double-posting in order to avoid auto-reverts, no doubt (not that we have a bot here to do reverts), or maybe just to make hand reverts more difficult.  Anyway, it looks like I&#039;m just about the only active member here at the moment; I hope others will join me and help revitalize the site ... and maybe play a game with me sometime.  :-)  [[User:Memetics|Memetics]] 09:47, 11 November 2012 (UTC)&lt;br /&gt;
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Bah. Due to excessive botting I&#039;ve had to add captcha on all edits, not just edits adding urls.&lt;br /&gt;
Retarded bot writers just let the bot keep trying with various random changes until it &amp;quot;succeeds&amp;quot; - which at that point they don&#039;t include any urls more, which make the whole thing pointless vandalism instead..&lt;br /&gt;
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Summon Demons added. Great wiki by the way. I might add a few articles about In the Wake of Gods as well.&lt;br /&gt;
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Moving the wiki to a new server.&lt;br /&gt;
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He was one of those who helped build this wiki, coming from one of the forums you find link to at the [[Heroes_3_wiki:Community_Portal|communtity portal]]. I haven&#039;t seen him active for quite a long time, tho.&lt;br /&gt;
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&#039;&#039;Sashko (frequent visitor)&#039;&#039;: Very good wiki, guys! You&#039;re doing great job! I&#039;ve readed hundreds articles here. Have only one question: &#039;&#039;&#039;who is &amp;quot;J R&amp;quot;?&#039;&#039;&#039; (in many articles, there&#039;s his &amp;quot;rating&amp;quot; of hero/town/etc.)&lt;br /&gt;
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Due to problems with server at the same time as the admin was on vacation, the wiki have had some downtime. We&#039;re really sorry.&lt;br /&gt;
--Terrasque&lt;br /&gt;
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 The wiki have been moved to a new system now.&lt;br /&gt;
 --[[User:Terra|Terrasque]] 20:49, 5 May 2008 (UTC)&lt;br /&gt;
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[[User:ImPaladin|ImPaladin]] 10:58, 04 May 2006 (CET) - We should add information for all the [[campaigns]]. It shouldn&#039;t be too hard, just extract them and open them in the Campaign Editor.&lt;br /&gt;
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[[User:Terra|Terrasque]] 23:58, 28 April 2006 (CEST) - Ok, the reason things have been down, and still is a few pictures missing, is because my server crashed. I managed to recover the database, and most of the pictures. On another note, you now have to be logged in AND have a valid email adress to be able to edit stuff. Merely logging in didnt stop the bots, as you can see on [[Special:Listusers]]. I hope this will be more effective.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Wow, what a lot of vandals.  Time for a little [http://meta.wikimedia.org/wiki/Help:Reverting#Admin-only_.22rollback.22_link reverting].  Do we want to consider making editing require logging in?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:My guess: that´s a hellhound. Anyway, I´m not sure the 3D-thing will destroy HoMM, but bad gameplay will. If they can just use the good parts from the earlier games, (gameplay and variety from HoMM 2 and 3, and those things that did work in HoMM 4 (not my favourite)), and then add something new, (that works in HoMM context), then HoMM 5 could be fantastic! But it will be VERY hard to accomplish.  &lt;br /&gt;
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[[User:Owenja|Owenja]] - Is that a burning zebra in the [http://www.mightandmagicgame.com/ss/screen_02.jpg second screenshot]?&lt;br /&gt;
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Terra - I know! It&#039;s in full fucking 3d! I&#039;m almost certain they&#039;ll manage to destroy HoMM for good with that one :-(&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:Have you heard? Heroes of Might and Magic V!!!!! is sheduled for release during 2006! Developed by Ubisoft. They have teaser pictures on their website. Thought you´d like to know...&lt;br /&gt;
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Terra - IIRC: (right?)clicking on the skills shows bigger pictures.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Well, you&#039;re one of the people in the wiki, not to mention the one running it.  :-)&lt;br /&gt;
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By the way, how&#039;d you get the giant images of [[:Image:Skill_diplomacy.png|diplomacy]] and [[:Image:Skill_wisdom.png|wisdom]]?  They don&#039;t look like they were just blown up...&lt;br /&gt;
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Terra - I like them. but in the end, it&#039;s up to the people doing it to decide, after all.&lt;br /&gt;
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[[User:Owenja|Owenja]] - So, I&#039;ve uploaded all the hero images I have so far.  Any suggestions or comments before I capture more?  Are the specialty pictures worth doing, or should I skip those from now on?&lt;br /&gt;
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Terra - It&#039;s laughably easy, actually. You just type &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{templatename}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; and *poof*, a red link pops up. You can then do &amp;lt;nowiki&amp;gt;{{templatename|item1|item2}} which will be {{{1}}} and {{{2}}}&amp;lt;/nowiki&amp;gt; in the template, and so on. The creature template have up till &amp;lt;nowiki&amp;gt;{{{14}}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Since I don´t know how to properly make a template, I improvised one under the &amp;quot;Campaign&amp;quot; area. Still need help to fill in the blanks, but it looks nicer already. Enjoy.&lt;br /&gt;
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[[User:Terra|Terra]] - I think the way it was done on the [[Nagash]] page looked best.&lt;br /&gt;
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[[User:Owenja|Owenja]] - I&#039;ve seen several different ways to include hero pictures:  [[Gunnar]], [[Grindan]], [[Geon]], [[Nagash]], and [[Tazar]].  Which do we want to standardize on?&lt;br /&gt;
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Also, all the spells and secondary skills have different artwork for the different levels.  Do we want to add all of that in?  (ie, Skill_Logistics_Basic.png, Skill_Logistics_Advanced.png, Skill_Logistics_Expert.png)&lt;br /&gt;
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Docevus - I was looking at the list of heroes and a question occurred to me.  Quite a few heroes specialiize in creatures and give those creatures bonuses based off the hero&#039;s level.  The problem is, what are those bonuses?  I know those creatures get +1 speed, and extra offense and defense, but I have no idea how to tell how much the offense and defense will increase.&lt;br /&gt;
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[[User:Terra|Terra]] - Updated to latest wiki version. If anything bugs / is missing, tell me&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] - No sweat. Older versions are saved and are easy to restore.&lt;br /&gt;
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[[User:HelcahisieRomen|HelcahisieRomen]] - Oh no, while editing one of the articles I blew up the whole stuff. I hope you will understand.&lt;br /&gt;
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[[User:Terra|Terra]] - Simply put, png have greater quality (since it&#039;s lossless), but jpg take less space. I personally prefer png, but use jpg if the picture is of bad quality, or very large. I have some pics up at http://terrasque.mine.nu/~terra/newpic/ - but I haven&#039;t had time to chop them up, and frankly.. I forgot them :-(&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, and that steam page.. I&#039;ve been thinking of deleting it, that kind of rant don&#039;t really belong here.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]] - I&#039;ve read [[blowing off steam]] article. Well, it was me who was talking/writing about pictures, but I was busy last three weeks (school, exams... and I&#039;m still busy). I&#039;m wondering that noone uploaded any pictures (maybe contributors have no spare time too). So I&#039;m gonna try it. I need a little advice before. Pictures in wiki are in two formats .png, .jpg, which one is better, Terra? (They could be in one common format.) Thanx.&lt;br /&gt;
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[[User:Terra|Terra]] Great :-) Maybe activity on that one can put some life into this one again.&lt;br /&gt;
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John: various skills? You mean secondary skills? I agree, something a la the artifacts article, I think.&lt;br /&gt;
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Also, one thing I&#039;ve forgot to mention. I emailed the person behind [http://www.heroesofmightandmagic.com/ Age of Heroes] earlier about using some of the factoids on his site, and I got this back:&lt;br /&gt;
&lt;br /&gt;
 Feel free to use the info from AOH, but I ask that you make a link to AOH somewhere. If &lt;br /&gt;
 you use my own writing, not just game information, make a reference to AOH in the entry.&lt;br /&gt;
&lt;br /&gt;
I have a link to AoH in the links section, and have had since before I asked.&lt;br /&gt;
----&lt;br /&gt;
Angelspit There is now a Heroes IV Wiki, called Heroespedia, at [http://www.celestialheavens.com/features/heroespedia Celestial Heavens]. The format is very similar to this one.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]]&amp;gt; Plagues and Weeks/Months of monsters are described in [[Growth]] article.&lt;br /&gt;
----&lt;br /&gt;
John DiFool: We also need a menu for the various skills, the only really glaring omission.  A &amp;quot;Miscellaneous&amp;quot; section would be nice to detail little pieces of errata like Plagues and Week/Month of Monsters...&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] I dunno who&#039;s (if any?) got copyright on those images. 3DO is [http://en.wikipedia.org/wiki/The_3DO_Company bankrupt], according to wikipedia, and their web pages are unavaliable.&amp;lt;br&amp;gt;So far I&#039;ve just counted on no one suing, and removing images if anyone complains (which no one have done yet) ;-)&lt;br /&gt;
&lt;br /&gt;
And frankly, objecting to game images being used like this, which is basically free promotion for their game, is beyond my logic.&lt;br /&gt;
----&lt;br /&gt;
[[User:Angelspit|Angelspit]] Game companies usually allow fan sites to reprint their artwork and their screenshots. You only need to give them credit somewhere. Terra might want to confirm this.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]] There are almost no pictures. I would upload them but I have no copyrights. Probably the one who uploaded those few pictures here has also the copyrights. Am I wrong? :)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: Seems that the upgrading frenzy has slowed down to a trickle. We still need info about the campaigns, (could be huge on info), and playing tips. I personally would like an introduction to multiplaying over network/Internet, (common rules, banned items, spells etc.). (Only played Hotseat myself).&lt;br /&gt;
Tactics on multiplaying, campaigning, certain maps, (in a campaign), how to maximize point results on maps and campaigns etc. etc. Please add more!&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: In what version do the Naga Banks give you Gems?  They have always given me sulfur, from the initial unpatched ROE to the final version of SOD.  Or did WOG finally fix this themselves?&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: Aha! Now I understand. Thanks!&lt;br /&gt;
----&lt;br /&gt;
Sorry I was not clear. Experience is not lost at a Pandora&#039;s Box.&lt;br /&gt;
&lt;br /&gt;
What I tried to say was that the article identifies with brackets what can be taken away.&lt;br /&gt;
*Spell Points (gain or lose)&lt;br /&gt;
*Luck (+3 to -3)&lt;br /&gt;
*Morale (+3 to -3)&lt;br /&gt;
*Resources (gain or lose)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]:OK, but if it is specified, what then happens? Do the mapmaker specify that as well?&lt;br /&gt;
----&lt;br /&gt;
For the Pandora&#039;s Box the hero can only lose where it is specifically stated in brackets.&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: I checked the [[Pandora&#039;s Box]] article, which claims that you can lose experience opening one of these. I think it would be a good idea to explain what then happens under the [[Experience]] article. Do you lose Secondary skills? Primary skills? Or does it just make it harder to get to next level (you now need 8000 exp to next level instead of 3000?) (Never lost exp with one)&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: Guess I wasn&#039;t as clear about the town costs as I should have been (I couldn&#039;t come up with a concise way of expressing what my intentions were).  The idea was &amp;quot;basic&amp;quot; just tells you how much gold &amp;amp; resources you need to get maximum creature production going, without upgrade costs, and without any other &amp;quot;unnecessary&amp;quot; buildings (hence things like Marketplaces and City Halls are NOT included).  This is important when deciding on what resources and mines you absolutely need, and which ones are just a bonus.  Upgrades of course are strictly for upgrades + prerequisites (like 3rd level Mage Guild to get Black Dragons).  Costs for EVERYTHING would be in the third column.  So if we decide to stick with this plan the &amp;quot;basic&amp;quot; Conflux costs will need a bit of reworking.  By the way the path to the Capitol will cost (if we assume no Fort or even Tavern is prebuilt):&lt;br /&gt;
&lt;br /&gt;
40 Wood 25 Ore 26500 Gold&lt;br /&gt;
&lt;br /&gt;
15 Wood 5 Ore 21000 Gold (Fort &amp;amp; Tavern prebuilt)&lt;br /&gt;
&lt;br /&gt;
It is important to not double-count buildings (since I already included the Citadel &amp;amp; Castle in the basic costs they are not included here).  We could add this in I guess if we wanted to...&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: I&#039;ve been very busy lately, and will probably be for several weeks yet. Work, plus a game project me and some friends work on&lt;br /&gt;
Because of that I&#039;ve added mo-slimy and Gaidal Cain as sysops, as they seem to be pretty active and interested, to hopefully take up some of the slack. I will at least take a daily look at the wiki, and make sure things are running ok.&lt;br /&gt;
----&lt;br /&gt;
The NOTOC with the two underlines on either side removes a Table of Contents.&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; Can someone tell me what does &amp;quot; NOTOC &amp;quot; at the end of the article mean? Thanx.&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: Town Costs are now complete, except for Conflux (I&#039;ll let someone else do that one). Please let me know here if any of the figures are incorrect.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: Server is back up. Reason for down: Power failure&lt;br /&gt;
&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Thanks Shackles. :)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]:I reversed the chronological order on this page. You now enter new comment at the top of the page. (Above this one...) I also added a new section called &amp;quot;Campaigns&amp;quot; on the Main Page, here we need to put in some work.&lt;br /&gt;
&lt;br /&gt;
[[User:Terra|Terra]]:You can set your timezone in the user prefs. I think the normal is GMT.&lt;br /&gt;
&lt;br /&gt;
[[User:J R|J R]]: I&#039;m not fond of capitalizing letters. &amp;gt;_&amp;gt; I&#039;m just wondering what time-zone does this site uses. I noticed my most recent contributions span two days but it&#039;s only 1930 here.&lt;br /&gt;
----&lt;br /&gt;
Remark: untested interesting statement about dispelling black dragons: guess it works only with either player carrying the orb, otherwise there would be nothing to dispel. And in this case them dragons can be targeted by any spells&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: The figures for total town costs as given in the Prima Strategy Guide are incorrect (e.g. they figured in a 5th level Mage Guild for the Castle).  I&#039;m currently fixing the figures for the 3 &amp;quot;good&amp;quot; towns...&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; to Vadskye&amp;gt; yes, and I need to add dwellings and upgrades to Stronghold troops yet.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] : Made a table for it. I have taken a few pictures, but don&#039;t have the time to cut and paste them. I&#039;m putting them up at http://terrasque.mine.nu/~terra/newpic/ in case any of you have time.&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: I added info about costs for the Tower town, but I don&#039;t know now to format it correctly-if someone wants to make a table out of it, go right ahead. :-)&lt;br /&gt;
----&lt;br /&gt;
[[User:Gaidal Cain|Gaidal Cain]] Rather, all adjectives and nouns in every name should begin with a major letter. That would probably be all words except &amp;quot;of&amp;quot; and &amp;quot;the&amp;quot;:p&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: geez, did you just add 120 pages in two days???&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; Units seem to be complete here. Notice&amp;gt; All two-word names begin with major letter...&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Why are you not registered?  It is the shortest registration time I&#039;ve found on a site in a very very long time :P&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy (&amp;quot;212.55.247.variable&amp;quot; in numbers)&amp;gt; that&#039;s me. Please upload pictures to units. I cannot do it, probably I&#039;m not registered... This site is great :) Keep adding!&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Probably me and whoever 212.55.247.176 is.  Geez they added a lot of stuff! =)&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: Woah. Someone went berserk in my wiki. I can barely keep track of the changes! Keep it up! :-)&lt;br /&gt;
----&lt;br /&gt;
Kenaniah: ooh, coool... Me likey! ^_^&lt;br /&gt;
----&lt;br /&gt;
Anonymous Joe: looks like this site has potential.  i may make some changes someday myself.&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Yay I added a new section all by myself :P Have fun with this!&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Contributor Resources]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Walking_Dead_and_Zombie&amp;diff=42070</id>
		<title>Walking Dead and Zombie</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Walking_Dead_and_Zombie&amp;diff=42070"/>
		<updated>2018-10-19T21:59:43Z</updated>

		<summary type="html">&lt;p&gt;Foerno: add link to churchyard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Necropolis creatures}}{{Creature&lt;br /&gt;
 | AI_Value  = 98&lt;br /&gt;
 | Name      = Walking Dead&lt;br /&gt;
 | Attack    = 5&lt;br /&gt;
 | Defense   = 5&lt;br /&gt;
 | Speed     = 3&lt;br /&gt;
 | Growth    = 8&lt;br /&gt;
 | Damage    = 2–3&lt;br /&gt;
 | Health    = 15&lt;br /&gt;
 | Cost      = 100&lt;br /&gt;
 | Special   = • [[Undead]]&lt;br /&gt;
 | U_AI_Value= 128&lt;br /&gt;
 | U_name    = Zombie&lt;br /&gt;
 | U_speed   = &#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
 | U_health  = &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
 | U_cost    = 125&lt;br /&gt;
 | U_special = • [[Undead]]&amp;lt;br&amp;gt;• [[Disease]]&lt;br /&gt;
 | No_shots  = &lt;br /&gt;
 | No_ushots = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Cram|Graveyard|Walking Dead|Zombie|no_dwelling=}}&lt;br /&gt;
&#039;&#039;&#039;Walking Dead and Zombies&#039;&#039;&#039; are level 2 creatures of [[Necropolis town]]. They are recruited from the [[Graveyard]].&lt;br /&gt;
&lt;br /&gt;
Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense &lt;br /&gt;
ratings reduced by two for a period of three rounds.&lt;br /&gt;
&lt;br /&gt;
===== Special ability disease =====&lt;br /&gt;
Zombies have disease [[special ability]], which may occur before the target stack has a chance to [[Retaliation|retaliate]]. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their [[Primary skill|attack and defense]] values reduced by two for a period of three [[round]]s. Disease can only be removed with [[Cure]] spell.&lt;br /&gt;
&lt;br /&gt;
===== Heroes with a specialty =====&lt;br /&gt;
&lt;br /&gt;
*{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd  level and gives them a [[speed]] bonus of 1.&lt;br /&gt;
&lt;br /&gt;
{{creature &#039;see also&#039;|up=* [[Cloak of the Undead King]]}}&lt;br /&gt;
*[[Churchyard]] {{withhota}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Griffin_and_Royal_Griffin&amp;diff=41849</id>
		<title>Griffin and Royal Griffin</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Griffin_and_Royal_Griffin&amp;diff=41849"/>
		<updated>2018-09-20T17:04:36Z</updated>

		<summary type="html">&lt;p&gt;Foerno: link griffin conservatory with griffin page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Castle creatures}}{{Creature&lt;br /&gt;
 | AI_Value  = 351&lt;br /&gt;
 | Name      = Griffin&lt;br /&gt;
 | Attack    = 8&lt;br /&gt;
 | Defense   = 8&lt;br /&gt;
 | Speed     = 6&lt;br /&gt;
 | Growth    = 7&lt;br /&gt;
 | Damage    = 3–6&lt;br /&gt;
 | Health    = 25&lt;br /&gt;
 | Movement  = [[Flying]]&lt;br /&gt;
 | Cost      = 200&lt;br /&gt;
 | Size      = 2&lt;br /&gt;
 | Special   = • Two [[retaliation]]s&lt;br /&gt;
 | U_AI_Value= 448&lt;br /&gt;
 | U_name    = Royal Griffin&lt;br /&gt;
 | U_attack  = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
 | U_defense = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
 | U_speed   = &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
 | U_cost    = 240&lt;br /&gt;
 | U_special = • Unlimited [[retaliation]]s&lt;br /&gt;
 | No_shots  = &lt;br /&gt;
 | No_ushots = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Cram|Griffin Tower|Griffin|Royal Griffin|no_dwelling=}}&lt;br /&gt;
&#039;&#039;&#039;Griffins&#039;&#039;&#039; and &#039;&#039;&#039;Royal Griffins&#039;&#039;&#039; are the level 3 creatures of [[Castle]]. They can be recruited from [[castle creature dwellings|Griffin Towers]]. Griffins roost in special towers built for them on the castle grounds. Basic griffins are able to retaliate twice per combat round while royal griffins have the unlimited number of retaliations.&lt;br /&gt;
&lt;br /&gt;
Griffins are fast flying unit with relatively high health, an interesting special ability, and quite a good growth rate if you build the [[Griffin Bastion]]. However, they have rather low damage. Royal griffins make decent siege attacker due to their unlimited retaliations, which allows them to fly over the walls and give hits in the counter attacks.&lt;br /&gt;
&lt;br /&gt;
===== Heroes with a specialty =====&lt;br /&gt;
&lt;br /&gt;
*{{H|Edric|Knight}} has griffins as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any griffins for each level attained after 3rd level, and gives them a [[speed]] bonus of 1.&lt;br /&gt;
&lt;br /&gt;
{{creature &#039;see also&#039;}}&lt;br /&gt;
*[[Griffin Conservatory]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Beholders%27_Sanctuary&amp;diff=41582</id>
		<title>Beholders&#039; Sanctuary</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Beholders%27_Sanctuary&amp;diff=41582"/>
		<updated>2018-09-16T04:48:07Z</updated>

