<?xml version="1.0"?>
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	<id>https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MurlocAggroB</id>
	<title>Heroes 3 wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MurlocAggroB"/>
	<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php/Special:Contributions/MurlocAggroB"/>
	<updated>2026-05-04T15:24:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Lighthouse&amp;diff=194377</id>
		<title>Lighthouse</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Lighthouse&amp;diff=194377"/>
		<updated>2026-05-03T21:58:00Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Castle buildings}}&lt;br /&gt;
{{Building&lt;br /&gt;
 | town    = Castle&lt;br /&gt;
 | pre     = [[Shipyard]]&lt;br /&gt;
 | ore     = 10 {{O}}&lt;br /&gt;
 | gold    = 2000 {{G}}&lt;br /&gt;
 | effect  = Increases [[movement]] points by +500 when heroes move on [[water]] with a [[boat]].&lt;br /&gt;
}}&lt;br /&gt;
{{AMLocation&lt;br /&gt;
 | This lighthouse is now under your control, and all of your ships will now move further each turn.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Lighthouse is a building and an [[adventure map]] object which increases all ones heroes&#039; movement speed using boats by +500 movement points.&lt;br /&gt;
&lt;br /&gt;
The effect is cumulative (meaning that owning two Lighthouses increases all heroes&#039; movement points by a total of +1000 on water, and so on)&lt;br /&gt;
&lt;br /&gt;
[[Navigation]] secondary skill does not affect this bonus.&lt;br /&gt;
&lt;br /&gt;
Lighthouse can only be built in Castles with access to water, meaning that adjacent to the garrison tile must be at least one tile of water.&lt;br /&gt;
&lt;br /&gt;
Lighthouses on the adventure map can be located on dry land or directly on water. They count as [[mine]]s, which can be important if the [[Victory conditions|special victory condition]] is &amp;quot;flag all mines&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug:&#039;&#039;&#039; a Lighthouse built in a [[Castle]] gives water movement bonus to all players: an owner, allies and enemies &#039;&#039;(fixed in {{hota}}{{-wh}})&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{map objects &#039;see also&#039;}}&lt;br /&gt;
* [[Navigation]]&lt;br /&gt;
&lt;br /&gt;
{{movement navigational box}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map]]&lt;br /&gt;
[[Category: Special buildings]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Octavia&amp;diff=194374</id>
		<title>Octavia</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Octavia&amp;diff=194374"/>
		<updated>2026-05-03T19:32:45Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfernoHeroesNew}}{{HeroNew&lt;br /&gt;
 | town       = Inferno&lt;br /&gt;
 | class      = Demoniac&lt;br /&gt;
 | gender     = Female&lt;br /&gt;
 | race       = {{gl|Efreeti}}&lt;br /&gt;
 | biography  = It is said that Octavia could sneak gold away from a sleeping dragon, but she would have to, as she is constantly spending her wealth on anything that tickles her fancy.&lt;br /&gt;
 | specialty  = Gold&lt;br /&gt;
 | s_text     = Increases kingdom&#039;s income by 350 gold per day.&lt;br /&gt;
 | skill_1    = Basic Scholar&lt;br /&gt;
 | skill_2    = Basic Offense&lt;br /&gt;
 | troop_1    = Imp&lt;br /&gt;
 | troop_2    = Gog&lt;br /&gt;
 | troop_3    = Hell Hound&lt;br /&gt;
 | nmb_1      = {{swh|noicon=|20–30|15–25}}&lt;br /&gt;
 | nmb_2      = {{swh|noicon=|5–7|4–7}}&lt;br /&gt;
 | nmb_3      = {{swh|noicon=|4–5|3–4}}&lt;br /&gt;
 | s_mp       = {{swh|1560|1560–1630}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{PAGENAME}} does not appear in the story text of any campaign levels.&lt;br /&gt;
&lt;br /&gt;
{{H4Story|Thief|Octavia is an accomplished thief with the legendary ability to slip unseen into any location. Whether that is true or not, Octavia has been quite successful in the past. She would be a wealthy efreet today if not for her ridiculous spending habits.}}&lt;br /&gt;
&lt;br /&gt;
=== {{hommoe}} ===&lt;br /&gt;
Octavia appears in {{hommoe}}, which takes place hundreds of years before &#039;&#039;Heroes of Might and Magic III&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hero Octavia Olden Era.png|150px]]&lt;br /&gt;
| style=&amp;quot;padding:3px&amp;quot; | &#039;&#039;&amp;quot;Drawn by a Murmurwood druid&#039;s failed attempt to summon a djinn, Octavia saw a chance to reshape the Murmurwoods in her own, fiery vision. Her burning presence brought chaos to the forest, yet she avoided its wrath, proving to be an unpredictable protector. Lately, she&#039;s been fascinated by humans and their &amp;quot;coins&amp;quot;, eager to master the art of earning and spending. Ever optimistic and lucky, she&#039;s certain she&#039;ll strike it rich — someday.&amp;quot;&#039;&#039; — Biography&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
{{appear&lt;br /&gt;
 |ua=&lt;br /&gt;
: {{enemy}}: [[Wrath of Sandro]]&lt;br /&gt;
&lt;br /&gt;
 |cotd=&lt;br /&gt;
: {{enemy}}: [[Clash of the Dragons (campaign scenario)|Clash of the Dragons]]&lt;br /&gt;
&lt;br /&gt;
 |hota=&lt;br /&gt;
: {{enemy}}: [[Frontier]]&lt;br /&gt;
&lt;br /&gt;
 |fif=&lt;br /&gt;
: {{enemy}}: [[Homecoming (HotA)|Homecoming]]&lt;br /&gt;
&lt;br /&gt;
 |cotu=&lt;br /&gt;
: {{ally}}: [[The Queen&#039;s Command]]&lt;br /&gt;
&lt;br /&gt;
 |mote=&lt;br /&gt;
: {{enemy}}: [[The Secret in the Flames]]&lt;br /&gt;
&lt;br /&gt;
 |tfm=&lt;br /&gt;
: {{prison}}: [[The Fiery Moon (campaign scenario)|The Fiery Moon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{fanopinion|&lt;br /&gt;
Octavia is a phenomenal starting hero when playing on Difficult/Impossible difficulty due to two abilities:&lt;br /&gt;
* She gives +350 {{gold}} per day.&lt;br /&gt;
* She starts with Basic Scholar. That means she can teach spells to others.}}&amp;lt;!-- end of fan opinion --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{hero &#039;see also&#039;}}&lt;br /&gt;
* [[Heroes from other games]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Demoniacs]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Thant&amp;diff=194372</id>
		<title>Thant</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Thant&amp;diff=194372"/>
		<updated>2026-05-03T19:28:35Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NecropolisHeroesNew}}{{HeroNew&lt;br /&gt;
 | town       = Necropolis&lt;br /&gt;
 | class      = Necromancer&lt;br /&gt;
 | gender     = Male&lt;br /&gt;
 | race       = {{gl|Vampire}}&lt;br /&gt;
 | biography  = No one is really sure how long Thant has been alive. Some say he fought for {{gl|Erathia}} during the {{gl|Timber Wars}}, but fell prey to a Vampire during an all-night march through {{gl|Phynaxia}}.&lt;br /&gt;
 | specialty  = Animate Dead&lt;br /&gt;
 | s_text     = Casts Animate Dead with effect increased by {{swh|5%|3%}} for every N hero levels, where N is the level of the target creature.&lt;br /&gt;
 | skill_1    = Basic Necromancy&lt;br /&gt;
 | skill_2    = Basic Mysticism&lt;br /&gt;
 | troop_1    = Skeleton&lt;br /&gt;
 | troop_2    = Walking Dead&lt;br /&gt;
 | troop_3    = Wight&lt;br /&gt;
 | nmb_1      = 20–30&lt;br /&gt;
 | nmb_2      = {{swh|noicon=|6–8|4–6}}&lt;br /&gt;
 | nmb_3      = 4–6  &lt;br /&gt;
 | spell      = Animate Dead&lt;br /&gt;
 | s_mp       = {{swh|1500|1500-1560}}&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{PAGENAME}} does not appear in the story text of any campaign levels.&lt;br /&gt;
&lt;br /&gt;
=== {{hommoe}} ===&lt;br /&gt;
Thant appears in {{hommoe}}, which takes place hundreds of years before &#039;&#039;Heroes of Might and Magic III&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hero Thant Olden Era.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specialty ==&lt;br /&gt;
Thant&#039;s specialty increases the effect of [[Animate Dead]] as follows:&lt;br /&gt;
:{{-}}{{-}}{{-}}Animated HP = (SP*50+30)*(1+[&#039;&#039;&#039;N&#039;&#039;&#039;/&#039;&#039;&#039;n&#039;&#039;&#039;]*{{swh|0.05|0.03}}) - for [[Earth Magic|Basic Earth Magic]]&lt;br /&gt;
:{{-}}{{-}}{{-}}Animated HP = (SP*50+60)*(1+[&#039;&#039;&#039;N&#039;&#039;&#039;/&#039;&#039;&#039;n&#039;&#039;&#039;]*{{swh|0.05|0.03}}) - for [[Earth Magic|Advanced Earth Magic]]&lt;br /&gt;
:{{-}}{{-}}{{-}}Animated HP = (SP*50+160)*(1+[&#039;&#039;&#039;N&#039;&#039;&#039;/&#039;&#039;&#039;n&#039;&#039;&#039;]*{{swh|0.05|0.03}}) - for [[Earth Magic|Expert Earth Magic]]&lt;br /&gt;
Where &#039;&#039;&#039;N&#039;&#039;&#039; is Thant&#039;s level and &#039;&#039;&#039;n&#039;&#039;&#039; is the creature level. Thus, the effect is stronger for lower-level creatures.&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
{{appear&lt;br /&gt;
 |lltk=&lt;br /&gt;
: {{player}}: [[From Day to Night]]&lt;br /&gt;
&lt;br /&gt;
 |nb=&lt;br /&gt;
: {{enemy}}: [[After the Amulet]]&lt;br /&gt;
&lt;br /&gt;
 |eol=&lt;br /&gt;
: {{enemy}}: [[A Thief in the Night]]&lt;br /&gt;
&lt;br /&gt;
 |has=&lt;br /&gt;
: {{enemy}}: [[A Cage in the Hand]]&lt;br /&gt;
&lt;br /&gt;
 |twt=&lt;br /&gt;
: {{enemy}}: [[A Distant Cry]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{user commentary|&lt;br /&gt;
Thant is one of the most powerful [[Necropolis|Necropolis heroes]]. He starts with [[Animate Dead]] and, as a [[Necromancer]], typically learns [[Earth Magic]]. His specialty in Animate Dead allows him to raise units more efficiently as well. Thanks to this, Thant tends to lose far less units in battle, which in combination with the [[Necromancy]] ability can let him raise a fearsome army faster than other heroes. Unfortunately, one of his valuable skill slots is wasted by the less valuable [[Mysticism]] skill. However, in [[HotA]], thanks to buffed Mysticism, Thant is arguably the most fearsome hero in the entire game, being able to recover his [[Spell Point|mana]] quickly and cast Animate Dead again and again, marching through map without any losses and harvesting bodies of neutral creatures for his [[Necropolis|Army of Darkness]].&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{hero &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Necromancers]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Galthran&amp;diff=194371</id>
		<title>Galthran</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Galthran&amp;diff=194371"/>
		<updated>2026-05-03T19:26:49Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NecropolisHeroesNew}}{{HeroNew&lt;br /&gt;
 | picture    = Galthran&lt;br /&gt;
 | hpicture   = _(HotA)&lt;br /&gt;
 | town       = Necropolis&lt;br /&gt;
 | class      = Death Knight&lt;br /&gt;
 | gender     = Male&lt;br /&gt;
 | race       = {{gl|Vampire}}&lt;br /&gt;
 | specialty  = Skeletons&lt;br /&gt;
 |biography   = Over the years, Galthran has developed new methods of creating and commanding skeletons which provides him with a distinct advantage in combat.&lt;br /&gt;
 | s_text     = Increases the {{gl|Speed}} of allied {{gl|Skeleton and Skeleton Warrior|Skeletons and Skeleton Warriors}} by 1 and their {{gl|Attack}} and {{gl|Defense}} skills by {{swh|10%|5%}} for every level (rounded up).&lt;br /&gt;
 | troop_1    = Skeleton&lt;br /&gt;
 | troop_2    = Skeleton&lt;br /&gt;
 | troop_3    = Skeleton&lt;br /&gt;
 | nmb_1      = 20–30&lt;br /&gt;
 | nmb_2      = 20–30&lt;br /&gt;
 | nmb_3      = 20–30 &lt;br /&gt;
 | skill_1    = Basic Necromancy&lt;br /&gt;
 | skill_2    = Basic Armorer&lt;br /&gt;
 | spell      = Shield&lt;br /&gt;
 | s_mp       = 1630&lt;br /&gt;
}}&lt;br /&gt;
{{hcs table(x2)&lt;br /&gt;
| hero = Galthran&lt;br /&gt;
| cr   = Skeleton&lt;br /&gt;
| ucr  = Skeleton Warrior&lt;br /&gt;
| batt = 5&lt;br /&gt;
| bdef = 4&lt;br /&gt;
| ubatt= 6&lt;br /&gt;
| ubdef= 6&lt;br /&gt;
| 1lvl=&lt;br /&gt;
}}&lt;br /&gt;
{{hcs_table(x2)_row|1	|1	|1	|1	|1	|37	|10	|8	|12	|12	|f=1}}&lt;br /&gt;
{{hcs_table(x2)_row|4	|1	|1	|2	|2	|41	|11	|9	|13	|13	|a=1	|b=1}}&lt;br /&gt;
{{hcs_table(x2)_row|5	|2	|1	|2	|2	|44	|11	|9	|14	|14	|b=1	|c=1	|d=1	|e=1	|f=1}}&lt;br /&gt;
{{hcs_table(x2)_row|6	|2	|2	|2	|2	|45	|12	|9	|14	|14	|a=1	|c=1	|d=1	|f=1	|g=1	|h=1}}&lt;br /&gt;
{{hcs_table(x2)_row|7	|2	|2	|3	|3	|46	|12	|10	|14	|14	|a=1	|b=1	|e=1	|g=1	|h=1}}&lt;br /&gt;
{{hcs_table(x2)_row|9	|3	|2	|3	|3	|47	|12	|10	|15	|15	|b=1	|c=1	|d=1	|e=1	|f=1}}&lt;br /&gt;
{{hcs_table(x2)_row|11	|3	|3	|4	|4	|48	|13	|10	|15	|15	|a=1	|f=1	|g=1	|h=1}}&lt;br /&gt;
{{hcs_table(x2)_row|12	|4	|3	|4	|4	|51	|13	|11	|16	|16	|b=1	|c=1	|d=1	|e=1}}&lt;br /&gt;
{{hcs_table(x2)_row|14	|4	|3	|5	|5	|53	|14	|11	|16	|16	|a=1	|b=1	|f=1	|g=1	|h=1}}&lt;br /&gt;
{{hcs_table(x2)_row|16	|4	|4	|5	|5	|54	|14	|11	|17	|17	|a=1	|c=1	|d=1	|e=1	|f=1}}&lt;br /&gt;
{{hcs_table(x2)_row|17	|5	|4	|6	|6	|56	|15	|12	|17	|17	|b=1	|g=1	|h=1}}&lt;br /&gt;
{{hcs_table(x2)_row|21	|6	|5	|7	|7	|57	|15	|12	|18	|18	|e=1	|f=1}}&lt;br /&gt;
{{hcs_table(x2)_row|24	|7	|5	|8	|8	|61	|16	|13	|19	|19	|b=1}}&lt;br /&gt;
{{hcs_table(x2)_row|26	|7	|6	|8	|8	|64	|16	|13	|20	|20	|a=1	|c=1	|d=1	|e=1	|f=1}}&lt;br /&gt;
{{hcs_table(x2)_row|27	|7	|6	|9	|9	|65	|17	|13	|20	|20	|a=1	|b=1	|f=1	|g=1	|h=1}}&lt;br /&gt;
{{hcs_table(x2)_row|28	|8	|6	|9	|9	|66	|17	|14	|20	|20	|b=1	|c=1	|d=1	|e=1	|g=1	|h=1}}&lt;br /&gt;
{{hcs_table(x2)_row|31	|8	|7	|9	|9	|67	|17	|14	|21	|21	|a=1	|c=1	|d=1	|e=1	|f=1}}&lt;br /&gt;
{{hcs_table(x2)_row|32	|8	|7	|10	|10	|69	|18	|14	|21	|21	|a=1	|b=1	|f=1	|g=1	|h=1}}&lt;br /&gt;
{{hcs_table(x2)_row|33	|9	|7	|10	|10	|71	|18	|15	|22	|22	|b=1	|c=1	|d=1	|e=1}}&lt;br /&gt;
{{hcs_table(x2)_row|34	|9	|7	|11	|11	|73	|19	|15	|23	|23	|a=1	|b=1	|f=1}}&lt;br /&gt;
{{hcs_table(x2)_row|36	|9	|8	|11	|11	|75/88	|22	|18	|27	|27	|a=1	|c=1	|d=1}}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota|  1|  1|  1|  1|  1| 38| 19| 16| 23| 23| e=1 | g=1 | h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota|  2|  1|  1|  2|  2| 39| 20| 16| 24| 24| a=1 | b=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota|  3|  2|  2|  2|  2| 41| 21| 17| 25| 25| c=1 | d=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota|  4|  2|  2|  3|  3| 42| 21| 17| 26| 26| a=1 | b=1 | e=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota|  5|  3|  2|  3|  3| 43| 22| 18| 26| 26| b=1 | c=1 | d=1 | g=1 | h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota|  6|  3|  3|  4|  4| 44| 22| 18| 27| 27| a=1 | e=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota|  7|  4|  3|  5|  5| 45| 23| 18| 27| 27| b=1 | f=1 | g=1 | h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota|  8|  4|  4|  5|  5| 46| 23| 19| 28| 28| a=1 | c=1 | d=1 | e=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota|  9|  5|  4|  6|  6| 47| 24| 19| 29| 29| b=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 11|  6|  5|  7|  7| 48| 24| 20| 29| 29| e=1 | g=1 | h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 12|  6|  5|  8|  8| 49| 25| 20| 30| 30| a=1 | b=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 13|  7|  6|  8|  8| 51| 26| 21| 31| 31| c=1 | d=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 14|  7|  6|  9|  9| 52| 26| 21| 32| 32| a=1 | b=1 | e=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 15|  8|  6|  9|  9| 53| 27| 22| 32| 32| b=1 | c=1 | d=1 | g=1 | h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 16|  8|  7| 10| 10| 54| 27| 22| 33| 33| a=1 | e=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 17|  9|  7| 11| 11| 55| 28| 22| 33| 33| b=1 | f=1 | g=1 | h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 18|  9|  8| 11| 11| 56| 28| 23| 34| 34| a=1 | c=1 | d=1 | e=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 19| 10|  8| 12| 12| 57| 29| 23| 35| 35| b=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 21| 11|  9| 13| 13| 58| 29| 24| 35| 35| e=1 | g=1 | h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 22| 11|  9| 14| 14| 59| 30| 24| 36| 36| a=1 | b=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 23| 12| 10| 14| 14| 61| 31| 25| 37| 37| c=1 | d=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 24| 12| 10| 15| 15| 62| 31| 25| 38| 38| a=1 | b=1 | e=1| f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 25| 13| 10| 15| 15| 63| 32| 26| 38| 38| b=1 | c=1 | d=1 | g=1| h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 26| 13| 11| 16| 16| 64| 32| 26| 39| 39| a=1 | e=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 27| 14| 11| 17| 17| 65| 33| 26| 39| 39| b=1 | f=1 | g=1| h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 28| 14| 12| 17| 17| 66| 33| 27| 40| 40| a=1 | c=1 | d=1 |e=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 29| 15| 12| 18| 18| 67| 34| 27| 41| 41| b=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 31| 16| 13| 19| 19| 68| 34| 28| 41| 41| e=1 | g=1 | h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 32| 16| 13| 20| 20| 69| 35| 28| 42| 42| a=1 | b=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 33| 17| 14| 20| 20| 71| 36| 29| 43| 43| c=1 | d=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 34| 17| 14| 21| 21| 72| 36| 29| 44| 44| a=1 | b=1 | e=1| f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 35| 18| 14| 21| 21| 73| 37| 30| 44| 44| b=1 | c=1 | d=1 | g=1| h=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 36| 18| 15| 22| 22| 74| 37| 30| 45| 45| a=1 | e=1 | f=1 }}&lt;br /&gt;
{{hcs_table(x2)_row|only=hota| 37| 19| 15| 23| 23|   |   |   |   |   | b=1 }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{PAGENAME}} does not appear in the story text of any campaign levels.&lt;br /&gt;
&lt;br /&gt;
=== {{hommoe}} ===&lt;br /&gt;
Galthran appears in {{hommoe}}, which takes place hundreds of years before &#039;&#039;Heroes of Might and Magic III&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hero Galthran Olden Era.png|150px]]&lt;br /&gt;
| style=&amp;quot;padding:3px&amp;quot; | &#039;&#039;&amp;quot;Once a wealthy elven merchant, Galthran turned his cunning into power, raising the Grimstone name from mere town to fiefdom in his mortal days. Fearing the end of this hard-won legacy after centuries of toil, he embraced undeath, becoming a vampire lord. Though his powers are still new, his influence is undeniable. Galthran refuses the Guild’s “guidance,” seeking control on his own terms. He has time, wealth, and ambition — yet one mystery remains: who gave him his vampiric blood to begin with?&amp;quot;&#039;&#039; — Biography&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== {{hota}} ==&lt;br /&gt;
In [[Horn of the Abyss]], {{h|Ranloo|0=}} replaces Galthran by default.&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
{{appear&lt;br /&gt;
 |pwf=&lt;br /&gt;
: {{enemy}}: [[March of the Undead]]&lt;br /&gt;
&lt;br /&gt;
 |nb=&lt;br /&gt;
: {{enemy}}: [[After the Amulet]]&lt;br /&gt;
&lt;br /&gt;
 |ua=&lt;br /&gt;
: {{enemy}}: [[Search for a Killer]]&lt;br /&gt;
: {{enemy}}: [[Agents of Vengeance]]&lt;br /&gt;
: {{enemy}}: [[Union]]&lt;br /&gt;
&lt;br /&gt;
 |ai=&lt;br /&gt;
: {{enemy}}: [[Knee-Deep In The Undead]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{user commentary|&lt;br /&gt;
Skeletons are often the main power of Necropolis, despite their low level, and are unavoidably present in every native hero&#039;s army even if not, which makes Galthran&#039;s skeleton specialty incredibly useful.  The speed boost alone is worth at least 70 [[movement]] points, assuming Zombies are not present in the army.  Together with his good starting skill, this makes him one of the best Death Knights.&lt;br /&gt;
&lt;br /&gt;
The reason for the default replacement of Galthran with [[Ranloo]] was probably balance - the huge bonuses which Galthran provides for Skeletons made his Skeletons immensely powerful in mid- and late-game.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{hero &#039;see also&#039;|style=}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Death Knights]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Halon&amp;diff=194370</id>
		<title>Halon</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Halon&amp;diff=194370"/>
		<updated>2026-05-03T19:24:52Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TowerHeroesNew}}{{HeroNew&lt;br /&gt;
 | hpicture   = _(HotA)&lt;br /&gt;
 | town       = Tower&lt;br /&gt;
 | class      = Wizard&lt;br /&gt;
 | gender     = Male&lt;br /&gt;
 | race       = {{gl|Genie}}&lt;br /&gt;
 | biography  = Halon was a well respected hero in {{gl|Enroth (nation)|Enroth}}, but became so bored after the {{gl|Succession Wars}} that he left to explore the world.  He recently accepted a command rank in {{gl|Bracada|Bracada&#039;s}} military, hoping that it would give him something new to do.&lt;br /&gt;
 | specialty  = Mysticism&lt;br /&gt;
 | s_text     = Receives a 5% per level bonus to Mysticism skill.&lt;br /&gt;
 | skill_1    = Basic Wisdom&lt;br /&gt;
 | skill_2    = Basic Mysticism&lt;br /&gt;
 | spell      = Stone Skin&lt;br /&gt;
 | troop_1    = Gremlin&lt;br /&gt;
 | troop_2    = Stone Gargoyle&lt;br /&gt;
 | troop_3    = Stone Golem&lt;br /&gt;
 | nmb_1      = 30–40&lt;br /&gt;
 | nmb_2      = {{swh|noicon=|5–7|3–5}}&lt;br /&gt;
 | nmb_3      = {{swh|noicon=|4–5|2–3}}&lt;br /&gt;
 | s_mp       = {{swh|1500|1500–1560}}&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{OtherGamePic|Heroes II}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} does not appear in the story text of any campaign levels.&lt;br /&gt;
&lt;br /&gt;
=== {{hommoe}} ===&lt;br /&gt;
Halon appears in {{hommoe}}, which takes place hundreds of years before &#039;&#039;Heroes of Might and Magic III&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hero Halon Olden Era.png|150px]]&lt;br /&gt;
| style=&amp;quot;padding:3px&amp;quot; | &#039;&#039;&amp;quot;Halon&#039;s arrival in Jadame was fraught with frustration. A miscast summoning ritual called an efreet instead of him, and when he finally appeared, humans had encroached on his summoning site. Worse, no one explained to the djinn why he was summoned! Despite Murmurwoods&#039; reputation for harmony, Halon found it disorganized. With his commanding presence and lightning powers, he aims to bring order and stability, believing it&#039;s the will of a higher power.&amp;quot;&#039;&#039; — Biography&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