		<summary type="html">&lt;p&gt;Foerno: modify the article to resemble other creature banks&amp;#039; articles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature bank||name=Beholders&#039; Sanctuary}}&lt;br /&gt;
{{Creature bank row|30%|Beholder|50|3000 {{G}}&amp;lt;br&amp;gt;[[Artifact]] [[Artifact#Class|&amp;lt;span title=&amp;quot;Minor&amp;quot;&amp;gt;(Mi)&amp;lt;/span&amp;gt;]]||T1=}}&lt;br /&gt;
{{Creature bank row|30%|Beholder|75|5000 {{G}}&amp;lt;br&amp;gt;[[Artifact]] [[Artifact#Class|&amp;lt;span title=&amp;quot;Minor&amp;quot;&amp;gt;(Mi)&amp;lt;/span&amp;gt;]]||T1=}}&lt;br /&gt;
{{Creature bank row|30%|Beholder|100|6000 {{G}}&amp;lt;br&amp;gt;[[Artifact]] [[Artifact#Class|&amp;lt;span title=&amp;quot;Minor&amp;quot;&amp;gt;(Ma)&amp;lt;/span&amp;gt;]]||T1=}}&lt;br /&gt;
{{Creature bank row|10%|Beholder|150|9000 {{G}}&amp;lt;br&amp;gt;[[Artifact]] [[Artifact#Class|&amp;lt;span title=&amp;quot;Minor&amp;quot;&amp;gt;(Ma)&amp;lt;/span&amp;gt;]]||T1=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beholders&#039; Sanctuary&#039;&#039;&#039; is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank]]s. It guarded by 50–150 [[Beholder|Beholders]]. The more guard there is, the better is the reward. Treasure contains 3000–9000 {{G}} and 1 artifact.&lt;br /&gt;
&lt;br /&gt;
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 10/15/20/30 [[Beholders]] (red hexes). 50% probability of getting a stack of [[Evil Eyes]] in the left lower corner (C hex). All the guard stacks of the same speed are attacking in alphabetic order from A to E.&lt;br /&gt;
&lt;br /&gt;
The hero&#039;s troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.&lt;br /&gt;
&lt;br /&gt;
Though [[War Machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active.&lt;br /&gt;
&lt;br /&gt;
Slain enemies do not respawn (should the hero retreat or be defeated).&lt;br /&gt;
&lt;br /&gt;
For Random Map Generator:&lt;br /&gt;
* Terrain: water.&lt;br /&gt;
* Value: 2500.&lt;br /&gt;
* Density: 100.&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map]]&lt;br /&gt;
[[Category: Creature Banks (HotA)]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Nymph_and_Oceanid&amp;diff=40457</id>
		<title>Nymph and Oceanid</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Nymph_and_Oceanid&amp;diff=40457"/>
		<updated>2018-08-03T03:26:25Z</updated>

		<summary type="html">&lt;p&gt;Foerno: changed &amp;quot;teleporting&amp;quot; to &amp;quot;flying&amp;quot;, just like devils&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Cove creatures}}{{Creature&lt;br /&gt;
 | AI_Value  = 57&lt;br /&gt;
 | Name      = Nymph&lt;br /&gt;
 | Attack    = 5&lt;br /&gt;
 | Defense   = 2&lt;br /&gt;
 | Speed     = 6&lt;br /&gt;
 | Growth    = 16&lt;br /&gt;
 | Damage    = 1–2&lt;br /&gt;
 | Health    = 4&lt;br /&gt;
 | Cost      = 35&lt;br /&gt;
 | No_shots  =&lt;br /&gt;
 | Movement  = {{-}}[[Flying]]{{-}}&lt;br /&gt;
 | Special   = • Immune to ice (Ice Bolt, Frost Ring).&lt;br /&gt;
 | U_AI_Value= 75&lt;br /&gt;
 | U_name    = Oceanid&lt;br /&gt;
 | U_attack  = &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
 | U_speed   = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
 | U_damage  = 1-&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
 | U_cost    = 45&lt;br /&gt;
 | No_ushots =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Cram|Nymph Waterfall|Nymph|Oceanid|no_dwelling=}}&lt;br /&gt;
&#039;&#039;&#039;Nymphs&#039;&#039;&#039; and &#039;&#039;&#039;Oceanids&#039;&#039;&#039; are the level 1 creatures of [[Cove]]. They can be recruited from the Nymph Waterfall.&lt;br /&gt;
&lt;br /&gt;
The [[Hero_specialty|specialty]] of [[Cassiopeia]] the [[Captain]] increases the speed of any Nymphs or Oceanids by 1 and their attack and defense skills by 5% for every level (rounded up).&lt;br /&gt;
&lt;br /&gt;
===== Heroes with a specialty =====&lt;br /&gt;
&lt;br /&gt;
*{{H|Cassiopeia|Captain}} has nymphs as a [[Specialty#Creature_specialties|specialty]], which increases speed of any Nymphs or Oceanids by 1 and their Attack and Defense skills by 5% for every level (rounded up).&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[List of creatures]]&lt;br /&gt;
* [[List of creatures (HotA)]]&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Crew_Mate_and_Seaman&amp;diff=40456</id>
		<title>Crew Mate and Seaman</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Crew_Mate_and_Seaman&amp;diff=40456"/>
		<updated>2018-08-03T03:24:29Z</updated>

		<summary type="html">&lt;p&gt;Foerno: corrected seamen&amp;#039;s defence stat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Cove creatures}}{{Creature&lt;br /&gt;
 | AI_Value  = 155&lt;br /&gt;
 | Name      = Crew Mate&lt;br /&gt;
 | Attack    = 7&lt;br /&gt;
 | Defense   = 4&lt;br /&gt;
 | Speed     = 5&lt;br /&gt;
 | Growth    = 9 (+4)&lt;br /&gt;
 | Damage    = 2-4&lt;br /&gt;
 | Health    = 15&lt;br /&gt;
 | Cost      = 110&lt;br /&gt;
 | No_shots  =&lt;br /&gt;
 | No_spec   =&lt;br /&gt;
 | U_AI_Value= 174&lt;br /&gt;
 | U_name    = Seaman&lt;br /&gt;
 | U_attack  = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
 | U_defense = &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
 | U_speed   = &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
 | U_damage  = &#039;&#039;&#039;3&#039;&#039;&#039;-4&lt;br /&gt;
 | U_cost    = 140&lt;br /&gt;
 | No_ushots =&lt;br /&gt;
 | No_uspec  =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Cram|Shack|Crew Mate|Seaman|no_dwelling=}}&lt;br /&gt;
&#039;&#039;&#039;Crew Mates&#039;&#039;&#039; and &#039;&#039;&#039;Seamen&#039;&#039;&#039; are the level 2 creatures of [[Cove]]. They can be recruited from the Shack.&lt;br /&gt;
&lt;br /&gt;
Building the Pub increases [[Crew Mate and Seaman|crew mate and seaman]] growth by +4 per week.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===== Heroes with a specialty =====&lt;br /&gt;
&lt;br /&gt;
*{{H|Derek|Captain}} has crew mates as a [[Specialty#Creature_specialties|specialty]], which increases speed of any Crew Mates or Seamen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[List of creatures]]&lt;br /&gt;
* [[List of creatures (HotA)]]&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Ruins&amp;diff=40391</id>
		<title>Ruins</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Ruins&amp;diff=40391"/>
		<updated>2018-07-31T18:34:33Z</updated>

		<summary type="html">&lt;p&gt;Foerno: modify the article to resemble other articles on creature banks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Creature bank}}&lt;br /&gt;
{{Creature bank row|30 %|Skeleton|20|Wight|3|Wraith|3|Skeleton Warrior|10|Power Lich|1|1000 {{Gold}}||}}&lt;br /&gt;
{{Creature bank row|30 %|Skeleton|30|Wight|5|Wraith|5|Skeleton Warrior|10|Power Lich|1|2000 {{Gold}}||}}&lt;br /&gt;
{{Creature bank row|30 %|Skeleton|40|Wight|7|Wraith|7|Skeleton Warrior|20|Power Lich|2|3000 {{Gold}}||}}&lt;br /&gt;
{{Creature bank row|10 %|Skeleton|50|Wight|9|Wraith|9|Skeleton Warrior|20|Power Lich|3|4000 {{Gold}}||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ruins&#039;&#039;&#039; is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by around 40–90 [[undead]] creatures. The more guards there are, the better the reward. Treasure contains [[gold]]. After defeating the guards, shroud is removed from all tiles within 12 tiles from Ruins. If Ruins are already visited, shroud is removed anyway.&lt;br /&gt;
&lt;br /&gt;
As with all creature banks, the hero&#039;s troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. The guards are divided into five stacks; one in every corner and one in the middle of the top edge. Slain enemies do not respawn (should the hero retreat or be defeated).&lt;br /&gt;
&lt;br /&gt;
For Random Map Generator:&lt;br /&gt;
* Terrain: highlands.&lt;br /&gt;
* Value: 1000.&lt;br /&gt;
* Density: 100.&lt;br /&gt;
&lt;br /&gt;
== See also == &lt;br /&gt;
* [[Redwood Observatory]]&lt;br /&gt;
* [[Pillar of Fire]]&lt;br /&gt;
* [[Cover of Darkness (Adventure Map)]]&lt;br /&gt;
* [[Cover of Darkness]]&lt;br /&gt;
* [[Eye of the Magi]]&lt;br /&gt;
* [[Hut of the Magi]]&lt;br /&gt;
* [[Cartographer]]&lt;br /&gt;
* [[Skyship]]&lt;br /&gt;
* [[Observatory]]{{-}}{{withhota}}&lt;br /&gt;
* [[Spyglass]]&lt;br /&gt;
* [[Speculum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Adventure Map#List of Adventure map structures and objects|List of Adventure map structures and objects]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map]]&lt;br /&gt;
[[Category: Creature Banks (HotA)]]&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=39809</id>
		<title>Chatbox</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=39809"/>
		<updated>2018-07-26T01:07:40Z</updated>

		<summary type="html">&lt;p&gt;Foerno: ruins - creature bank template conflict&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Add new comments to the top of the page below here separated by four dashes: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
there is a problem with [[Ruins]], a new HotA object. it&#039;s a creature bank which contains 5 different creatures. existing creature banks only have up to 4 different creatures. turns out the [[Template:Creature_bank_row]] does not work for more more than 4 creatures and the result is that the fifth creature is pushed to the column &amp;quot;content&amp;quot;. this makes it impossible to add a creature bank template to this page. i believe this is a limitation of [[Template:Table row]] which only allows 9 elements inside a row. i also believe this limitation is inherited from the [[Template:Table]]. can anyone more experiences with these templates look at this? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 03:07, 26 July 2018 (CEST)&lt;br /&gt;
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The era of white sort arrows has arrived! Just add whiteSortArrows to the table header class declaration like so: &amp;lt;pre&amp;gt;class=&amp;quot;sortable whiteSortArrows&amp;quot;&amp;lt;/pre&amp;gt; ―[[user:imahero|imahero]] 15:28, 24 May 2018 (CEST)&lt;br /&gt;
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HotA changed the numbers for starting armies for many towns, e.g. heroes starting with troglodytes now have 20-30 per stack, instead of 30-40. i haven&#039;t figured out a good way to include that in the wiki page for a certain hero, such as shakti. any ideas? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:59, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Looks like there is enough place for another column with hota-branded numbers in parentheses. Ofc there is a possibility of confusing HotA numbers with SoD chances, but I cannot imagine what kind of ingame trouble it can cause.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 23:21, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: done that for all dungeon heroes. let&#039;s see if it catches on. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 23:32, 21 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: We should probably list all three starting troops even if they don&#039;t change from SoD to HotA. Otherwise it may look like in HotA they don&#039;t have those starting troops at all.&lt;br /&gt;
::: Also, before we do all of the factions, let&#039;s discuss other possible options:&lt;br /&gt;
::: {{-}}{{-}}1. Add a new section below &amp;quot;Starting troops:&amp;quot; called &amp;quot;Starting troops {{withhota}}:&amp;quot;.&lt;br /&gt;
::: {{-}}{{-}}2. Change the format in some way: e.g. (20-30 {{withhota}}).&lt;br /&gt;
::: {{-}}{{-}}3. Add the changes, (including any other HotA changes for that hero), to a &amp;lt;nowiki&amp;gt;==Horn of the Abyss==&amp;lt;/nowiki&amp;gt; section on the actual page instead of the hero template.&lt;br /&gt;
::: I&#039;m leaning towards a new section within the hero template or a section on the actual page. That little box is just looking a little cramped.&lt;br /&gt;
::: ―[[user:imahero|imahero]] 02:31, 22 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::: U know, I like the idea of new templates for HotA, but not in this case. It will be enough to add a new column with &#039;nmbH-1,nmbH-2,nmbH-3&#039; after two SoD columns and align it properly. As I see it. How it looks now - nobody can call it exquisite piece of web-design, but having all info in one eyesight is important.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 03:12, 22 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::: in my opinion, adding a new section to every single hero for every faction (whose starting army was changed by hota) is too much. a little change like &amp;quot;Troglodyte 30–40 ({{withhota}} 20-30)&amp;quot; looks much better to me. &lt;br /&gt;
::::: the problem with adding the hota numbers even if they don&#039;t change is that in this case, for consistency, they would have to be added to factions which didn&#039;t have any changes. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 01:53, 23 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::: It [[Template:Hero|now defaults]] to the numbers from SoD, so only the ones that changed have to be updated. ―[[user:imahero|imahero]] 04:33, 23 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::: hmm, but now it shows incorrect information until someone edits every single hero with changes in the starting army. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:40, 23 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::::: Only slightly inaccurate. Nothing anyone is going to die over. At least it shows &amp;quot;Always&amp;quot; for HotA correctly now. ―[[user:imahero|imahero]] 00:28, 24 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::::: &amp;quot;Starting skills: Uland&#039;s Wisdom and Deemer&#039;s Scouting - downgraded from Adv. to Basic (each of them has 2 starting skills)&amp;quot;. So the hero tab is still incomplete.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
We have a problem. Kinkeria, Beatrice and Ranloo are out of HotA ghetto prowling in template:town_hero tables and hero class pages.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 15:48, 19 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
: I&#039;m fine with it in this instance. If we don&#039;t put them here they can be hard to find for HotA users. Also it would require maintaining separate templates and pages for a single hero. And with the &amp;lt;nowiki&amp;gt;{{inhota}}&amp;lt;/nowiki&amp;gt; label at the top of their individual pages it should become pretty clear to the unHotAified as soon as they click one of them. ―[[user:imahero|imahero]] 16:57, 19 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: The problem is it can have a negative influence before any clicking. You want to check something in this particular tab - you see a hero which shouldnt be here - the whole wiki is under question. You just dont know anymore if these wiki people are able to discern SoD and HotA at all. Even a personal template for one hero is not a big cost to avoid this. The best solution, as I can see it, is to allow in the main template to paste {{withhota}} brand after a hero name. But my kunfu is still weak for this.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 00:12, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: You&#039;re probably right. Do you think a superscripted {{withh}} is enough? I think any more than that would be too much of an eyesore. Let me know if I missed a location. ―[[user:imahero|imahero]] 01:19, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::: Yup, the whole &#039;hota&#039; after Kinkeria would be too dashing. Think H is enough to consider our conscience clear.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 01:40, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::: Hmmmm. What about a superscripted {{with*|link=Horn of the Abyss}} instead? Too small? Too little? ―[[user:imahero|imahero]] 01:49, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::: I&amp;quot;ll leave this in your quieting hands, ShushMaster. ―[[user:imahero|imahero]] 03:29, 21 May 2018 (CEST)&lt;br /&gt;
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For some reason my editing of the Counter spells gets reversed all the time. Bloodlust and Weakness are NOT counters even though they don&#039;t work like Haste and Slow or Bless and Curse, they don&#039;t cancel each other out either. Why?, because Bloodlust is only for melee units and Weakness is for all units. Therefore they are not counters.&lt;br /&gt;
I would see Weakness and Stone Skin more as counters, but I don&#039;t even know if I would consider them counters either. ―62.198.44.139&lt;br /&gt;
&lt;br /&gt;
:You have an excellent point there. And you could have mentioned that in either in the comment section of your edit, or perhaps on a [[Talk:Counter|talk page]]. I would also like to point out, that if you read the page carefully (and also comments from history), you can see that there is a mention that they are not counter spells but spells with opposite effect. And why have you not added Stone Skin and Weakness as a opposite spell pair? –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 07:41, 21 April 2017 (CEST)&lt;br /&gt;
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Does anyone know excatly the starting troops of different heroes/classes? Specially the ones with 1st, 2nd or 3rd level creature specialties. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:31, 6 February 2017 (CET)&lt;br /&gt;
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Merry Christmas! --[[user:imahero|imahero]] 17:36, 23 December 2016 (CET)&lt;br /&gt;
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I know people still play this game, i just wonder how many. Anybody know how to make a poll?&lt;br /&gt;
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Great, great wiki. My congratulations. --[[Special:Contributions/81.202.192.29|81.202.192.29]] 00:05, 13 May 2016 (CEST)&lt;br /&gt;
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Love the wiki! I learned lots in a game I thought I already knew everything about!&lt;br /&gt;
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The game might decrease in terms of graphics and videos over time (about cartoon quality pictures, a little bit better than the Simpsons TV show color sets), the sound is CD quality, the game resolution is not in a way that one would see each pixel like in the DOS era of games. The towns might be a little bit unbalanced, it is not quite chess. There are almost no bugs. The game has isometric views in 2D and is not 3D like the recent games of the series (now made by another studio than 3D0). The successor has heroes on the battlefield and not in a generals tent and a few minor modifications, heroes 1 was nice in terms of nice musical scores. The display part of the game is still way better than the Might and Magic series which was largely (up to, not including IX) sporting Doom era graphics where one could see the pixels. Sadly the game studio that ported the game to Linux (Loki games) died, but there seems to be an Android port in the works now.&lt;br /&gt;
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Wow, Kapteeni Ruoska still whipping here, seems like almost every day, such dedication! –[[User:Demes|Demes]] 11:38, 8 July 2014 (CEST)&lt;br /&gt;
:I just do not have anything better to do. :D –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 09:08, 9 July 2014 (CEST)&lt;br /&gt;
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December 4, 2013. As pink Floyd sang, &amp;quot;Is anybody out there?&amp;quot;  I know this game is old, but does anyone still play? Emperor Che&lt;br /&gt;
: Heroes of Might and Magic III will never die. Long live Heroes! –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 16:38, 4 December 2013 (CET)&lt;br /&gt;
Awesome to hear!  I&#039;ve just recently started using the site.  It has become a staple when building a new map.  Wish I could upload some of my maps, I am quite proud of the ones I have built. &lt;br /&gt;
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Passerby: Love this wiki! I&#039;ve spent so much time just browsing the articles, thought I knew this game inside-out but turns out I was wrong! Glad that people have made such a great site.&lt;br /&gt;
&lt;br /&gt;
Hope to see the town/skill/hero ratings be gathered together, they are quite useful!&lt;br /&gt;
Also: heroes and their category seems a bit wonky.&lt;br /&gt;
&lt;br /&gt;
:Heroes and their categories are in the process. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 18:48, 14 November 2013 (CET) &lt;br /&gt;
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Site moved to new server. Hopefully faster now&lt;br /&gt;
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Still playing the game and loving this wiki, thanks a lot guys! 20-3-2013&lt;br /&gt;
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Awesome wiki guys, it&#039;s really complete (1 or 2 weird specials are lacking but they s*ck so it&#039;s ok ^^)&lt;br /&gt;
Learned a lot from this, cheers o/.&lt;br /&gt;
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Looks like we&#039;re still having trouble with the occasional vandal ... they&#039;re double-posting in order to avoid auto-reverts, no doubt (not that we have a bot here to do reverts), or maybe just to make hand reverts more difficult.  Anyway, it looks like I&#039;m just about the only active member here at the moment; I hope others will join me and help revitalize the site ... and maybe play a game with me sometime.  :-)  [[User:Memetics|Memetics]] 09:47, 11 November 2012 (UTC)&lt;br /&gt;
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Bah. Due to excessive botting I&#039;ve had to add captcha on all edits, not just edits adding urls.&lt;br /&gt;
Retarded bot writers just let the bot keep trying with various random changes until it &amp;quot;succeeds&amp;quot; - which at that point they don&#039;t include any urls more, which make the whole thing pointless vandalism instead..&lt;br /&gt;
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Summon Demons added. Great wiki by the way. I might add a few articles about In the Wake of Gods as well.&lt;br /&gt;
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Moving the wiki to a new server.&lt;br /&gt;
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He was one of those who helped build this wiki, coming from one of the forums you find link to at the [[Heroes_3_wiki:Community_Portal|communtity portal]]. I haven&#039;t seen him active for quite a long time, tho.&lt;br /&gt;
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&#039;&#039;Sashko (frequent visitor)&#039;&#039;: Very good wiki, guys! You&#039;re doing great job! I&#039;ve readed hundreds articles here. Have only one question: &#039;&#039;&#039;who is &amp;quot;J R&amp;quot;?&#039;&#039;&#039; (in many articles, there&#039;s his &amp;quot;rating&amp;quot; of hero/town/etc.)&lt;br /&gt;
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Due to problems with server at the same time as the admin was on vacation, the wiki have had some downtime. We&#039;re really sorry.&lt;br /&gt;
--Terrasque&lt;br /&gt;
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 The wiki have been moved to a new system now.&lt;br /&gt;
 --[[User:Terra|Terrasque]] 20:49, 5 May 2008 (UTC)&lt;br /&gt;
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[[User:ImPaladin|ImPaladin]] 10:58, 04 May 2006 (CET) - We should add information for all the [[campaigns]]. It shouldn&#039;t be too hard, just extract them and open them in the Campaign Editor.&lt;br /&gt;
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[[User:Terra|Terrasque]] 23:58, 28 April 2006 (CEST) - Ok, the reason things have been down, and still is a few pictures missing, is because my server crashed. I managed to recover the database, and most of the pictures. On another note, you now have to be logged in AND have a valid email adress to be able to edit stuff. Merely logging in didnt stop the bots, as you can see on [[Special:Listusers]]. I hope this will be more effective.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Wow, what a lot of vandals.  Time for a little [http://meta.wikimedia.org/wiki/Help:Reverting#Admin-only_.22rollback.22_link reverting].  Do we want to consider making editing require logging in?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:My guess: that´s a hellhound. Anyway, I´m not sure the 3D-thing will destroy HoMM, but bad gameplay will. If they can just use the good parts from the earlier games, (gameplay and variety from HoMM 2 and 3, and those things that did work in HoMM 4 (not my favourite)), and then add something new, (that works in HoMM context), then HoMM 5 could be fantastic! But it will be VERY hard to accomplish.  &lt;br /&gt;
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[[User:Owenja|Owenja]] - Is that a burning zebra in the [http://www.mightandmagicgame.com/ss/screen_02.jpg second screenshot]?&lt;br /&gt;
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Terra - I know! It&#039;s in full fucking 3d! I&#039;m almost certain they&#039;ll manage to destroy HoMM for good with that one :-(&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:Have you heard? Heroes of Might and Magic V!!!!! is sheduled for release during 2006! Developed by Ubisoft. They have teaser pictures on their website. Thought you´d like to know...&lt;br /&gt;
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Terra - IIRC: (right?)clicking on the skills shows bigger pictures.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Well, you&#039;re one of the people in the wiki, not to mention the one running it.  :-)&lt;br /&gt;
&lt;br /&gt;
By the way, how&#039;d you get the giant images of [[:Image:Skill_diplomacy.png|diplomacy]] and [[:Image:Skill_wisdom.png|wisdom]]?  They don&#039;t look like they were just blown up...&lt;br /&gt;
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Terra - I like them. but in the end, it&#039;s up to the people doing it to decide, after all.&lt;br /&gt;
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[[User:Owenja|Owenja]] - So, I&#039;ve uploaded all the hero images I have so far.  Any suggestions or comments before I capture more?  Are the specialty pictures worth doing, or should I skip those from now on?&lt;br /&gt;
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Terra - It&#039;s laughably easy, actually. You just type &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{templatename}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; and *poof*, a red link pops up. You can then do &amp;lt;nowiki&amp;gt;{{templatename|item1|item2}} which will be {{{1}}} and {{{2}}}&amp;lt;/nowiki&amp;gt; in the template, and so on. The creature template have up till &amp;lt;nowiki&amp;gt;{{{14}}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Since I don´t know how to properly make a template, I improvised one under the &amp;quot;Campaign&amp;quot; area. Still need help to fill in the blanks, but it looks nicer already. Enjoy.&lt;br /&gt;
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[[User:Terra|Terra]] - I think the way it was done on the [[Nagash]] page looked best.&lt;br /&gt;
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[[User:Owenja|Owenja]] - I&#039;ve seen several different ways to include hero pictures:  [[Gunnar]], [[Grindan]], [[Geon]], [[Nagash]], and [[Tazar]].  Which do we want to standardize on?&lt;br /&gt;
&lt;br /&gt;
Also, all the spells and secondary skills have different artwork for the different levels.  Do we want to add all of that in?  (ie, Skill_Logistics_Basic.png, Skill_Logistics_Advanced.png, Skill_Logistics_Expert.png)&lt;br /&gt;
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Docevus - I was looking at the list of heroes and a question occurred to me.  Quite a few heroes specialiize in creatures and give those creatures bonuses based off the hero&#039;s level.  The problem is, what are those bonuses?  I know those creatures get +1 speed, and extra offense and defense, but I have no idea how to tell how much the offense and defense will increase.&lt;br /&gt;
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[[User:Terra|Terra]] - Updated to latest wiki version. If anything bugs / is missing, tell me&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] - No sweat. Older versions are saved and are easy to restore.&lt;br /&gt;
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[[User:HelcahisieRomen|HelcahisieRomen]] - Oh no, while editing one of the articles I blew up the whole stuff. I hope you will understand.&lt;br /&gt;
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[[User:Terra|Terra]] - Simply put, png have greater quality (since it&#039;s lossless), but jpg take less space. I personally prefer png, but use jpg if the picture is of bad quality, or very large. I have some pics up at http://terrasque.mine.nu/~terra/newpic/ - but I haven&#039;t had time to chop them up, and frankly.. I forgot them :-(&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, and that steam page.. I&#039;ve been thinking of deleting it, that kind of rant don&#039;t really belong here.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]] - I&#039;ve read [[blowing off steam]] article. Well, it was me who was talking/writing about pictures, but I was busy last three weeks (school, exams... and I&#039;m still busy). I&#039;m wondering that noone uploaded any pictures (maybe contributors have no spare time too). So I&#039;m gonna try it. I need a little advice before. Pictures in wiki are in two formats .png, .jpg, which one is better, Terra? (They could be in one common format.) Thanx.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] Great :-) Maybe activity on that one can put some life into this one again.&lt;br /&gt;
&lt;br /&gt;
John: various skills? You mean secondary skills? I agree, something a la the artifacts article, I think.&lt;br /&gt;
&lt;br /&gt;
Also, one thing I&#039;ve forgot to mention. I emailed the person behind [http://www.heroesofmightandmagic.com/ Age of Heroes] earlier about using some of the factoids on his site, and I got this back:&lt;br /&gt;
&lt;br /&gt;
 Feel free to use the info from AOH, but I ask that you make a link to AOH somewhere. If &lt;br /&gt;
 you use my own writing, not just game information, make a reference to AOH in the entry.&lt;br /&gt;
&lt;br /&gt;
I have a link to AoH in the links section, and have had since before I asked.&lt;br /&gt;
----&lt;br /&gt;
Angelspit There is now a Heroes IV Wiki, called Heroespedia, at [http://www.celestialheavens.com/features/heroespedia Celestial Heavens]. The format is very similar to this one.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]]&amp;gt; Plagues and Weeks/Months of monsters are described in [[Growth]] article.&lt;br /&gt;
----&lt;br /&gt;
John DiFool: We also need a menu for the various skills, the only really glaring omission.  A &amp;quot;Miscellaneous&amp;quot; section would be nice to detail little pieces of errata like Plagues and Week/Month of Monsters...&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] I dunno who&#039;s (if any?) got copyright on those images. 3DO is [http://en.wikipedia.org/wiki/The_3DO_Company bankrupt], according to wikipedia, and their web pages are unavaliable.&amp;lt;br&amp;gt;So far I&#039;ve just counted on no one suing, and removing images if anyone complains (which no one have done yet) ;-)&lt;br /&gt;
&lt;br /&gt;
And frankly, objecting to game images being used like this, which is basically free promotion for their game, is beyond my logic.&lt;br /&gt;
----&lt;br /&gt;
[[User:Angelspit|Angelspit]] Game companies usually allow fan sites to reprint their artwork and their screenshots. You only need to give them credit somewhere. Terra might want to confirm this.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]] There are almost no pictures. I would upload them but I have no copyrights. Probably the one who uploaded those few pictures here has also the copyrights. Am I wrong? :)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: Seems that the upgrading frenzy has slowed down to a trickle. We still need info about the campaigns, (could be huge on info), and playing tips. I personally would like an introduction to multiplaying over network/Internet, (common rules, banned items, spells etc.). (Only played Hotseat myself).&lt;br /&gt;
Tactics on multiplaying, campaigning, certain maps, (in a campaign), how to maximize point results on maps and campaigns etc. etc. Please add more!&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: In what version do the Naga Banks give you Gems?  They have always given me sulfur, from the initial unpatched ROE to the final version of SOD.  Or did WOG finally fix this themselves?&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: Aha! Now I understand. Thanks!&lt;br /&gt;
----&lt;br /&gt;
Sorry I was not clear. Experience is not lost at a Pandora&#039;s Box.&lt;br /&gt;
&lt;br /&gt;
What I tried to say was that the article identifies with brackets what can be taken away.&lt;br /&gt;
*Spell Points (gain or lose)&lt;br /&gt;
*Luck (+3 to -3)&lt;br /&gt;
*Morale (+3 to -3)&lt;br /&gt;
*Resources (gain or lose)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]:OK, but if it is specified, what then happens? Do the mapmaker specify that as well?&lt;br /&gt;
----&lt;br /&gt;
For the Pandora&#039;s Box the hero can only lose where it is specifically stated in brackets.&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: I checked the [[Pandora&#039;s Box]] article, which claims that you can lose experience opening one of these. I think it would be a good idea to explain what then happens under the [[Experience]] article. Do you lose Secondary skills? Primary skills? Or does it just make it harder to get to next level (you now need 8000 exp to next level instead of 3000?) (Never lost exp with one)&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: Guess I wasn&#039;t as clear about the town costs as I should have been (I couldn&#039;t come up with a concise way of expressing what my intentions were).  The idea was &amp;quot;basic&amp;quot; just tells you how much gold &amp;amp; resources you need to get maximum creature production going, without upgrade costs, and without any other &amp;quot;unnecessary&amp;quot; buildings (hence things like Marketplaces and City Halls are NOT included).  This is important when deciding on what resources and mines you absolutely need, and which ones are just a bonus.  Upgrades of course are strictly for upgrades + prerequisites (like 3rd level Mage Guild to get Black Dragons).  Costs for EVERYTHING would be in the third column.  So if we decide to stick with this plan the &amp;quot;basic&amp;quot; Conflux costs will need a bit of reworking.  By the way the path to the Capitol will cost (if we assume no Fort or even Tavern is prebuilt):&lt;br /&gt;
&lt;br /&gt;
40 Wood 25 Ore 26500 Gold&lt;br /&gt;
&lt;br /&gt;
15 Wood 5 Ore 21000 Gold (Fort &amp;amp; Tavern prebuilt)&lt;br /&gt;
&lt;br /&gt;
It is important to not double-count buildings (since I already included the Citadel &amp;amp; Castle in the basic costs they are not included here).  We could add this in I guess if we wanted to...&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: I&#039;ve been very busy lately, and will probably be for several weeks yet. Work, plus a game project me and some friends work on&lt;br /&gt;
Because of that I&#039;ve added mo-slimy and Gaidal Cain as sysops, as they seem to be pretty active and interested, to hopefully take up some of the slack. I will at least take a daily look at the wiki, and make sure things are running ok.&lt;br /&gt;
----&lt;br /&gt;
The NOTOC with the two underlines on either side removes a Table of Contents.&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; Can someone tell me what does &amp;quot; NOTOC &amp;quot; at the end of the article mean? Thanx.&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: Town Costs are now complete, except for Conflux (I&#039;ll let someone else do that one). Please let me know here if any of the figures are incorrect.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: Server is back up. Reason for down: Power failure&lt;br /&gt;
&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Thanks Shackles. :)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]:I reversed the chronological order on this page. You now enter new comment at the top of the page. (Above this one...) I also added a new section called &amp;quot;Campaigns&amp;quot; on the Main Page, here we need to put in some work.&lt;br /&gt;
&lt;br /&gt;
[[User:Terra|Terra]]:You can set your timezone in the user prefs. I think the normal is GMT.&lt;br /&gt;
&lt;br /&gt;
[[User:J R|J R]]: I&#039;m not fond of capitalizing letters. &amp;gt;_&amp;gt; I&#039;m just wondering what time-zone does this site uses. I noticed my most recent contributions span two days but it&#039;s only 1930 here.&lt;br /&gt;
----&lt;br /&gt;
Remark: untested interesting statement about dispelling black dragons: guess it works only with either player carrying the orb, otherwise there would be nothing to dispel. And in this case them dragons can be targeted by any spells&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: The figures for total town costs as given in the Prima Strategy Guide are incorrect (e.g. they figured in a 5th level Mage Guild for the Castle).  I&#039;m currently fixing the figures for the 3 &amp;quot;good&amp;quot; towns...&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; to Vadskye&amp;gt; yes, and I need to add dwellings and upgrades to Stronghold troops yet.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] : Made a table for it. I have taken a few pictures, but don&#039;t have the time to cut and paste them. I&#039;m putting them up at http://terrasque.mine.nu/~terra/newpic/ in case any of you have time.&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: I added info about costs for the Tower town, but I don&#039;t know now to format it correctly-if someone wants to make a table out of it, go right ahead. :-)&lt;br /&gt;
----&lt;br /&gt;
[[User:Gaidal Cain|Gaidal Cain]] Rather, all adjectives and nouns in every name should begin with a major letter. That would probably be all words except &amp;quot;of&amp;quot; and &amp;quot;the&amp;quot;:p&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: geez, did you just add 120 pages in two days???&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; Units seem to be complete here. Notice&amp;gt; All two-word names begin with major letter...&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Why are you not registered?  It is the shortest registration time I&#039;ve found on a site in a very very long time :P&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy (&amp;quot;212.55.247.variable&amp;quot; in numbers)&amp;gt; that&#039;s me. Please upload pictures to units. I cannot do it, probably I&#039;m not registered... This site is great :) Keep adding!&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Probably me and whoever 212.55.247.176 is.  Geez they added a lot of stuff! =)&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: Woah. Someone went berserk in my wiki. I can barely keep track of the changes! Keep it up! :-)&lt;br /&gt;
----&lt;br /&gt;
Kenaniah: ooh, coool... Me likey! ^_^&lt;br /&gt;
----&lt;br /&gt;
Anonymous Joe: looks like this site has potential.  i may make some changes someday myself.&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Yay I added a new section all by myself :P Have fun with this!&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Contributor Resources]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Churchyard&amp;diff=39808</id>
		<title>Churchyard</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Churchyard&amp;diff=39808"/>
		<updated>2018-07-26T00:31:06Z</updated>

		<summary type="html">&lt;p&gt;Foerno: restore the {{inhota}} label&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Creature bank||name=Churchyard}}&lt;br /&gt;
{{Creature bank row|100%|Walking Dead|120|2500 {{G}}&amp;lt;br&amp;gt;1 minor artifact||T1=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Churchyard&#039;&#039;&#039; is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank]]s. It guarded by 120 [[Walking Dead]]. The reward is 2500 {{G}} and 1 minor artifact.&lt;br /&gt;
&lt;br /&gt;
As with all creature banks, the hero&#039;s troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. Unlike with other creature banks, the guards are divided into six stacks; one in every corner, on the middle left edge, and on on the middle right edge. Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to Morale.&lt;br /&gt;
&lt;br /&gt;
For Random Map Generator:&lt;br /&gt;
* Terrain: any dry land.&lt;br /&gt;
* Value: 1500.&lt;br /&gt;
* Density: 100.&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map]]&lt;br /&gt;
[[Category: Creature Banks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Churchyard&amp;diff=39807</id>
		<title>Churchyard</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Churchyard&amp;diff=39807"/>
		<updated>2018-07-26T00:29:41Z</updated>

		<summary type="html">&lt;p&gt;Foerno: minor styling improvement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature bank||name=Churchyard}}&lt;br /&gt;
{{Creature bank row|100%|Walking Dead|120|2500 {{G}}&amp;lt;br&amp;gt;1 minor artifact||T1=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Churchyard&#039;&#039;&#039; is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank]]s. It guarded by 120 [[Walking Dead]]. The reward is 2500 {{G}} and 1 minor artifact.&lt;br /&gt;
&lt;br /&gt;
As with all creature banks, the hero&#039;s troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. Unlike with other creature banks, the guards are divided into six stacks; one in every corner, on the middle left edge, and on on the middle right edge. Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to Morale.&lt;br /&gt;
&lt;br /&gt;
For Random Map Generator:&lt;br /&gt;
* Terrain: any dry land.&lt;br /&gt;
* Value: 1500.&lt;br /&gt;
* Density: 100.&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map]]&lt;br /&gt;
[[Category: Creature Banks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Experimental_Shop&amp;diff=39806</id>
		<title>Experimental Shop</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Experimental_Shop&amp;diff=39806"/>
		<updated>2018-07-26T00:29:37Z</updated>

		<summary type="html">&lt;p&gt;Foerno: restore previously deleted info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Creature bank}}&lt;br /&gt;
{{Creature bank row|30 %|Iron Golem|40|1x [[Giant]]||T1=}}&lt;br /&gt;
{{Creature bank row|30 %|Iron Golem|80|2x [[Giant]]s||T1=}}&lt;br /&gt;
{{Creature bank row|30 %|Iron Golem|120|3x [[Giant]]s||T1=}}&lt;br /&gt;
{{Creature bank row|30 %|Iron Golem|160|4x [[Giant]]s||T1=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Experimental shop&#039;&#039;&#039; is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 40–160 [[Stone Golem and Iron Golem|Iron Golems]]. As a reward for defeating the Iron Golems, 1, 2, 3 or 4 [[Giant and Titan|Giants]] will join the hero&#039;s army. The more Iron Golems there are, the more Giants will join.&lt;br /&gt;
&lt;br /&gt;
As with all creature banks, the hero&#039;s troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. The guards are divided into five stacks; one in every corner and one in the middle of the right edge. Slain enemies do not respawn (should the hero retreat or be defeated).&lt;br /&gt;
&lt;br /&gt;
For Random Map Generator:&lt;br /&gt;
* Terrain: any dry land.&lt;br /&gt;
* Value: 3500.&lt;br /&gt;
* Density: 80.&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map]]&lt;br /&gt;
[[Category: Creature Banks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Churchyard&amp;diff=39805</id>
		<title>Churchyard</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Churchyard&amp;diff=39805"/>
		<updated>2018-07-26T00:28:31Z</updated>