(none)&lt;br /&gt;
&lt;br /&gt;
{{hero &#039;see also&#039;|bottom=*[[Heroes from other games]]}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Wizards]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Fiur&amp;diff=194369</id>
		<title>Fiur</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Fiur&amp;diff=194369"/>
		<updated>2026-05-03T19:21:13Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ConfluxHeroesNew}}{{HeroNew&lt;br /&gt;
 | picture    = Fiur&lt;br /&gt;
 | hpicture   = _(HotA)&lt;br /&gt;
 | town       = Conflux&lt;br /&gt;
 | class      = Planeswalker&lt;br /&gt;
 | gender     = Male&lt;br /&gt;
 | race       = {{gl|Energy Elemental}}&lt;br /&gt;
 | biography  = Fiur is young, and his battle prowess untried, but he has a ferociousness like no other.  It is believed he will become one of the most powerful heroes of the {{gl|Great Conflux|Conflux}}.&lt;br /&gt;
 | specialty  = Fire Elementals&lt;br /&gt;
 | s_text     = {{swh|Increases allied {{gl|Fire Elemental and Energy Elemental|Fire Elementals and Energy Elementals&#039;}} {{gl|Attack}} by 3, {{gl|Defense}} by 4, and their {{gl|Damage}} by 2.|Increases allied {{gl|Fire Elemental and Energy Elemental|Fire Elementals and Energy Elementals&#039;}} {{gl|Attack}} by 1, {{gl|Defense}} by 2, and their {{gl|Damage}} by 2.}}&lt;br /&gt;
 | skill_1    = Advanced Offense&lt;br /&gt;
 | troop_1    = Pixie&lt;br /&gt;
 | troop_2    = Air Elemental&lt;br /&gt;
 | troop_3    = Water Elemental&lt;br /&gt;
 | nmb_1      = 15–25&lt;br /&gt;
 | nmb_2      = 3–5&lt;br /&gt;
 | nmb_3      = {{swh|noicon=|3–5|2–3}}&lt;br /&gt;
 | s_mp       = {{swh|1630|1630–1760}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&#039;&#039;&#039;Fiur the Flamewalker&#039;&#039;&#039; was the guardian of the {{An|Shield of the Damned}} before it was captured by {{Hn|Xeron|0=}} to make {{An|Armageddon&#039;s Blade}}.&lt;br /&gt;
&lt;br /&gt;
=== {{hommoe}} ===&lt;br /&gt;
Fiur appears in {{hommoe}} as Lafiur, a fusion of two elementals summoned by mistake. The other half of Lafiur is implied to be [[Lacus]], although only Fiur is referred to explicitly.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hero Lafiur Olden Era.png|150px]]&lt;br /&gt;
| style=&amp;quot;padding:3px&amp;quot; | &#039;&#039;&amp;quot;Born of energy and water elementals, Lafiur were forged in a failed summoning, inheriting traits of both but memories of neither. Torn by inner conflict, they seek answers — and perhaps a way to separate once more. Joining [[Gunnar]]&#039;s quest for the unquenchable flame, Lafiur hope to uncover the truth of their creation. Until then, they must learn to wield their unstable form, even as it begins to shape a new, singular identity&amp;quot;&#039;&#039; — Biography&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
{{appear&lt;br /&gt;
 |ab=&lt;br /&gt;
: {{mention}}: [[Shadows of the Forest]]&lt;br /&gt;
: {{enemy}}: [[Seeking Armageddon]]&lt;br /&gt;
&lt;br /&gt;
 |mote=&lt;br /&gt;
: {{enemy}}: [[The Trouble with Magic]]&lt;br /&gt;
: {{enemy}}: [[Walking on Clouds]]&lt;br /&gt;
: {{enemy}}: [[Birds of Fire]]&lt;br /&gt;
: {{enemy}}: [[Masters of the Elements (campaign scenario)|Masters of the Elements]]&lt;br /&gt;
&lt;br /&gt;
 |tfm=&lt;br /&gt;
: {{enemy}}: [[The Sparkling Bridge]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{hero &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Planeswalkers]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Gunnar&amp;diff=194367</id>
		<title>Gunnar</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Gunnar&amp;diff=194367"/>
		<updated>2026-05-03T19:17:33Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DungeonHeroesNew}}{{HeroNew&lt;br /&gt;
 | picture    = Gunnar&lt;br /&gt;
 | hpicture   = _(HotA)&lt;br /&gt;
 | town       = Dungeon&lt;br /&gt;
 | class      = Overlord&lt;br /&gt;
 | gender     = Male&lt;br /&gt;
 | race       = {{gl|Minotaur}}&lt;br /&gt;
 | biography  = Gunnar served first as a scout for the {{gl|Dungeon Overlords}}, then as a guide and bodyguard to various high-ranking officials, before finally being granted command of a garrison force on the rugged {{gl|Nighon}} borders. What he lacks in brains, he makes up for in instinct.&lt;br /&gt;
 | specialty  = Logistics&lt;br /&gt;
 | s_text     = Receives a 5% per level bonus to Logistics skill percentage.&lt;br /&gt;
 | skill_1    = Basic Tactics&lt;br /&gt;
 | skill_2    = Basic Logistics&lt;br /&gt;
 | troop_1    = Troglodyte&lt;br /&gt;
 | troop_2    = Harpy&lt;br /&gt;
 | troop_3    = Beholder&lt;br /&gt;
 | nmb_1      = {{swh|noicon=|20–30|3–40}}&lt;br /&gt;
 | nmb_2      = {{swh|noicon=|6–8|4–6}}&lt;br /&gt;
 | nmb_3      = 3–4&lt;br /&gt;
 | s_mp       = {{swh|1641|1723}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
=== {{hota}}{{-wh}} ===&lt;br /&gt;
An [[overlord]] in the employ of {{Hn|Tor Anwyn|0=}}. He was sent to kill {{Hn|Dargem|0=}}, but when he fails, Dargem makes him an interesting proposal. In exchange for Gunnar&#039;s aid in raiding [[Deyja]], Dargem will give him some personal affect so he can claim to Anwyn that his mission to kill Dargem was a success. Gunnar agrees, and sends a letter to Anwyn attempting to trick him. Even so, Gunnar is unable to come to terms with his failure and remains drunk all the time.&lt;br /&gt;
&lt;br /&gt;
 Esteemed Master Anwyn,&lt;br /&gt;
 &lt;br /&gt;
 I am pleased to inform you that your assignment is almost (crossed out) ninety (blot) ten (blot) one hundred percent completed!&lt;br /&gt;
 &lt;br /&gt;
 Everything went exactly as you ordered, down to the very last minute in your plan! Just got a little confused in the maze (crossed out) tired, so excuse me for scribbling.&lt;br /&gt;
 &lt;br /&gt;
 I swear by my horns and the brand that my grandfather put on the butt (crossed out) thigh of the largest [[Black Dragon]] in all of [[Nighon]]: your little problem of a certain Dargem is almost solved! My sheer (crossed out so energetically that the paper got torn and the old text became unreadable) appearance and your name on my lips made him faint. And here&#039;s the trouble: when he fainted, he fell through a crack to the lower level of tunnels where I met him. Now I&#039;ll have to get him out of there, as I promised to bring you proof of work done. That will take some time.&lt;br /&gt;
 &lt;br /&gt;
 Yours sincerely, faithful Gunnar.&lt;br /&gt;
&lt;br /&gt;
=== {{hommoe}} ===&lt;br /&gt;
Gunnar appears in {{hommoe}}, which takes place hundreds of years before &#039;&#039;Heroes of Might and Magic III&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hero Gunnar Olden Era.png|150px]]&lt;br /&gt;
| style=&amp;quot;padding:3px&amp;quot; | &#039;&#039;&amp;quot;Raised with honor and warmth, Gunnar grew up in Alvar dreaming of making his family proud. Though he expected to serve as a regular soldier, his sharp instincts earned him a place as a scout, reporting directly to the Triumvirate. Young but resolute, he now seeks to prove he is worthy of their trust.&amp;quot;&#039;&#039; — Biography&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Gunnar is one of three heroes with Logistics as a specialty, the other two being [[Dessa]] and [[Kyrre]].&lt;br /&gt;
&lt;br /&gt;
== Specialty ==&lt;br /&gt;
Note that the Logistics specialty bonus is affecting the Logistics secondary skill bonus, not the total amount of MP. So the bonus only applies if the hero has the logistics skill (which Dessa/Kyrre/Gunnar already have unless edited out through map editor).&lt;br /&gt;
&lt;br /&gt;
Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2600 movement points. Level 20 Dessa/Kyrre/Gunnar will have 30%+(30%*0.05)*20=60% (20%+(20%*0.05)*20=40% in {{hota}}) additional movement points, meaning 3200 (2800 in {{hota}}).&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
{{appear&lt;br /&gt;
 |ai=&lt;br /&gt;
: {{enemy}}: [[The Tree Killer]]&lt;br /&gt;
: {{player}}: [[Knee-Deep In The Undead]]&lt;br /&gt;
&lt;br /&gt;
 |hota=&lt;br /&gt;
: {{enemy}}: [[All Hands on Board!]]&lt;br /&gt;
&lt;br /&gt;
 |fif=&lt;br /&gt;
: {{enemy}}: [[Homecoming (HotA)|Homecoming]]&lt;br /&gt;
&lt;br /&gt;
 |cotd=&lt;br /&gt;
: {{enemy}}: [[Dragons of Deepest Blue]]&lt;br /&gt;
&lt;br /&gt;
 |cotu=&lt;br /&gt;
: {{enemy}}: [[Twisted Tunnels]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Gunnar concept 1.png|Concepts for [[All In]]{{-wh}}&amp;lt;br&amp;gt;(art by [[Lampik_LMra]])&lt;br /&gt;
Gunnar concept 2.png|Concepts for [[All In]]{{-wh}}&amp;lt;br&amp;gt;(art by [[Lampik_LMra]])&lt;br /&gt;
Gunnar concept 3.png|Concepts for [[All In]]{{-wh}}&amp;lt;br&amp;gt;(art by [[Lampik_LMra]])&lt;br /&gt;
Allin4.webm|thumbtime=0:00| [[Gunnar]] and [[Dargem]] arrive at [[Doom Castle]]&amp;lt;br&amp;gt;([[Knee-Deep In The Undead]]{{-wh}} prologue)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{user commentary|&lt;br /&gt;
Like [[Kyrre]] for [[Rampart]] and [[Dessa]] for [[Stronghold]], Gunnar&#039;s ability to increase his movement as a special ability makes him one of the most ideal heroes in the game, as having high hero mobility is usually among the most critical aspects to victory.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{hero &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Movement navigational box}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Overlords]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Heroes_from_other_games&amp;diff=194366</id>
		<title>Heroes from other games</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Heroes_from_other_games&amp;diff=194366"/>
		<updated>2026-05-03T19:13:51Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right; margin-left:2em;&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
== Assorted [[NWC]] Games ==&lt;br /&gt;
This table contains all [[List of heroes|heroes]] from other [[NWC]] games, except &#039;&#039;Heroes IV&#039;&#039;, who appear in {{homm3}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Hero portraits differ in size on a game-by-game basis. Here, they are standardised to 58x64 where possible, with others being made a relatively similar size.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border cellpadding=&amp;quot;4&amp;quot; class=&amp;quot;unsortable&amp;quot; frame=box cellspacing=0 style=&amp;quot; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=7 height=30 style=&amp;quot;font-size:120%; color:white; background-color:#{{green 1}};&amp;quot; | Heroes from other games&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 2}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Heroes I&lt;br /&gt;
! Heroes II&lt;br /&gt;
! Heroes III&lt;br /&gt;
! M&amp;amp;M Series&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Agar]]{{-wh}}&lt;br /&gt;
| [[File:Hero Agar (Heroes I).png|Warlock]]&lt;br /&gt;
| [[File:Hero Agar (Heroes II).png|Warlock]]&lt;br /&gt;
| [[File:Hero Agar.png|Artificer]]&lt;br /&gt;
| [[File:Hero Agar (Might and Magic VI).png|{{mm6}}]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 4}}&amp;quot;&lt;br /&gt;
| [[Alamar]]&lt;br /&gt;
| [[File:Hero Alamar (Heroes I).png|Warlock]]&lt;br /&gt;
| [[File:Hero Alamar (Heroes II).png|Warlock]]&lt;br /&gt;
| [[File:Hero Alamar (HotA).png|Warlock]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Astra]]{{-wh}}&lt;br /&gt;
| colspan=2 | [[File:Hero Astra (Heroes II).png|Sorceress]]&lt;br /&gt;
| [[File:Hero Astra.png|Navigator]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 4}}&amp;quot;&lt;br /&gt;
| [[Catherine]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Catherine (RoE).png|Knight]] [[File:Hero Catherine.png|Knight]]&lt;br /&gt;
| [[File:Hero Catherine (Might and Magic VII).png|{{mm7}} &amp;amp; {{mm8}}]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Crag Hack]]&lt;br /&gt;
| colspan=2 | [[File:Hero Crag Hack (Heroes II).png|Barbarian]]&lt;br /&gt;
| [[File:Hero Crag Hack.png|Barbarian]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 4}}&amp;quot;&lt;br /&gt;
| [[Elderian]]{{-}}{{withmapedhota}}&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Jarkonas VI (Heroes II).png|Warlock]]&lt;br /&gt;
| [[File:Hero Elderian.png|Artificer]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Ergon]]{{-wh}}&lt;br /&gt;
| [[File:Hero Ergon (Heroes I).png|Barbarian]]&lt;br /&gt;
| [[File:Hero Ergon (Heroes II).png|Barbarian]]&lt;br /&gt;
| [[File:Hero Ergon.png|Chieftain]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 4}}&amp;quot;&lt;br /&gt;
| [[Falagar]]{{-wd}}&lt;br /&gt;
| [[File:Hero Falagar (Heroes I).png|Warlock]]&lt;br /&gt;
| [[File:Hero Falagar (Heroes II).png|Warlock]]&lt;br /&gt;
| [[File:Hero Falagar.png|Oracle]]&lt;br /&gt;
| [[File:Hero Falagar (Might and Magic VI).png|{{mm6}}]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Gem]]&lt;br /&gt;
| [[File:Hero Gem (Heroes I).png|Sorceress]]&lt;br /&gt;
| [[File:Hero Gem (Heroes II).png|Sorceress]]&lt;br /&gt;
| [[File:Hero Gem (Sorceress).png|Sorceress]] [[File:Hero Gem (HotA).png|Druid]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 4}}&amp;quot;&lt;br /&gt;
| [[Lord Haart]]&lt;br /&gt;
| [[File:Hero Lord Haart (Heroes I).png|Knight]]&lt;br /&gt;
| [[File:Hero Sir Gallant (Heroes II).png|Knight]]&lt;br /&gt;
| [[File:Hero Lord Haart.png|Knight]] [[File:Hero Haart Lich.png|Death Knight]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Halon]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Halon (Heroes II).png|Wizard]]&lt;br /&gt;
| [[File:Hero Halon.png|Wizard]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 4}}&amp;quot;&lt;br /&gt;
| [[Luna]]{{-wa}}&lt;br /&gt;
| [[File:Hero Luna (Heroes I).png|Sorceress]]&lt;br /&gt;
| [[File:Hero Luna (Heroes II).png|Sorceress]]&lt;br /&gt;
| [[File:Hero Luna (HotA).png|Elementalist]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Maximus]]{{-}}{{withmapedhota}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Maximus.png|Death Knight]]&lt;br /&gt;
| [[File:Hero Maximus (Might and Magic III).png|{{mm3}}]] [[File:Hero Maximus (Might and Magic VII).png|{{mm7}}]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 4}}&amp;quot;&lt;br /&gt;
| [[Ranloo]]{{-wh}}&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Ranloo (Heroes II).png|Necromancer]]&lt;br /&gt;
| [[File:Hero Ranloo.png|Death Knight]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Roland]]{{-wa}}&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Roland (Heroes II).png|Wizard/Knight]]&lt;br /&gt;
| [[File:Hero Roland.png|Knight]]&lt;br /&gt;
| [[File:Hero Roland (Might and Magic VII).png|{{mm7}}]] [[File:Hero Roland (Might and Magic VIII).png|{{mm8}}]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 4}}&amp;quot;&lt;br /&gt;
| [[Sandro]]&lt;br /&gt;
| colspan=2 | [[File:Hero Sandro (Heroes II).png|Warlock → Necromancer]]&lt;br /&gt;
| [[File:Hero Sandro (Before).png|Necromancer disguised as a Wizard]] [[File:Hero Sandro.png|Necromancer]]&lt;br /&gt;
| [[File:Hero Sandro (Might and Magic VIII).png|{{mm8}}]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Wrathmont]]{{-wh}}&lt;br /&gt;
| [[File:Hero Wrathmont (Heroes I).png|Warlock]]&lt;br /&gt;
| [[File:Hero Wrathmont (Heroes II).png|Warlock]]&lt;br /&gt;
| [[File:Hero Wrathmont.png|Artificer]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 4}}&amp;quot;&lt;br /&gt;
| [[Yog]]&lt;br /&gt;
| [[File:Hero Yog (Heroes I).png|Barbarian]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Yog (Wizard).png|Wizard]] [[File:Hero Yog (HotA).png|Barbarian]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Zog]]{{-}}{{withmapedhota}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Zog.png|Battle Mage]]&lt;br /&gt;
| [[File:Hero Zog (Might and Magic VIII).png|{{mm8}}]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes IV ==&lt;br /&gt;
The following are tables of heroes who are known to have survived [[the Reckoning]] and moved to [[Axeoth]] in the story of {{homm4}}.&lt;br /&gt;
&lt;br /&gt;
† Annavanta&#039;s portrait was originally supposed to be Rissa&#039;s in {{homm4}}.&lt;br /&gt;
{{H3H4header|Haven|Castle}}&lt;br /&gt;
{{H3H4row|Christian|Knight}}&lt;br /&gt;
{{H3H4row|Orrin|Knight}}&lt;br /&gt;
{{H3H4row|Sir Mullich|Knight}}&lt;br /&gt;
{{H3H4row|Sorsha|Knight}}&lt;br /&gt;
{{H3H4row|Tyris|Knight}}&lt;br /&gt;
{{H3H4row|Adelaide|Cleric}}&lt;br /&gt;
{{H3H4row|Caitlin|Cleric}}&lt;br /&gt;
{{H3H4row|Ingham|Cleric}}&lt;br /&gt;
{{H3H4row|Rion|Cleric}}&lt;br /&gt;
{{H3H4row|Sanya|Cleric}}&lt;br /&gt;
{{H3H4row|Mirlanda|Witch}}&lt;br /&gt;
{{H3H4row|Verdish|Witch}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{H3H4header|Preserve|Rampart|Conflux}}&lt;br /&gt;
{{H3H4row|Ivor|Ranger}}&lt;br /&gt;
{{H3H4row|Jenova|Ranger}}&lt;br /&gt;
{{H3H4row|Kyrre|Ranger}}&lt;br /&gt;
{{H3H4row|Mephala|Ranger}}&lt;br /&gt;
{{H3H4row|Ryland|Ranger}}&lt;br /&gt;
{{H3H4row|Aeris|Druid}}&lt;br /&gt;
{{H3H4row|Coronius|Druid}}&lt;br /&gt;
{{H3H4row|Elleshar|Druid}}&lt;br /&gt;
{{H3H4row|Gem|Druid}}&lt;br /&gt;
{{H3H4row|Melodia|Druid}}&lt;br /&gt;
{{H3H4row|Ignatius|Demoniac}}&lt;br /&gt;
{{H3H4row|Oris|Battle Mage}}&lt;br /&gt;
{{H3H4row|Labetha|Elementalist}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{H3H4header|Academy|Tower}}&lt;br /&gt;
{{H3H4row|Ufretin|Ranger}}&lt;br /&gt;
{{H3H4row|Malcom|Druid}}&lt;br /&gt;
{{H3H4row|Fafner|Alchemist}}&lt;br /&gt;
{{H3H4row|Iona|Alchemist}}&lt;br /&gt;
{{H3H4row|Neela|Alchemist}}&lt;br /&gt;
{{H3H4row|Piquedram|Alchemist}}&lt;br /&gt;
{{H3H4row|Rissa|Alchemist}}&lt;br /&gt;
{{H3H4row|Rissa|Alchemist|image2=Annavanta|sym=&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{H3H4row|Aine|Wizard}}&lt;br /&gt;
{{H3H4row|Astral|Wizard}}&lt;br /&gt;
{{H3H4row|Cyra|Wizard}}&lt;br /&gt;
{{H3H4row|Daremyth|Wizard}}&lt;br /&gt;
{{H3H4row|Solmyr|Wizard}}&lt;br /&gt;
{{H3H4row|Theodorus|Wizard}}&lt;br /&gt;
{{H3H4row|Aenain|Elementalist}}&lt;br /&gt;
{{H3H4row|Brissa|Elementalist}}&lt;br /&gt;
{{H3H4row|Grindan|Elementalist}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{H3H4header|Necropolis|Inferno|Necropolis}}&lt;br /&gt;
{{H3H4row|Calh|Demoniac}}&lt;br /&gt;
{{H3H4row|Fiona|Demoniac}}&lt;br /&gt;
{{H3H4row|Ash|Heretic}}&lt;br /&gt;
{{H3H4row|Ayden|Heretic}}&lt;br /&gt;
{{H3H4row|Charna|Death Knight}}&lt;br /&gt;
{{H3H4row|Moandor|Death Knight}}&lt;br /&gt;
{{H3H4row|Straker|Death Knight}}&lt;br /&gt;
{{H3H4row|Tamika|Death Knight}}&lt;br /&gt;
{{H3H4row|Aislinn|Necromancer}}&lt;br /&gt;
{{H3H4row|Sandro|Necromancer}}&lt;br /&gt;
{{H3H4row|Vidomina|Necromancer}}&lt;br /&gt;
{{H3H4row|Luna|Elementalist}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{H3H4header|Asylum|Dungeon}}&lt;br /&gt;
{{H3H4row|Octavia|Demoniac}}&lt;br /&gt;
{{H3H4row|Xyron|Heretic}}&lt;br /&gt;
{{H3H4row|Ajit|Overlord}}&lt;br /&gt;
{{H3H4row|Dace|Overlord}}&lt;br /&gt;
{{H3H4row|Lorelei|Overlord}}&lt;br /&gt;
{{H3H4row|Darkstorn|Warlock}}&lt;br /&gt;
{{H3H4row|Jeddite|Warlock}}&lt;br /&gt;
{{H3H4row|Sephinroth|Warlock}}&lt;br /&gt;
{{H3H4row|Gretchin|Barbarian}}&lt;br /&gt;
{{H3H4row|Gruezak|Barbarian|sym={{-}}{{withmapedhota}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{H3H4header|Stronghold|Stronghold}}&lt;br /&gt;
{{H3H4row|Crag Hack|Barbarian}}&lt;br /&gt;
{{H3H4row|Krellion|Barbarian}}&lt;br /&gt;
{{H3H4row|Shiva|Barbarian}}&lt;br /&gt;
{{H3H4row|Yog|Barbarian}}&lt;br /&gt;
{{H3H4row|Bron|Beastmaster}}&lt;br /&gt;
{{H3H4row|Tazar|Beastmaster}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
&lt;br /&gt;
==Olden Era==&lt;br /&gt;
The following table lists heroes that appear in &#039;&#039;Heroes III&#039;&#039; and who are active during {{hommoe}}, a prequel set before the first &#039;&#039;Heroes&#039;&#039; game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;Lafiur are a fusion of [[Fiur]] and a water elemental, implied to be [[Lacus]].&lt;br /&gt;
{| border cellpadding=&amp;quot;4&amp;quot; class=&amp;quot;unsortable&amp;quot; frame=box cellspacing=0 style=&amp;quot; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=7 height=30 style=&amp;quot;font-size:120%; color:white; background-color:#{{green 1}};&amp;quot; | Heroes in &#039;&#039;Olden Era&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 2}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Heroes III&lt;br /&gt;
! Olden Era&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Fiur]]&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;&lt;br /&gt;
| [[File:Hero Fiur (HotA).png]]&lt;br /&gt;
| [[File:Hero Lafiur Olden Era.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Galthran]]&lt;br /&gt;
| [[File:Hero Galthran (HotA).png]]&lt;br /&gt;
| [[File:Hero Galthran Olden Era.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Gunnar]]&lt;br /&gt;
| [[File:Hero Gunnar (HotA).png]]&lt;br /&gt;
| [[File:Hero Gunnar Olden Era.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Halon]]&lt;br /&gt;
| [[File:Hero Halon (HotA).png]]&lt;br /&gt;
| [[File:Hero Halon Olden Era.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Octavia]]&lt;br /&gt;
| [[File:Hero Octavia.png]]&lt;br /&gt;
| [[File:Hero Octavia Olden Era.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Thant]]&lt;br /&gt;
| [[File:Hero Thant.png]]&lt;br /&gt;
| [[File:Hero Thant Olden Era.png|90px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Ashan Heroes ==&lt;br /&gt;
The following table contains all heroes that also appeared in &#039;&#039;Might &amp;amp; Magic: Heroes VI&#039;&#039;, &#039;&#039;Might &amp;amp; Magic: Heroes VII&#039;&#039;, and &#039;&#039;Might &amp;amp; Magic X: Legacy&#039;&#039;. Since &#039;&#039;Heroes VI&#039;&#039; was a celebration of the &#039;&#039;Might &amp;amp; Magic&#039;&#039; franchise&#039;s 25th anniversary, a number of heroes were given equivalents on Ashan. These characters are not the same as the ones in &#039;&#039;Heroes III&#039;&#039;, since Ashan exists in a separate continuity.&lt;br /&gt;
&lt;br /&gt;