		<summary type="html">&lt;p&gt;Foerno: modify the article to resemble other articles on creature banks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature bank||name=Churchyard}}&lt;br /&gt;
{{Creature bank row|100%|Walking Dead|120|2500 {{G}}&amp;lt;br&amp;gt;1 minor artifact||T1=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Churchyard&#039;&#039;&#039; is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank]]s. It guarded by 120 [[Walking Dead]]. The reward is 2500 {{G}} and 1 minor artifact.&lt;br /&gt;
&lt;br /&gt;
As with all creature banks, the hero&#039;s troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. Unlike with other creature banks, the guards are divided into six stacks; one in every corner, on the middle left edge, and on on the middle right edge. Slain enemies do not respawn (should the hero retreat or be defeated). Visiting a previously plundered Churchyard inflicts a -1 penalty to Morale.&lt;br /&gt;
&lt;br /&gt;
* For Random Map Generator:&lt;br /&gt;
** Terrain: any dry land.&lt;br /&gt;
** Value: 1500.&lt;br /&gt;
** Density: 100.&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map]]&lt;br /&gt;
[[Category: Creature Banks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Experimental_Shop&amp;diff=39776</id>
		<title>Experimental Shop</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Experimental_Shop&amp;diff=39776"/>
		<updated>2018-07-23T00:22:16Z</updated>

		<summary type="html">&lt;p&gt;Foerno: modify the article to resemble other articles on creature banks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Creature bank}}&lt;br /&gt;
{{Creature bank row|30 %|Iron Golem|40|1x [[Giant]]||T1=}}&lt;br /&gt;
{{Creature bank row|30 %|Iron Golem|80|2x [[Giant]]s||T1=}}&lt;br /&gt;
{{Creature bank row|30 %|Iron Golem|120|3x [[Giant]]s||T1=}}&lt;br /&gt;
{{Creature bank row|30 %|Iron Golem|160|4x [[Giant]]s||T1=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Experimental shop&#039;&#039;&#039; is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 40–160 [[Stone Golem and Iron Golem|Iron Golems]]. As a reward for defeating the Iron Golems, 1, 2, 3 or 4 [[Giant and Titan|Giants]] will join the hero&#039;s army. The more Iron Golems there are, the more Giants will join.&lt;br /&gt;
&lt;br /&gt;
As with all creature banks, the hero&#039;s troops are located in the middle of the [[battlefield]] surrounded by enemies, and [[War Machine]]s are not available. The guards are divided into five stacks; one in every corner and one in the middle of the right edge. Slain enemies do not respawn (should the hero retreat or be defeated).&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map]]&lt;br /&gt;
[[Category: Creature Banks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Serpent_Fly_and_Dragon_Fly&amp;diff=39774</id>
		<title>Serpent Fly and Dragon Fly</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Serpent_Fly_and_Dragon_Fly&amp;diff=39774"/>
		<updated>2018-07-22T17:22:04Z</updated>

		<summary type="html">&lt;p&gt;Foerno: add link to dragon fly hive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fortress creatures}}{{Creature&lt;br /&gt;
 | AI_Value  = 268&lt;br /&gt;
 | Name      = Serpent Fly&lt;br /&gt;
 | Attack    = 7&lt;br /&gt;
 | Defense   = 9&lt;br /&gt;
 | Speed     = 9&lt;br /&gt;
 | Growth    = 8&lt;br /&gt;
 | Damage    = 2–5&lt;br /&gt;
 | Health    = 20&lt;br /&gt;
 | Movement  = [[Flying]]&lt;br /&gt;
 | No_shots  =&lt;br /&gt;
 | Cost      = 220&lt;br /&gt;
 | Special   = • [[Dispel|Dispels]] benefical [[spell]]s&lt;br /&gt;
 | U_AI_Value= 312&lt;br /&gt;
 | U_name    = Dragon Fly&lt;br /&gt;
 | U_attack  = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
 | U_defense = &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
 | U_speed   = &#039;&#039;&#039;13&#039;&#039;&#039;&lt;br /&gt;
 | No_ushots =&lt;br /&gt;
 | U_cost    = 240&lt;br /&gt;
 | U_special = • [[Dispel|Dispels]] benefical [[spell]]s&amp;lt;br&amp;gt;• Inflicts [[weakness]]&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Cram|Serpent Fly Hive|Serpent Fly|Dragon Fly|no_dwelling=}}&lt;br /&gt;
&#039;&#039;&#039;Serpent and Dragon Flies&#039;&#039;&#039; are level 3 creatures of [[Fortress town]]. They are recruited from the [[Serpent Fly Hive]]. These giant, flying insects attack by striking with their tail stingers. Their attacks dispel any beneficial spells affecting their target.&lt;br /&gt;
&lt;br /&gt;
Both flies apply their dispelling ability every time they attack. No creatures are immune to it and it can not be [[Magic resistance|resisted]] in any way.&lt;br /&gt;
&lt;br /&gt;
===== Heroes with a specialty =====&lt;br /&gt;
&lt;br /&gt;
*{{H|Korbac|Beastmaster}} has serpent flies as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any serpent or dragon flies for each level attained after 3rd level and gives them a [[speed]] bonus of 1.&lt;br /&gt;
&lt;br /&gt;
== {{roe}} and {{ab}} ==&lt;br /&gt;
In {{roe}} and {{ab}} the statistics of serpent and dragon flies were a bit different. They were changed in {{sod}}. Their attack and defense were increased and the dragon flies were given the ability to inflict [[weakness]] on their targets when they attack.&lt;br /&gt;
&lt;br /&gt;
{{Creature&lt;br /&gt;
 | m_left    = 0px&lt;br /&gt;
 | m_right   = 15px&lt;br /&gt;
 | float     = left&lt;br /&gt;
 | Name      = Serpent Fly&lt;br /&gt;
 | Attack    = &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
 | Defense   = &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
 | Speed     = 9&lt;br /&gt;
 | Growth    = 8&lt;br /&gt;
 | Damage    = 2–5&lt;br /&gt;
 | Health    = 20&lt;br /&gt;
 | Movement  = [[Flying]]&lt;br /&gt;
 | No_shots  = &lt;br /&gt;
 | Cost      = 220&lt;br /&gt;
 | Special   = • [[Dispel|Dispels]] benefical [[spell]]s&lt;br /&gt;
 | U_name    = Dragon Fly&lt;br /&gt;
 | U_speed   = 13&lt;br /&gt;
 | U_health  = 20&lt;br /&gt;
 | Movement  = [[Flying]]&lt;br /&gt;
 | No_ushots = &lt;br /&gt;
 | U_cost    = 240&lt;br /&gt;
 | U_special = • [[Dispel|Dispels]] benefical [[spell]]s&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{hcs table&lt;br /&gt;
| hero= Korbac&lt;br /&gt;
| cr   = Serpent Fly&lt;br /&gt;
| ucr  = Dragon Fly&lt;br /&gt;
| batt = 6&lt;br /&gt;
| bdef = 8&lt;br /&gt;
| ubatt= 6&lt;br /&gt;
| ubdef= 8&lt;br /&gt;
}}&lt;br /&gt;
{{hcs table row|3|1|1|1|1}}&lt;br /&gt;
{{hcs table row|9|1|2|1|2}}&lt;br /&gt;
{{hcs table row|12|2|2|2|2}}&lt;br /&gt;
{{hcs table row|18|2|3|2|3}}&lt;br /&gt;
{{hcs table row|21|3|3|3|3}}&lt;br /&gt;
{{hcs table row|24|3|4|3|4}}&lt;br /&gt;
{{hcs table row|33|4|5|4|5}}&lt;br /&gt;
{{hcs table row|39|4|6|4|6}}&lt;br /&gt;
{{hcs table row|42|5|6|5|6}}&lt;br /&gt;
{{hcs table row|48|5|7|5|7}}&lt;br /&gt;
{{hcs table row|51|6|7|6|7}}&lt;br /&gt;
{{hcs table row|54|6|8|6|8}}&lt;br /&gt;
{{hcs table row|63|7|9|7|9}}&lt;br /&gt;
{{hcs table row|69|7|10|7|10}}&lt;br /&gt;
{{hcs table row|72|8|10|8|10}}&lt;br /&gt;
{{hcs table row|75/88|9|12|9|12}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[List of creatures]]&lt;br /&gt;
* [[List of creatures (HotA)]]&lt;br /&gt;
* [[Dragon Fly Hive]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Wystan&amp;diff=35799</id>
		<title>Wystan</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Wystan&amp;diff=35799"/>
		<updated>2018-05-27T19:12:07Z</updated>

		<summary type="html">&lt;p&gt;Foerno: fixed accidental em dash in starting stack numbers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fortress heroes}}{{Hero&lt;br /&gt;
 | town       = Fortress&lt;br /&gt;
 | class      = Beastmaster&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = lizardman&lt;br /&gt;
 | biography  = Wedded to the eldest daughter of King Tralossk, Wystan is the next heir to the throne of [[Tatalia]].  Until then, he is content to serve and learn from the King until the time is right for him to kill his mentor and assume the throne.&lt;br /&gt;
 | specialty  = Lizardmen&lt;br /&gt;
 | s_text     = Increases the attack and defense skills of any [[Lizardman and lizard warrior|lizardmen or lizard warriors]] for each level attained after 2nd level.&lt;br /&gt;
 | skill_1    = Basic Armorer&lt;br /&gt;
 | skill_2    = Basic Archery&lt;br /&gt;
 | troop_1    = Lizardman&lt;br /&gt;
 | troop_2    = Lizardman&lt;br /&gt;
 | troop_3    = Lizardman&lt;br /&gt;
 | nmb_1      = 4-7&lt;br /&gt;
 | nmb_2      = 4-7&lt;br /&gt;
 | nmb_3      = 4-7&lt;br /&gt;
 | nospell    =&lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of heroes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of heroes (HotA)]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Beastmasters]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Josephine&amp;diff=35797</id>
		<title>Josephine</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Josephine&amp;diff=35797"/>
		<updated>2018-05-27T19:09:19Z</updated>

		<summary type="html">&lt;p&gt;Foerno: fixed SoD josephine starting stack number&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tower heroes}}{{Hero&lt;br /&gt;
 | town       = Tower&lt;br /&gt;
 | class      = Alchemist&lt;br /&gt;
 | gender     = Female&lt;br /&gt;
 | race       = Human&lt;br /&gt;
 | specialty  = Golems&lt;br /&gt;
 | biography  = Josephine was the first to successfully animate a stone golem, creating a process that was much more sophisticated than that used for the gargoyle, on which her research was based.&lt;br /&gt;
 | s_text     = Increases the attack and defense skills of any [[Stone golem|stone]] or [[iron golem]]s for each level attained after 3rd level.&lt;br /&gt;
 | skill_1    = Basic Mysticism&lt;br /&gt;
 | skill_2    = Basic Sorcery&lt;br /&gt;
 | spell      = Haste&lt;br /&gt;
 | troop_1    = Gremlin&lt;br /&gt;
 | troop_2    = Stone Golem&lt;br /&gt;
 | troop_3    = Stone Golem&lt;br /&gt;
 | nmb_1      = 30–40 &lt;br /&gt;
 | nmb_2      = 2&lt;br /&gt;
 | nmb_3      = 2-3&lt;br /&gt;
 | hota_nmb_2 = 4-5&lt;br /&gt;
 | hota_nmb_3 = 4-5 &lt;br /&gt;
 | nowar      = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Her speciality afflicts [[Gold Golem|Gold]] and [[Diamond Golem]]s as well, giving them 3% bonus for attack and defence per level, but they do not get the usual +1 speed bonus. &lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[List of heroes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[List of heroes (HotA)]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Alchemists]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=35284</id>
		<title>Chatbox</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=35284"/>
		<updated>2018-05-23T20:40:10Z</updated>