{| border cellpadding=&amp;quot;4&amp;quot; class=&amp;quot;unsortable&amp;quot; frame=box cellspacing=0 style=&amp;quot; text-align:center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=7 height=30 style=&amp;quot;font-size:120%; color:white; background-color:#{{green 1}};&amp;quot; | Heroes from Ashan&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 2}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Heroes III&lt;br /&gt;
! Heroes VI&lt;br /&gt;
! Heroes VII&lt;br /&gt;
! Might &amp;amp; Magic X&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Agar]]{{-wh}}&lt;br /&gt;
| [[File:Hero Agar.png]]&lt;br /&gt;
| [[File:Placeholder_portrait.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Adelaide]]&lt;br /&gt;
| [[File:Hero Adelaide (HotA).png]]&lt;br /&gt;
| [[File:Hero Adelaide Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Ajit]]&lt;br /&gt;
| [[File:Hero Ajit (HotA).png]]&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Hero Ajit Heroes VII.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Charna]]&lt;br /&gt;
| [[File:Hero Charna.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Hero Charna Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Christian]]&lt;br /&gt;
| [[File:Hero Christian.png]]&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Hero Christian Heroes VII.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Ciele]]&lt;br /&gt;
| [[File:Hero Ciele (HotA).png]]&lt;br /&gt;
| [[File:Hero Ciele Heroes VI.png|90px]]&lt;br /&gt;
| colspan=2 | [[File:Hero Ciele Heroes VII.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Crag Hack]]&lt;br /&gt;
| [[File:Hero Crag Hack.png]]&lt;br /&gt;
| [[File:Hero Crag Hack Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Crag Hack Heroes VI.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Drakon]]&lt;br /&gt;
| [[File:Hero Drakon.png]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Drakon Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Darkstorn]]&lt;br /&gt;
| [[File:Hero Darkstorn.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Hero Darkstorm Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Edric]]&lt;br /&gt;
| [[File:Hero Edric.png]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Edric Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Falagar]]{{-wd}}&lt;br /&gt;
| [[File:Hero Falagar.png|Oracle]]&lt;br /&gt;
| [[File:Hero Falagar Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Falagar Heroes VI.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Gem]]&lt;br /&gt;
| [[File:Hero Gem (HotA).png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Hero Gem Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Gird]]&lt;br /&gt;
| [[File:Hero Gird.png]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Gird Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Ivor]]&lt;br /&gt;
| [[File:Hero Ivor.png]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Ivor Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Jeddite]]&lt;br /&gt;
| [[File:Hero Jeddite (HotA).png]]&lt;br /&gt;
| [[File:Hero Jeddite Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Jenova]]&lt;br /&gt;
| [[File:Hero Jenova.png]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Jenova Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Lord Haart]]&lt;br /&gt;
| [[File:Hero Lord Haart.png]]&lt;br /&gt;
| [[File:Hero Lord Haart Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Lorelei]]&lt;br /&gt;
| [[File:Hero Lorelei.png]]&lt;br /&gt;
| [[File:Hero Lorelei Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Luna]]{{-wa}}&lt;br /&gt;
| [[File:Hero Luna (HotA).png]]&lt;br /&gt;
| [[File:Hero Luna Heroes VI.png|90px]]&lt;br /&gt;
| colspan=2 | [[File:Hero Luna Heroes VII.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Maximus]]{{-}}{{withmapedhota}}&lt;br /&gt;
| [[File:Hero Maximus.png]]&lt;br /&gt;
| [[File:Hero Maximus Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Maximus Heroes VI.png|90px]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Moandor]]&lt;br /&gt;
| [[File:Hero Moandor.png]]&lt;br /&gt;
| [[File:Hero Moandor Heroes VI.png|90px]]&lt;br /&gt;
| [[File:Hero Moandor Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Nymus]]&lt;br /&gt;
| [[File:Hero Nymus.png]]&lt;br /&gt;
| [[File:Hero Nymus Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Rashka]]&lt;br /&gt;
| [[File:Hero Rashka.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Hero Rashka Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Roland]]&lt;br /&gt;
| [[File:Hero Roland.png]]&lt;br /&gt;
| [[File:Placeholder_portrait.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Sandro]]&lt;br /&gt;
| [[File:Hero Sandro.png]]&lt;br /&gt;
| [[File:Hero Sandro Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Sephinroth]]&lt;br /&gt;
| [[File:Hero Sephinroth (HotA).png]]&lt;br /&gt;
| [[File:Hero Sephinroth Heroes VI.png|90px]]&lt;br /&gt;
| [[File:Hero Sephinroth Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
| [[File:Hero Shiva.png]]&lt;br /&gt;
| [[File:Hero Shiva Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Solmyr]]&lt;br /&gt;
| [[File:Hero Solmyr (HotA).png]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Solmyr Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Tazar]]&lt;br /&gt;
| [[File:Hero Tazar (HotA).png]]&lt;br /&gt;
| [[File:Hero Tazar Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Theodorus]]&lt;br /&gt;
| [[File:Hero Theodorus.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Hero Theodorus Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Tyris]]&lt;br /&gt;
| [[File:Hero Tyris.png]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Tyris Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Valeska]]&lt;br /&gt;
| [[File:Hero Valeska (HotA).png]]&lt;br /&gt;
| [[File:Hero Valeska Heroes VI.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background-color:#{{green 3}}&amp;quot;&lt;br /&gt;
| [[Yog]]&lt;br /&gt;
| [[File:Hero Yog (HotA).png]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Hero Yog Heroes VII.png|90px]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Kilburn the Knight from &#039;&#039;Heroes I&#039;&#039; and &#039;&#039;Heroes II&#039;&#039; featured in the beta version of &#039;&#039;Heroes III&#039;&#039;, but was cut from the final game. Letters from [[Roland]] in the manual from {{mm6}} establish that Lord Kilburn was killed by Kreegan forces.&lt;br /&gt;
* [[Elderian|Elderian&#039;s]]{{-wh}} portrait in &#039;&#039;Heroes II&#039;&#039; is also that of Jarkonas VI, a major character and protagonist of &#039;&#039;The Price of Loyalty&#039;&#039;.&lt;br /&gt;
* In &#039;&#039;Heroes II&#039;&#039;, [[Lord Haart]] only appears in the campaign and has Sir Gallant&#039;s portrait.&lt;br /&gt;
* [[Gem]], [[Luna]], [[Crag Hack]], and [[Sandro]] are the only heroes to appear in all four [[NWC]] &#039;&#039;Heroes of Might and Magic&#039;&#039; games.&lt;br /&gt;
* According to [[Greg Fulton]]&amp;lt;sup&amp;gt; [[Greg Fulton/Fanstratics Newsletters/13|[src&amp;amp;rsqb;]]&amp;lt;/sup&amp;gt;, [[Kyrre]] was originally meant to be a male elf. However, the portrait that George Almond painted for the hero looked feminine to most of the development team, so Kyrre was changed to female. Documents still referring to Kyrre as a man led to this hero being in the male side in [[Battle of the Sexes]], and to being male in &#039;&#039;Heroes IV&#039;&#039;. &amp;quot;Kyrre&amp;quot; is [[wikipedia:Kyrre|a real given name]] for boys in Norway.&lt;br /&gt;
* Despite being a &#039;&#039;[[Goblin and Hobgoblin|goblin]]&#039;&#039; in &#039;&#039;Heroes III&#039;&#039;, [[Gretchin]]&#039;s portrait in &#039;&#039;Heroes IV&#039;&#039; depicts her as an &#039;&#039;[[Orc and Orc Chieftain|orc]]&#039;&#039;.&lt;br /&gt;
* Despite being a &#039;&#039;[[human]]&#039;&#039; in &#039;&#039;Heroes III&#039;&#039;, [[Mephala]]&#039;s portrait in &#039;&#039;Heroes IV&#039;&#039; depicts her as an &#039;&#039;[[Wood Elf and Grand Elf|elf]]&#039;&#039;.&lt;br /&gt;
* [[Sephinroth]]&#039;s portrait in &#039;&#039;Heroes IV&#039;&#039; resembles [[Synca]].&lt;br /&gt;
* {{hota}} adds [[Balfour]], who is the &amp;quot;father&amp;quot; of [[Tawni Balfour]] - a protagonist of the &amp;quot;A Pirate&#039;s Daughter&amp;quot; campaign in {{homm4}}.&lt;br /&gt;
* In &#039;&#039;Heroes I&#039;&#039;, [[Alamar]] is the leader of the Warlock faction and a potential player avatar. He isn&#039;t a playable hero.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Different characters with the same name&lt;br /&gt;
* &#039;&#039;The Price of Loyalty&#039;&#039; features a wizard named Solmyr, but he is a different character from [[Solmyr]], as he is a human and not a genie. Also, &#039;&#039;PoL&#039;s&#039;&#039; Solmyr only appears in a series of fan-made scenarios instead of an official campaign. However, NWC&#039;s Solmyr was created as a reference to this character. Another Solmyr hailing from Ashan appears in &#039;&#039;Heroes VII&#039;&#039;.&lt;br /&gt;
* [[Kastore]], who features in the story of [[Forged in Fire]]{{-wh}}, comes from the world of Terra and is not the Kastore from &#039;&#039;Heroes I - II&#039;&#039; who hails from [[Enroth (continent)|Enroth]]. A third Kastore hailing from Ashan appears in the &#039;&#039;Heroes VI&#039;&#039; expansion &#039;&#039;Shades of Darkness&#039;&#039; and in &#039;&#039;Might and Magic X&#039;&#039;.&lt;br /&gt;
* [[Maximus]], who appears in [[All In]]{{-wh}}, came from Terra along with Kastore and is not the Maximus from Enroth who appeared in &#039;&#039;Heroes I - II&#039;&#039;. A third Maximus hailing from Ashan appears in &#039;&#039;Heroes VI&#039;&#039; and &#039;&#039;Might and Magic X&#039;&#039;.&lt;br /&gt;
* The Crag Hack who appears in &#039;&#039;M&amp;amp;M III&#039;&#039; and &#039;&#039;M&amp;amp;M VII&#039;&#039; also came from Terra along with Kastore and is not the [[Crag Hack]] from Enroth who appeared in &#039;&#039;Heroes I - IV&#039;&#039;. Ashan also has its own Crag Hack, who appears in &#039;&#039;Heroes VI&#039;&#039; and &#039;&#039;Might and Magic X&#039;&#039;.&lt;br /&gt;
* There is a Yog in {{mm5}}, whose design inspired the [[Yog]] we know.&lt;br /&gt;
* In &#039;&#039;Heroes V&#039;&#039;, there is a Demon Lord called Nymus, he however is a male and comes from Ashan.&lt;br /&gt;
* In &#039;&#039;Olden Era&#039;&#039;, Old Pilgrim&#039;s real name is Ignatius, but given the completely different appearance and backstory he is unlikely to be the [[Ignatius]] featured in &#039;&#039;Heroes III&#039;&#039; and &#039;&#039;IV&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== See Also: ==&lt;br /&gt;
* [[List of games set in Enroth (world)]]&lt;br /&gt;
* [[List of wars in Enroth (world)]]&lt;br /&gt;
* [[Lost Lore]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Storyline]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Thant_Olden_Era.png&amp;diff=194365</id>
		<title>File:Hero Thant Olden Era.png</title>
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Octavia_Olden_Era.png&amp;diff=194364</id>
		<title>File:Hero Octavia Olden Era.png</title>
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		<updated>2026-05-03T19:12:31Z</updated>

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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Halon_Olden_Era.png&amp;diff=194363</id>
		<title>File:Hero Halon Olden Era.png</title>
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		<updated>2026-05-03T19:12:26Z</updated>

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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Gunnar_Olden_Era.png&amp;diff=194362</id>
		<title>File:Hero Gunnar Olden Era.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hero_Gunnar_Olden_Era.png&amp;diff=194362"/>
		<updated>2026-05-03T19:12:21Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
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&lt;div&gt;[[Category:Hero portraits (other games)]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Galthran_Olden_Era.png&amp;diff=194361</id>
		<title>File:Hero Galthran Olden Era.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hero_Galthran_Olden_Era.png&amp;diff=194361"/>
		<updated>2026-05-03T19:12:16Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
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&lt;div&gt;[[Category:Hero portraits (other games)]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Lafiur_Olden_Era.png&amp;diff=194360</id>
		<title>File:Hero Lafiur Olden Era.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hero_Lafiur_Olden_Era.png&amp;diff=194360"/>
		<updated>2026-05-03T19:12:02Z</updated>

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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Thant_Olden_Era.png&amp;diff=194359</id>
		<title>File:Hero Thant Olden Era.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hero_Thant_Olden_Era.png&amp;diff=194359"/>
		<updated>2026-05-03T19:11:24Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Octavia_Olden_Era.png&amp;diff=194358</id>
		<title>File:Hero Octavia Olden Era.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hero_Octavia_Olden_Era.png&amp;diff=194358"/>
		<updated>2026-05-03T19:11:16Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Halon_Olden_Era.png&amp;diff=194357</id>
		<title>File:Hero Halon Olden Era.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hero_Halon_Olden_Era.png&amp;diff=194357"/>
		<updated>2026-05-03T19:11:09Z</updated>

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		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Gunnar_Olden_Era.png&amp;diff=194356</id>
		<title>File:Hero Gunnar Olden Era.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hero_Gunnar_Olden_Era.png&amp;diff=194356"/>
		<updated>2026-05-03T19:11:02Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
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		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Galthran_Olden_Era.png&amp;diff=194355</id>
		<title>File:Hero Galthran Olden Era.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hero_Galthran_Olden_Era.png&amp;diff=194355"/>
		<updated>2026-05-03T19:10:48Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hero_Lafiur_Olden_Era.png&amp;diff=194354</id>
		<title>File:Hero Lafiur Olden Era.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hero_Lafiur_Olden_Era.png&amp;diff=194354"/>
		<updated>2026-05-03T19:10:36Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
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	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Faerie_Dragons&amp;diff=194222</id>
		<title>Faerie Dragons</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Faerie_Dragons&amp;diff=194222"/>
		<updated>2026-04-20T18:56:09Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
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&lt;div&gt;{{campaign navigational box|ab=expanded|dragonslayer=expanded}}&lt;br /&gt;
{{CampaignScenario&lt;br /&gt;
| scenario       = {{PAGENAME}}&lt;br /&gt;
| description    = You have six months to find and defeat the Faerie Dragons to cleanse this territory.  If Dracon dies, the quest is over.  Dracon, his skills, spells and Experience up to level 24 will carry over to the next scenario.&lt;br /&gt;
| underground    = disabled&lt;br /&gt;
| num_play       = 1/1&lt;br /&gt;
| size           = L&lt;br /&gt;
| source         = ab&lt;br /&gt;
| victory        = Defeat Monster {{gl|Faerie Dragon|Faerie Dragons}} at (6, 49, 0).&lt;br /&gt;
| loss           = Lose Hero {{gl|Dracon}} the {{gl|Wizard}} OR&amp;lt;br&amp;gt;Time Expires (6 months).&lt;br /&gt;
| allies         = {{red}}&lt;br /&gt;
| enemies        = &lt;br /&gt;
| difficulty     = Expert&lt;br /&gt;
| bonus          = {{BonusB|Tower|Mage Guild level 4|ext=png}}{{BonusB|Tower|Altar of Wishes}}{{BonusArt|Orb of the Firmament}}&lt;br /&gt;
| carry          = {{Hn|Dracon|noname=}}&lt;br /&gt;
| max_lvl        = 24&lt;br /&gt;
| cback          = ab ds 3&lt;br /&gt;
| region_text    = Now seeking the famed and elusive [[Azure Dragon]]s you hear of sightings to the west.   Following the leads you find only a mischievous [[Faerie Dragon]] playing tricks on the locals.  Disappointed at first, but soon you discover there are several such dragons and they are relocating towns, maidens and generally mucking about.  This should prove challenging enough for you.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Prologue ==&lt;br /&gt;
{{cvid|AB CD-Heroes3-DATA-Heroes3 vid-H3ABds3-smk-H3ABds3|thumbtime=0:01|float=left}}&lt;br /&gt;
{{h|Dracon|0=}}: I have never seen a [[Faerie Dragon]].  Little is known about these notorious troublemakers.  What is known is found more in storybooks than magical tomes.   Some say they are invisible.  Some say they can cast spells.  Some say they are only three feet high.  Some say they are the henchmen of the [[Azure Dragon]]s.   I do not know what to expect or how my skills will be tested.  Nevertheless, the more I know, the better I will be prepared for the [[Azure Dragon]]s.&lt;br /&gt;
&lt;br /&gt;
{{audio|Heroes 3 - Campaign - 03 Theme.webm}}&lt;br /&gt;
{{clear|both}}&lt;br /&gt;
&lt;br /&gt;
== Scenario ==&lt;br /&gt;
=== Timed events ===&lt;br /&gt;
{{TEheader}}&lt;br /&gt;
{{TErow| 1 | Intro|It has come to your attention there are [[Faerie Dragon]]s lurking about somewhere on the Western Border.   Feeling you could use the practice before taking on the [[Azure Dragon]]s you have decided to help the people of [[Bracada]] rid themselves of the threat.  If the [[Faerie Dragon]]s aren&#039;t disposed of within six months then they will destroy every village along the coast.}}&lt;br /&gt;
{{TErow| 8 | Neclace|As you are traveling down the road you and your army come across an old lady that says she can foretell your future.  Not being a spoilsport you decide to give the old lady some gold in return for a palm reading.}}&lt;br /&gt;
{{TErow| 8 | Neclace 2|What the old lady tells you is quite surprising, &amp;quot;The [[Celestial Necklace of Bliss]] will be of great help in the near future.&amp;quot;  Feeling the old lady earned her money you watch as she walks off smiling to herself.|effect=-2000 {{g}} [[Gold]]}}&lt;br /&gt;
{{TErow| 20 | Get pendant|Once the [[Pendant of Life]] was used to keep evil at bay.  Recently it was stolen.  Rumor has it that the person who brings the pendant of life back to the owner will receive great riches.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
==== Events ====&lt;br /&gt;
{{Eheader}}&lt;br /&gt;
{{Erow| 6, 51, 0 | HEY!  WHAT ARE YOU DOING? THIS ISN&#039;T THE RIGHT ONE.}}&lt;br /&gt;
{{Erow| 8, 51, 0 | HA,HA,HA..This isn&#039;t the right one either!}}&lt;br /&gt;
{{Erow| 10, 51, 0 | Just as you are about to attack the dragon you think you hear the leprechaun&#039;s voice in your ear &amp;quot;Are you sure this is the right one....?&amp;quot;}}&lt;br /&gt;
{{Erow| 11, 53, 0 | After the disorienting feeling of the teleporter wears off you start down the path.  You come across a leprechaun sitting on the what looks to be a very old Stump.&amp;lt;br&amp;gt;&amp;quot;Hello again.&amp;quot; Says the leprechaun with a grin on his face.&amp;lt;br&amp;gt;&amp;quot;Hello.&amp;quot; You said wondering why he isn&#039;t mad that you tried to take his head off with your bare hands.  All of your wondering ceases when you see the leprechaun shimmer and fade away.  Where once one leprechaun sat now three sets of [[Faerie Dragon]]s sit.  Realizing this dragon has been playing with you all of this time you look at the [[Faerie Dragon]]s wondering which is the real one.}}&lt;br /&gt;
{{Erow| 14, 11, 0 | After you beat the [[Faerie Dragon]]s you look around you only to notice the image around, wavers.  Then just as quickly as it began, the illusion disappeared.  Looking around you again, you notice the town wasn&#039;t abandoned at all.   It was actually a prospering city.}}&lt;br /&gt;
{{Erow| 14, 12, 0 | As you walk towards the town you notice it is abandoned.  Perhaps you can turn this town into something nice, you think to yourself.  Unfortunately you are so deep in thought you don&#039;t notice you are surrounded by [[Faerie Dragon]]s.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 7 {{Cn|Faerie Dragon}}s, 8 {{Cn|Faerie Dragon}}s, 9 {{Cn|Faerie Dragon}}s, 10 {{Cn|Faerie Dragon}}s, 9 {{Cn|Faerie Dragon}}s, 8 {{Cn|Faerie Dragon}}s, 7 {{Cn|Faerie Dragon}}s&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 53, 67, 0 | The leprechaun appears before you shaking his head and laughing to himself.   Expecting the leprechaun about now you look at him and ask him what he is laughing at.  &amp;quot;Do you purposely not pay any attention to anyone?&amp;quot; said the leprechaun again laughing to himself. Not feeling like listening to him you walk right past him thinking if you ignore him he will go away.  To your dismay he doesn&#039;t go away.   He just walks with you lecturing on why you should listen to him.  After hours and hours of listening to him you come to the conclusion you are really getting tired of his antics. So you turn around angrily and attempt to take his head off with the back of your hand.  But in the instant your hand makes contact with his body, he disappears. He irritated you so much that you actually start mumbling to yourself as you continue your journey to find the [[Faerie Dragon]].&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; {{Morale|-1}}, {{Luck|-1}}&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 85, 10, 0 | As you approach the garrison you notice there is no activity whatsoever.  Standing in the bushes a short distance away from the garrison, you ponder what is happening.  Finally you see the garrison gates open and two [[Faerie Dragon]]s walk through the gate then disappear into thin air.  &amp;quot;Ah&amp;quot; you think to yourself.  You should have known.  You stride towards the garrison telling yourself it is time to rid this land of the [[Faerie Dragon]]s once and for all.  Just as you start to head toward the garrison you stop and start to wonder where the sorry excuse for a leprechaun is now.}}&lt;br /&gt;
{{Erow| 88, 7, 0 | As you step through the garrison you see a faint shimmer just over the small hill that lies in front of you.  You know who is there.  You just wonder if there is another way around the hill.  Coming to the conclusion there isn&#039;t, you venture forth. As you top the hill you see the leprechaun and notice he is waving at you.  The leprechaun strides forward coming to a stop directly in front of you.  &amp;quot;I figured that since you wouldn&#039;t listen to me anyway, I wouldn&#039;t bother to warn you about the [[Faerie Dragon]]s that were guarding the garrison,&amp;quot; said the leprechaun.  &amp;quot;Thank you very much.  It was actually pleasant with you not there,&amp;quot;  losing your patience with the leprechaun.  &amp;quot;If you are going to be like that then I won&#039;t tell you that one [[Faerie Dragon]] got away and is now returning with more,&amp;quot; said the leprechaun again disappearing like he wasn&#039;t here to begin with.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 4 {{Cn|Faerie Dragon}}s, 4 {{Cn|Faerie Dragon}}s, 4 {{Cn|Faerie Dragon}}s&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 98, 58, 0 | Just shortly after you leave the castle you see a man lying in the ground, trying his hardest to get back to the castle.  Being the honorable person you are you decide to help him.  It takes you about an hour or so to take him back to his house, but just as soon as you are sure that he is home and safe, you turn to leave.  As you reach for the door the old man regains consciousness and tells you the reason he was so hurt.  He said he and the rest of his party who are now dead were ambushed on the road to the great Redwood Tree.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; 1000 {{Exp2}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 98, 73, 0 | Wanting to get as much space between you and the [[Faerie Dragon]]s you hurry on down the path.  Turning your head to see how much distance is already between you and that...that...thing, you see that you are approximately 50 paces away.  As you turn your head back to the road you nearly fall to the ground with surprise as the leprechaun appears directly in front of you.  &amp;quot;I told you so!&amp;quot; said the leprechaun &amp;quot;Come on.  What did I say? Say it with me now &#039;Don&#039;t under any circumstances open this box&#039;.  Well you didn&#039;t listen to me did you?  Hehe, next time you will listen.&amp;quot; The leprechaun laughs.  Again, right before you can ask the leprechaun any questions, he disappears, leaving behind a four-leaf clover.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; {{An|Clover of Fortune}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 102, 54, 0 | After long hours of walking down this path you approach a [[Redwood Observatory]].  Sitting at the base of the observatory you see some Swordsmen.  As you approach them you notice their [[Archer]]s have already notched their arrows and are about to fire. You wonder what you have done to upset them.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 20 {{Cn|Archer}}s, 15 {{Cn|Swordsman|name=Swordsmen}}, 20 {{Cn|Archer}}s, 30 {{Cn|Crusader}}s, 20 {{Cn|Archer}}s, 15 {{Cn|Swordsman|name=Swordsmen}}, 20 {{Cn|Archer}}s&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 104, 55, 0 | Reaching the base of the [[Redwood Observatory]] you see why these men attacked as they did.  Smacking yourself in the face you tell yourself that you should have known they were protecting something.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +5000 {{g}} [[Gold]]&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Towns ====&lt;br /&gt;
{{Town header}}&lt;br /&gt;
{{Town row|103, 60, 0|red|Tower}}&lt;br /&gt;
{{Town row|14, 10, 0||Tower}}&lt;br /&gt;
{{Town row|16, 75, 0||Tower}}&lt;br /&gt;
{{Town row|48, 62, 0||Tower}}&lt;br /&gt;
{{Town row|78, 105, 0||Tower}}&lt;br /&gt;
{{Town row|87, 20, 0||Tower}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{{hero header}}&lt;br /&gt;
{{hero row|103, 61, 0|red|Dracon|Wizard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Pandora&#039;s Boxes ====&lt;br /&gt;
{{Eheader}}&lt;br /&gt;
{{Erow| 19, 18, 0 | You have chosen...&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 25 {{Cn|Master Genie}}s, 15 {{Cn|Naga Queen}}s, 10 {{Cn|Titan}}s, 15 {{Cn|Naga Queen}}s, 25 {{Cn|Master Genie}}s&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 19, 19, 0 | You have chosen...&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 1 {{Cn|Titan}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; 2000 {{Exp2}}, +200 {{Mana}}, +3500 {{g}} [[Gold]], +3 {{s}} [[Sulfur]], +4 {{gem}} [[Gems]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 45, 59, 0 | As you are walking through the forest you see a big box barring your entrance to the clearing up ahead.  Remembering what happened the last time you opened a box similar to this you hesitate, deciding whether to open the box or leave it alone.}}&lt;br /&gt;
{{Erow| 53, 68, 0 | &amp;quot;Okay.  Let&#039;s try this again&amp;quot; Says the leprechaun as he appears a little off to your left.  It doesn&#039;t surprise you any more that the leprechaun just appears.  So you talk to him like he has been there all along, &amp;quot;Let me guess.  &#039;Don&#039;t open the box.&#039; &amp;quot;  &amp;quot;Hey, you catch on quick.&amp;quot; Said the leprechaun, again disappearing. As you think of how weird all of this is, you shake your head.  You decide to put up with the little leprechaun, remembering your ultimate goal is to kill the [[Faerie Dragon]]s.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 10 {{Cn|Faerie Dragon}}s, 15 {{Cn|Faerie Dragon}}s, 10 {{Cn|Faerie Dragon}}s&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; {{Morale|+2}}, +2500 {{g}} [[Gold]], +10 {{s}} [[Sulfur]], +5 {{c}} [[Crystal]], +5 {{gem}} [[Gems]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 72, 12, 0 | As the wind blows through the trees you think you hear laughter, but then you shake your head figuring it is only your imagination.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 6 {{Cn|Faerie Dragon}}, 7 {{Cn|Faerie Dragon}}, 8 {{Cn|Faerie Dragon}}s, 9 {{Cn|Faerie Dragon}}s, 8 {{Cn|Faerie Dragon}}s, 7 {{Cn|Faerie Dragon}}s, 6 {{Cn|Faerie Dragon}}s&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 72, 98, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 2 {{Cn|Wood Elf|name=Wood Elves}}, 5 {{Cn|Wood Elf|name=Wood Elves}}, 10 {{Cn|Wood Elf|name=Wood Elves}}, 20 {{Cn|Grand Elf|name=Grand Elves}}, 10 {{Cn|Wood Elf|name=Wood Elves}}, 5 {{Cn|Wood Elf|name=Wood Elves}}, 2 {{Cn|Wood Elf|name=Wood Elves}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +3500 {{g}} [[Gold]], +25 {{w}} [[Wood]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 74, 34, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +7 {{w}} [[Wood]], +2 {{c}} [[Crystal]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 75, 34, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +4 {{m}} [[Mercury]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 75, 35, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 78, 1, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +2364 {{g}} [[Gold]], +6 {{gem}} [[Gems]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 81, 69, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 4 {{Cn|Mage|name=Magi}}, 8 {{Cn|Mage|name=Magi}}, 16 {{Cn|Mage|name=Magi}}, 32 {{Cn|Arch Mage|name=Arch Magi}}, 16 {{Cn|Mage|name=Magi}}, 8 {{Cn|Mage|name=Magi}}, 4 {{Cn|Mage|name=Magi}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; {{Morale|+2}}, {{Luck|+2}}&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 83, 68, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +1000 {{g}} [[Gold]], +10 {{gem}} [[Gems]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 84, 3, 0 | Ouch! This one&#039;s gonna hurt.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 8 {{Cn|Green Dragon}}s, 7 {{Cn|Red Dragon}}s, 12 {{Cn|Black Dragon}}s, 15 {{Cn|Faerie Dragon}}s, 12 {{Cn|Black Dragon}}s, 7 {{Cn|Red Dragon}}s, 8 {{Cn|Green Dragon}}s&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 84, 44, 0 | As you approach the box you hear a faint whisper in your left ear.  &amp;quot;Good Luck with this one....&amp;quot; Shrugging the sound off as the wind, you decide to open the box.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 3 {{Cn|Faerie Dragon}}s&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 91, 51, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +3 {{s}} [[Sulfur]], +11 {{gem}} [[Gems]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 93, 1, 0 | Open carefully!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 20 {{Cn|Faerie Dragon}}s&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +20000 {{g}} [[Gold]], +5 {{s}} [[Sulfur]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 93, 52, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +9 {{m}} [[Mercury]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 98, 72, 0 | As you are walking through the forest you come across a box.  You have seen these boxes before and quickly decide not to open it.  After you take a few steps away from the box you realize curiosity just got the better of you.  So you turn around and reach your hand out to open it. Suddenly a Leprechaun jumps out of the forest and sits on the lid, not letting you open it.  Not really understanding what just happened and having never before seen a leprechaun you just sit there and study him.  After a few long moments he breaks the silence, &amp;quot;I am [[Erik]]! And who might you be?&amp;quot;  While you are telling him your name you wonder what this little guy is up to.&amp;lt;p&amp;gt;&amp;quot;I know what is going on around here.  Knowing this I just wanted to give you some advice....  Don&#039;t, under any circumstances open this box&amp;quot; says the leprechaun as he pats the side of the box.  Then right before you are about to ask him why you shouldn&#039;t open the box.  The leprechaun disappears in a puff of smoke. Leaving only you and the box.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 5 {{Cn|Faerie Dragon}}s&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1000 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 104, 0, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +3 {{c}} [[Crystal]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 105, 0, 0 | &amp;lt;p&amp;gt;&amp;lt;center&amp;gt; &#039;&#039;&#039;Guardians:&#039;&#039;&#039; 5 {{Cn|Griffin}}s, 10 {{Cn|Royal Griffin}}s, 5 {{Cn|Griffin}}s&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +2000 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;}}&lt;br /&gt;
{{Erow| 105, 1, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +6 {{o}} [[Ore]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
{{Erow| 106, 0, 0 | &amp;lt;center&amp;gt; &#039;&#039;&#039;Contents:&#039;&#039;&#039; +7 {{w}} [[Wood]]&amp;lt;/center&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Seer&#039;s Huts ====&lt;br /&gt;
{{SorQheader}}&lt;br /&gt;
{{SorQrow|seer=3|loc=30, 84, 0|quest=Achieve:&amp;lt;br&amp;gt;20 {{Ps|Power}}&amp;lt;/br&amp;gt;|rew={{An|Ogre&#039;s Club of Havoc}}}}&lt;br /&gt;
{{SorQrow|seer=3|loc=87, 49, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Helm of the Alabaster Unicorn}}&amp;lt;/br&amp;gt;|rew={{An|Skull Helmet}}}}&lt;br /&gt;
{{SorQrow|seer=1|loc=103, 4, 0|quest=Achieve:&amp;lt;br&amp;gt;{{exp2|0=}} Level 20&amp;lt;/br&amp;gt;|rew=10 {{Cn|Titan}}s}}&lt;br /&gt;
{{SorQrow|seer=2|loc=106, 107, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Diplomat&#039;s Ring}}&amp;lt;/br&amp;gt;|rew={{An|Pendant of Life}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Guards ====&lt;br /&gt;
{{SorQheader}}&lt;br /&gt;
{{SorQrow|guard=1|loc=18, 11, 0|quest=Return with:&amp;lt;br&amp;gt;20 {{Cn|Naga Queen}}s,&amp;lt;br&amp;gt;10 {{Cn|Titan}}s&amp;lt;/br&amp;gt;}}&lt;br /&gt;
{{SorQrow|guard=1|loc=92, 107, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Collar of Conjuring}}&amp;lt;/br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signs ====&lt;br /&gt;
{{Eheader}}&lt;br /&gt;
{{Erow| 22, 17, 0 | One box gives you riches, the other...?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{user commentary|&lt;br /&gt;
This mission is infamous and is considered one of the most difficult in the game due to a section where you must clear 3600 [[Naga]]s, and a later section where you must clear 3500 [[Naga Queen]]s. It is nearly impossible to beat these stacks in a direct fight. Instead, you can use [[Slow]] and [[Berserk]] to force them to fight each other while you whittle them down with [[Titan]]s, [[Master Gremlin]]s, [[Magi]], and [[Enchanter]]s with the help of an [[Ammo Cart]]. Expert [[Fire Magic]] and [[Earth Magic]] are a must, although thankfully you can pick up both skills from [[Witch Hut]]s in [[Crystal Dragons|the first mission]]. [[Blind]] and [[Force Field]] can also be [[Greg Fulton/Fanstratics Newsletters/13#HoMM3 Recollection: 3500 Naga Queens|used]] to force the AI enemies to wander back and forth around obstacles to keep them away if not using Berserk. Other helpful spells include [[Resurrection]] in case you mess up and [[Sorrow]] to prevent the Nagas from taking extra turns. Once there is one stack remaining, you can use a Master Genie stack to kite it while you pick it off from range.&lt;br /&gt;
&lt;br /&gt;
Remember that there is no opponent and a generous time limit, so take your time building a huge army and exploring to gain as much Knowledge and Power as you can. This map takes a lot of patience, careful positioning, and especially mana.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaign scenarios]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Resource_War&amp;diff=194191</id>
		<title>Resource War</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Resource_War&amp;diff=194191"/>
		<updated>2026-04-12T02:55:35Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SingleScenario&lt;br /&gt;
| scenario       = {{PAGENAME}}&lt;br /&gt;
| description    = Through a fluke of nature the resources of this land are concentrated in many different areas. To avoid ruinous resource collection costs, you have allied yourself with a lord who has what you lack and lacks what you have. This alliance has upset your former resource suppliers.&lt;br /&gt;
| num_play       = 6/6&lt;br /&gt;
| size           = M&lt;br /&gt;
| source         = sod&lt;br /&gt;
| victory        = Defeat All Enemies.&lt;br /&gt;
| victory_c      = def_all&lt;br /&gt;
| loss           = Lose All Your Towns and Heroes.&lt;br /&gt;
| loss_c         = all&lt;br /&gt;
| allies         = {{red}}/ {{blue}}/ {{tan}}/ {{green}}/ {{orange}}/ {{purple}}&lt;br /&gt;
| enemies        = {{red}}/ {{blue}}/ {{tan}}/ {{green}}/ {{orange}}/ {{purple}}&lt;br /&gt;
| smap           = sod crag hack yog&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* It also has an [[Resource War (Allies)|alliance version]].&lt;br /&gt;
* The map description and several events refer to you having an ally, and are completely unchanged from the alliance version. The free-for-all version may have been added late in development and never properly adjusted.&lt;br /&gt;
&lt;br /&gt;
{{Maps &#039;see also&#039;}}&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=List_of_games_set_in_Enroth_(world)&amp;diff=192532</id>
		<title>List of games set in Enroth (world)</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=List_of_games_set_in_Enroth_(world)&amp;diff=192532"/>
		<updated>2026-01-16T23:02:25Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all games in the Might &amp;amp; Magic universe that are known to have taken place in the world of [[Enroth (planet)|Enroth]].&lt;br /&gt;
&lt;br /&gt;
== Mainline Games ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=5px style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; | Released&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; | [[The Silence|In-Game Date]]&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; width=800px | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Heroes of Might and Magic: Olden Era&#039;&#039;&lt;br /&gt;
| 2026&amp;lt;br&amp;gt;(Early Access)&lt;br /&gt;
| 600s AS {{unk}}&lt;br /&gt;
| [[Jadame]]&lt;br /&gt;
| {{unk}} (The story has not yet been released. Announced as a &amp;quot;return to the world of Enroth&amp;quot;. [https://steamcommunity.com/games/3105440/announcements/detail/4266684471798199639?snr=2___])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{homm1}}&lt;br /&gt;
| 1995&lt;br /&gt;
| 1110s AS&lt;br /&gt;
| [[Enroth (continent)|Enroth]]&lt;br /&gt;
| Lord [[Morglin Ironfist]] is forced to flee his homeworld of [[VARN-4]] through a magical portal after his cousin [[Ragnar Ironfist]] usurped the throne. Morglin finds himself along with his few followers in a strange and uncharted land, called [[Enroth (planet)|Enroth]]. Rulership of the land is contested by Morglin and three other warlords: the barbarian [[Lord Slayer]], the sorceress [[Queen Lamanda]], and the warlock [[Lord Alamar]]. Lord Ironfist, leader of the knight faction, defeats his three opponents and founds a new kingdom of [[Enroth (nation)|Enroth]].&lt;br /&gt;
&lt;br /&gt;
This conflict came to be known as the [[Succession_Wars#First War of Enrothian Succession|First War of Enrothian Succession]].&lt;br /&gt;
&lt;br /&gt;
NOTE: The other warlords can also be played, but the canonical ending is victory by Morglin Ironfist.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{homm2}}&lt;br /&gt;
| 1996&lt;br /&gt;
| 1150s AS&lt;br /&gt;
| [[Enroth (continent)|Enroth]]&lt;br /&gt;
| Upon the death of King [[Morglin Ironfist]], his two sons, [[Archibald]] and [[Roland]], vie for the crown. Archibald orchestrates a series of events that lead to Roland&#039;s exile. Archibald is then declared the new king, while Roland organizes a resistance. Roland is ultimately victorious, with Archibald being turned to stone by Roland&#039;s court wizard, [[Tanir]].&lt;br /&gt;
&lt;br /&gt;
This conflict came to be known as the [[Succession_Wars#Second War of Enrothian Succession|Second War of Enrothian Succession]].&lt;br /&gt;
&lt;br /&gt;
NOTE: Archibald can also be played, but the canonical ending is victory by Roland.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{homm3}}: &#039;&#039;{{sod}}&#039;&#039;&lt;br /&gt;
| 2000&lt;br /&gt;
| 1156-1164 AS&lt;br /&gt;
| [[Antagarich]]&lt;br /&gt;
| [[Sandro]] the [[Necromancer]], begins a plot to reassemble two ancient and powerful necromantic artifacts. Using illusionary magic to take the form of a living human, he convinces the [[sorceress]] [[Gem]] and [[barbarian]] [[Crag Hack]] to find the pieces of the two artifacts for him, promising rewards in return. Unaware of Sandro&#039;s true nature, they agree to aid him in wresting the pieces away from other necromancers. However, once secured by the unwitting heroes, the pieces are spirited away by Sandro without fulfilling his end of the bargain. He reassembles the pieces into two whole artifacts, the [[Cloak of the Undead King]] and the [[Armor of the Damned]].&lt;br /&gt;
&lt;br /&gt;
With the Cloak and the Armor in his possession, Sandro battles the vengeful armies of his former [[warlock]] master, [[Ethric]], and passes onward into the [[undead]] lands of [[Deyja]]. There, he vaults a puppet king, [[Finneas Vilmar]], to the throne, attaining full political control of the undead lands. From there, he begins his plan to conquer the rest of the continent.&lt;br /&gt;
&lt;br /&gt;
As part of the setup for Sandro&#039;s offensive, the origin stories of [[Gelu]] (a half-[[Vori]] elf member of the [[Forest Guard]]) and [[Yog]] (a half-[[genie]] [[wizard]]-turned-[[barbarian]]) are also included as campaigns.&lt;br /&gt;
&lt;br /&gt;
Some time later, amidst the war against the undead, the heroes Gem, Gelu, Yog and Crag Hack band together to combat the threat. To aid them in this effort, they assemble the [[Angelic Alliance]], a mighty sword. They push onward into Deyja, eventually cornering [[Sandro]] and defeating him. The heroes once again disperse the pieces of the necromantic artifacts as they part ways.&lt;br /&gt;
&lt;br /&gt;
A final bonus campaign features Sandro after his defeat. The necromancer plots a second invasion, this time aimed squarely at [[Erathia]]. With the help of [[Lord Haart]], he has King [[Nicolas Gryphonheart]] poisoned, and forms an alliance between Deyja, the [[Kreegan]]s and [[Nighon]] against the human lands. However, he is tricked and imprisoned by his own puppet king, Finneas Vilmar, who then leads the invasion of Erathia which takes place during {{roe}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{mm6}}&lt;br /&gt;
| 1998&lt;br /&gt;
| 1165 AS&lt;br /&gt;
| [[Enroth (continent)|Enroth]]&lt;br /&gt;
| &#039;&#039;&#039;Prologue:&#039;&#039;&#039; On the [[Night of Shooting Stars]] the [[Kreegan]]s invade [[Enroth (planet)|Enroth]] letting their meteor-like spaceships fall from the Void. The king of [[Enroth (nation)|Enroth]], [[Roland Ironfist]], departs north with an army seeking to attack the devil-like creatures, but he is betrayed by a traitorous air mage named [[Sulman]]. Roland&#039;s forces are ambushed by an enormous Kreegan army, and he, his court wizard [[Tanir]], and the noble [[Sir Ragnar]] are captured, while the rest of the Enrothian forces are devastated. The Kreegan king [[Xenofex]] secretly establishes the [[Temple of Baa]], a doomsday cult dedicated to removing the [[Ironfist]] dynasty from power. With their king missing, his wife, Queen Catherine, having recently sailed to her homeland of [[Erathia]] to attend her father&#039;s funeral, and their young son, Prince [[Nicolai]], left to rule the kingdom alongside Regent [[Wilbur Humphrey]], the people of Enroth begin to fear that the Ironfists have lost the &amp;quot;Mandate of Heaven&amp;quot; (the divine right to rule).&lt;br /&gt;