		<summary type="html">&lt;p&gt;Foerno: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Add new comments to the top of the page below here separated by four dashes: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HotA changed the numbers for starting armies for many towns, e.g. heroes starting with troglodytes now have 20-30 per stack, instead of 30-40. i haven&#039;t figured out a good way to include that in the wiki page for a certain hero, such as shakti. any ideas? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:59, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Looks like there is enough place for another column with hota-branded numbers in parentheses. Ofc there is a possibility of confusing HotA numbers with SoD chances, but I cannot imagine what kind of ingame trouble it can cause.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 23:21, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: done that for all dungeon heroes. let&#039;s see if it catches on. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 23:32, 21 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: We should probably list all three starting troops even if they don&#039;t change from SoD to HotA. Otherwise it may look like in HotA they don&#039;t have those starting troops at all.&lt;br /&gt;
::: Also, before we do all of the factions, let&#039;s discuss other possible options:&lt;br /&gt;
::: {{-}}{{-}}1. Add a new section below &amp;quot;Starting troops:&amp;quot; called &amp;quot;Starting troops {{withhota}}:&amp;quot;.&lt;br /&gt;
::: {{-}}{{-}}2. Change the format in some way: e.g. (20-30 {{withhota}}).&lt;br /&gt;
::: {{-}}{{-}}3. Add the changes, (including any other HotA changes for that hero), to a &amp;lt;nowiki&amp;gt;==Horn of the Abyss==&amp;lt;/nowiki&amp;gt; section on the actual page instead of the hero template.&lt;br /&gt;
::: I&#039;m leaning towards a new section within the hero template or a section on the actual page. That little box is just looking a little cramped.&lt;br /&gt;
::: ―[[user:imahero|imahero]] 02:31, 22 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::: U know, I like the idea of new templates for HotA, but not in this case. It will be enough to add a new column with &#039;nmbH-1,nmbH-2,nmbH-3&#039; after two SoD columns and align it properly. As I see it. How it looks now - nobody can call it exquisite piece of web-design, but having all info in one eyesight is important.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 03:12, 22 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::: in my opinion, adding a new section to every single hero for every faction (whose starting army was changed by hota) is too much. a little change like &amp;quot;Troglodyte 30–40 ({{withhota}} 20-30)&amp;quot; looks much better to me. &lt;br /&gt;
::::: the problem with adding the hota numbers even if they don&#039;t change is that in this case, for consistency, they would have to be added to factions which didn&#039;t have any changes. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 01:53, 23 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::: It [[Template:Hero|now defaults]] to the numbers from SoD, so only the ones that changed have to be updated. ―[[user:imahero|imahero]] 04:33, 23 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::: hmm, but now it shows incorrect information until someone edits every single hero with changes in the starting army. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:40, 23 May 2018 (CEST)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
We have a problem. Kinkeria, Beatrice and Ranloo are out of HotA ghetto prowling in template:town_hero tables and hero class pages.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 15:48, 19 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
: I&#039;m fine with it in this instance. If we don&#039;t put them here they can be hard to find for HotA users. Also it would require maintaining separate templates and pages for a single hero. And with the &amp;lt;nowiki&amp;gt;{{inhota}}&amp;lt;/nowiki&amp;gt; label at the top of their individual pages it should become pretty clear to the unHotAified as soon as they click one of them. ―[[user:imahero|imahero]] 16:57, 19 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: The problem is it can have a negative influence before any clicking. You want to check something in this particular tab - you see a hero which shouldnt be here - the whole wiki is under question. You just dont know anymore if these wiki people are able to discern SoD and HotA at all. Even a personal template for one hero is not a big cost to avoid this. The best solution, as I can see it, is to allow in the main template to paste {{withhota}} brand after a hero name. But my kunfu is still weak for this.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 00:12, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: You&#039;re probably right. Do you think a superscripted {{withh}} is enough? I think any more than that would be too much of an eyesore. Let me know if I missed a location. ―[[user:imahero|imahero]] 01:19, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::: Yup, the whole &#039;hota&#039; after Kinkeria would be too dashing. Think H is enough to consider our conscience clear.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 01:40, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::: Hmmmm. What about a superscripted {{with*|link=Horn of the Abyss}} instead? Too small? Too little? ―[[user:imahero|imahero]] 01:49, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::: I&amp;quot;ll leave this in your quieting hands, ShushMaster. ―[[user:imahero|imahero]] 03:29, 21 May 2018 (CEST)&lt;br /&gt;
----&lt;br /&gt;
For some reason my editing of the Counter spells gets reversed all the time. Bloodlust and Weakness are NOT counters even though they don&#039;t work like Haste and Slow or Bless and Curse, they don&#039;t cancel each other out either. Why?, because Bloodlust is only for melee units and Weakness is for all units. Therefore they are not counters.&lt;br /&gt;
I would see Weakness and Stone Skin more as counters, but I don&#039;t even know if I would consider them counters either. ―62.198.44.139&lt;br /&gt;
&lt;br /&gt;
:You have an excellent point there. And you could have mentioned that in either in the comment section of your edit, or perhaps on a [[Talk:Counter|talk page]]. I would also like to point out, that if you read the page carefully (and also comments from history), you can see that there is a mention that they are not counter spells but spells with opposite effect. And why have you not added Stone Skin and Weakness as a opposite spell pair? –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 07:41, 21 April 2017 (CEST)&lt;br /&gt;
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Does anyone know excatly the starting troops of different heroes/classes? Specially the ones with 1st, 2nd or 3rd level creature specialties. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:31, 6 February 2017 (CET)&lt;br /&gt;
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Merry Christmas! --[[user:imahero|imahero]] 17:36, 23 December 2016 (CET)&lt;br /&gt;
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I know people still play this game, i just wonder how many. Anybody know how to make a poll?&lt;br /&gt;
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Great, great wiki. My congratulations. --[[Special:Contributions/81.202.192.29|81.202.192.29]] 00:05, 13 May 2016 (CEST)&lt;br /&gt;
----&lt;br /&gt;
Love the wiki! I learned lots in a game I thought I already knew everything about!&lt;br /&gt;
----&lt;br /&gt;
The game might decrease in terms of graphics and videos over time (about cartoon quality pictures, a little bit better than the Simpsons TV show color sets), the sound is CD quality, the game resolution is not in a way that one would see each pixel like in the DOS era of games. The towns might be a little bit unbalanced, it is not quite chess. There are almost no bugs. The game has isometric views in 2D and is not 3D like the recent games of the series (now made by another studio than 3D0). The successor has heroes on the battlefield and not in a generals tent and a few minor modifications, heroes 1 was nice in terms of nice musical scores. The display part of the game is still way better than the Might and Magic series which was largely (up to, not including IX) sporting Doom era graphics where one could see the pixels. Sadly the game studio that ported the game to Linux (Loki games) died, but there seems to be an Android port in the works now.&lt;br /&gt;
----&lt;br /&gt;
Wow, Kapteeni Ruoska still whipping here, seems like almost every day, such dedication! –[[User:Demes|Demes]] 11:38, 8 July 2014 (CEST)&lt;br /&gt;
:I just do not have anything better to do. :D –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 09:08, 9 July 2014 (CEST)&lt;br /&gt;
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December 4, 2013. As pink Floyd sang, &amp;quot;Is anybody out there?&amp;quot;  I know this game is old, but does anyone still play? Emperor Che&lt;br /&gt;
: Heroes of Might and Magic III will never die. Long live Heroes! –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 16:38, 4 December 2013 (CET)&lt;br /&gt;
Awesome to hear!  I&#039;ve just recently started using the site.  It has become a staple when building a new map.  Wish I could upload some of my maps, I am quite proud of the ones I have built. &lt;br /&gt;
----&lt;br /&gt;
Passerby: Love this wiki! I&#039;ve spent so much time just browsing the articles, thought I knew this game inside-out but turns out I was wrong! Glad that people have made such a great site.&lt;br /&gt;
&lt;br /&gt;
Hope to see the town/skill/hero ratings be gathered together, they are quite useful!&lt;br /&gt;
Also: heroes and their category seems a bit wonky.&lt;br /&gt;
&lt;br /&gt;
:Heroes and their categories are in the process. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 18:48, 14 November 2013 (CET) &lt;br /&gt;
----&lt;br /&gt;
Site moved to new server. Hopefully faster now&lt;br /&gt;
----&lt;br /&gt;
Still playing the game and loving this wiki, thanks a lot guys! 20-3-2013&lt;br /&gt;
----&lt;br /&gt;
Awesome wiki guys, it&#039;s really complete (1 or 2 weird specials are lacking but they s*ck so it&#039;s ok ^^)&lt;br /&gt;
Learned a lot from this, cheers o/.&lt;br /&gt;
----&lt;br /&gt;
Looks like we&#039;re still having trouble with the occasional vandal ... they&#039;re double-posting in order to avoid auto-reverts, no doubt (not that we have a bot here to do reverts), or maybe just to make hand reverts more difficult.  Anyway, it looks like I&#039;m just about the only active member here at the moment; I hope others will join me and help revitalize the site ... and maybe play a game with me sometime.  :-)  [[User:Memetics|Memetics]] 09:47, 11 November 2012 (UTC)&lt;br /&gt;
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Bah. Due to excessive botting I&#039;ve had to add captcha on all edits, not just edits adding urls.&lt;br /&gt;
Retarded bot writers just let the bot keep trying with various random changes until it &amp;quot;succeeds&amp;quot; - which at that point they don&#039;t include any urls more, which make the whole thing pointless vandalism instead..&lt;br /&gt;
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Summon Demons added. Great wiki by the way. I might add a few articles about In the Wake of Gods as well.&lt;br /&gt;
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Moving the wiki to a new server.&lt;br /&gt;
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He was one of those who helped build this wiki, coming from one of the forums you find link to at the [[Heroes_3_wiki:Community_Portal|communtity portal]]. I haven&#039;t seen him active for quite a long time, tho.&lt;br /&gt;
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&#039;&#039;Sashko (frequent visitor)&#039;&#039;: Very good wiki, guys! You&#039;re doing great job! I&#039;ve readed hundreds articles here. Have only one question: &#039;&#039;&#039;who is &amp;quot;J R&amp;quot;?&#039;&#039;&#039; (in many articles, there&#039;s his &amp;quot;rating&amp;quot; of hero/town/etc.)&lt;br /&gt;
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Due to problems with server at the same time as the admin was on vacation, the wiki have had some downtime. We&#039;re really sorry.&lt;br /&gt;
--Terrasque&lt;br /&gt;
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 The wiki have been moved to a new system now.&lt;br /&gt;
 --[[User:Terra|Terrasque]] 20:49, 5 May 2008 (UTC)&lt;br /&gt;
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[[User:ImPaladin|ImPaladin]] 10:58, 04 May 2006 (CET) - We should add information for all the [[campaigns]]. It shouldn&#039;t be too hard, just extract them and open them in the Campaign Editor.&lt;br /&gt;
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[[User:Terra|Terrasque]] 23:58, 28 April 2006 (CEST) - Ok, the reason things have been down, and still is a few pictures missing, is because my server crashed. I managed to recover the database, and most of the pictures. On another note, you now have to be logged in AND have a valid email adress to be able to edit stuff. Merely logging in didnt stop the bots, as you can see on [[Special:Listusers]]. I hope this will be more effective.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Wow, what a lot of vandals.  Time for a little [http://meta.wikimedia.org/wiki/Help:Reverting#Admin-only_.22rollback.22_link reverting].  Do we want to consider making editing require logging in?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:My guess: that´s a hellhound. Anyway, I´m not sure the 3D-thing will destroy HoMM, but bad gameplay will. If they can just use the good parts from the earlier games, (gameplay and variety from HoMM 2 and 3, and those things that did work in HoMM 4 (not my favourite)), and then add something new, (that works in HoMM context), then HoMM 5 could be fantastic! But it will be VERY hard to accomplish.  &lt;br /&gt;
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[[User:Owenja|Owenja]] - Is that a burning zebra in the [http://www.mightandmagicgame.com/ss/screen_02.jpg second screenshot]?&lt;br /&gt;
----&lt;br /&gt;
Terra - I know! It&#039;s in full fucking 3d! I&#039;m almost certain they&#039;ll manage to destroy HoMM for good with that one :-(&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:Have you heard? Heroes of Might and Magic V!!!!! is sheduled for release during 2006! Developed by Ubisoft. They have teaser pictures on their website. Thought you´d like to know...&lt;br /&gt;
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Terra - IIRC: (right?)clicking on the skills shows bigger pictures.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Well, you&#039;re one of the people in the wiki, not to mention the one running it.  :-)&lt;br /&gt;
&lt;br /&gt;
By the way, how&#039;d you get the giant images of [[:Image:Skill_diplomacy.png|diplomacy]] and [[:Image:Skill_wisdom.png|wisdom]]?  They don&#039;t look like they were just blown up...&lt;br /&gt;
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Terra - I like them. but in the end, it&#039;s up to the people doing it to decide, after all.&lt;br /&gt;
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[[User:Owenja|Owenja]] - So, I&#039;ve uploaded all the hero images I have so far.  Any suggestions or comments before I capture more?  Are the specialty pictures worth doing, or should I skip those from now on?&lt;br /&gt;
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Terra - It&#039;s laughably easy, actually. You just type &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{templatename}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; and *poof*, a red link pops up. You can then do &amp;lt;nowiki&amp;gt;{{templatename|item1|item2}} which will be {{{1}}} and {{{2}}}&amp;lt;/nowiki&amp;gt; in the template, and so on. The creature template have up till &amp;lt;nowiki&amp;gt;{{{14}}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Since I don´t know how to properly make a template, I improvised one under the &amp;quot;Campaign&amp;quot; area. Still need help to fill in the blanks, but it looks nicer already. Enjoy.&lt;br /&gt;
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[[User:Terra|Terra]] - I think the way it was done on the [[Nagash]] page looked best.&lt;br /&gt;
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[[User:Owenja|Owenja]] - I&#039;ve seen several different ways to include hero pictures:  [[Gunnar]], [[Grindan]], [[Geon]], [[Nagash]], and [[Tazar]].  Which do we want to standardize on?&lt;br /&gt;
&lt;br /&gt;
Also, all the spells and secondary skills have different artwork for the different levels.  Do we want to add all of that in?  (ie, Skill_Logistics_Basic.png, Skill_Logistics_Advanced.png, Skill_Logistics_Expert.png)&lt;br /&gt;
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Docevus - I was looking at the list of heroes and a question occurred to me.  Quite a few heroes specialiize in creatures and give those creatures bonuses based off the hero&#039;s level.  The problem is, what are those bonuses?  I know those creatures get +1 speed, and extra offense and defense, but I have no idea how to tell how much the offense and defense will increase.&lt;br /&gt;
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[[User:Terra|Terra]] - Updated to latest wiki version. If anything bugs / is missing, tell me&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] - No sweat. Older versions are saved and are easy to restore.&lt;br /&gt;
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[[User:HelcahisieRomen|HelcahisieRomen]] - Oh no, while editing one of the articles I blew up the whole stuff. I hope you will understand.&lt;br /&gt;
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[[User:Terra|Terra]] - Simply put, png have greater quality (since it&#039;s lossless), but jpg take less space. I personally prefer png, but use jpg if the picture is of bad quality, or very large. I have some pics up at http://terrasque.mine.nu/~terra/newpic/ - but I haven&#039;t had time to chop them up, and frankly.. I forgot them :-(&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, and that steam page.. I&#039;ve been thinking of deleting it, that kind of rant don&#039;t really belong here.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]] - I&#039;ve read [[blowing off steam]] article. Well, it was me who was talking/writing about pictures, but I was busy last three weeks (school, exams... and I&#039;m still busy). I&#039;m wondering that noone uploaded any pictures (maybe contributors have no spare time too). So I&#039;m gonna try it. I need a little advice before. Pictures in wiki are in two formats .png, .jpg, which one is better, Terra? (They could be in one common format.) Thanx.&lt;br /&gt;
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[[User:Terra|Terra]] Great :-) Maybe activity on that one can put some life into this one again.&lt;br /&gt;
&lt;br /&gt;
John: various skills? You mean secondary skills? I agree, something a la the artifacts article, I think.&lt;br /&gt;
&lt;br /&gt;
Also, one thing I&#039;ve forgot to mention. I emailed the person behind [http://www.heroesofmightandmagic.com/ Age of Heroes] earlier about using some of the factoids on his site, and I got this back:&lt;br /&gt;
&lt;br /&gt;
 Feel free to use the info from AOH, but I ask that you make a link to AOH somewhere. If &lt;br /&gt;
 you use my own writing, not just game information, make a reference to AOH in the entry.&lt;br /&gt;
&lt;br /&gt;
I have a link to AoH in the links section, and have had since before I asked.&lt;br /&gt;
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Angelspit There is now a Heroes IV Wiki, called Heroespedia, at [http://www.celestialheavens.com/features/heroespedia Celestial Heavens]. The format is very similar to this one.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]]&amp;gt; Plagues and Weeks/Months of monsters are described in [[Growth]] article.&lt;br /&gt;
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John DiFool: We also need a menu for the various skills, the only really glaring omission.  A &amp;quot;Miscellaneous&amp;quot; section would be nice to detail little pieces of errata like Plagues and Week/Month of Monsters...&lt;br /&gt;
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[[User:Terra|Terra]] I dunno who&#039;s (if any?) got copyright on those images. 3DO is [http://en.wikipedia.org/wiki/The_3DO_Company bankrupt], according to wikipedia, and their web pages are unavaliable.&amp;lt;br&amp;gt;So far I&#039;ve just counted on no one suing, and removing images if anyone complains (which no one have done yet) ;-)&lt;br /&gt;
&lt;br /&gt;
And frankly, objecting to game images being used like this, which is basically free promotion for their game, is beyond my logic.&lt;br /&gt;
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[[User:Angelspit|Angelspit]] Game companies usually allow fan sites to reprint their artwork and their screenshots. You only need to give them credit somewhere. Terra might want to confirm this.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]] There are almost no pictures. I would upload them but I have no copyrights. Probably the one who uploaded those few pictures here has also the copyrights. Am I wrong? :)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Seems that the upgrading frenzy has slowed down to a trickle. We still need info about the campaigns, (could be huge on info), and playing tips. I personally would like an introduction to multiplaying over network/Internet, (common rules, banned items, spells etc.). (Only played Hotseat myself).&lt;br /&gt;
Tactics on multiplaying, campaigning, certain maps, (in a campaign), how to maximize point results on maps and campaigns etc. etc. Please add more!&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: In what version do the Naga Banks give you Gems?  They have always given me sulfur, from the initial unpatched ROE to the final version of SOD.  Or did WOG finally fix this themselves?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Aha! Now I understand. Thanks!&lt;br /&gt;
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Sorry I was not clear. Experience is not lost at a Pandora&#039;s Box.&lt;br /&gt;
&lt;br /&gt;
What I tried to say was that the article identifies with brackets what can be taken away.&lt;br /&gt;
*Spell Points (gain or lose)&lt;br /&gt;
*Luck (+3 to -3)&lt;br /&gt;
*Morale (+3 to -3)&lt;br /&gt;
*Resources (gain or lose)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:OK, but if it is specified, what then happens? Do the mapmaker specify that as well?&lt;br /&gt;
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For the Pandora&#039;s Box the hero can only lose where it is specifically stated in brackets.&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: I checked the [[Pandora&#039;s Box]] article, which claims that you can lose experience opening one of these. I think it would be a good idea to explain what then happens under the [[Experience]] article. Do you lose Secondary skills? Primary skills? Or does it just make it harder to get to next level (you now need 8000 exp to next level instead of 3000?) (Never lost exp with one)&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: Guess I wasn&#039;t as clear about the town costs as I should have been (I couldn&#039;t come up with a concise way of expressing what my intentions were).  The idea was &amp;quot;basic&amp;quot; just tells you how much gold &amp;amp; resources you need to get maximum creature production going, without upgrade costs, and without any other &amp;quot;unnecessary&amp;quot; buildings (hence things like Marketplaces and City Halls are NOT included).  This is important when deciding on what resources and mines you absolutely need, and which ones are just a bonus.  Upgrades of course are strictly for upgrades + prerequisites (like 3rd level Mage Guild to get Black Dragons).  Costs for EVERYTHING would be in the third column.  So if we decide to stick with this plan the &amp;quot;basic&amp;quot; Conflux costs will need a bit of reworking.  By the way the path to the Capitol will cost (if we assume no Fort or even Tavern is prebuilt):&lt;br /&gt;
&lt;br /&gt;
40 Wood 25 Ore 26500 Gold&lt;br /&gt;
&lt;br /&gt;
15 Wood 5 Ore 21000 Gold (Fort &amp;amp; Tavern prebuilt)&lt;br /&gt;
&lt;br /&gt;
It is important to not double-count buildings (since I already included the Citadel &amp;amp; Castle in the basic costs they are not included here).  We could add this in I guess if we wanted to...&lt;br /&gt;
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[[User:Terra|Terra]]: I&#039;ve been very busy lately, and will probably be for several weeks yet. Work, plus a game project me and some friends work on&lt;br /&gt;
Because of that I&#039;ve added mo-slimy and Gaidal Cain as sysops, as they seem to be pretty active and interested, to hopefully take up some of the slack. I will at least take a daily look at the wiki, and make sure things are running ok.&lt;br /&gt;
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The NOTOC with the two underlines on either side removes a Table of Contents.&lt;br /&gt;
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mo-Slimy&amp;gt; Can someone tell me what does &amp;quot; NOTOC &amp;quot; at the end of the article mean? Thanx.&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: Town Costs are now complete, except for Conflux (I&#039;ll let someone else do that one). Please let me know here if any of the figures are incorrect.&lt;br /&gt;
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[[User:Terra|Terra]]: Server is back up. Reason for down: Power failure&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Thanks Shackles. :)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:I reversed the chronological order on this page. You now enter new comment at the top of the page. (Above this one...) I also added a new section called &amp;quot;Campaigns&amp;quot; on the Main Page, here we need to put in some work.&lt;br /&gt;
&lt;br /&gt;
[[User:Terra|Terra]]:You can set your timezone in the user prefs. I think the normal is GMT.&lt;br /&gt;
&lt;br /&gt;
[[User:J R|J R]]: I&#039;m not fond of capitalizing letters. &amp;gt;_&amp;gt; I&#039;m just wondering what time-zone does this site uses. I noticed my most recent contributions span two days but it&#039;s only 1930 here.&lt;br /&gt;
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Remark: untested interesting statement about dispelling black dragons: guess it works only with either player carrying the orb, otherwise there would be nothing to dispel. And in this case them dragons can be targeted by any spells&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: The figures for total town costs as given in the Prima Strategy Guide are incorrect (e.g. they figured in a 5th level Mage Guild for the Castle).  I&#039;m currently fixing the figures for the 3 &amp;quot;good&amp;quot; towns...&lt;br /&gt;
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mo-Slimy&amp;gt; to Vadskye&amp;gt; yes, and I need to add dwellings and upgrades to Stronghold troops yet.&lt;br /&gt;
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[[User:Terra|Terra]] : Made a table for it. I have taken a few pictures, but don&#039;t have the time to cut and paste them. I&#039;m putting them up at http://terrasque.mine.nu/~terra/newpic/ in case any of you have time.&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: I added info about costs for the Tower town, but I don&#039;t know now to format it correctly-if someone wants to make a table out of it, go right ahead. :-)&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] Rather, all adjectives and nouns in every name should begin with a major letter. That would probably be all words except &amp;quot;of&amp;quot; and &amp;quot;the&amp;quot;:p&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: geez, did you just add 120 pages in two days???&lt;br /&gt;
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mo-Slimy&amp;gt; Units seem to be complete here. Notice&amp;gt; All two-word names begin with major letter...&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Why are you not registered?  It is the shortest registration time I&#039;ve found on a site in a very very long time :P&lt;br /&gt;
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mo-Slimy (&amp;quot;212.55.247.variable&amp;quot; in numbers)&amp;gt; that&#039;s me. Please upload pictures to units. I cannot do it, probably I&#039;m not registered... This site is great :) Keep adding!&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Probably me and whoever 212.55.247.176 is.  Geez they added a lot of stuff! =)&lt;br /&gt;
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[[User:Terra|Terra]]: Woah. Someone went berserk in my wiki. I can barely keep track of the changes! Keep it up! :-)&lt;br /&gt;
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Kenaniah: ooh, coool... Me likey! ^_^&lt;br /&gt;
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Anonymous Joe: looks like this site has potential.  i may make some changes someday myself.&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Yay I added a new section all by myself :P Have fun with this!&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Contributor Resources]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Armorer&amp;diff=34818</id>
		<title>Armorer</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Armorer&amp;diff=34818"/>
		<updated>2018-05-22T23:56:15Z</updated>

		<summary type="html">&lt;p&gt;Foerno: rephrased to improved clarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
| B_effect = reduces all damage inflicted against the hero&#039;s troops by 5%.&lt;br /&gt;
| A_effect = reduces all damage inflicted against the hero&#039;s troops by 10%.&lt;br /&gt;
| E_effect = reduces all damage inflicted against the hero&#039;s troops by 15%. }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armorer&#039;&#039;&#039; is a [[secondary skill]], that reduces the physical damage done to hero&#039;s creatures. Physical damage means damage done by enemy creatures engaged in [[melee]] or [[ranged attack|ranged]] combat. Armorer secondary skill does not reduce damage from spells cast by enemy heroes or creatures.&lt;br /&gt;
&lt;br /&gt;
It should be noted, that due to a bug in the game, the damage from [[arrow tower]]s during siege combat is not reduced by armorer secondary skill, but actually increased the corresponding amount.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Armorer as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All [[Beastmaster|Beastmasters]] start with Basic Armorer except [[Tazar]], who starts with Advanced.&lt;br /&gt;
* {{H|Edric|Knight}} – Basic Armorer&lt;br /&gt;
* {{H|Galthran|Death Knight}} – Basic Armorer&lt;br /&gt;
* {{H|Marius|Demoniac}} – Advanced Armorer&lt;br /&gt;
* {{H|Mephala|Ranger}} – Basic Armorer&lt;br /&gt;
* {{H|Neela|Alchemist}} – Basic Armorer&lt;br /&gt;
* {{H|Roland|Knight}} – Basic Armorer&lt;br /&gt;
* {{H|Illor|Captain}} - Basic Armorer {{withhota}}&lt;br /&gt;
* {{H|Tark|Captain|}} - Basic Armorer {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Armorer specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Mephala|Ranger}}&lt;br /&gt;
* {{H|Neela|Alchemist}}&lt;br /&gt;
* {{H|Tazar|Beastmaster}}&lt;br /&gt;
&lt;br /&gt;
Heroes with Armorer specialty receive 5% bonus per level to their Armorer skill.&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=34817</id>
		<title>Chatbox</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=34817"/>
		<updated>2018-05-22T23:53:20Z</updated>