&lt;br /&gt;
The four player characters are from the town of [[Sweet Water]], which is attacked and overwhelmed by the Kreegan invaders. [[Falagar]], a powerful [[warlock]], intervenes and teleports them to safety, where he trains them until they are ready to make their own path in the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Actual Game:&#039;&#039;&#039; The player characters discover Sulman&#039;s corpse in an abandoned goblin camp with a letter addressed to him from Xenofex, and present it to Regent Humphrey in [[Castle Ironfist]]. Humphrey rewards them and asks their help in seeking out King Roland. They seek the guidance of the [[Oracle of Enroth]] but must first repair it as it was damaged by [[Archibald]] in the [[Succession Wars]].&lt;br /&gt;
&lt;br /&gt;
Once repaired, the Oracle explains to them the backstory of the [[Ancient]]-Kreegan war, and permits them to retrieve anti-Kreegan blasters. The Oracle also tells the heroes that before they can destroy the Kreegans, they require a spell capable of preventing the explosion of their ship from also destroying the planet. As only Archibald knows this spell, he is released, and Archibald gratefully gives it to them before teleporting away.&lt;br /&gt;
&lt;br /&gt;
Finally, the player characters return to their ruined hometown of Sweet Water and attack [[The Hive]], the largest of the meteorite-like spaceships the Kreegans arrived in. They kill the [[The Queen|Kreegan Queen]], destroy the Hive&#039;s reactor core and conjure the spell to contain the explosion, thereby eliminating the Kreegans on the continent while sparing the land from the reactor&#039;s wave of destruction.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{homm3}}: &#039;&#039;The {{roe}}&#039;&#039;&lt;br /&gt;
| 1999&lt;br /&gt;
| 1165-1167 AS&lt;br /&gt;
| [[Antagarich]]&lt;br /&gt;
| Following her marriage to King [[Roland Ironfist]] of [[Enroth (nation)|Enroth]] in {{mm6}}, [[Catherine]] becomes a Queen. In the meantime, her father, King [[Nicolas Gryphonheart]], is assassinated. Without their beloved King, the kingdom of [[Erathia]] falls to the dark forces of [[Nighon]] and [[Eeofol]]. Queen Catherine returns home seeking to rally the people of her homeland and lead them against the evil that has ravaged their nation.&lt;br /&gt;
&lt;br /&gt;
Taking advantage of the chaos, [[Krewlod]] and [[Tatalia]] fight each other over the Erathian border land. Catherine&#039;s first task is to establish a foothold in the conquered kingdom by enlisting the aid of allies. [[Bracada]] and [[AvLee]] answer her call, and together they push towards [[Steadwick]] and eventually retake it. In the meantime, [[Deyja]], having been responsible for the assassination of King Gryphonheart, plot to revive his corpse as a [[lich]]. They plan to use his wisdom in leading their own armies of [[undead]], but King Gryphonheart&#039;s will proves too much for the [[necromancer]]s and he becomes a rogue lich. Having little other recourse, Queen Catherine is forced to ally herself with the necromancers and together they destroy the [[Lich King Gryphonheart]].&lt;br /&gt;
&lt;br /&gt;
An epilogue campaign tells the story of separatists living along the border between Erathia and AvLee. Tired of the border skirmishes ravaging their homelands, they join together and fight for independence, forming the new nation of the [[Contested Lands]].&lt;br /&gt;
&lt;br /&gt;
This conflict came to be known as the [[Restoration Wars]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{mm7}}&lt;br /&gt;
| 1999&lt;br /&gt;
| 1168-1169 AS&lt;br /&gt;
| [[Antagarich]]&lt;br /&gt;
| Following the events of {{mm3}}, the [[Adventurers of Terra]] crashes their spaceship, [[Lincoln]] into the waters off the coast of [[Antagarich]]. After coming ashore, the party fell into disagreement over their mission. [[Resurectra]], [[Robert the Wise]], [[Crag Hack (Terra)|Crag Hack]] and [[Sir Caneghem]] wanted to rebuild a forgotten Gate created by the [[Ancient]]s, capable of transporting them anywhere in the universe. The others, [[Kastore]], [[Tolberti]], [[Dark Shade]] and [[Maximus]], wanted to revive the Ancients&#039; broken [[Heavenly Forge]], capable of creating futuristic weaponry beyond compare, and use it to conquer [[Enroth (planet)|Enroth]]. The adventurers split into two separate parties and depart. This strange event was witnessed by groups of [[elves]] and [[goblin]]s who report back to [[Gavin Magnus]] (the immortal Grand Vizier of [[Bracada]]) and [[Archibald Ironfist]] (now the king of [[Deyja]]), respectively. Intrigued with what they hear, both leaders order a search for the strange beings.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, on [[Emerald Isle]], there is a scavenger hunt for adventurers, with first prize being the deed to Castle [[Harmondale]] on the mainland and its surrounding township. A new party of four player characters takes up the challenge and wins the competition, becoming the new Lords of [[Harmondale]]. Unfortunately, not only is the castle in dreadful state of disrepair, it also lies in disputed territory claimed by both [[AvLee]] and [[Erathia]]. After the player repairs the Castle, both [[Queen Catherine]] of Erathia and [[King Eldrich Parson]] of AvLee ask for their help in the dispute, specifically by performing a feat of espionage that can gain them an advantage. The party find themselves either doing so within a period of a month, or letting their rival know of what they were asked to do. Eventually, a major fight between the two kingdoms erupts in the [[Tularean Forest]] over who gets to recover an important artifact - [[Gryphonheart&#039;s Trumpet]]. If the player manages to get it before the conflict ends, the party face the decision of handing the trumpet over to one of the leaders, granting that kingdom victory in the dispute over Harmondale, or passing it on to [[Judge Grey]], thus granting Harmondale independence from both kingdoms. Otherwise, Erathia wins Harmondale by default. Regardless of the allocation of Harmondale, the greater conflict over the [[Contested Lands]] as a whole continues. A few months after the war begins, Judge Grey passes away from natural causes, leaving the party to find a suitable replacement.&lt;br /&gt;
&lt;br /&gt;
Faced with deciding between either [[Judge Fairweather]], a representative of the [[wizard]]s of Bracada, or [[Judge Sleen]], a representative of the [[Necromancer]]s of Deyja, the party&#039;s choice eventually decides the outcome of the war. If Judge Sleen is chosen, he does nothing to prevent tempers from flaring, the war worsens and the Necromancers use the corpses of the fallen to make an [[undead]] army. If Judge Fairweather is chosen, he helps the [[human]]s and elves come to a peaceful agreement by proposing they put the border halfway between what each monarch suggested, and thus ends their war over the Contested Lands. Depending on the player&#039;s choice, the party meets with either Gavin Magnus in [[Celeste]] or Archibald in [[The Pit]] and their mysterious new advisors. The advisors eventually reveal themselves to be the [[Terra]]ns who recently arrived on Enroth. Kastore&#039;s party secured places in Deyja beside Archibald, while Resurectra&#039;s party formed an alliance with Gavin Magnus of Bracada. To complete their mission, both groups need the [[Oscillation Overthruster]] from their crashed spaceship.&lt;br /&gt;
&lt;br /&gt;
Before the party can retrieve the device, they find themselves having do battle against the diabolical [[Kreegan]] and eliminate their monarch, [[Xenofex]]. During this mission, the party receives a message from Archibald informing them that Kastore has deposed him and taken control of the Deyja. Having become weary and guilt-ridden for his past crimes, he asks the players to enter the Kreegan fortress of [[Colony Zod]] and rescue his brother [[Roland]], in the hopes that freeing her husband will lift a death sentence put on Archibald by Catherine. Rescuing Roland and defeating Xenofex, the party watch as the [[Ironfist]]s reunite, before Archibald renounces his claim to [[Enroth (nation)|Enroth&#039;s]] throne and departs in peace.&lt;br /&gt;
&lt;br /&gt;
With the Kreegans dealt a blow, the party ventures onto the submerged Lincoln, battling droids and finally retrieving the Oscillation Overthruster. The story ends depending on the party&#039;s path. If working with Resurectra, they use the Overthruster to complete the Gate, thus being transported to a neighboring space station from which they can go anywhere in the Ancients&#039; [[Web of Worlds]]. If the player is working with Kastore, they use the Overthruster to revive the Heavenly Forge, thus producing an endless supply of futuristic weaponry capable of dominating the world.&lt;br /&gt;
&lt;br /&gt;
NOTE: The canonical story is working with Resurectra&#039;s group. Working with Kastore was planned to be canonical and lead to the emergence of a high-tech [[Forge]] faction in [[Armageddon&#039;s Blade]], but the Forge town was scrapped in favor of the [[Conflux]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{homm3}}: &#039;&#039;{{hota}}&#039;&#039;{{-wh}}&lt;br /&gt;
| 2011-2024&lt;br /&gt;
| 1162-1171 AS&lt;br /&gt;
| [[Antagarich]]&amp;lt;br&amp;gt;[[Jadame]]&lt;br /&gt;
| The 5 Campaigns are mainly split into 2 separate stories with an interlude between.&lt;br /&gt;
* [[Under the Jolly Roger]] / [[Terror of the Seas]] / [[Horn of the Abyss (campaign)|Horn of the Abyss]]: These campaigns tell the story of [[Jeremy]] and [[Bidley]] in their quest for the legendary [[Horn of the Abyss (artifact)|Horn of the Abyss]]. They are betrayed by their ally [[Casmetra]], who secretly hired [[Dargem]] to retrieve the Horn. When Casmetra and Dargem vie for control of the Horn, they create a magical explosion scattering the whole group across [[Enroth (planet)|Enroth]] (and beyond). After fighting their way back, Bidley reclaims the Horn and defeats all comers, becoming the de-facto Pirate King of [[Regna]].&lt;br /&gt;
* [[Forged in Fire]]: This campaign occurs mostly before the story of Jeremy and Bidley. Driven from their homeland of [[Eeofol]], by the [[Kreegan]]s on the [[Night of Shooting Stars]], the [[Halfling]]s (led by [[Henrietta]] and [[Frederick]]) flee to [[Jadame]]. There they help bring [[Burton]] from a backwater town to the thriving nation of [[Terra Nova]], defeating [[Zog]] and Dargem along the way. Greedy for the nearby [[Ancient]] technology and dreaming of restarting a [[Heavenly Forge]] for his own nefarious purposes, [[Kastore]] enacts a coup and forces the Halflings to flee again. This time, however, they commandeer enough forces to attempt to liberate their original homeland, Eeofol. Their timing for arriving back in Eeofol was fortuitous, coinciding with the last stages of the [[War of the Blade]]. While [[Catherine]], [[Roland]], and [[Gelu]] attacked Eeofol from the west, the Halflings attacked from the east. Ultimately, the Kreegans were utterly defeated and eradicated from Enroth.&lt;br /&gt;
* [[All In]]: This campaign follows the story of Dargem following his defeat by Henrietta and [[Boyd]] up to his capture and imprisonment while searching for the Horn of the Abyss. It serves as an interlude to narratively connect the story of the Halflings to the story of Jeremy and Bidley.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{homm3}}: &#039;&#039;{{ab}}&#039;&#039;&lt;br /&gt;
| 1999&lt;br /&gt;
| 1165 AS&amp;lt;br&amp;gt;1171 AS&lt;br /&gt;
| [[Antagarich]]&lt;br /&gt;
| Following the death of the [[Kreegan]] king, [[Xenofex]], a usurper named [[Lucifer Kreegan]] takes control of [[Eeofol]] and, driven by a vision, begins to seek a means to fashion an ancient weapon known as [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], capable of setting the world on fire. His general [[Xeron]] is tasked with locating the components for the Blade. To stop him, the armies of [[Erathia]] and [[AvLee]] launch an attack on Eeofol, receiving assistance from the very elements as they manifest in &amp;quot;[[Conflux]]&amp;quot; towns. [[Queen Catherine]] and the recently liberated [[King Roland]] are assisted by the mysterious elven warrior [[Gelu]] in the ensuing war. Xeron obtains the Blade but is defeated by Gelu on his return to Eeofol. Gelu claims the Blade, and, at the behest of Queen Catherine, uses it to slay Lucifer Kreegan. Following this event, the [[Ironfist]]s return to [[Enroth (nation)|Enroth]] and the Blade is passed on to Gelu.&lt;br /&gt;
&lt;br /&gt;
Four of the other five campaigns are the origin stories of characters important to [[The Reckoning]]: [[Mutare]] (who becomes the Dragon Queen of [[Nighon]]), [[Dracon]] (the greatest Dragon Slayer ever to live), [[Adrienne]] (the fire witch of [[Tatalia]]), and [[Kilgor]] (a ruthless [[Barbarian]] king).&lt;br /&gt;
&lt;br /&gt;
The final campaign is a the origin story of [[Christian]] and a prelude to {{roe}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{mm8}}&lt;br /&gt;
|  2000&lt;br /&gt;
| 1172-1176 AS&lt;br /&gt;
| [[Jadame]]&lt;br /&gt;
| Over a thousand years ago, at the time of [[The Silence]], the interstellar war between the [[Ancients]] and the demon-like [[Kreegan]]s drove both races off of [[Enroth (planet)|Enroth]], one of the Ancients&#039; many colony worlds. When the Kreegans returned in the [[Night of Shooting Stars]], the Ancients enacted a scorched earth plan: rather than let the world fall into the hands of their enemies, they would see it destroyed outright.&lt;br /&gt;
&lt;br /&gt;
An android servant of the Ancients, the [[planeswalker]] [[Escaton]], arrives in the village of [[Ravenshore]] on the continent of [[Jadame]]. Approaching the center of town, he summons a giant crystal which unleashes an elemental storm across the continent. There is widespread destruction and the boundaries to the four [[Elemental Planes]] are breached. Now elementals and monsters from beyond the boundaries are threatening to invade and  fulfill Escaton&#039;s plan to destroy the world.&lt;br /&gt;
&lt;br /&gt;
Despite the adventurers telling him that the Kreegans had been eradicated, Escaton was unable to stop the program of world destruction once it was initiated, and as such, he instructed the adventurers to destroy the means by which he was to purge the world. The adventurers manage to free the [[Elemental Lords]], who in turn manage to stop the destruction and return their creatures to the Elemental Planes.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| ({{homm3}}): &#039;&#039;{{hc}}&#039;&#039;&lt;br /&gt;
| 2000&amp;lt;br&amp;gt;2001&lt;br /&gt;
| 100s AS&amp;lt;br&amp;gt;1173-1176 AS&lt;br /&gt;
| [[Antagarich]]&lt;br /&gt;
| This is a series of stand-alone games/campaigns that follow the story of [[Tarnum]] - the Immortal Hero resurrected by the [[Ancestors]] to serve in [[Enroth (planet)|Enroth&#039;s]] time of need.&lt;br /&gt;
* [[Warlords of the Wasteland]] (100s+ AS): Before Tarnum became the Immortal Hero, he was a [[Barbarian]] who threw off the shackles of his [[Wizard]] masters and returned his people to their former greatness. His actions as a barbarian tyrant caused the [[Ancestors]] to bar him entry to [[Paradise]] upon his death. They sent him back to Enroth as the immortal hero to atone for his crimes.&lt;br /&gt;
* [[Conquest of the Underworld]] (100s+ AS): The Ancestors send Tarnum to help his niece, [[Queen Allison]], rescue the soul of her father, [[Rion Gryphonheart]], from the depths of the [[Underworld]].&lt;br /&gt;
* [[Masters of the Elements]] (100s+ AS): Tarnum must face down his own prejudice against magic and become a Wizard if he has any chance of saving the world from the destructive [[Elemental Lords]].&lt;br /&gt;
* [[The World Tree]] (100s+ AS): Tarnum is drawn to a distant region to save the [[World Tree]] from the [[Necromancers]]. He ends up facing the insane Ancestor, [[Vorr]], who has kidnapped the other Ancestors and plans to destroy the world.&lt;br /&gt;
* [[The Fiery Moon]] (100s+ AS): Tarnum pursues Vorr to the [[Fiery Moon]]. He frees the other ancestors and uses the sap of the World Tree to cure Vorr of his madness.&lt;br /&gt;
* [[Revolt of the Beastmasters]] (100s+ AS): To atone for dragging the [[Mudland]]ers into slavery as the Barbarian Tyrant, Tarnum was tasked with freeing them from the oppression of the [[Erathia]]ns. Through his efforts, the kingdom of [[Tatalia]] was created.&lt;br /&gt;
* [[Clash of the Dragons]] (1173 AS): When the good [[dragons]] disappear, Tarnum is drawn into an epic battle with [[Mutare]], the Dragon Queen.&lt;br /&gt;
* [[The Sword of Frost]] (1176 AS): The Elven Hero, [[Gelu]], sets out to find the arcane [[Sword of Frost]] despite an apocalyptic prophecy. Now, the fate of the world depends on Tarnum&#039;s ability to rekindle his darkest talents and lead the devious creatures of [[Nighon]] against his former friend. Tarnum fails in this quest as the Sword of Frost is stolen by [[Kija]] and given to her husband [[Kilgor]], thus setting Gelu and Kilgor on a collision course that would end with [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{homm3}}: &#039;&#039;{{dor}}&#039;&#039;{{-wd}}&lt;br /&gt;
| (not yet released)&lt;br /&gt;
| {{unk}}-1177 AS&lt;br /&gt;
| [[Antagarich]]&lt;br /&gt;
| {{unk}} (The story has not yet been released. Three campaigns are planned, one for each of the new towns. Presumably, the [[Palace]] campaign will tell the story of [[Gelu]] (wielder of [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]]) and [[Kilgor]] (wielder of the [[Sword of Frost]]) and the lead-up to [[The Reckoning]]; the [[Forge]] campaign will probably be an &amp;quot;alternate timeline&amp;quot; following the original plan; and the [[Grotto]] campaign will likely be set in the past, perhaps contemporary with [[The World Tree]] campaign from {{hc}}.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Might &amp;amp; Magic: Heroes VII&#039;&#039; - &#039;&#039;Lost Tales of [[Axeoth]]&#039;&#039;&lt;br /&gt;
| 2015&amp;lt;br/&amp;gt;2016&lt;br /&gt;
| 1177 AS&lt;br /&gt;
| [[Antagarich]]&amp;lt;br&amp;gt;[[Axeoth]]&lt;br /&gt;
| The campaign &amp;quot;Every Dog Has His Day&amp;quot; tells about how [[Kilgor]]&#039;s general [[Dogwoggle]]. He tries (unsuccessfully) to prevent [[the Reckoning]] by replacing the [[Sword of Frost]] with a replica on the eve of the fateful battle with [[Gelu]]. After his failure on Antagarich, the rest of the campaign tells of his escapades after fleeing to Axeoth.&lt;br /&gt;
&lt;br /&gt;
Although published in 2016 for Heroes VII, the campaigns from the Lost Tales were based on cut content originally intended for {{homm4}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Credits&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Story &amp;amp; Writing:&#039;&#039;&#039; [[Terry Ray]]&lt;br /&gt;
*&#039;&#039;&#039;Map Design &amp;amp; Additional Texts:&#039;&#039;&#039; Julien Pirou&lt;br /&gt;
*&#039;&#039;&#039;Original Heroes of Might &amp;amp; Magic IV Music:&#039;&#039;&#039; [[Rob King]] &amp;amp; [[Paul Anthony Romero]]&lt;br /&gt;
*&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039; The Might &amp;amp; Magic teams at Ubisoft and Limbic, [[Jon Van Caneghem]], [[David Mullich]], [[George Almond]], The Might &amp;amp; Magic VIP fans&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
NOTE: The planet of [[Enroth (planet)|Enroth]] is rendered uninhabitable during [[The Reckoning]] in 1177 AS. {{homm4}} and {{mm9}} are set in [[Axeoth]], the world to which the survivors of [[The Reckoning]] fled. Later, Ubisoft has rebooted the series and set (most of) the following games in Ashan. However, some fans consider it to be a world in the NWC universe.&lt;br /&gt;
&lt;br /&gt;
NOTE: &#039;&#039;Heroes of Might and Magic II: The Price of Loyalty&#039;&#039; was released in 1997 as an expansion to {{homm2}}. This expansion seems to be a set of 4 campaigns that do not reference any canon events or any locations on [[Enroth (planet)]]. [[Greg Fulton]] is fairly ambiguous on this question in his [[Greg Fulton/Fanstratics Newsletters/3#Tavern of Might and Magic Interview (part 1 of 5)|Tavern of Might and Magic Interview]], saying:&lt;br /&gt;
 &#039;&#039;For Price of Loyalty, I had no reason to believe it was not on the same planet, but tucked away in a different region so it would not interfere with NWC’s ongoing work. Keep in mind, if in some way it did present a ‘creative or continuity issue’, I could easily imagine a quick conversation among the design leads to retcon it to another world.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Price of Loyalty: The player controls a nameless hero of the Empire, who discovers that an old friend, viscount Kraeger, is plotting treason, and is gathering the pieces of the Battle Garb of Anduran to attack the Emperor. The player must reach the pieces first, and then protect the Empire from both external and internal threats.&lt;br /&gt;
* Voyage Home: Chronicles the knight Gallavant&#039;s journey home, his fight with pirates and the civil war he found his kingdom plunged into on his return.&lt;br /&gt;
* Descendants: Follows the Jarkonas line as they found a kingdom and vie for power with the nearby kingdom of Harondale.&lt;br /&gt;
* Wizard&#039;s Isle: Tells the story of a group of wizards fighting for control of the Fount of Wizardry, which can bring great arcane power.&lt;br /&gt;
* (Wizard&#039;s Land): While not technically a campaign, it&#039;s sometimes considered one, as the three scenarios tell a coherent story about the wizard Solmyr, and his battle for his freedom.&lt;br /&gt;
** NOTE: This Solmyr is human and not the same as the {{homm3}} genie hero [[Solmyr]].&lt;br /&gt;
&lt;br /&gt;
== Other Games ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=5px style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; | Released&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; | [[The Silence|In-Game Date]]&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background-color:#{{Olive 1}}; color:white&amp;quot; width=800px | Summary&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Might and Magic Mobile&#039;&#039;&lt;br /&gt;
| 2004&lt;br /&gt;
| ~500 AS&lt;br /&gt;
| [[Erathia]]&lt;br /&gt;
| For centuries, the world of Erathia has been devastated by a war between humans and demons. To make matters worse, the king of the humans is being held prisoner by the demon armies. A young warrior named Ewan is sent to find the king by a mysterious nobleman named Mendes. On his way Ewan encounters Lorean, an elf archer, who helps him on his quest. Kayn, the captain of a group of mercenaries called the Unicorns, later appears and assists them in freeing the king.&lt;br /&gt;
&lt;br /&gt;
The three then set out to kill the demon lord, who escapes after a fight with Ewan. The demon lord is confronted by Kayn; he attempts to make Kayn defect to the demons since the latter is a half-demon, but he reveals that he is not on the humans&#039; side either; he says they are only his &amp;quot;tools&amp;quot;. Ewan and Lorean overhear this and leave.&lt;br /&gt;
&lt;br /&gt;
Mendes plans to reveal that Kayn is a half-demon so he will be able to become the king&#039;s right-hand man. Kayn overhears this and tells Ewan to meet him at the king&#039;s castle. He tells Ewan that Mendes is trying to prevent the return of the king, and has to be killed. Kayn confronts Mendes and kills him; a knight then attacks him and is also killed. Ewan refuses to help Kayn any further and the two get into a fight. They depart, and Kayn is arrested for killing Mendes. A year later, Lorean asks Ewan to help her rescue Kayn, and he agrees. They find Kayn heavily wounded; the demon lord appears and takes Kayn away. Ewan finds them and kills the demon lord and a three-headed dragon. Kayn apologizes for his actions. With the demons defeated, the humans start rebuilding Erathia.&lt;br /&gt;
&amp;lt;p&amp;gt;NOTE: This story doesn&#039;t align well with canon. A possible attempt is to assume that the demons were not eradicated (or nearly eradicated) in [[Conquest of the Underworld]], but instead remained a powerful force until after this story.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Might and Magic Mobile II&#039;&#039;&lt;br /&gt;
| 2007&lt;br /&gt;
| ~500 AS&lt;br /&gt;
| [[Erathia]]&lt;br /&gt;
| Prequel to &#039;&#039;Might and Magic Mobile&#039;&#039;.&amp;lt;br&amp;gt;Follows the story of Louis, Ewan&#039;s father, in his quest to prevent the resurrection of an evil dragon named Daraka.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Heroes of Might and Magic Online&#039;&#039;&lt;br /&gt;
| 2008&amp;lt;br&amp;gt;(Went offline in 2014)&lt;br /&gt;
| (not recorded)&lt;br /&gt;
| [[Antagarich]]&lt;br /&gt;
| NOTE: The game did not appear to have an actual story, and any events that took place in it would not be considered canon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Might &amp;amp; Magic Heroes: Era of Chaos&#039;&#039;&lt;br /&gt;
| 2017&lt;br /&gt;
| 1165-1167 AS&lt;br /&gt;
| [[Antagarich]]&amp;lt;br&amp;gt;[[Regna]]&lt;br /&gt;
| A retelling of {{roe}}, mixing in some elements from {{hota}} and later games in the Heroes series.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Heroes of Might and Magic&amp;lt;br&amp;gt;(Game Boy Color)&#039;&#039;&lt;br /&gt;
| 2000&lt;br /&gt;
| 1110s AS&lt;br /&gt;
| [[Enroth (continent)|Enroth]]&lt;br /&gt;
| A port of {{homm1}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Heroes of Might and Magic II&amp;lt;br&amp;gt;(Game Boy Color)&#039;&#039;&lt;br /&gt;
| 2000-2001&lt;br /&gt;
| {{unk}} AS&lt;br /&gt;
| {{unk}}&lt;br /&gt;
| The campaign centers around a dragon slayer quest.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Heroes from other games]]&lt;br /&gt;
* [[List of wars in Enroth (world)]]&lt;br /&gt;
* [[Lost Lore]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Storyline]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Grail&amp;diff=191594</id>
		<title>Grail</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Grail&amp;diff=191594"/>
		<updated>2026-01-04T00:29:44Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=0 cellpadding=7 style=&amp;quot;border-style: double; border-color: silver; border-width: 3px; color:dimgray; background-color:honeydew; margin:0 15px 5px 0; float:left;&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[File:Artifact Grail.gif]]&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Grail&#039;&#039;&#039; is an item similar to an [[artifact]] in the sense that heroes can carry it and exchange it between them in the same way as artifacts. Also it can be sold for 1 unit of any resource. In fact, the Grail is sometimes unofficially referred to as &#039;&#039;the ultimate artifact&#039;&#039;. The Grail is typically hidden somewhere in the ground of [[adventure map]], and finding it requires digging it with a hero. Recovering the Grail artifact and taking it to any town enables the player to build town specific Grail Building.&lt;br /&gt;
&lt;br /&gt;
The primary bonuses of Grail Building for all towns are extra 5000 {{g}} generation per day and 50% additional creature growth per week (rounded down). The growth bonus applies after all the modifiers: external dwellings and {{An|Statue of Legion}} or its components. Additionally, every town has its own unique bonuses.&lt;br /&gt;
&lt;br /&gt;
== Finding the Grail ==&lt;br /&gt;
In order to recover the Grail, a [[hero]] must dig it out of the ground. A hero without empty slots in a [[backpack]] cannot dig. Digging demands the whole amount of a hero&#039;s movement points so it is impossible to dig at the same day when a hero crossed even just one tile on the map without tinkering with fast/slow units in the hero&#039;s army. Only one Grail may be hidden in the adventure map. However, it is also possible for a mapmaker to set any number of heroes and towns to carry the Grail in their backpack or have their Grail structure built, respectively. When the Grail is buried into the ground, clues to its location can be found at [[obelisk|obelisks]]. Every visited obelisk reveals a part of the [[puzzle map]], which shows the location of the Grail marked with X. Typically the X becomes visible when the entire [[puzzle map]] is revealed, but occasionally it will be shown before the last obelisk is visited. However, it is often possible to guess roughly the area where the Grail might lie, and systematically start digging it. In fact, the AI at hard difficulty levels starts digging the Grail even if only a third of the puzzle map is completed. &lt;br /&gt;
&lt;br /&gt;
If the hero carrying the Grail [[retreat|retreats]], [[surrender|surrenders]] or is defeated in battle, the Grail is lost forever. But when he is &#039;&#039;[[dismiss|dismissed]]&#039;&#039;, it is possible to find him in a [[tavern]] with a Grail in his backpack.&lt;br /&gt;
&lt;br /&gt;
The Grail can be sold to [[artifact merchants]] for 1 of any [[resource]].&lt;br /&gt;
&lt;br /&gt;
If the map has no obelisks, it is completely impossible to find the grail (even if every single block on the map is dug on). Also, using &amp;quot;nwcoracle&amp;quot;, a [[cheat]] that reveals the [[puzzle map]], will have no effect and the puzzle will not show anything.&lt;br /&gt;
&lt;br /&gt;
[[File:Grail.webp|Grail marker|left]] The Grail can be placed in the map editor to always appear at a specific position. The editor will not allow it to be placed at less than nine tiles away from the edges of the map. It is also not possible to place the Grail in the open like the other artifacts, only its burial spot. Although it can be placed in the backpack of a hero (including one in a [[Prison]] or [[Hero Camp|Camp]]), the Grail cannot normally be set as a reward for a [[Seer&#039;s Hut]] quest, [[event]], or [[Pandora&#039;s Box]]. These restrictions can be worked around by hex editing.&lt;br /&gt;
&lt;br /&gt;
== Grail Buildings ==&lt;br /&gt;
{{buildings}}&lt;br /&gt;
When the Grail is taken to a town and the visiting hero with the Grail &amp;quot;visits&amp;quot; the Town Hall ([[Town Hall|Village Hall/Town Hall/City Hall/Capitol]]), a town-specific Grail Building will be built. It can be the second town building per turn, but nothing can be built on the same day after it. The Grail can be built in an allied town, which can be greatly beneficial if the player chooses to construct it in an allied [[Tower]] or [[Conflux]] town. The effects of Grail buildings are gained by allies (except [[Castle]], [[Rampart]] and [[Necropolis]] buildings) where applicable.&lt;br /&gt;
&lt;br /&gt;
{| border cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1 solid; text-align:left; background-color:#{{Purple 4}}; margin-right:20px; margin-bottom:10px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{Purple 1}}; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Town&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Grail&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; | Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{swh|[[File:Adventure Map Castle capitol (HotA).gif|x75px|Castle|link=Castle]]|[[File:Adventure Map Castle capitol.gif|x75px|Castle|link=Castle]]|noicon=}}&amp;lt;p&amp;gt;[[Castle]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Castle Colossus.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Colossus&#039;&#039;&#039;&lt;br /&gt;
| Increases the [[Morale]] of all of the owner&#039;s heroes by 2.&lt;br /&gt;
| Although the documentation states that it increases all allied heroes’ morale, this appears to be wrong.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{swh|[[File:Adventure Map Rampart capitol (HotA).gif|x75px|Rampart|link=Rampart]]|[[File:Adventure Map Rampart capitol.gif|x75px|Rampart|link=Rampart]]|noicon=}}&amp;lt;p&amp;gt;[[Rampart]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Rampart Spirit Guardian.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Spirit Guardian&#039;&#039;&#039;&lt;br /&gt;
| Increases the [[Luck]] of all of the owner&#039;s heroes by 2.&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{swh|[[File:Adventure Map Tower capitol (HotA).gif|x75px|Tower|link=Tower]]|[[File:Adventure Map Tower capitol.gif|x75px|Tower|link=Tower]]|noicon=}}&amp;lt;p&amp;gt;[[Tower]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Tower Skyship.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Skyship&#039;&#039;&#039;&lt;br /&gt;
| Reveals the entire map for the player who owns it.&amp;lt;p&amp;gt;Increases the [[spell points]] of the defending hero by 150 and replenishes them immediately after the battle.&lt;br /&gt;
| Does not cancel out [[Cover of Darkness]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{swh|[[File:Adventure Map Inferno capitol (HotA).gif|x75px|Inferno|link=Inferno]]|[[File:Adventure Map Inferno capitol.gif|x75px|Inferno|link=Inferno]]|noicon=}}&amp;lt;p&amp;gt;[[Inferno]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Inferno Deity of Fire.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Deity of Fire&#039;&#039;&#039;&lt;br /&gt;
| Causes every week to be The Week of Imp (+15 [[Imp]] / [[Familiar]] growth).&lt;br /&gt;
| External dwellings are not affected by this special week. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{swh|[[File:Adventure Map Necropolis capitol (HotA).gif|x75px|Necropolis|link=Necropolis]]|[[File:Adventure Map Necropolis capitol.gif|x75px|Necropolis|link=Necropolis]]|noicon=}}&amp;lt;p&amp;gt;[[Necropolis]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Necropolis Soul Prison.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Soul Prison&#039;&#039;&#039;&lt;br /&gt;
| Increases the [[Necromancy]] skill of all the owners’ heroes by 20%.&lt;br /&gt;
| Although the documentation states that it increases all allied heroes’ Necromancy skill, this appears to be wrong.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{swh|[[File:Adventure Map Dungeon capitol (HotA).gif|x75px|Dungeon|link=Dungeon]]|[[File:Adventure Map Dungeon capitol.gif|x75px|Dungeon|link=Dungeon]]|noicon=}}&amp;lt;p&amp;gt;[[Dungeon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Dungeon Guardian of Earth.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Guardian of Earth&#039;&#039;&#039;&lt;br /&gt;
| Increases the [[Spell Power]] of the defending hero by 12.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{swh|[[File:Adventure Map Stronghold capitol (HotA).gif|x75px|Stronghold|link=Stronghold]]|[[File:Adventure Map Stronghold capitol.gif|x75px|Stronghold|link=Stronghold]]|noicon=}}&amp;lt;p&amp;gt;[[Stronghold]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Stronghold Warlords&#039; Monument.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Warlords&#039; Monument&#039;&#039;&#039;&lt;br /&gt;
| Increases the [[Attack]] of the defending hero by 20.&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{swh|[[File:Adventure Map Fortress capitol (HotA).gif|x75px|Fortress|link=Fortress]]|[[File:Adventure Map Fortress capitol.gif|x75px|Fortress|link=Fortress]]|noicon=}}&amp;lt;p&amp;gt;[[Fortress]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Fortress Carnivorous Plant.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Carnivorous Plant&#039;&#039;&#039;&lt;br /&gt;
| Increases the [[Attack]] and [[Defense]] of the defending hero by 10.&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{swh|[[File:Adventure Map Conflux capitol (HotA).gif|x75px|Conflux|link=Conflux]]|[[File:Adventure Map Conflux capitol.gif|x75px|Conflux|link=Conflux]]|noicon=}}&amp;lt;p&amp;gt;[[Conflux]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Conflux Aurora Borealis.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Aurora Borealis&#039;&#039;&#039;&lt;br /&gt;
| {{swh|Fills the town&#039;s [[Mage Guild]] with all [[spell|spells]] up to the level of the currently built [[Mage Guild]], but does not include spells that are never available for Conflux.|Fills the town&#039;s [[Mage Guild]] with all [[spell|spells]].}}&lt;br /&gt;
| In earlier versions, any hero that entered the town learned all spells that were in the game, including [[Titan&#039;s Lightning Bolt]][[Talk: Titan&#039;s Lightning Bolt#Titan&#039;s Lightning Bolt from Aurora Borealis|&amp;lt;sup&amp;gt;*]], regardless of their level of [[Wisdom]].&amp;lt;p&amp;gt;Fixed in {{ab}} patch [[2.2]], {{sod}} patch [[3.2]], and {{hommcomplete}} patch [[4.0]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Adventure Map Cove capitol (HotA).gif|x75px|Cove|link=Cove]]&amp;lt;p&amp;gt;[[Cove]]{{-wh}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Cove Lodestar.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Lodestar&#039;&#039;&#039;&lt;br /&gt;
| Makes any terrain [[Native terrain|native]] to all (allied or enemy) [[Cove]] units:&amp;lt;br&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; No [[movement penalty]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; +1 to [[attack]]/[[defense]]/[[speed]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Can see and ignore [[land mine|land mines]] and see [[quicksand]])&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Adventure Map Factory capitol (HotA).gif|x75px|Factory|link=Factory]]&amp;lt;p&amp;gt;[[Factory]]{{-wh}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Factory Lightning Rod.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Lightning Rod&#039;&#039;&#039;&lt;br /&gt;
| Strikes all enemies with lightning at the first round of every battle.&amp;lt;p&amp;gt;Damage is based on town building count. &amp;lt;p&amp;gt; Damage formula is 35 + &amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt; × 7 where &amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt; is the number of built buildings (upgrades do not count separately) up to a maximum of 168.&lt;br /&gt;
| Effect happens on the first round of the controller&#039;s turn, not the first round of combat.&amp;lt;p&amp;gt;Does not affect creatures immune to [[Chain Lightning]]. Deals reduced damage to creatures with [[Spell damage reduction]].&amp;lt;p&amp;gt;Damage is increased by [[Sorcery]] and [[Orb of the Firmament]], but not by [[Air Magic]] nor [[Magic Clouds]].&amp;lt;p&amp;gt;Ignores [[Anti-Magic]], [[Cursed Ground]], [[Interference]] and anti-magical artifacts (e.g. [[Orb of Inhibition]]).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Adventure Map Bulwark capitol (HotA).gif|x75px|Bulwark|link=Bulwark]]&amp;lt;p&amp;gt;[[Bulwark]]{{-wh}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | [[File:Grail Bulwark Spirits of the Forebears.gif|border|150px]]&amp;lt;p&amp;gt;&#039;&#039;&#039;Spirits of the Forebears&#039;&#039;&#039;&lt;br /&gt;
| Increases the [[Defense]] of the defending hero by 20.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=200px&amp;gt;&lt;br /&gt;
Rampart-totem.jpg| Spirit Guardian concept&lt;br /&gt;
Guardian-of-earth-sketch.jpg| Guardian of Earth concept&lt;br /&gt;
HotA_1.7.0-Data-HotA_lng_snd-Factory2A-bik-Factory2A.webm| [[Airship]]s were a modified Skyship design (see left)&amp;lt;br&amp;gt;([[Beyond the Horizon]]{{-wh}} prologue)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{fanopinion|&lt;br /&gt;
*Castle: One of the less impactful grails, which is often made redundant by Knights’ [[Leadership]] skill. The bonus can be seen as Advanced Leadership without needing to waste a skill slot.&lt;br /&gt;
*Rampart: Similar to the Castle grail, but even less impactful.&lt;br /&gt;
*Tower: Having this building gives a massive tactical advantage, and any player will be perfectly able to spot any attempt of siege or attack not only to this town but to all friendly heroes and buildings.&lt;br /&gt;
*Inferno: Typically grail buildings are built long after the imps, low tier creatures, are useful. However, the scrupulous Inferno player can turn this into an incredibly powerful advantage. A high level Marius equipped with any of the extra hitpoint artifacts can turn these extra imps into more demons with pit lords. A vial of lifeblood makes conversion 50% more efficient, requiring six imps per demon as opposed to nine. This means with the addition of the grail, birthing pools and castle, one can expect an additional 11 demons per week. &amp;lt;!-- 74.75.4.12 02:19, 31 May 2019‎ --&amp;gt;&lt;br /&gt;
*Necropolis: Typically grail buildings will be acquired long after skeletons have already been farmed from neutral encounters, but the 20% boost is still appreciated for whatever fights there are. It is also completely worthless for non-Necro opponents, which is nice. Notably, this is the only source of Necromancy that wasn&#039;t halved in [[Horn of the Abyss]], making the boost even more significant.&lt;br /&gt;
*Dungeon: Having a +12 Spell Power boost together with 5 level of [[Mage Guild]] allows to cast tremendous spells like [[Chain Lightning]] or [[Implosion]] dealing horrific damage, or to make essential spells like [[Slow]], [[Haste]], [[Bless]] or [[Curse]] everlasting.&lt;br /&gt;
*Stronghold: This bonus gives an absurd damage bonus, able to increase the damage output of even the highest leveled creatures by about 50%, any hero holding a town with this building is nearly unbeatable except by an overwhelming army or an opposing hero with a very high level.&lt;br /&gt;
*Fortress: This boost is considered to be the best in terms of siege defense, not only does it make all units tanky but also gives them a powerful damage steroid, this is particularly useful for the [[Fortress]] creatures, who have somewhat low stats (but extremely powerful and annoying abilities) and allows them to achieve a powerful combination of destruction, tankiness and annoyingness.&lt;br /&gt;
*Conflux: Arguably the best Grail building. Having guaranteed access to [[Town Portal]], [[Dimension Door]], and [[Fly]] by itself is already incredible. Getting every single other spell is just bonus. Even with the nerfs in Horn of the Abyss, this Grail is still the most powerful.&lt;br /&gt;
*Cove: Effectively provides a global buff to all Cove units while preventing [[movement penalty]] with mono-Cove armies. The speed is particularly appreciated given how sluggish most Cove units are.&lt;br /&gt;
*Factory: Probably in top 3 best Grail buildings. Lightning Rod is global, not in-town only. It can clear most neutral creatures (especially if they are split in 7 stacks) for free and take a dent out of the opponent&#039;s army. The damage scales primarily from town building count (7 damage per building, starting from 42 with just Village Hall and Lightning Rod up to 168 when fully built), so it is best built in your main town. See [[Arrow tower#Damage calculation]] to see how the damage works. If you send multiple heroes against the opponent one by one, assuming the opponent has 7 creature stacks, they will deal up to 1176 damage for 2500 gold each. With a large gold supply, this can be used until the enemy army is depleted, as long as the enemy is accessible in a day (1500-1700 movement points) from any of your towns or a [[Tavern]]. Keep in mind that the effect does not happen until your turn, meaning the opponent will have a chance to cast a protecting spell on their troops if they have a faster creature; it doesn&#039;t work on units immune to Lightning Bolt and Chain Lightning (e.g Gold and Black Dragons) and works very poorly on Golems.&lt;br /&gt;
*Bulwark: Combined with Bulwark&#039;s already high defense on their heroes and high health units, this will make defending creatures nearly unkillable unless facing an overwhelming army.&lt;br /&gt;
}}&amp;lt;!-- end of fan opinion --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{morale navigational box|pic=+2}}&lt;br /&gt;
{{luck navigational box|pic=+2}}&lt;br /&gt;
[[Category: Adventure Map]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Kobold_and_Kobold_Foreman&amp;diff=191454</id>
		<title>Kobold and Kobold Foreman</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Kobold_and_Kobold_Foreman&amp;diff=191454"/>