		<summary type="html">&lt;p&gt;Foerno: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Add new comments to the top of the page below here separated by four dashes: --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HotA changed the numbers for starting armies for many towns, e.g. heroes starting with troglodytes now have 20-30 per stack, instead of 30-40. i haven&#039;t figured out a good way to include that in the wiki page for a certain hero, such as shakti. any ideas? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:59, 20 May 2018 (CEST)&lt;br /&gt;
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:Looks like there is enough place for another column with hota-branded numbers in parentheses. Ofc there is a possibility of confusing HotA numbers with SoD chances, but I cannot imagine what kind of ingame trouble it can cause.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 23:21, 20 May 2018 (CEST)&lt;br /&gt;
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:: done that for all dungeon heroes. let&#039;s see if it catches on. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 23:32, 21 May 2018 (CEST)&lt;br /&gt;
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::: We should probably list all three starting troops even if they don&#039;t change from SoD to HotA. Otherwise it may look like in HotA they don&#039;t have those starting troops at all.&lt;br /&gt;
::: Also, before we do all of the factions, let&#039;s discuss other possible options:&lt;br /&gt;
::: {{-}}{{-}}1. Add a new section below &amp;quot;Starting troops:&amp;quot; called &amp;quot;Starting troops {{withhota}}:&amp;quot;.&lt;br /&gt;
::: {{-}}{{-}}2. Change the format in some way: e.g. (20-30 {{withhota}}).&lt;br /&gt;
::: {{-}}{{-}}3. Add the changes, (including any other HotA changes for that hero), to a &amp;lt;nowiki&amp;gt;==Horn of the Abyss==&amp;lt;/nowiki&amp;gt; section on the actual page instead of the hero template.&lt;br /&gt;
::: I&#039;m leaning towards a new section within the hero template or a section on the actual page. That little box is just looking a little cramped.&lt;br /&gt;
::: ―[[user:imahero|imahero]] 02:31, 22 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::: in my opinion, adding a new section to every single hero for every faction (whose starting army was changed by hota) is too much. a little change like &amp;quot;Troglodyte 30–40 ({{withhota}} 20-30)&amp;quot; looks much better to me. &lt;br /&gt;
&lt;br /&gt;
the problem with adding the hota numbers even if they don&#039;t change is that in this case, for consistency, they would have to be added to factions which didn&#039;t have any changes. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 01:53, 23 May 2018 (CEST)&lt;br /&gt;
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:: U know, I like the idea of new templates for HotA, but not in this case. It will be enough to add a new column with &#039;nmbH-1,nmbH-2,nmbH-3&#039; after two SoD columns and align it properly. As I see it. How it looks now - nobody can call it exquisite piece of web-design, but having all info in one eyesight is important.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 03:12, 22 May 2018 (CEST)&lt;br /&gt;
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We have a problem. Kinkeria, Beatrice and Ranloo are out of HotA ghetto prowling in template:town_hero tables and hero class pages.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 15:48, 19 May 2018 (CEST)&lt;br /&gt;
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: I&#039;m fine with it in this instance. If we don&#039;t put them here they can be hard to find for HotA users. Also it would require maintaining separate templates and pages for a single hero. And with the &amp;lt;nowiki&amp;gt;{{inhota}}&amp;lt;/nowiki&amp;gt; label at the top of their individual pages it should become pretty clear to the unHotAified as soon as they click one of them. ―[[user:imahero|imahero]] 16:57, 19 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: The problem is it can have a negative influence before any clicking. You want to check something in this particular tab - you see a hero which shouldnt be here - the whole wiki is under question. You just dont know anymore if these wiki people are able to discern SoD and HotA at all. Even a personal template for one hero is not a big cost to avoid this. The best solution, as I can see it, is to allow in the main template to paste {{withhota}} brand after a hero name. But my kunfu is still weak for this.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 00:12, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: You&#039;re probably right. Do you think a superscripted {{withh}} is enough? I think any more than that would be too much of an eyesore. Let me know if I missed a location. ―[[user:imahero|imahero]] 01:19, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::: Yup, the whole &#039;hota&#039; after Kinkeria would be too dashing. Think H is enough to consider our conscience clear.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 01:40, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::: Hmmmm. What about a superscripted {{with*|link=Horn of the Abyss}} instead? Too small? Too little? ―[[user:imahero|imahero]] 01:49, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::: I&amp;quot;ll leave this in your quieting hands, ShushMaster. ―[[user:imahero|imahero]] 03:29, 21 May 2018 (CEST)&lt;br /&gt;
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For some reason my editing of the Counter spells gets reversed all the time. Bloodlust and Weakness are NOT counters even though they don&#039;t work like Haste and Slow or Bless and Curse, they don&#039;t cancel each other out either. Why?, because Bloodlust is only for melee units and Weakness is for all units. Therefore they are not counters.&lt;br /&gt;
I would see Weakness and Stone Skin more as counters, but I don&#039;t even know if I would consider them counters either. ―62.198.44.139&lt;br /&gt;
&lt;br /&gt;
:You have an excellent point there. And you could have mentioned that in either in the comment section of your edit, or perhaps on a [[Talk:Counter|talk page]]. I would also like to point out, that if you read the page carefully (and also comments from history), you can see that there is a mention that they are not counter spells but spells with opposite effect. And why have you not added Stone Skin and Weakness as a opposite spell pair? –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 07:41, 21 April 2017 (CEST)&lt;br /&gt;
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Does anyone know excatly the starting troops of different heroes/classes? Specially the ones with 1st, 2nd or 3rd level creature specialties. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:31, 6 February 2017 (CET)&lt;br /&gt;
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Merry Christmas! --[[user:imahero|imahero]] 17:36, 23 December 2016 (CET)&lt;br /&gt;
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I know people still play this game, i just wonder how many. Anybody know how to make a poll?&lt;br /&gt;
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Great, great wiki. My congratulations. --[[Special:Contributions/81.202.192.29|81.202.192.29]] 00:05, 13 May 2016 (CEST)&lt;br /&gt;
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Love the wiki! I learned lots in a game I thought I already knew everything about!&lt;br /&gt;
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The game might decrease in terms of graphics and videos over time (about cartoon quality pictures, a little bit better than the Simpsons TV show color sets), the sound is CD quality, the game resolution is not in a way that one would see each pixel like in the DOS era of games. The towns might be a little bit unbalanced, it is not quite chess. There are almost no bugs. The game has isometric views in 2D and is not 3D like the recent games of the series (now made by another studio than 3D0). The successor has heroes on the battlefield and not in a generals tent and a few minor modifications, heroes 1 was nice in terms of nice musical scores. The display part of the game is still way better than the Might and Magic series which was largely (up to, not including IX) sporting Doom era graphics where one could see the pixels. Sadly the game studio that ported the game to Linux (Loki games) died, but there seems to be an Android port in the works now.&lt;br /&gt;
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Wow, Kapteeni Ruoska still whipping here, seems like almost every day, such dedication! –[[User:Demes|Demes]] 11:38, 8 July 2014 (CEST)&lt;br /&gt;
:I just do not have anything better to do. :D –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 09:08, 9 July 2014 (CEST)&lt;br /&gt;
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December 4, 2013. As pink Floyd sang, &amp;quot;Is anybody out there?&amp;quot;  I know this game is old, but does anyone still play? Emperor Che&lt;br /&gt;
: Heroes of Might and Magic III will never die. Long live Heroes! –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 16:38, 4 December 2013 (CET)&lt;br /&gt;
Awesome to hear!  I&#039;ve just recently started using the site.  It has become a staple when building a new map.  Wish I could upload some of my maps, I am quite proud of the ones I have built. &lt;br /&gt;
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Passerby: Love this wiki! I&#039;ve spent so much time just browsing the articles, thought I knew this game inside-out but turns out I was wrong! Glad that people have made such a great site.&lt;br /&gt;
&lt;br /&gt;
Hope to see the town/skill/hero ratings be gathered together, they are quite useful!&lt;br /&gt;
Also: heroes and their category seems a bit wonky.&lt;br /&gt;
&lt;br /&gt;
:Heroes and their categories are in the process. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 18:48, 14 November 2013 (CET) &lt;br /&gt;
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Site moved to new server. Hopefully faster now&lt;br /&gt;
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Still playing the game and loving this wiki, thanks a lot guys! 20-3-2013&lt;br /&gt;
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Awesome wiki guys, it&#039;s really complete (1 or 2 weird specials are lacking but they s*ck so it&#039;s ok ^^)&lt;br /&gt;
Learned a lot from this, cheers o/.&lt;br /&gt;
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Looks like we&#039;re still having trouble with the occasional vandal ... they&#039;re double-posting in order to avoid auto-reverts, no doubt (not that we have a bot here to do reverts), or maybe just to make hand reverts more difficult.  Anyway, it looks like I&#039;m just about the only active member here at the moment; I hope others will join me and help revitalize the site ... and maybe play a game with me sometime.  :-)  [[User:Memetics|Memetics]] 09:47, 11 November 2012 (UTC)&lt;br /&gt;
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Bah. Due to excessive botting I&#039;ve had to add captcha on all edits, not just edits adding urls.&lt;br /&gt;
Retarded bot writers just let the bot keep trying with various random changes until it &amp;quot;succeeds&amp;quot; - which at that point they don&#039;t include any urls more, which make the whole thing pointless vandalism instead..&lt;br /&gt;
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Summon Demons added. Great wiki by the way. I might add a few articles about In the Wake of Gods as well.&lt;br /&gt;
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Moving the wiki to a new server.&lt;br /&gt;
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He was one of those who helped build this wiki, coming from one of the forums you find link to at the [[Heroes_3_wiki:Community_Portal|communtity portal]]. I haven&#039;t seen him active for quite a long time, tho.&lt;br /&gt;
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&#039;&#039;Sashko (frequent visitor)&#039;&#039;: Very good wiki, guys! You&#039;re doing great job! I&#039;ve readed hundreds articles here. Have only one question: &#039;&#039;&#039;who is &amp;quot;J R&amp;quot;?&#039;&#039;&#039; (in many articles, there&#039;s his &amp;quot;rating&amp;quot; of hero/town/etc.)&lt;br /&gt;
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Due to problems with server at the same time as the admin was on vacation, the wiki have had some downtime. We&#039;re really sorry.&lt;br /&gt;
--Terrasque&lt;br /&gt;
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 The wiki have been moved to a new system now.&lt;br /&gt;
 --[[User:Terra|Terrasque]] 20:49, 5 May 2008 (UTC)&lt;br /&gt;
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[[User:ImPaladin|ImPaladin]] 10:58, 04 May 2006 (CET) - We should add information for all the [[campaigns]]. It shouldn&#039;t be too hard, just extract them and open them in the Campaign Editor.&lt;br /&gt;
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[[User:Terra|Terrasque]] 23:58, 28 April 2006 (CEST) - Ok, the reason things have been down, and still is a few pictures missing, is because my server crashed. I managed to recover the database, and most of the pictures. On another note, you now have to be logged in AND have a valid email adress to be able to edit stuff. Merely logging in didnt stop the bots, as you can see on [[Special:Listusers]]. I hope this will be more effective.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Wow, what a lot of vandals.  Time for a little [http://meta.wikimedia.org/wiki/Help:Reverting#Admin-only_.22rollback.22_link reverting].  Do we want to consider making editing require logging in?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:My guess: that´s a hellhound. Anyway, I´m not sure the 3D-thing will destroy HoMM, but bad gameplay will. If they can just use the good parts from the earlier games, (gameplay and variety from HoMM 2 and 3, and those things that did work in HoMM 4 (not my favourite)), and then add something new, (that works in HoMM context), then HoMM 5 could be fantastic! But it will be VERY hard to accomplish.  &lt;br /&gt;
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[[User:Owenja|Owenja]] - Is that a burning zebra in the [http://www.mightandmagicgame.com/ss/screen_02.jpg second screenshot]?&lt;br /&gt;
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Terra - I know! It&#039;s in full fucking 3d! I&#039;m almost certain they&#039;ll manage to destroy HoMM for good with that one :-(&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:Have you heard? Heroes of Might and Magic V!!!!! is sheduled for release during 2006! Developed by Ubisoft. They have teaser pictures on their website. Thought you´d like to know...&lt;br /&gt;
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Terra - IIRC: (right?)clicking on the skills shows bigger pictures.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Well, you&#039;re one of the people in the wiki, not to mention the one running it.  :-)&lt;br /&gt;
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By the way, how&#039;d you get the giant images of [[:Image:Skill_diplomacy.png|diplomacy]] and [[:Image:Skill_wisdom.png|wisdom]]?  They don&#039;t look like they were just blown up...&lt;br /&gt;
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Terra - I like them. but in the end, it&#039;s up to the people doing it to decide, after all.&lt;br /&gt;
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[[User:Owenja|Owenja]] - So, I&#039;ve uploaded all the hero images I have so far.  Any suggestions or comments before I capture more?  Are the specialty pictures worth doing, or should I skip those from now on?&lt;br /&gt;
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Terra - It&#039;s laughably easy, actually. You just type &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{templatename}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; and *poof*, a red link pops up. You can then do &amp;lt;nowiki&amp;gt;{{templatename|item1|item2}} which will be {{{1}}} and {{{2}}}&amp;lt;/nowiki&amp;gt; in the template, and so on. The creature template have up till &amp;lt;nowiki&amp;gt;{{{14}}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Since I don´t know how to properly make a template, I improvised one under the &amp;quot;Campaign&amp;quot; area. Still need help to fill in the blanks, but it looks nicer already. Enjoy.&lt;br /&gt;
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[[User:Terra|Terra]] - I think the way it was done on the [[Nagash]] page looked best.&lt;br /&gt;
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[[User:Owenja|Owenja]] - I&#039;ve seen several different ways to include hero pictures:  [[Gunnar]], [[Grindan]], [[Geon]], [[Nagash]], and [[Tazar]].  Which do we want to standardize on?&lt;br /&gt;
&lt;br /&gt;
Also, all the spells and secondary skills have different artwork for the different levels.  Do we want to add all of that in?  (ie, Skill_Logistics_Basic.png, Skill_Logistics_Advanced.png, Skill_Logistics_Expert.png)&lt;br /&gt;
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Docevus - I was looking at the list of heroes and a question occurred to me.  Quite a few heroes specialiize in creatures and give those creatures bonuses based off the hero&#039;s level.  The problem is, what are those bonuses?  I know those creatures get +1 speed, and extra offense and defense, but I have no idea how to tell how much the offense and defense will increase.&lt;br /&gt;
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[[User:Terra|Terra]] - Updated to latest wiki version. If anything bugs / is missing, tell me&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] - No sweat. Older versions are saved and are easy to restore.&lt;br /&gt;
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[[User:HelcahisieRomen|HelcahisieRomen]] - Oh no, while editing one of the articles I blew up the whole stuff. I hope you will understand.&lt;br /&gt;
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[[User:Terra|Terra]] - Simply put, png have greater quality (since it&#039;s lossless), but jpg take less space. I personally prefer png, but use jpg if the picture is of bad quality, or very large. I have some pics up at http://terrasque.mine.nu/~terra/newpic/ - but I haven&#039;t had time to chop them up, and frankly.. I forgot them :-(&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, and that steam page.. I&#039;ve been thinking of deleting it, that kind of rant don&#039;t really belong here.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]] - I&#039;ve read [[blowing off steam]] article. Well, it was me who was talking/writing about pictures, but I was busy last three weeks (school, exams... and I&#039;m still busy). I&#039;m wondering that noone uploaded any pictures (maybe contributors have no spare time too). So I&#039;m gonna try it. I need a little advice before. Pictures in wiki are in two formats .png, .jpg, which one is better, Terra? (They could be in one common format.) Thanx.&lt;br /&gt;
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[[User:Terra|Terra]] Great :-) Maybe activity on that one can put some life into this one again.&lt;br /&gt;
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John: various skills? You mean secondary skills? I agree, something a la the artifacts article, I think.&lt;br /&gt;
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Also, one thing I&#039;ve forgot to mention. I emailed the person behind [http://www.heroesofmightandmagic.com/ Age of Heroes] earlier about using some of the factoids on his site, and I got this back:&lt;br /&gt;
&lt;br /&gt;
 Feel free to use the info from AOH, but I ask that you make a link to AOH somewhere. If &lt;br /&gt;
 you use my own writing, not just game information, make a reference to AOH in the entry.&lt;br /&gt;
&lt;br /&gt;
I have a link to AoH in the links section, and have had since before I asked.&lt;br /&gt;
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Angelspit There is now a Heroes IV Wiki, called Heroespedia, at [http://www.celestialheavens.com/features/heroespedia Celestial Heavens]. The format is very similar to this one.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]]&amp;gt; Plagues and Weeks/Months of monsters are described in [[Growth]] article.&lt;br /&gt;
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John DiFool: We also need a menu for the various skills, the only really glaring omission.  A &amp;quot;Miscellaneous&amp;quot; section would be nice to detail little pieces of errata like Plagues and Week/Month of Monsters...&lt;br /&gt;
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[[User:Terra|Terra]] I dunno who&#039;s (if any?) got copyright on those images. 3DO is [http://en.wikipedia.org/wiki/The_3DO_Company bankrupt], according to wikipedia, and their web pages are unavaliable.&amp;lt;br&amp;gt;So far I&#039;ve just counted on no one suing, and removing images if anyone complains (which no one have done yet) ;-)&lt;br /&gt;
&lt;br /&gt;
And frankly, objecting to game images being used like this, which is basically free promotion for their game, is beyond my logic.&lt;br /&gt;
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[[User:Angelspit|Angelspit]] Game companies usually allow fan sites to reprint their artwork and their screenshots. You only need to give them credit somewhere. Terra might want to confirm this.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]] There are almost no pictures. I would upload them but I have no copyrights. Probably the one who uploaded those few pictures here has also the copyrights. Am I wrong? :)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Seems that the upgrading frenzy has slowed down to a trickle. We still need info about the campaigns, (could be huge on info), and playing tips. I personally would like an introduction to multiplaying over network/Internet, (common rules, banned items, spells etc.). (Only played Hotseat myself).&lt;br /&gt;
Tactics on multiplaying, campaigning, certain maps, (in a campaign), how to maximize point results on maps and campaigns etc. etc. Please add more!&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: In what version do the Naga Banks give you Gems?  They have always given me sulfur, from the initial unpatched ROE to the final version of SOD.  Or did WOG finally fix this themselves?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Aha! Now I understand. Thanks!&lt;br /&gt;
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Sorry I was not clear. Experience is not lost at a Pandora&#039;s Box.&lt;br /&gt;
&lt;br /&gt;
What I tried to say was that the article identifies with brackets what can be taken away.&lt;br /&gt;
*Spell Points (gain or lose)&lt;br /&gt;
*Luck (+3 to -3)&lt;br /&gt;
*Morale (+3 to -3)&lt;br /&gt;
*Resources (gain or lose)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:OK, but if it is specified, what then happens? Do the mapmaker specify that as well?&lt;br /&gt;
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For the Pandora&#039;s Box the hero can only lose where it is specifically stated in brackets.&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: I checked the [[Pandora&#039;s Box]] article, which claims that you can lose experience opening one of these. I think it would be a good idea to explain what then happens under the [[Experience]] article. Do you lose Secondary skills? Primary skills? Or does it just make it harder to get to next level (you now need 8000 exp to next level instead of 3000?) (Never lost exp with one)&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: Guess I wasn&#039;t as clear about the town costs as I should have been (I couldn&#039;t come up with a concise way of expressing what my intentions were).  The idea was &amp;quot;basic&amp;quot; just tells you how much gold &amp;amp; resources you need to get maximum creature production going, without upgrade costs, and without any other &amp;quot;unnecessary&amp;quot; buildings (hence things like Marketplaces and City Halls are NOT included).  This is important when deciding on what resources and mines you absolutely need, and which ones are just a bonus.  Upgrades of course are strictly for upgrades + prerequisites (like 3rd level Mage Guild to get Black Dragons).  Costs for EVERYTHING would be in the third column.  So if we decide to stick with this plan the &amp;quot;basic&amp;quot; Conflux costs will need a bit of reworking.  By the way the path to the Capitol will cost (if we assume no Fort or even Tavern is prebuilt):&lt;br /&gt;
&lt;br /&gt;
40 Wood 25 Ore 26500 Gold&lt;br /&gt;
&lt;br /&gt;
15 Wood 5 Ore 21000 Gold (Fort &amp;amp; Tavern prebuilt)&lt;br /&gt;
&lt;br /&gt;
It is important to not double-count buildings (since I already included the Citadel &amp;amp; Castle in the basic costs they are not included here).  We could add this in I guess if we wanted to...&lt;br /&gt;
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[[User:Terra|Terra]]: I&#039;ve been very busy lately, and will probably be for several weeks yet. Work, plus a game project me and some friends work on&lt;br /&gt;
Because of that I&#039;ve added mo-slimy and Gaidal Cain as sysops, as they seem to be pretty active and interested, to hopefully take up some of the slack. I will at least take a daily look at the wiki, and make sure things are running ok.&lt;br /&gt;
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The NOTOC with the two underlines on either side removes a Table of Contents.&lt;br /&gt;
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mo-Slimy&amp;gt; Can someone tell me what does &amp;quot; NOTOC &amp;quot; at the end of the article mean? Thanx.&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: Town Costs are now complete, except for Conflux (I&#039;ll let someone else do that one). Please let me know here if any of the figures are incorrect.&lt;br /&gt;
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[[User:Terra|Terra]]: Server is back up. Reason for down: Power failure&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Thanks Shackles. :)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:I reversed the chronological order on this page. You now enter new comment at the top of the page. (Above this one...) I also added a new section called &amp;quot;Campaigns&amp;quot; on the Main Page, here we need to put in some work.&lt;br /&gt;
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[[User:Terra|Terra]]:You can set your timezone in the user prefs. I think the normal is GMT.&lt;br /&gt;
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[[User:J R|J R]]: I&#039;m not fond of capitalizing letters. &amp;gt;_&amp;gt; I&#039;m just wondering what time-zone does this site uses. I noticed my most recent contributions span two days but it&#039;s only 1930 here.&lt;br /&gt;
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Remark: untested interesting statement about dispelling black dragons: guess it works only with either player carrying the orb, otherwise there would be nothing to dispel. And in this case them dragons can be targeted by any spells&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: The figures for total town costs as given in the Prima Strategy Guide are incorrect (e.g. they figured in a 5th level Mage Guild for the Castle).  I&#039;m currently fixing the figures for the 3 &amp;quot;good&amp;quot; towns...&lt;br /&gt;
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mo-Slimy&amp;gt; to Vadskye&amp;gt; yes, and I need to add dwellings and upgrades to Stronghold troops yet.&lt;br /&gt;
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[[User:Terra|Terra]] : Made a table for it. I have taken a few pictures, but don&#039;t have the time to cut and paste them. I&#039;m putting them up at http://terrasque.mine.nu/~terra/newpic/ in case any of you have time.&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: I added info about costs for the Tower town, but I don&#039;t know now to format it correctly-if someone wants to make a table out of it, go right ahead. :-)&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] Rather, all adjectives and nouns in every name should begin with a major letter. That would probably be all words except &amp;quot;of&amp;quot; and &amp;quot;the&amp;quot;:p&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: geez, did you just add 120 pages in two days???&lt;br /&gt;
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mo-Slimy&amp;gt; Units seem to be complete here. Notice&amp;gt; All two-word names begin with major letter...&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Why are you not registered?  It is the shortest registration time I&#039;ve found on a site in a very very long time :P&lt;br /&gt;
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mo-Slimy (&amp;quot;212.55.247.variable&amp;quot; in numbers)&amp;gt; that&#039;s me. Please upload pictures to units. I cannot do it, probably I&#039;m not registered... This site is great :) Keep adding!&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Probably me and whoever 212.55.247.176 is.  Geez they added a lot of stuff! =)&lt;br /&gt;
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[[User:Terra|Terra]]: Woah. Someone went berserk in my wiki. I can barely keep track of the changes! Keep it up! :-)&lt;br /&gt;
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Kenaniah: ooh, coool... Me likey! ^_^&lt;br /&gt;
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Anonymous Joe: looks like this site has potential.  i may make some changes someday myself.&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Yay I added a new section all by myself :P Have fun with this!&lt;br /&gt;
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&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;br /&gt;
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[[Category: Contributor Resources]]&lt;br /&gt;
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&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=34443</id>
		<title>Chatbox</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=34443"/>
		<updated>2018-05-21T21:32:45Z</updated>