		<updated>2026-01-02T21:21:54Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}{{BulwarkCreaturesNew}}&lt;br /&gt;
{{Creature/Kobold}}&lt;br /&gt;
{{Creature/Kobold Foreman}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kobolds&#039;&#039;&#039; and &#039;&#039;&#039;Kobold Foremen&#039;&#039;&#039; are the level 1 creatures of [[Bulwark]]. They can be recruited from the [[Colliery]].&lt;br /&gt;
&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
== Dwellings &amp;amp; Portraits ==&lt;br /&gt;
{{DwellingPortraitNoExp&lt;br /&gt;
| dwelling       = Colliery&lt;br /&gt;
| creature1      = Kobold&lt;br /&gt;
| creature2      = Kobold Foreman&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
== Heroes with a specialty ==&lt;br /&gt;
* {{H|Kynr|Chieftain}}&lt;br /&gt;
&lt;br /&gt;
{{user commentary|&lt;br /&gt;
They have mediocre stats, but generate 1 gold per day, meaning a Kobold will compensate his cost after 40 days (or 60 for a Kobold Foreman). It&#039;s better to not upgrade them for a while, and recruit them as a town garrison and workers. Even a little money may mean a lot on resource-poor maps. In the very early game, Kobolds can work as decent meat shields due to their impressive health for a tier 1, but their very low speed makes them undesirable once better creatures are available.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{creature &#039;see also&#039;}}&lt;br /&gt;
* [[Comparison of Level 1 Creatures]]&lt;br /&gt;
&lt;br /&gt;
{{Resource generator navigational box}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Kobold_and_Kobold_Foreman&amp;diff=191443</id>
		<title>Kobold and Kobold Foreman</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Kobold_and_Kobold_Foreman&amp;diff=191443"/>
		<updated>2026-01-02T17:29:48Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}{{BulwarkCreaturesNew}}&lt;br /&gt;
{{Creature/Kobold}}&lt;br /&gt;
{{Creature/Kobold Foreman}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kobolds&#039;&#039;&#039; and &#039;&#039;&#039;Kobold Foremen&#039;&#039;&#039; are the level 1 creatures of [[Bulwark]]. They can be recruited from the [[Colliery]].&lt;br /&gt;
&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
== Dwellings &amp;amp; Portraits ==&lt;br /&gt;
{{DwellingPortraitNoExp&lt;br /&gt;
| dwelling       = Colliery&lt;br /&gt;
| creature1      = Kobold&lt;br /&gt;
| creature2      = Kobold Foreman&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
== Heroes with a specialty ==&lt;br /&gt;
* {{H|Kynr|Chieftain}}&lt;br /&gt;
&lt;br /&gt;
{{creature &#039;see also&#039;}}&lt;br /&gt;
* [[Comparison of Level 1 Creatures]]&lt;br /&gt;
&lt;br /&gt;
{{Resource generator navigational box}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:Resource_generator_navigational_box&amp;diff=191442</id>
		<title>Template:Resource generator navigational box</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:Resource_generator_navigational_box&amp;diff=191442"/>
		<updated>2026-01-02T17:28:49Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navbox collapsible collapsed nowraplinks noprint&amp;quot; id=&amp;quot;collapsibleTable0&amp;quot; style=&amp;quot;font-size: 13px; background-color: rgb(253, 253, 253); border-style: solid; border-color: rgb(170, 170, 170); width: 900px; margin: auto; clear: both; text-align: center; padding: 2px; line-height: 19.1875px; margin-top: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding-left: 1em; padding-right: 1em; background-color: #{{Olive 1}}A0!important; width: 900px; font-size: 12px;&amp;quot; | &amp;lt;span style=&amp;quot;float: right; font-weight: normal; text-align: right; width: 7em;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div style=&amp;quot;float: left; width: 6em; text-align: left; padding: 0px 10px 0px 0px; margin: 0px;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;noprint plainlinks&amp;quot; style=&amp;quot;background-color: transparent; padding: 0px; font-size: xx-small; white-space: nowrap;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;span style=&amp;quot;font-size: 13px; color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Resource generators&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding: 0px 10px; background-color: #{{Tan 3}}A0!important; white-space: nowrap; font-size: 12px;&amp;quot; | Map objects&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 894px; font-size: 12px; text-align: left; padding-left: 5px;&amp;quot; | [[Campfire]] • [[Crypt]] • [[Cyclops Stockpile]] • [[Dragon Utopia]] • [[Dwarven Treasury]] • [[Imp Cache]] • [[Lean To]] • [[Medusa Stores]] • [[Mine]] • [[Mystical Garden]] • [[Naga Bank]] • [[Resource|Resource pile]] • [[Trading Post]] • [[Treasure Chest]] • [[Wagon]] • [[Water Wheel]] • [[Windmill]] • [[Derelict Ship]]{{wo}} • [[Flotsam]]{{wo}} • [[Sea Chest]]{{wo}} • [[Shipwreck]]{{wo}}{{showwithhota|&amp;lt;br/&amp;gt;[[Black Tower]]{{-wh}} • [[Churchyard]]{{-wh}} • [[Derrick]]{{-wh}} • [[Grave]]{{-wh}} • [[Junkman]]{{-wh}} • [[Mansion]]{{-wh}} • [[Prospector]]{{-wh}} • [[Ruins]]{{-wh}} • [[Spit]]{{-wh}} • [[Trapper Lodge]]{{-wh}} • [[Warehouse]]{{-wh}} • [[Warlock&#039;s Lab]]{{-wh}} • [[Beholders&#039; Sanctuary]]{{wo}}{{-wh}} • [[Jetsam]]{{wo}}{{-wh}} • [[Sea Barrel]]{{wo}}{{-wh}} • [[Temple of the Sea]]{{wo}}{{-wh}}}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;vertical-align: middle; width: 45px;&amp;quot; | [[File:Gold (leather).gif|link=Resource]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding: 0px 10px; background-color: #{{Orange 3}}A0!important; white-space: nowrap; font-size: 12px;&amp;quot; | Artifacts&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 894px; font-size: 12px; text-align: left; background-position: initial initial; background-repeat: initial initial; padding-left: 5px;&amp;quot; | [[Endless Purse of Gold]] • [[Endless Bag of Gold]] • [[Endless Sack of Gold]] • [[Inexhaustible Cart of Lumber]] • [[Inexhaustible Cart of Ore]] • [[Everflowing Crystal Cloak]] • [[Everpouring Vial of Mercury]] • [[Eversmoking Ring of Sulfur]] • [[Ring of Infinite Gems]] • [[Cornucopia]] {{showwithhota|• [[Golden Goose]]{{-wh}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding: 0px 10px; background-color: #{{Purple 3}}A0!important; white-space: nowrap; font-size: 12px;&amp;quot; | Town buildings&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 894px; font-size: 12px; text-align: left; background-position: initial initial; background-repeat: initial initial; padding-left: 5px;&amp;quot; | [[Freelancer&#039;s Guild]] • [[Halls]] • [[Grail]] • [[Marketplace]] • [[Mystic Pond]] • [[Resource Silo]] • [[Treasury]] {{showwithhota|• [[Bank]]{{-wh}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding: 0px 10px; background-color: #{{Blue 3}}A0!important; white-space: nowrap; font-size: 12px;&amp;quot; | Creatures&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 894px; font-size: 12px; text-align: left; background-position: initial initial; background-repeat: initial initial; padding-left: 5px;&amp;quot; | [[Crystal Dragon]] {{showwithhota|• [[Kobold and Kobold Foreman]]{{-wh}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding: 0px 10px; background-color: #{{Red 3}}A0!important; white-space: nowrap; font-size: 12px;&amp;quot; | Secondary skills&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 894px; font-size: 12px; text-align: left; background-position: initial initial; background-repeat: initial initial; padding-left: 5px;&amp;quot; | [[Estates]] &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding: 0px 10px; background-color: #{{Green 3}}A0!important; white-space: nowrap; font-size: 12px;&amp;quot; | Heroes&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 894px; font-size: 12px; text-align: left; background-position: initial initial; background-repeat: initial initial; padding-left: 5px;&amp;quot; | [[Hero specialty|Resource specialty]]&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{navigational boxes &#039;see also&#039;}}&lt;br /&gt;
[[Category: navigational boxes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Figid_Spur-dwelling_(vs).png&amp;diff=191416</id>
		<title>File:Figid Spur-dwelling (vs).png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Figid_Spur-dwelling_(vs).png&amp;diff=191416"/>
		<updated>2026-01-02T02:25:27Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: MurlocAggroB moved page File:Figid Spur-dwelling (vs).png to File:Frigid Spur-dwelling (vs).png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Frigid Spur-dwelling (vs).png]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Frigid_Spur-dwelling_(vs).png&amp;diff=191415</id>
		<title>File:Frigid Spur-dwelling (vs).png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Frigid_Spur-dwelling_(vs).png&amp;diff=191415"/>
		<updated>2026-01-02T02:25:27Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: MurlocAggroB moved page File:Figid Spur-dwelling (vs).png to File:Frigid Spur-dwelling (vs).png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Angelic_Alliance&amp;diff=191387</id>
		<title>Angelic Alliance</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Angelic_Alliance&amp;diff=191387"/>
		<updated>2026-01-01T23:42:45Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{insod}}&lt;br /&gt;
{{CombinationArtifactNewSB&lt;br /&gt;
 | slot   = Weapon&lt;br /&gt;
 | blocked = Helmet&amp;lt;p&amp;gt;Necklace&amp;lt;p&amp;gt;Torso&amp;lt;p&amp;gt;Feet&amp;lt;p&amp;gt;Shield&lt;br /&gt;
 | event  = You trip over the Angelic Alliance, dust it off, and stick it in your pack.&lt;br /&gt;
 | cost   = 84000&lt;br /&gt;
 | class   = Combo&lt;br /&gt;
 | art_1   = Helm of Heavenly Enlightenment&lt;br /&gt;
 | art_2   = Celestial Necklace of Bliss&lt;br /&gt;
 | art_3   = Armor of Wonder&lt;br /&gt;
 | art_4   = Sandals of the Saint&lt;br /&gt;
 | art_5   = Sword of Judgement&lt;br /&gt;
 | art_6   = Lion&#039;s Shield of Courage&lt;br /&gt;
 | effect  = Allows Castle, Rampart, Tower, Fortress,{{swh| Stronghold, Conflux, Cove, Factory, and Bulwark| and Stronghold}} creatures to be mixed without a {{gl|morale}} penalty.&amp;lt;p&amp;gt;Casts Expert {{gl|Prayer}} for 10 rounds at the start of combat.&lt;br /&gt;
 | ceffect = +21 {{Psg|Attack}}&amp;lt;p&amp;gt;+21 {{Psg|Defense}}&amp;lt;p&amp;gt;+21 {{Psg|Power}}&amp;lt;p&amp;gt;+21 {{Psg|Knowledge}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Regarding the negation of [[Morale]] penalty: [[neutral creatures]] do not count as neutrally aligned for &#039;&#039;any&#039;&#039; purpose. While the artifact is equipped, the Good and Neutral [[factions]]&#039; creatures in the equipped hero&#039;s army are considered to be from one faction, thus providing the army +1 Morale. Adding Evil factions&#039; creatures{{swh| or neutral creatures|, {{town|Conflux}} creatures, or neutral creatures}} to the army prevents the Morale bonus. For example: having creatures from {{town|Castle}}, {{town|Tower}}, and {{town|Inferno}} gives no morale bonus or penalty (as if the hero had creatures from two factions), while having creatures from {{town|Castle}}, {{town|Tower}}, {{town|Inferno}}, and {{town|Dungeon}} gives -1 morale (as if the hero had creatures from three factions).&lt;br /&gt;
&lt;br /&gt;
The Angelic Alliance&#039;s ability to cast {{Sn|Prayer}} can be mitigated by allied creatures&#039; immunity, [[Cursed Ground]], or anti-magic artifacts. However, it works normally in [[Anti-Magic Garrison]]s.&lt;br /&gt;
&lt;br /&gt;
{{Hn|Loynis|0=}}&#039; specialty will improve the effect of {{Sn|Prayer}} cast by the Angelic Alliance.&lt;br /&gt;
&lt;br /&gt;
The Angelic Alliance gives the highest boosts to primary skills out of any combination artifact in the game, outclassing the {{An|Power of the Dragon Father}} despite filling fewer artifact slots (6 slots compared to 9 slots).&lt;br /&gt;
&lt;br /&gt;
The Angelic Alliance is the most expensive artifact in {{sod}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This artifact is referenced in the [https://calamitymod.wiki.gg/wiki/Calamity_Mod_Wiki Calamity Mod] for [https://terraria.wiki.gg/wiki/Terraria_Wiki Terraria] with [https://calamitymod.wiki.gg/wiki/Angelic_Alliance an item of the same name]. It provides the same type of all-round buff and the sound of [[Prayer]] is played upon the activation of the buff.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Angelic Alliance render.png&lt;br /&gt;
SoD_CD-Heroes3-Data-Heroes3_snd-H3x2BBc-smk-H3x2_BBc.webm| The Angelic Alliance at a meeting between [[Yog (Wizard)|Yog]] and [[Boragus]]&amp;lt;br&amp;gt;([[A Tough Start]]{{-ws}} prologue)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Artifact &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{morale navigational box}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Relic artifacts]]&lt;br /&gt;
[[Category:Combination artifacts]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Eagle_Eye&amp;diff=191323</id>
		<title>Eagle Eye</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Eagle_Eye&amp;diff=191323"/>
		<updated>2026-01-01T22:15:20Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = {{swh|allows the hero to view an enemy hero’s level 1 – 3 spells in combat. It gives the hero a 10% chance to learn any level 1 – 3 spell from the enemy hero at the start of combat and (100% chance) as soon as a spell is used in combat. It negates one level of an enemy hero’s Eagle Eye skill.|gives your hero a 40% chance to learn any 1st or 2nd level spell used in combat.}}&lt;br /&gt;
 | A_effect = {{swh|allows the hero to view an enemy hero’s level {{gt|1–4}} spells in combat. It gives the hero a {{gt|20%}} chance to learn any level {{gt|1–4}} spell from the enemy hero at the start of combat and (100% chance) as soon as a spell is used in combat. It negates {{gt|two}} levels of an enemy hero’s Eagle Eye skill.|gives your hero a {{gt|50%}} chance to learn any spell up to {{gt|3rd}} level used in combat.}}&lt;br /&gt;
 | E_effect = {{swh|allows the hero to view an enemy hero’s level {{gt|1–5}} spells in combat. It gives the hero a {{gt|30%}} chance to learn any level {{gt|1–5}} spell from the enemy hero at the start of combat and (100% chance) as soon as a spell is used in combat. It negates {{gt|three}} levels of an enemy hero’s Eagle Eye skill.|gives your hero a {{gt|60%}} chance to learn any spell up to {{gt|4th}} level used in combat.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Spells learned by Eagle Eye are learned {{swh|before/during|after}} the fight{{hidewithhota| is won}}. For a spell to be learned, the hero must have the appropriate level of [[Wisdom]] in relation to the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Eagle Eye as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
*{{H2|Ash|Heretic}}&lt;br /&gt;
*{{H2|Vehr|Elder}}{{-wh}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with {{PAGENAME}} as a specialty and a starting skill&#039;&#039;&#039; &#039;&#039;(5% bonus per level to the skill)&#039;&#039;&#039;&#039;&#039;:&#039;&#039;&#039;&lt;br /&gt;
*{{H2|Sanya|Cleric}}&lt;br /&gt;
*{{H2|Malcom|Druid}}&lt;br /&gt;
*{{H2|Serena|Wizard}}&lt;br /&gt;
*{{H2|Nimbus|Necromancer}}&lt;br /&gt;
*{{H2|Geon|Warlock}}&lt;br /&gt;
*{{H2|Oris|Battle Mage}}&lt;br /&gt;
*{{H2|Tiva|Witch}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Related factors:&#039;&#039;&#039;&lt;br /&gt;
*{{An|Bird of Perception}}: +5% Eagle Eye&lt;br /&gt;
*{{An|Stoic Watchman}}: +10% Eagle Eye&lt;br /&gt;
*{{An|Emblem of Cognizance}}: +15% Eagle Eye&lt;br /&gt;
&lt;br /&gt;
== {{hota}}{{-wh}} ==&lt;br /&gt;
If two opposing heroes both have Eagle Eye, the following applies:&lt;br /&gt;
* Same level of [[Eagle Eye]]:&lt;br /&gt;
** Cancelling each other out, neither hero may learn spells from combat&lt;br /&gt;
* {{Ss2|Eagle Eye|Advanced}} (2) vs {{Ss2|Eagle Eye|Basic}} (1):&lt;br /&gt;
** 2 - 1 = 1, therefore the hero with Advanced Eagle Eye instead &amp;quot;gains&amp;quot; Basic Eagle Eye, and the hero with Basic Eagle Eye may not learn spells from combat&lt;br /&gt;
* {{Ss2|Eagle Eye|Expert}} (3) vs {{Ss2|Eagle Eye|Basic}} (1):&lt;br /&gt;
** 3 - 1 = 2, therefore the hero with Expert Eagle Eye instead &amp;quot;gains&amp;quot; Advanced Eagle Eye, and the hero with Basic Eagle Eye may not learn spells from combat&lt;br /&gt;
* {{Ss2|Eagle Eye|Expert}} (3) vs {{Ss2|Eagle Eye|Advanced}} (2):&lt;br /&gt;
** 3 - 2 = 1, therefore the hero with Expert Eagle Eye instead &amp;quot;gains&amp;quot; Basic Eagle Eye, and the hero with Advanced Eagle Eye may not learn spells from combat&lt;br /&gt;
&lt;br /&gt;
== Chance to get ==&lt;br /&gt;
{{Secondary skill chance explanation}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 2| 6| 2| 7| 3| 8| 3| 4| 4| 7| 2| 8| 2| 5| 1 (lowest)|10 (highest)| 2| 8| 4| 2| 2| 4}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[Greg Fulton]] discussed Eagle Eye in [[Greg Fulton/Fanstratics Newsletters/6#HoMM3 Questions|Fanstratics Newsletter #6]]. The skill was a hold-over from {{homm2}} and not intended to be &#039;useless&#039;.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;150px&amp;quot;&amp;gt;&lt;br /&gt;
Brian-kemper-eagle-eye.jpg| Art by [[Brian Kemper]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{fanopinion|&lt;br /&gt;
Generally, Eagle Eye is considered one of the least desirable secondary skills, as the preferred ones are those which improve units&#039; strength ([[Archery]], [[Armorer]], [[Offense]]), help in casting spells (various schools of magic), or make gameplay significantly easier ([[Diplomacy]], [[Logistics]], [[Tactics]]). However, it may sometimes help when it&#039;s impossible to get a spell from your town&#039;s [[Mage Guild]] (e.g. [[Bless]] in [[Inferno]], or [[Curse]] in [[Castle]] and [[Rampart]]) and you are expecting to fight a battle against another player early on in the game, before you capture their town. For that reason, Eagle Eye is compatible with [[Scholar]]. Together with advanced or expert [[Wisdom]], Expert Eagle Eye may be situationally usable for [[Stronghold]] and [[Fortress]] heroes, as their Mage Guilds are limited to 3rd level, and learning [[Resurrection]] and having Advanced [[Earth Magic]] could change the whole dynamics of battle.&lt;br /&gt;
&lt;br /&gt;
Part of the criticism behind Eagle Eye is that even with Expert Eagle Eye and all three of the Eagle Eye artifacts equipped, it still can not guarantee learning a spell used in combat, totalling to a 90% effectiveness rate. Other flaws include requiring the battle to be completed before the spells are added into the spell book (i.e. they won&#039;t appear there during the battle which could have been really helpful), inability to learn 5th level spells, and inability to learn adventure map spells.&lt;br /&gt;
&lt;br /&gt;
Problem with skills like eagle eye and learning is also with the limit on how many skills can a hero have. Adding eagle eye or learning will make sure, that some of the important skills will be missing, giving enemies an advantage.&lt;br /&gt;
&lt;br /&gt;
However, since HotA{{-wh}} version 1.7.2, the skill has been reworked (see above), making it somewhat of a good situational skill: the hero with it may not only learn (and use) [[spells]] at the start of a [[combat]] (with &#039;&#039;some&#039;&#039; chances), but will &#039;&#039;&#039;always&#039;&#039;&#039; learn them (during the combat) if they are cast by the enemy hero; the spell levels for the skill were also increased by 1.&lt;br /&gt;
&lt;br /&gt;
Now:&lt;br /&gt;
* If well used and with some luck, it can greatly hasten a player when there are many enemies with unavailable [[spells]] (especially, if you&#039;re playing as a [[town]] with only maximum 3/4 [[Mage Guild]]&#039;s levels) without the need to [[siege]] their [[towns]] or fully upgrading the [[Mage Guild]], and even more so, should the hero in question have a [[Scholar]] skill.&lt;br /&gt;
* It may work well for both the main and support heroes, depending on your playstyle.&lt;br /&gt;
* During the late game and on the bigger maps it&#039;ll slowly become less useful once your hero learns the most of spells, but still can help with obtaining the 4th and 5th level spells.&lt;br /&gt;
* It still works better for the skill specialists rather than as a random skill for other heroes.&lt;br /&gt;
&lt;br /&gt;
=== Things that ruin Eagle Eye ===&lt;br /&gt;
* Starting spells&lt;br /&gt;
* [[Mage Guild]]s&lt;br /&gt;
* [[Shrine]]s&lt;br /&gt;
* [[Spell Scroll]]s&lt;br /&gt;
* [[Scholar]]&lt;br /&gt;
* [[Scholar (Adventure Map)]]&lt;br /&gt;
* [[Tome of Air]]&lt;br /&gt;
* [[Tome of Earth]]&lt;br /&gt;
* [[Tome of Fire]]&lt;br /&gt;
* [[Tome of Water]]&lt;br /&gt;
* [[Aurora Borealis]]&lt;br /&gt;
}}&amp;lt;!-- end of fan opinion --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{secondary skill &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Pathfinding&amp;diff=191253</id>
		<title>Pathfinding</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Pathfinding&amp;diff=191253"/>
		<updated>2026-01-01T20:29:09Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = reduces the movement penalty for rough terrain, reducing the cost of moving one tile by 25 movement points to a minimum of {{swh|95|100}}.&lt;br /&gt;
 | A_effect = reduces the movement penalty for rough terrain, reducing the cost of moving one tile by {{gt|50}} movement points to a minimum of {{swh|{{gt|90}}|100}}.&lt;br /&gt;
 | E_effect = removes the movement penalty for rough terrain, reducing the cost of moving one tile by {{gt|75}} movement points to a minimum of {{swh|{{gt|85}}|100}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TerrainPenTable|float=right}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Pathfinding as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H2|Clancy|Ranger}}&lt;br /&gt;
* {{H2|Gretchin|Barbarian}}&lt;br /&gt;
* {{H2|Korbac|Beastmaster}}&lt;br /&gt;
* {{H2|Corkes|Captain}}{{-wh}}&lt;br /&gt;