		<summary type="html">&lt;p&gt;Foerno: &lt;/p&gt;
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&lt;div&gt;&amp;lt;!-- Add new comments to the top of the page below here separated by four dashes: --&amp;gt;&lt;br /&gt;
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HotA changed the numbers for starting armies for many towns, e.g. heroes starting with troglodytes now have 20-30 per stack, instead of 30-40. i haven&#039;t figured out a good way to include that in the wiki page for a certain hero, such as shakti. any ideas? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:59, 20 May 2018 (CEST)&lt;br /&gt;
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:Looks like there is enough place for another column with hota-branded numbers in parentheses. Ofc there is a possibility of confusing HotA numbers with SoD chances, but I cannot imagine what kind of ingame trouble it can cause.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 23:21, 20 May 2018 (CEST)&lt;br /&gt;
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:: done that for all dungeon heroes. let&#039;s see if it catches on. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 23:32, 21 May 2018 (CEST)&lt;br /&gt;
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We have a problem. Kinkeria, Beatrice and Ranloo are out of HotA ghetto prowling in template:town_hero tables and hero class pages.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 15:48, 19 May 2018 (CEST)&lt;br /&gt;
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: I&#039;m fine with it in this instance. If we don&#039;t put them here they can be hard to find for HotA users. Also it would require maintaining separate templates and pages for a single hero. And with the &amp;lt;nowiki&amp;gt;{{inhota}}&amp;lt;/nowiki&amp;gt; label at the top of their individual pages it should become pretty clear to the unHotAified as soon as they click one of them. ―[[user:imahero|imahero]] 16:57, 19 May 2018 (CEST)&lt;br /&gt;
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:: The problem is it can have a negative influence before any clicking. You want to check something in this particular tab - you see a hero which shouldnt be here - the whole wiki is under question. You just dont know anymore if these wiki people are able to discern SoD and HotA at all. Even a personal template for one hero is not a big cost to avoid this. The best solution, as I can see it, is to allow in the main template to paste {{withhota}} brand after a hero name. But my kunfu is still weak for this.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 00:12, 20 May 2018 (CEST)&lt;br /&gt;
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::: You&#039;re probably right. Do you think a superscripted {{withh}} is enough? I think any more than that would be too much of an eyesore. Let me know if I missed a location. ―[[user:imahero|imahero]] 01:19, 20 May 2018 (CEST)&lt;br /&gt;
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:::: Yup, the whole &#039;hota&#039; after Kinkeria would be too dashing. Think H is enough to consider our conscience clear.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 01:40, 20 May 2018 (CEST)&lt;br /&gt;
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::::: Hmmmm. What about a superscripted {{with*|link=Horn of the Abyss}} instead? Too small? Too little? ―[[user:imahero|imahero]] 01:49, 20 May 2018 (CEST)&lt;br /&gt;
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:::::: I&amp;quot;ll leave this in your quieting hands, ShushMaster. ―[[user:imahero|imahero]] 03:29, 21 May 2018 (CEST)&lt;br /&gt;
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For some reason my editing of the Counter spells gets reversed all the time. Bloodlust and Weakness are NOT counters even though they don&#039;t work like Haste and Slow or Bless and Curse, they don&#039;t cancel each other out either. Why?, because Bloodlust is only for melee units and Weakness is for all units. Therefore they are not counters.&lt;br /&gt;
I would see Weakness and Stone Skin more as counters, but I don&#039;t even know if I would consider them counters either. ―62.198.44.139&lt;br /&gt;
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:You have an excellent point there. And you could have mentioned that in either in the comment section of your edit, or perhaps on a [[Talk:Counter|talk page]]. I would also like to point out, that if you read the page carefully (and also comments from history), you can see that there is a mention that they are not counter spells but spells with opposite effect. And why have you not added Stone Skin and Weakness as a opposite spell pair? –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 07:41, 21 April 2017 (CEST)&lt;br /&gt;
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Does anyone know excatly the starting troops of different heroes/classes? Specially the ones with 1st, 2nd or 3rd level creature specialties. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:31, 6 February 2017 (CET)&lt;br /&gt;
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Merry Christmas! --[[user:imahero|imahero]] 17:36, 23 December 2016 (CET)&lt;br /&gt;
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I know people still play this game, i just wonder how many. Anybody know how to make a poll?&lt;br /&gt;
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Great, great wiki. My congratulations. --[[Special:Contributions/81.202.192.29|81.202.192.29]] 00:05, 13 May 2016 (CEST)&lt;br /&gt;
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Love the wiki! I learned lots in a game I thought I already knew everything about!&lt;br /&gt;
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The game might decrease in terms of graphics and videos over time (about cartoon quality pictures, a little bit better than the Simpsons TV show color sets), the sound is CD quality, the game resolution is not in a way that one would see each pixel like in the DOS era of games. The towns might be a little bit unbalanced, it is not quite chess. There are almost no bugs. The game has isometric views in 2D and is not 3D like the recent games of the series (now made by another studio than 3D0). The successor has heroes on the battlefield and not in a generals tent and a few minor modifications, heroes 1 was nice in terms of nice musical scores. The display part of the game is still way better than the Might and Magic series which was largely (up to, not including IX) sporting Doom era graphics where one could see the pixels. Sadly the game studio that ported the game to Linux (Loki games) died, but there seems to be an Android port in the works now.&lt;br /&gt;
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Wow, Kapteeni Ruoska still whipping here, seems like almost every day, such dedication! –[[User:Demes|Demes]] 11:38, 8 July 2014 (CEST)&lt;br /&gt;
:I just do not have anything better to do. :D –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 09:08, 9 July 2014 (CEST)&lt;br /&gt;
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December 4, 2013. As pink Floyd sang, &amp;quot;Is anybody out there?&amp;quot;  I know this game is old, but does anyone still play? Emperor Che&lt;br /&gt;
: Heroes of Might and Magic III will never die. Long live Heroes! –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 16:38, 4 December 2013 (CET)&lt;br /&gt;
Awesome to hear!  I&#039;ve just recently started using the site.  It has become a staple when building a new map.  Wish I could upload some of my maps, I am quite proud of the ones I have built. &lt;br /&gt;
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Passerby: Love this wiki! I&#039;ve spent so much time just browsing the articles, thought I knew this game inside-out but turns out I was wrong! Glad that people have made such a great site.&lt;br /&gt;
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Hope to see the town/skill/hero ratings be gathered together, they are quite useful!&lt;br /&gt;
Also: heroes and their category seems a bit wonky.&lt;br /&gt;
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:Heroes and their categories are in the process. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 18:48, 14 November 2013 (CET) &lt;br /&gt;
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Site moved to new server. Hopefully faster now&lt;br /&gt;
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Still playing the game and loving this wiki, thanks a lot guys! 20-3-2013&lt;br /&gt;
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Awesome wiki guys, it&#039;s really complete (1 or 2 weird specials are lacking but they s*ck so it&#039;s ok ^^)&lt;br /&gt;
Learned a lot from this, cheers o/.&lt;br /&gt;
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Looks like we&#039;re still having trouble with the occasional vandal ... they&#039;re double-posting in order to avoid auto-reverts, no doubt (not that we have a bot here to do reverts), or maybe just to make hand reverts more difficult.  Anyway, it looks like I&#039;m just about the only active member here at the moment; I hope others will join me and help revitalize the site ... and maybe play a game with me sometime.  :-)  [[User:Memetics|Memetics]] 09:47, 11 November 2012 (UTC)&lt;br /&gt;
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Bah. Due to excessive botting I&#039;ve had to add captcha on all edits, not just edits adding urls.&lt;br /&gt;
Retarded bot writers just let the bot keep trying with various random changes until it &amp;quot;succeeds&amp;quot; - which at that point they don&#039;t include any urls more, which make the whole thing pointless vandalism instead..&lt;br /&gt;
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Summon Demons added. Great wiki by the way. I might add a few articles about In the Wake of Gods as well.&lt;br /&gt;
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Moving the wiki to a new server.&lt;br /&gt;
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He was one of those who helped build this wiki, coming from one of the forums you find link to at the [[Heroes_3_wiki:Community_Portal|communtity portal]]. I haven&#039;t seen him active for quite a long time, tho.&lt;br /&gt;
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&#039;&#039;Sashko (frequent visitor)&#039;&#039;: Very good wiki, guys! You&#039;re doing great job! I&#039;ve readed hundreds articles here. Have only one question: &#039;&#039;&#039;who is &amp;quot;J R&amp;quot;?&#039;&#039;&#039; (in many articles, there&#039;s his &amp;quot;rating&amp;quot; of hero/town/etc.)&lt;br /&gt;
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Due to problems with server at the same time as the admin was on vacation, the wiki have had some downtime. We&#039;re really sorry.&lt;br /&gt;
--Terrasque&lt;br /&gt;
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 The wiki have been moved to a new system now.&lt;br /&gt;
 --[[User:Terra|Terrasque]] 20:49, 5 May 2008 (UTC)&lt;br /&gt;
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[[User:ImPaladin|ImPaladin]] 10:58, 04 May 2006 (CET) - We should add information for all the [[campaigns]]. It shouldn&#039;t be too hard, just extract them and open them in the Campaign Editor.&lt;br /&gt;
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[[User:Terra|Terrasque]] 23:58, 28 April 2006 (CEST) - Ok, the reason things have been down, and still is a few pictures missing, is because my server crashed. I managed to recover the database, and most of the pictures. On another note, you now have to be logged in AND have a valid email adress to be able to edit stuff. Merely logging in didnt stop the bots, as you can see on [[Special:Listusers]]. I hope this will be more effective.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Wow, what a lot of vandals.  Time for a little [http://meta.wikimedia.org/wiki/Help:Reverting#Admin-only_.22rollback.22_link reverting].  Do we want to consider making editing require logging in?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:My guess: that´s a hellhound. Anyway, I´m not sure the 3D-thing will destroy HoMM, but bad gameplay will. If they can just use the good parts from the earlier games, (gameplay and variety from HoMM 2 and 3, and those things that did work in HoMM 4 (not my favourite)), and then add something new, (that works in HoMM context), then HoMM 5 could be fantastic! But it will be VERY hard to accomplish.  &lt;br /&gt;
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[[User:Owenja|Owenja]] - Is that a burning zebra in the [http://www.mightandmagicgame.com/ss/screen_02.jpg second screenshot]?&lt;br /&gt;
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Terra - I know! It&#039;s in full fucking 3d! I&#039;m almost certain they&#039;ll manage to destroy HoMM for good with that one :-(&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:Have you heard? Heroes of Might and Magic V!!!!! is sheduled for release during 2006! Developed by Ubisoft. They have teaser pictures on their website. Thought you´d like to know...&lt;br /&gt;
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Terra - IIRC: (right?)clicking on the skills shows bigger pictures.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Well, you&#039;re one of the people in the wiki, not to mention the one running it.  :-)&lt;br /&gt;
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By the way, how&#039;d you get the giant images of [[:Image:Skill_diplomacy.png|diplomacy]] and [[:Image:Skill_wisdom.png|wisdom]]?  They don&#039;t look like they were just blown up...&lt;br /&gt;
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Terra - I like them. but in the end, it&#039;s up to the people doing it to decide, after all.&lt;br /&gt;
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[[User:Owenja|Owenja]] - So, I&#039;ve uploaded all the hero images I have so far.  Any suggestions or comments before I capture more?  Are the specialty pictures worth doing, or should I skip those from now on?&lt;br /&gt;
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Terra - It&#039;s laughably easy, actually. You just type &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{templatename}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; and *poof*, a red link pops up. You can then do &amp;lt;nowiki&amp;gt;{{templatename|item1|item2}} which will be {{{1}}} and {{{2}}}&amp;lt;/nowiki&amp;gt; in the template, and so on. The creature template have up till &amp;lt;nowiki&amp;gt;{{{14}}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Since I don´t know how to properly make a template, I improvised one under the &amp;quot;Campaign&amp;quot; area. Still need help to fill in the blanks, but it looks nicer already. Enjoy.&lt;br /&gt;
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[[User:Terra|Terra]] - I think the way it was done on the [[Nagash]] page looked best.&lt;br /&gt;
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[[User:Owenja|Owenja]] - I&#039;ve seen several different ways to include hero pictures:  [[Gunnar]], [[Grindan]], [[Geon]], [[Nagash]], and [[Tazar]].  Which do we want to standardize on?&lt;br /&gt;
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Also, all the spells and secondary skills have different artwork for the different levels.  Do we want to add all of that in?  (ie, Skill_Logistics_Basic.png, Skill_Logistics_Advanced.png, Skill_Logistics_Expert.png)&lt;br /&gt;
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Docevus - I was looking at the list of heroes and a question occurred to me.  Quite a few heroes specialiize in creatures and give those creatures bonuses based off the hero&#039;s level.  The problem is, what are those bonuses?  I know those creatures get +1 speed, and extra offense and defense, but I have no idea how to tell how much the offense and defense will increase.&lt;br /&gt;
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[[User:Terra|Terra]] - Updated to latest wiki version. If anything bugs / is missing, tell me&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] - No sweat. Older versions are saved and are easy to restore.&lt;br /&gt;
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[[User:HelcahisieRomen|HelcahisieRomen]] - Oh no, while editing one of the articles I blew up the whole stuff. I hope you will understand.&lt;br /&gt;
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[[User:Terra|Terra]] - Simply put, png have greater quality (since it&#039;s lossless), but jpg take less space. I personally prefer png, but use jpg if the picture is of bad quality, or very large. I have some pics up at http://terrasque.mine.nu/~terra/newpic/ - but I haven&#039;t had time to chop them up, and frankly.. I forgot them :-(&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, and that steam page.. I&#039;ve been thinking of deleting it, that kind of rant don&#039;t really belong here.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]] - I&#039;ve read [[blowing off steam]] article. Well, it was me who was talking/writing about pictures, but I was busy last three weeks (school, exams... and I&#039;m still busy). I&#039;m wondering that noone uploaded any pictures (maybe contributors have no spare time too). So I&#039;m gonna try it. I need a little advice before. Pictures in wiki are in two formats .png, .jpg, which one is better, Terra? (They could be in one common format.) Thanx.&lt;br /&gt;
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[[User:Terra|Terra]] Great :-) Maybe activity on that one can put some life into this one again.&lt;br /&gt;
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John: various skills? You mean secondary skills? I agree, something a la the artifacts article, I think.&lt;br /&gt;
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Also, one thing I&#039;ve forgot to mention. I emailed the person behind [http://www.heroesofmightandmagic.com/ Age of Heroes] earlier about using some of the factoids on his site, and I got this back:&lt;br /&gt;
&lt;br /&gt;
 Feel free to use the info from AOH, but I ask that you make a link to AOH somewhere. If &lt;br /&gt;
 you use my own writing, not just game information, make a reference to AOH in the entry.&lt;br /&gt;
&lt;br /&gt;
I have a link to AoH in the links section, and have had since before I asked.&lt;br /&gt;
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Angelspit There is now a Heroes IV Wiki, called Heroespedia, at [http://www.celestialheavens.com/features/heroespedia Celestial Heavens]. The format is very similar to this one.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]]&amp;gt; Plagues and Weeks/Months of monsters are described in [[Growth]] article.&lt;br /&gt;
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John DiFool: We also need a menu for the various skills, the only really glaring omission.  A &amp;quot;Miscellaneous&amp;quot; section would be nice to detail little pieces of errata like Plagues and Week/Month of Monsters...&lt;br /&gt;
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[[User:Terra|Terra]] I dunno who&#039;s (if any?) got copyright on those images. 3DO is [http://en.wikipedia.org/wiki/The_3DO_Company bankrupt], according to wikipedia, and their web pages are unavaliable.&amp;lt;br&amp;gt;So far I&#039;ve just counted on no one suing, and removing images if anyone complains (which no one have done yet) ;-)&lt;br /&gt;
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And frankly, objecting to game images being used like this, which is basically free promotion for their game, is beyond my logic.&lt;br /&gt;
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[[User:Angelspit|Angelspit]] Game companies usually allow fan sites to reprint their artwork and their screenshots. You only need to give them credit somewhere. Terra might want to confirm this.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]] There are almost no pictures. I would upload them but I have no copyrights. Probably the one who uploaded those few pictures here has also the copyrights. Am I wrong? :)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Seems that the upgrading frenzy has slowed down to a trickle. We still need info about the campaigns, (could be huge on info), and playing tips. I personally would like an introduction to multiplaying over network/Internet, (common rules, banned items, spells etc.). (Only played Hotseat myself).&lt;br /&gt;
Tactics on multiplaying, campaigning, certain maps, (in a campaign), how to maximize point results on maps and campaigns etc. etc. Please add more!&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: In what version do the Naga Banks give you Gems?  They have always given me sulfur, from the initial unpatched ROE to the final version of SOD.  Or did WOG finally fix this themselves?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Aha! Now I understand. Thanks!&lt;br /&gt;
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Sorry I was not clear. Experience is not lost at a Pandora&#039;s Box.&lt;br /&gt;
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What I tried to say was that the article identifies with brackets what can be taken away.&lt;br /&gt;
*Spell Points (gain or lose)&lt;br /&gt;
*Luck (+3 to -3)&lt;br /&gt;
*Morale (+3 to -3)&lt;br /&gt;
*Resources (gain or lose)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:OK, but if it is specified, what then happens? Do the mapmaker specify that as well?&lt;br /&gt;
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For the Pandora&#039;s Box the hero can only lose where it is specifically stated in brackets.&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: I checked the [[Pandora&#039;s Box]] article, which claims that you can lose experience opening one of these. I think it would be a good idea to explain what then happens under the [[Experience]] article. Do you lose Secondary skills? Primary skills? Or does it just make it harder to get to next level (you now need 8000 exp to next level instead of 3000?) (Never lost exp with one)&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: Guess I wasn&#039;t as clear about the town costs as I should have been (I couldn&#039;t come up with a concise way of expressing what my intentions were).  The idea was &amp;quot;basic&amp;quot; just tells you how much gold &amp;amp; resources you need to get maximum creature production going, without upgrade costs, and without any other &amp;quot;unnecessary&amp;quot; buildings (hence things like Marketplaces and City Halls are NOT included).  This is important when deciding on what resources and mines you absolutely need, and which ones are just a bonus.  Upgrades of course are strictly for upgrades + prerequisites (like 3rd level Mage Guild to get Black Dragons).  Costs for EVERYTHING would be in the third column.  So if we decide to stick with this plan the &amp;quot;basic&amp;quot; Conflux costs will need a bit of reworking.  By the way the path to the Capitol will cost (if we assume no Fort or even Tavern is prebuilt):&lt;br /&gt;
&lt;br /&gt;
40 Wood 25 Ore 26500 Gold&lt;br /&gt;
&lt;br /&gt;
15 Wood 5 Ore 21000 Gold (Fort &amp;amp; Tavern prebuilt)&lt;br /&gt;
&lt;br /&gt;
It is important to not double-count buildings (since I already included the Citadel &amp;amp; Castle in the basic costs they are not included here).  We could add this in I guess if we wanted to...&lt;br /&gt;
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[[User:Terra|Terra]]: I&#039;ve been very busy lately, and will probably be for several weeks yet. Work, plus a game project me and some friends work on&lt;br /&gt;
Because of that I&#039;ve added mo-slimy and Gaidal Cain as sysops, as they seem to be pretty active and interested, to hopefully take up some of the slack. I will at least take a daily look at the wiki, and make sure things are running ok.&lt;br /&gt;
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The NOTOC with the two underlines on either side removes a Table of Contents.&lt;br /&gt;
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mo-Slimy&amp;gt; Can someone tell me what does &amp;quot; NOTOC &amp;quot; at the end of the article mean? Thanx.&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: Town Costs are now complete, except for Conflux (I&#039;ll let someone else do that one). Please let me know here if any of the figures are incorrect.&lt;br /&gt;
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[[User:Terra|Terra]]: Server is back up. Reason for down: Power failure&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Thanks Shackles. :)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:I reversed the chronological order on this page. You now enter new comment at the top of the page. (Above this one...) I also added a new section called &amp;quot;Campaigns&amp;quot; on the Main Page, here we need to put in some work.&lt;br /&gt;
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[[User:Terra|Terra]]:You can set your timezone in the user prefs. I think the normal is GMT.&lt;br /&gt;
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[[User:J R|J R]]: I&#039;m not fond of capitalizing letters. &amp;gt;_&amp;gt; I&#039;m just wondering what time-zone does this site uses. I noticed my most recent contributions span two days but it&#039;s only 1930 here.&lt;br /&gt;
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Remark: untested interesting statement about dispelling black dragons: guess it works only with either player carrying the orb, otherwise there would be nothing to dispel. And in this case them dragons can be targeted by any spells&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: The figures for total town costs as given in the Prima Strategy Guide are incorrect (e.g. they figured in a 5th level Mage Guild for the Castle).  I&#039;m currently fixing the figures for the 3 &amp;quot;good&amp;quot; towns...&lt;br /&gt;
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mo-Slimy&amp;gt; to Vadskye&amp;gt; yes, and I need to add dwellings and upgrades to Stronghold troops yet.&lt;br /&gt;
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[[User:Terra|Terra]] : Made a table for it. I have taken a few pictures, but don&#039;t have the time to cut and paste them. I&#039;m putting them up at http://terrasque.mine.nu/~terra/newpic/ in case any of you have time.&lt;br /&gt;
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[[User:John DiFool|John DiFool]]: I added info about costs for the Tower town, but I don&#039;t know now to format it correctly-if someone wants to make a table out of it, go right ahead. :-)&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] Rather, all adjectives and nouns in every name should begin with a major letter. That would probably be all words except &amp;quot;of&amp;quot; and &amp;quot;the&amp;quot;:p&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: geez, did you just add 120 pages in two days???&lt;br /&gt;
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mo-Slimy&amp;gt; Units seem to be complete here. Notice&amp;gt; All two-word names begin with major letter...&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Why are you not registered?  It is the shortest registration time I&#039;ve found on a site in a very very long time :P&lt;br /&gt;
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mo-Slimy (&amp;quot;212.55.247.variable&amp;quot; in numbers)&amp;gt; that&#039;s me. Please upload pictures to units. I cannot do it, probably I&#039;m not registered... This site is great :) Keep adding!&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Probably me and whoever 212.55.247.176 is.  Geez they added a lot of stuff! =)&lt;br /&gt;
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[[User:Terra|Terra]]: Woah. Someone went berserk in my wiki. I can barely keep track of the changes! Keep it up! :-)&lt;br /&gt;
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Kenaniah: ooh, coool... Me likey! ^_^&lt;br /&gt;
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Anonymous Joe: looks like this site has potential.  i may make some changes someday myself.&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Yay I added a new section all by myself :P Have fun with this!&lt;br /&gt;
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&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;br /&gt;
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[[Category: Contributor Resources]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Alamar&amp;diff=34442</id>
		<title>Alamar</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Alamar&amp;diff=34442"/>
		<updated>2018-05-21T21:31:43Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Warlock&lt;br /&gt;
 | gender     = Male&lt;br /&gt;
 | race       = Human&lt;br /&gt;
 | biography  = Alamar served Archibald Ironfist during the Succession Wars, and was barely able to escape [[Enroth]] following Archibald&#039;s defeat. He has since taken up residence in [[Nighon]] where he secretly serves the Dungeon Overlords.&lt;br /&gt;
 | specialty  = Resurrection&lt;br /&gt;
 | s_text     = Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.&lt;br /&gt;
 | skill_1    = Basic Wisdom&lt;br /&gt;
 | skill_2    = Basic Scholar&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | spell      = Resurrection&lt;br /&gt;
 | nowar      = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
[[Category: Warlocks]]&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Darkstorn&amp;diff=34441</id>
		<title>Darkstorn</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Darkstorn&amp;diff=34441"/>
		<updated>2018-05-21T21:31:14Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Warlock&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = minotaur&lt;br /&gt;
 | biography  = Darkstorn challenged his way through the ranks of warriors of Nighon, secretly using magic to ensure he won each battle.  Once in a position of power, he finally revealed his true powers.  None have challenged him since.&lt;br /&gt;
 | specialty  = Stone Skin&lt;br /&gt;
 | s_text     = Casts [[stone skin]] with increased effect, based on hero level compared to the level of the target unit.&lt;br /&gt;
 | skill_1    = Basic Wisdom&lt;br /&gt;
 | skill_2    = Basic Learning&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | spell      = Stone Skin&lt;br /&gt;
 | nowar      = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
[[Category: Warlocks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Sephinroth&amp;diff=34440</id>
		<title>Sephinroth</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Sephinroth&amp;diff=34440"/>
		<updated>2018-05-21T21:31:01Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Warlock&lt;br /&gt;
 | gender     = female&lt;br /&gt;
 | race       = human&lt;br /&gt;
 | biography  = Sephinroth claims to be the illegitimate child of King Gryphonheart. His refusal to acknowledge her has served to fuel her hatred against the Throne of [[Erathia]], which she one day hopes to claim for herself. Having joined the ranks of the Warlocks, she is the only known female ever to bear that title.&lt;br /&gt;
 | specialty  = Crystal&lt;br /&gt;
 | s_text     = Increases kingdom&#039;s crystal production by 1 per day.&lt;br /&gt;
 | skill_1    = Basic Wisdom&lt;br /&gt;
 | skill_2    = Basic Intelligence&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | spell      = Protection from Air&lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Warlocks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Malekith&amp;diff=34439</id>
		<title>Malekith</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Malekith&amp;diff=34439"/>
		<updated>2018-05-21T21:30:56Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Warlock&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = minotaur&lt;br /&gt;
 | biography  = One would expect a minotaur to be a fierce warrior, but Malekith wields magic with a fury that rivals the strength of the land&#039;s best mages.&lt;br /&gt;
 | specialty  = Sorcery&lt;br /&gt;
 | s_text     = Receives a 5% per level bonus to [[sorcery]] skill percentage.&lt;br /&gt;
 | skill_1    = Basic Wisdom&lt;br /&gt;
 | skill_2    = Basic Sorcery&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | spell      = Bloodlust&lt;br /&gt;
 | nowar      = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
[[Category: Warlocks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Jeddite&amp;diff=34438</id>
		<title>Jeddite</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Jeddite&amp;diff=34438"/>
		<updated>2018-05-21T21:30:53Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Warlock&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = human&lt;br /&gt;
 | biography  = Some say that Jeddite has seen the face of Zenofex, but many contend that since Jeddite is still alive, the rumor of a meeting could not possibly be true.  Jeddite has never confirmed nor denied the rumor.&lt;br /&gt;
 | specialty  = Resurrection&lt;br /&gt;
 | s_text     = Casts [[resurrection]] with increased effect, based on his level compared to the level of the target unit.&lt;br /&gt;
 | skill_1    = Advanced Wisdom&lt;br /&gt;
 | oneskill   = &lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | spell      = Resurrection&lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Warlocks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Jaegar&amp;diff=34437</id>
		<title>Jaegar</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Jaegar&amp;diff=34437"/>
		<updated>2018-05-21T21:30:50Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Warlock&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = troglodyte&lt;br /&gt;
 | biography  = It is strange to see a troglodyte Overlord, and stranger still to see a troglodyte Warlock, yet Jaegar has proven to be a skilled magician.  He claims that daily meditation is the secret to his success.&lt;br /&gt;
 | specialty  = Mysticism&lt;br /&gt;
 | s_text     = Receives a 5% per level bonus to [[mysticism]] skill.&lt;br /&gt;
 | skill_1    = Basic Wisdom&lt;br /&gt;
 | skill_2    = Basic Mysticism&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | spell      = Shield&lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Warlocks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Geon&amp;diff=34436</id>
		<title>Geon</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Geon&amp;diff=34436"/>
		<updated>2018-05-21T21:30:47Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Warlock&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = troglodyte&lt;br /&gt;
 | biography  = Much of Geon&#039;s magical skills come from his ability to see into the minds of other spellcasters, reading their thoughts as they invoke their powers, and in many cases learning to cast the spell himself.&lt;br /&gt;
 | specialty  = Eagle Eye&lt;br /&gt;
 | s_text     = Receives a 5% per level bonus to [[eagle eye]] skill percentage.&lt;br /&gt;
 | skill_1    = Basic Wisdom&lt;br /&gt;
 | skill_2    = Basic Eagle eye&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | spell      = Slow&lt;br /&gt;
 | nowar      = &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
[[Category: Warlocks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Deemer&amp;diff=34435</id>
		<title>Deemer</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Deemer&amp;diff=34435"/>
		<updated>2018-05-21T21:30:43Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Warlock&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = minotaur&lt;br /&gt;
 | biography  = Deemer nearly had to be killed as a young adult, as his magical abilities were so out of control that he was a threat to himself and those around him.  He has since learned to control his powers, and is more than a formidable foe in combat.&lt;br /&gt;
 | specialty  = Meteor Shower&lt;br /&gt;
 | s_text     = Casts [[meteor shower]] with increased effect, based on hero level compared to the level of the target unit.&lt;br /&gt;
 | skill_1    = Basic Wisdom&lt;br /&gt;
 | skill_2    = Advanced Scouting&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | spell      = Meteor Shower&lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In {{roe}} Deemer is one of two heroes who have more than two levels of secondary skills (the other one being [[Uland]]). [[Adrienne]], introduced in {{ab}}, starts with Expert [[Fire Magic]] and Basic [[Wisdom]]. &lt;br /&gt;
&lt;br /&gt;
[[Category: Warlocks]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Mutare_Drake&amp;diff=34434</id>
		<title>Mutare Drake</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Mutare_Drake&amp;diff=34434"/>
		<updated>2018-05-21T21:29:26Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Overlord&lt;br /&gt;
 | gender     = female&lt;br /&gt;
 | race       = dragon&lt;br /&gt;
 | biography  = Drinking the [[Vial of Dragon Blood]], [[Mutare]] became a sentient dragon.  Some wonder if her transformation foretells the coming of the Dragon Father.&lt;br /&gt;
 | specialty  = Dragons&lt;br /&gt;
 | s_text     = All dragons receive +5 Att, +5 Def.&lt;br /&gt;
 | skill_1    = Basic Estates&lt;br /&gt;
 | skill_2    = Basic Tactics&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | nospell    = &lt;br /&gt;
 | nowar      = &lt;br /&gt;
}} She is not one of original {{roe}} heroes, but was introduced in {{ab}} expansion.&lt;br /&gt;
&lt;br /&gt;
Mutare Drake is typically only available in the campaigns, unless the map-maker has enabled her in custom scenarios.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
{{H|Mutare|Overlord}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Overlords]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Mutare&amp;diff=34433</id>
		<title>Mutare</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Mutare&amp;diff=34433"/>
		<updated>2018-05-21T21:29:10Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Overlord&lt;br /&gt;
 | gender     = female&lt;br /&gt;
 | race       = human&lt;br /&gt;
 | biography  = With her uncanny talent for commanding dragons on the field of combat, many have noticed Mutare&#039;s quick rise among the current overlords of Nighon.&lt;br /&gt;
 | specialty  = Dragons&lt;br /&gt;
 | s_text     = All dragons receive +5 Att, +5 Def.&lt;br /&gt;
 | skill_1    = Basic Estates&lt;br /&gt;
 | skill_2    = Basic Tactics&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | nospell    = &lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mutare is typically only available in the campaigns, unless the map-maker has enabled her in custom scenarios.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
{{H|Mutare Drake|Overlord}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Overlords]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Synca&amp;diff=34432</id>
		<title>Synca</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Synca&amp;diff=34432"/>
		<updated>2018-05-21T21:28:44Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Overlord&lt;br /&gt;
 | gender     = female&lt;br /&gt;
 | race       = human&lt;br /&gt;
 | biography  = Synca was originally an aboveworlder, and though she loyally serves the [[Dungeon]] Overlords she really prefers the great outdoors to the dank, cramped spaces of the caverns of [[Nighon]].&lt;br /&gt;
 | specialty  = Manticores&lt;br /&gt;
 | s_text     = Increases the attack and defense skills of any [[Manticore and scorpicore|manticores or scorpicores]] for each level attained after 6th level.&lt;br /&gt;
 | skill_1    = Basic Leadership&lt;br /&gt;
 | skill_2    = Basic Scholar&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | nospell    = &lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Overlords]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Lorelei&amp;diff=34431</id>
		<title>Lorelei</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Lorelei&amp;diff=34431"/>
		<updated>2018-05-21T21:28:17Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Overlord&lt;br /&gt;
 | gender     = female&lt;br /&gt;
 | race       = human&lt;br /&gt;
 | biography  = When Lorelei was a child she wandered away from her home, disappearing into a network of caves.  She was found and raised by a harpy hag, and eventually volunteered to serve the Dungeon Overlords shortly before the invasion of Erathia.  She has no memories of her real parents.&lt;br /&gt;
&lt;br /&gt;
 | specialty  = Harpies&lt;br /&gt;
 | s_text     = Increases the attack and defense skills of any [[Harpy and harpy hag|harpies or harpy hags]] for each level attained after 2nd level.&lt;br /&gt;
 | skill_1    = Basic Leadership&lt;br /&gt;
 | skill_2    = Basic Scouting&lt;br /&gt;
 | troop_1    = Harpy&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Harpy&lt;br /&gt;
 | nmb_1      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nospell    = &lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Overlords]]&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Gunnar&amp;diff=34430</id>
		<title>Gunnar</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Gunnar&amp;diff=34430"/>
		<updated>2018-05-21T21:27:44Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Overlord&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | biography  = Gunnar served first as a scout for the [[Dungeon]] Overlords, then as a guide and bodyguard to various high-ranking officials, before finally being granted command of a garrison force on the rugged [[Nighon]] borders. What he lacks in brains, he makes up for in instinct.&lt;br /&gt;
 | race       = minotaur&lt;br /&gt;
 | specialty  = Logistics&lt;br /&gt;
 | s_text     = Receives a 5% per level bonus to [[logistics]] skill percentage.&lt;br /&gt;
 | skill_1    = Basic Tactics&lt;br /&gt;
 | skill_2    = Basic Logistics&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | nospell    = &lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gunnar is one of three heroes with Logistics as a specialty, the other two being [[Dessa]] and [[Kyrre]].&lt;br /&gt;
&lt;br /&gt;
Note that the Logistics speciality bonus is affecting the Logistics secondary skill bonus, not the total amount of MP. So the bonus only applies if the hero has the logistics skill (which Dessa/Kyrre/Gunnar already have unless edited out through map editor).&lt;br /&gt;
&lt;br /&gt;
Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2600 movement points. Level 20 Dessa/Kyrre/Gunnar will have 30%+(30%*0,05)*20=60% additional movement points, meaning 3200.&lt;br /&gt;
&lt;br /&gt;
[[Category: Overlords]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Damacon&amp;diff=34429</id>
		<title>Damacon</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Damacon&amp;diff=34429"/>
		<updated>2018-05-21T21:27:24Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Overlord&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = troglodyte&lt;br /&gt;
 | biography  = While Damacon has always been a bit of a pushover, even among other troglodytes, he can sniff out gold almost without trying.  He will donate gold to any cause willing to allow him to lead.&lt;br /&gt;
 | specialty  = Gold&lt;br /&gt;
 | s_text     = Increases kingdom&#039;s income by 350 gold per day.&lt;br /&gt;
 | skill_1    = Advanced Offense&lt;br /&gt;
 | oneskill   = &lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | nospell    = &lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Overlords]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Dace&amp;diff=34428</id>
		<title>Dace</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Dace&amp;diff=34428"/>
		<updated>2018-05-21T21:27:00Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Overlord&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = minotaur&lt;br /&gt;
 | biography  = Dace was born into a warrior clan, learning to fight from masters who seemed older than time.  He provides [[Nighon]] with exceptional leadership, especially when commanding other minotaurs.&lt;br /&gt;
 | specialty  = Minotaurs&lt;br /&gt;
 | s_text     = Increases the attack and defense skills of any [[Minotaur and minotaur king|minotaurs or minotaur kings]] for each level attained after 5th level.&lt;br /&gt;
 | skill_1    = Basic Offense&lt;br /&gt;
 | skill_2    = Basic Tactics&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_2      = 4–6 ({{withhota}} 6-8)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | nospell    = &lt;br /&gt;
 | nowar      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Overlords]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Arlach&amp;diff=34427</id>
		<title>Arlach</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Arlach&amp;diff=34427"/>
		<updated>2018-05-21T21:26:23Z</updated>

		<summary type="html">&lt;p&gt;Foerno: added starting army numbers for hota&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeon heroes}}{{Hero&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Overlord&lt;br /&gt;
 | gender     = male&lt;br /&gt;
 | race       = troglodyte&lt;br /&gt;
 | biography  = Arlach is one of the few troglodytes who are actually trusted to lead the armies of Nighon.  Arlach shows remarkable skill with the ballista, and is often called upon to wreak havoc upon enemy fortifications.&lt;br /&gt;
 | specialty  = Ballista&lt;br /&gt;
 | s_text     = Increases the attack and defense skill of any [[ballista]] for each level attained after 4th level.&lt;br /&gt;
 | skill_1    = Basic Offense&lt;br /&gt;
 | skill_2    = Basic Artillery&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | notroop_2  =&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = 30–40 ({{withhota}} 20-30)&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | nospell    = &lt;br /&gt;
 | warmachine = Ballista&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Overlords]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Foerno</name></author>
	</entry>
</feed>