* {{H2|Leena|Captain}}{{-wh}}&lt;br /&gt;
* {{H2|Andal|Navigator}}{{-wh}}&lt;br /&gt;
* {{H2|Celestine|Artificer}}{{-wh}}&lt;br /&gt;
* {{H2|Dhuin|Chieftain}}{{-wh}}&lt;br /&gt;
* {{H2|Spadum|Chieftain}}{{-wh}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with {{PAGENAME}} as a specialty and a starting skill&#039;&#039;&#039; &#039;&#039;(5% bonus reduction on rough terrain)&#039;&#039;&lt;br /&gt;
* {{H2|Ergon|Chieftain}}{{-wh}}&lt;br /&gt;
&lt;br /&gt;
==Chance to get==&lt;br /&gt;
{{Secondary skill chance explanation}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 4| 2 (lowest)| 7| 5| 4| 2 (lowest)| 4| 4| 4| 6| 5| 2 (lowest)| 8 (highest)| 4| 8 (highest)| 2 (lowest)| 6| 2 (lowest)| 8 (highest)| 6| 7| 3}}&lt;br /&gt;
&lt;br /&gt;
{{user commentary|&lt;br /&gt;
{{Max tile movement}}&lt;br /&gt;
The usefulness of the Pathfinding skill depends on the terrain of the map. If you walk primarily on your home soil, [[Logistics]] is sufficient. However, if a map has vast territories very hard to pass (e.g. [[swamp]]), Pathfinding works decently, potentially even better than [[Logistics]]. Playing against [[Tower]] or [[Fortress]] is a reason to use Logistics and Pathfinding.&lt;br /&gt;
&lt;br /&gt;
In vanilla {{homm3}}, Pathfinding is only better than Logistics on difficult terrain: Sand, Snow, and Swamp. The {{hota}} changes, by nerfing Logistics and buffing Pathfinding, makes Pathfinding better starting with Rough and Wasteland terrains.&lt;br /&gt;
&lt;br /&gt;
Pathfinding can always be recommended as a secondary skill for scout type secondary heroes, but it may also be valuable for the main hero(es). It should be noted that some factions&#039; [[native terrain]]s slow the enemy down very much, which gives the player a big advantage and therefore may affect the necessity of pathfinding.&lt;br /&gt;
&lt;br /&gt;
=== Things that ruin Pathfinding ===&lt;br /&gt;
* Roads&lt;br /&gt;
* An army on native terrain&lt;br /&gt;
* [[Nomad]]s on sand terrain&lt;br /&gt;
* [[Dimension Door]]&lt;br /&gt;
* [[Fly]]&lt;br /&gt;
* [[Angel Wings]]&lt;br /&gt;
* [[Trailblazer]] {{withhota}}&lt;br /&gt;
* [[Wayfarer&#039;s Boots]] {{withhota}}&lt;br /&gt;
* [[Lodestar]] makes all terrains native to Cove armies {{withhota}}&lt;br /&gt;
&lt;br /&gt;
Allegedly a motivation for the HotA team to reduce movement below 100 MP/tile with Pathfinding was the observation that players in fast-paced online games tended to use fly to avoid terrain penalties, rendering Pathfinding a useless skill. With the change of below 100MP/tile, most terrains benefit from Pathfinding over Fly.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{secondary skill &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Movement navigational box}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Shots&amp;diff=191250</id>
		<title>Shots</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Shots&amp;diff=191250"/>
		<updated>2026-01-01T19:49:03Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Shots&#039;&#039;&#039; refers to the number of times a [[ranged unit]] may fire per battle. Every time the ranged unit shoots during [[combat]] it loses a shot. If the unit has a [[special ability]] to shoot twice or receives a [[morale]], it loses two shots instead of one.  Although the [[War machine#Ballista|Ballista]] says it has shots, it cannot run out, and goes into negatives instead of becoming unable to shoot.&lt;br /&gt;
&lt;br /&gt;
[[Ammo Cart]] provides unlimited number of shots for ranged units as long as it is in one piece. The shots start to decrease right after the Ammo Cart is destroyed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4 shots:&#039;&#039;&#039;&lt;br /&gt;
* {{Cn|Corsair}} {{withhota}}&lt;br /&gt;
* {{Cn|Medusa}}&lt;br /&gt;
* {{Cn|Pirate}} {{withhota}}&lt;br /&gt;
* {{Cn|Snow Elf (HotA)|name=Snow Elf}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8 shots:&#039;&#039;&#039;&lt;br /&gt;
* {{Cn|Cannon}} {{withhota}}&lt;br /&gt;
* {{Cn|Master Gremlin}}&lt;br /&gt;
* {{Cn|Medusa Queen}}&lt;br /&gt;
* {{Cn|Steel Elf}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12 shots:&#039;&#039;&#039;&lt;br /&gt;
* {{Cn|Archer}}&lt;br /&gt;
* {{Cn|Beholder}}&lt;br /&gt;
* {{Cn|Gog}}&lt;br /&gt;
* {{Cn|Lich}}&lt;br /&gt;
* {{Cn|Lizardman}}&lt;br /&gt;
* {{cn|Monk}}&lt;br /&gt;
* {{Cn|Orc}}&lt;br /&gt;
* {{Cn|Sea Dog}} {{withhota}}&lt;br /&gt;
* {{Cn|Sea Witch}} {{withhota}}&lt;br /&gt;
* {{Cn|Shaman}} {{withhota}}&lt;br /&gt;
* {{Cn|Sorceress}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16 shots:&#039;&#039;&#039;&lt;br /&gt;
* {{Cn|Cyclops}}&lt;br /&gt;
* {{Cn|Gunslinger}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;24 shots&#039;&#039;&#039;&lt;br /&gt;
* {{Cn|Arch Mage}}&lt;br /&gt;
* {{Cn|Ballista}} - Shoots twice from Advanced [[Artillery]]&lt;br /&gt;
* {{Cn|Bounty Hunter}} {{withhota}}&lt;br /&gt;
* {{Cn|Catapult}} - Shoots twice from Advanced [[Ballistics]]&lt;br /&gt;
* {{Cn|Cyclops King}} - Shoots twice at walls&lt;br /&gt;
* {{Cn|Ice Elemental}} {{withab}}&lt;br /&gt;
* {{Cn|Evil Eye}}&lt;br /&gt;
* {{Cn|Grand Elf}} - Shoots twice&lt;br /&gt;
* {{Cn|Great Shaman}} {{withhota}}&lt;br /&gt;
* {{Cn|Halfling}} {{withab}}&lt;br /&gt;
* {{Cn|Halfling Grenadier}} {{withhota}}&lt;br /&gt;
* {{Cn|Lizard Warrior}}&lt;br /&gt;
* {{Cn|Mage}}&lt;br /&gt;
* {{Cn|Magog}}&lt;br /&gt;
* {{Cn|Marksman}} - Shoots twice&lt;br /&gt;
* {{Cn|Orc Chieftain}}&lt;br /&gt;
* {{Cn|Power Lich}}&lt;br /&gt;
* {{Cn|Storm Elemental}} {{withab}}&lt;br /&gt;
* {{Cn|Titan}}&lt;br /&gt;
* {{Cn|Wood Elf}}&lt;br /&gt;
* {{Cn|Zealot}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;32 shots:&#039;&#039;&#039;&lt;br /&gt;
* {{Cn|Enchanter}} {{withab}}&lt;br /&gt;
* {{Cn|Sharpshooter}} {{withab}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Melee_penalty&amp;diff=191249</id>
		<title>Melee penalty</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Melee_penalty&amp;diff=191249"/>
		<updated>2026-01-01T19:46:34Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Melee penalty&#039;&#039;&#039; is a term for [[shooter|shooters]]&#039; handicap in hand-to-hand combat that causes them to inflict only half of the [[damage]] they would do if they were [[ranged attack|attacking at range]]. Shooters can not use their ranged attack if an enemy troop is located adjacent to it. They have to either move or engage into hand-to-hand combat.&lt;br /&gt;
&lt;br /&gt;
Several shooters have &#039;&#039;no melee penalty&#039;&#039;&#039; as [[special ability]], which allows them to do the same amount of damage as with ranged attack. However, [[Archer and marksman|Marksmen]] and [[Wood and grand elf|Grand Elves]], who have [[double attack]] as a special ability, will only attack once in melee combat. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creatures with no melee penalty special ability:&#039;&#039;&#039;&lt;br /&gt;
* {{Cn|Zealot}}s&lt;br /&gt;
* {{Cnu|Mage|Arch Mage|name=Mages and Arch Mages}}&lt;br /&gt;
* {{Cn|Titan}}s&lt;br /&gt;
* {{Cnu|Beholder|Evil Eye|name=Beholders and Evil Eyes}}&lt;br /&gt;
* {{Cnu|Medusa|Medusa Queen|name=Medusas and Medusa Queens}}&lt;br /&gt;
* {{Cn|Enchanter}}s{{-wa}}&lt;br /&gt;
&amp;lt;ul class=&#039;onlyhota&#039;&amp;gt;&amp;lt;li&amp;gt;{{Cnu|Pirate|Corsair|Sea Dog|name=Pirates, Corsairs and Sea Dogs}}{{-wh}}&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&#039;onlyhota&#039;&amp;gt;&amp;lt;li&amp;gt;{{Cnu|Snow Elf|Steel Elf|name=Snow Elves and Steel Elves}}{{-wh}}&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat]]&lt;br /&gt;
[[Category: Terms]]&lt;br /&gt;
[[Category: Creature specialties]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Ranged_attack&amp;diff=191247</id>
		<title>Ranged attack</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Ranged_attack&amp;diff=191247"/>
		<updated>2026-01-01T19:43:30Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ranged attack&#039;&#039;&#039; is a [[special ability]] of creatures, which allows them to attack without engaging into [[hand-to-hand]] combat. Visually, typical ranged creature are armed with bows or crossbows (e.g. [[Elves]] or [[Archer|Archers]]), but there are also several creatures that use some kind of magic or elements (lightning, etc.), like [[Monk|Monks]] or [[Titan|Titans]]. However, this is only a visual effect and has no effect on the gameplay.  When attacking in melee, most ranged creatures suffer [[melee penalty]], which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.&lt;br /&gt;
&lt;br /&gt;
=={{hota}}==&lt;br /&gt;
[[File:Ranged attack.png]]{{-}}[[File:Melee attack.png]] In {{hota}}{{-wh}}, ranged units can now select whether to use a ranged or melee attack.&lt;br /&gt;
&lt;br /&gt;
==Creatures with ranged attack:==&lt;br /&gt;
{|&lt;br /&gt;
! Town !! width=&amp;quot;66px&amp;quot; | 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! width=&amp;quot;66px&amp;quot; | 7&lt;br /&gt;
|- style=&amp;quot;background-color: #{{grass}};&amp;quot;&lt;br /&gt;
! {{town|Castle|noname=}}&lt;br /&gt;
| ||{{cn|Archer|noname=}}{{cn|Marksman|noname=}} || || || {{cn|Monk|noname=}}{{cn|Zealot|noname=}} || ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{grass}};&amp;quot;&lt;br /&gt;
! {{town|Rampart|noname=}}&lt;br /&gt;
| || || {{cn|Wood Elf|noname=}}{{cn|Grand Elf|noname=}} || || || ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{snow}};&amp;quot;&lt;br /&gt;
! {{town|Tower|noname=}}&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | {{cn|Master Gremlin|noname=}} || || || {{cn|Mage|noname=}}{{cn|Arch Mage|noname=}} || || || style=&amp;quot;text-align: right;&amp;quot; | {{cn|Titan|noname=}}&lt;br /&gt;
|- style=&amp;quot;background-color: #{{lava}};&amp;quot;&lt;br /&gt;
! {{town|Inferno|noname=}}&lt;br /&gt;
| || {{cn|Gog|noname=}}{{cn|Magog|noname=}} || || || || ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{dirt}};&amp;quot;&lt;br /&gt;
! {{town|Necropolis|noname=}}&lt;br /&gt;
| || || || || {{cn|Lich|noname=}}{{cn|Power Lich|noname=}} || ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{underground}};&amp;quot;&lt;br /&gt;
! {{town|Dungeon|noname=}}&lt;br /&gt;
| || || {{cn|Beholder|noname=}}{{cn|Evil Eye|noname=}} || {{cn|Medusa|noname=}}{{cn|Medusa Queen|noname=}} || || ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{rough}};&amp;quot;&lt;br /&gt;
! {{town|Stronghold|noname=}}&lt;br /&gt;
| || || {{cn|Orc|noname=}}{{cn|Orc Chieftain|noname=}} || || || {{cn|Cyclops|noname=}}{{cn|Cyclops King|noname=}} ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{swamp}};&amp;quot;&lt;br /&gt;
! {{town|Fortress|noname=}}&lt;br /&gt;
| || {{cn|Lizardman|noname=}}{{cn|Lizard Warrior|noname=}} || || || || ||&lt;br /&gt;
|- class=&amp;quot;onlysod&amp;quot; style=&amp;quot;background-color: #{{grass}};&amp;quot;&lt;br /&gt;
! {{town|Conflux|noname=}}&lt;br /&gt;
| || style=&amp;quot;text-align: right;&amp;quot; | {{cn|Storm Elemental|noname=}} || style=&amp;quot;text-align: right;&amp;quot; | {{cn|Ice Elemental|noname=}} || || || ||&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{highlands}};&amp;quot;&lt;br /&gt;
! {{town|Conflux|noname=}}&lt;br /&gt;
| || style=&amp;quot;text-align: right;&amp;quot; | {{cn|Storm Elemental|noname=}} || style=&amp;quot;text-align: center;&amp;quot; | {{cn|Ice Elemental|noname=}} || || || ||&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{swamp}};&amp;quot;&lt;br /&gt;
! {{town|Cove|noname=}}&lt;br /&gt;
| || || {{cn|Pirate|noname=}}{{cn|Corsair|noname=}}{{cn|Sea Dog|noname=}} || || {{cn|Sea Witch|noname=}}{{cn|Sorceress|noname=}} || ||&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{wasteland}};&amp;quot;&lt;br /&gt;
! {{town|Factory|noname=}}&lt;br /&gt;
| {{cn|Halfling (Factory)|noname=}}{{cn|Halfling Grenadier|noname=}} || || || || || {{cn|Gunslinger|noname=}}{{cn|Bounty Hunter|noname=}} ||&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{snow}};&amp;quot;&lt;br /&gt;
! {{town|Bulwark|noname=}}&lt;br /&gt;
| || || {{cn|Snow Elf (HotA)|noname=}}{{cn|Steel Elf|noname=}} || || {{cn|Shaman|noname=}}{{cn|Great Shaman|noname=}} || ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{dirt}};&amp;quot;&lt;br /&gt;
! {{town|Neutral|noname=}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{swh|noicon=||{{cn|Halfling|noname=}}}} || || || style=&amp;quot;text-align: center;&amp;quot; | {{cn|Sharpshooter|noname=}} || || style=&amp;quot;text-align: center;&amp;quot; | {{cn|Enchanter|noname=}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[Comparison of Ranged Creatures]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Creature specialties]]&lt;br /&gt;
[[Category: Combat]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Flying&amp;diff=191246</id>
		<title>Flying</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Flying&amp;diff=191246"/>
		<updated>2026-01-01T19:38:09Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|This article refers to the ability of creatures to fly. For the spell, see [[Fly]].}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flying&#039;&#039;&#039; is a [[special ability]] of creatures, which allows them to bypass [[obstacle]]s (e.g. [[wall]]s) during combat. Having creatures with this special ability in a hero&#039;s army does not affect the [[movement]] of that hero on the [[adventure map]] in any way (meaning that flying creatures also cause a [[movement penalty]] on [[native terrain|non-native terrain]]).&lt;br /&gt;
&lt;br /&gt;
Some other unusual movement abilities, such as the Devil&#039;s teleportation, give the same mechanical benefit and are lumped together with Flying on this page. Note however that the Burrowing ability of the {{Cnu|Sandworm|Olgoi-Khorkhoi|Sandworm and Olgoi-Khorkhoi}}{{-wh}} is disabled on certain terrain, namely ship combat and [[Magic Clouds]], where they become regular walking creatures. Additionally, the ability of the {{Cnu|Jotunn|Jotunn Warlord|Jotunn and Jotunn Warlord}}{{-wh}} to reduce the speed of enemy flyers only works on creatures that have flight, not those that teleport, energize, or burrow.&lt;br /&gt;
&lt;br /&gt;
Flying creatures are always immune to {{Sn|Quicksand}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creatures with Flying:&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
! Basic&lt;br /&gt;
! Upgraded&lt;br /&gt;
! Upgraded only&lt;br /&gt;
! Neutral&lt;br /&gt;
|- valign=top&lt;br /&gt;
| &lt;br /&gt;
* {{Cn|Angel}}&lt;br /&gt;
* {{Cn|Bone Dragon}}&lt;br /&gt;
* {{Cn|Devil}}{{-}}&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt;&lt;br /&gt;
* {{Cn|Efreeti}}&lt;br /&gt;
* {{Cn|Firebird}}{{-wa}}&lt;br /&gt;
* {{Cn|Genie}}&lt;br /&gt;
* {{Cn|Green Dragon}}&lt;br /&gt;
* {{Cn|Griffin}}&lt;br /&gt;
* {{Cn|Harpy}}&lt;br /&gt;
* {{Cn|Manticore}}&lt;br /&gt;
* {{Cn|Pegasus}}&lt;br /&gt;
* {{Cn|Pixie}}{{-wa}}&lt;br /&gt;
* {{Cn|Red Dragon}}&lt;br /&gt;
* {{Cn|Roc}}&lt;br /&gt;
* {{Cn|Serpent Fly}}&lt;br /&gt;
* {{Cn|Stone Gargoyle}}&lt;br /&gt;
* {{Cn|Vampire}}&lt;br /&gt;
* {{Cn|Wight}}&lt;br /&gt;
* {{Cn|Wyvern}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;onlyhota&amp;quot;&amp;gt;&amp;lt;li&amp;gt;{{Cn|Couatl}}{{-wh}}&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;onlyhota&amp;quot;&amp;gt;&amp;lt;li&amp;gt;{{Cn|Nymph}}{{-wh}}{{-}}&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;onlyhota&amp;quot;&amp;gt;&amp;lt;li&amp;gt;{{Cn|Sandworm}}{{-wh}}{{-}}&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;onlyhota&amp;quot;&amp;gt;&amp;lt;li&amp;gt;{{Cn|Stormbird}}{{-wh}}&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Cn|Archangel}}&lt;br /&gt;
* {{Cn|Ghost Dragon}}&lt;br /&gt;
* {{Cn|Arch Devil}}{{-}}&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt;&lt;br /&gt;
* {{Cn|Efreet Sultan}}&lt;br /&gt;
* {{Cn|Phoenix}}{{-wa}}&lt;br /&gt;
* {{Cn|Master Genie}}&lt;br /&gt;
* {{Cn|Gold Dragon}}&lt;br /&gt;
* {{Cn|Royal Griffin}}&lt;br /&gt;
* {{Cn|Harpy Hag}}&lt;br /&gt;
* {{Cn|Scorpicore}}&lt;br /&gt;
* {{Cn|Silver Pegasus}}&lt;br /&gt;
* {{Cn|Sprite}}{{-wa}}&lt;br /&gt;
* {{Cn|Black Dragon}}&lt;br /&gt;
* {{Cn|Thunderbird}}&lt;br /&gt;
* {{Cn|Dragon Fly}}&lt;br /&gt;
* {{Cn|Obsidian Gargoyle}}&lt;br /&gt;
* {{Cn|Vampire Lord}}&lt;br /&gt;
* {{Cn|Wraith}}&lt;br /&gt;
* {{Cn|Wyvern Monarch}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;onlyhota&amp;quot;&amp;gt;&amp;lt;li&amp;gt;{{Cn|Crimson Couatl}}{{-wh}}&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;onlyhota&amp;quot;&amp;gt;&amp;lt;li&amp;gt;{{Cn|Oceanid}}{{-wh}}{{-}}&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;onlyhota&amp;quot;&amp;gt;&amp;lt;li&amp;gt;{{Cn|Olgoi-Khorkhoi}}{{-wh}}{{-}}&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul class=&amp;quot;onlyhota&amp;quot;&amp;gt;&amp;lt;li&amp;gt;{{Cn|Ayssid}}{{-wh}}&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Cn|Energy Elemental}}{{-wa}}&amp;lt;sup&amp;gt;*&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* {{Cn|Azure Dragon}}{{-wa}}&lt;br /&gt;
* {{Cn|Faerie Dragon}}{{-wa}}&lt;br /&gt;
* {{Cn|Rust Dragon}}{{-wa}}&lt;br /&gt;
&amp;lt;ul class=&amp;quot;onlyhota&amp;quot;&amp;gt;&amp;lt;li&amp;gt;{{Cn|Fangarm}}{{-wh}}&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;* Teleporting/Energizing/Burrowing&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Town !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7&lt;br /&gt;
|- style=&amp;quot;background-color: #{{grass}};&amp;quot;&lt;br /&gt;
! {{town|Castle|noname=}}&lt;br /&gt;
| || || {{cn|Griffin|noname=}}{{cn|Royal Griffin|noname=}} || || || || {{cn|Angel|noname=}}{{cn|Archangel|noname=}}&lt;br /&gt;
|- style=&amp;quot;background-color: #{{grass}};&amp;quot;&lt;br /&gt;
! {{town|Rampart|noname=}}&lt;br /&gt;
| || || || {{cn|Pegasus|noname=}}{{cn|Silver Pegasus|noname=}} || || || {{cn|Green Dragon|noname=}}{{cn|Gold Dragon|noname=}}&lt;br /&gt;
|- style=&amp;quot;background-color: #{{snow}};&amp;quot;&lt;br /&gt;
! {{town|Tower|noname=}}&lt;br /&gt;
| || {{cn|Stone Gargoyle|noname=}}{{cn|Obsidian Gargoyle|noname=}} || || || {{cn|Genie|noname=}}{{cn|Master Genie|noname=}} || ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{lava}};&amp;quot;&lt;br /&gt;
! {{town|Inferno|noname=}}&lt;br /&gt;
| || || || || || {{cn|Efreeti|noname=}}{{cn|Efreet Sultan|noname=}} || {{cn|Devil|noname=}}{{cn|Arch Devil|noname=}}&lt;br /&gt;
|- style=&amp;quot;background-color: #{{dirt}};&amp;quot;&lt;br /&gt;
! {{town|Necropolis|noname=}}&lt;br /&gt;
| || || {{cn|Wight|noname=}}{{cn|Wraith|noname=}} || {{cn|Vampire|noname=}}{{cn|Vampire Lord|noname=}} || || || {{cn|Bone Dragon|noname=}}{{cn|Ghost Dragon|noname=}}&lt;br /&gt;
|- style=&amp;quot;background-color: #{{underground}};&amp;quot;&lt;br /&gt;
! {{town|Dungeon|noname=}}&lt;br /&gt;
| || {{cn|Harpy|noname=}}{{cn|Harpy Hag|noname=}} || || || || {{cn|Manticore|noname=}}{{cn|Scorpicore|noname=}} || {{cn|Red Dragon|noname=}}{{cn|Black Dragon|noname=}}&lt;br /&gt;
|- style=&amp;quot;background-color: #{{rough}};&amp;quot;&lt;br /&gt;
! {{town|Stronghold|noname=}}&lt;br /&gt;
| || || || || {{cn|Roc|noname=}}{{cn|Thunderbird|noname=}} || ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{swamp}};&amp;quot;&lt;br /&gt;
! {{town|Fortress|noname=}}&lt;br /&gt;
| || || {{cn|Serpent Fly|noname=}}{{cn|Dragon Fly|noname=}} || || || {{cn|Wyvern|noname=}}{{cn|Wyvern Monarch|noname=}} ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{highlands}};&amp;quot;&lt;br /&gt;
! {{town|Conflux|noname=}}&lt;br /&gt;
| {{cn|Pixie|noname=}}{{cn|Sprite|noname=}} || || || style=&amp;quot;text-align: right;&amp;quot; | {{cn|Energy Elemental|noname=}} || || || {{cn|Firebird|noname=}}{{cn|Phoenix|noname=}}&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{swamp}};&amp;quot;&lt;br /&gt;
! {{town|Cove|noname=}}&lt;br /&gt;
| {{cn|Nymph|noname=}}{{cn|Oceanid|noname=}} || || || {{cn|Stormbird|noname=}}{{cn|Ayssid|noname=}} || || ||&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{wasteland}};&amp;quot;&lt;br /&gt;
! {{town|Factory|noname=}}&lt;br /&gt;
| || || || || {{Cn|Sandworm|noname=}}{{Cn|Olgoi-Khorkhoi|noname=}} || || {{Cn|Couatl|noname=}}{{Cn|Crimson Couatl|noname=}}&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{snow}};&amp;quot;&lt;br /&gt;
! {{town|Bulwark|noname=}}&lt;br /&gt;
| || || || || || ||&lt;br /&gt;
|- style=&amp;quot;background-color: #{{dirt}};&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! {{town|Neutral|noname=}}&lt;br /&gt;
| || || || || style=&amp;quot;text-align: center;&amp;quot; | {{cn|Fangarm|noname=}} || || {{cn|Faerie Dragon|noname=}}{{cn|Rust Dragon|noname=}}{{cn|Azure Dragon|noname=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creature specialties]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Health&amp;diff=191245</id>
		<title>Health</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Health&amp;diff=191245"/>
		<updated>2026-01-01T19:34:23Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: Not 100% sure what to do with War Mammoths surpassing Dread Knights in terms of HotA on/off compliance, but this page doesn&amp;#039;t actually have any functionality built into it yet.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Health&#039;&#039;&#039; (also &#039;&#039;&#039;hit points&#039;&#039;&#039; (&#039;&#039;&#039;HP&#039;&#039;&#039;)) refers to the amount of [[damage]] on [[creature]] can endure before it dies. For example, a [[pikeman]] has maximum health of 10. which means that a stack of 10 pikemen will have 100 points of health. If another stack deals 25 points of damage to the pikemen stack, it will lose two of its pikemen. The damage is always dealt to all the &amp;quot;topmost&amp;quot; creatures, which means that after the attack, the pikemen stack will have seven pikemen with health of 10 and one pikeman (&amp;quot;the topmost&amp;quot;) with health of 5.&lt;br /&gt;
&lt;br /&gt;
Health also determines the amount of [[experience]] a winning hero will receive after each combat.&lt;br /&gt;
&lt;br /&gt;
==Unit health table==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;{{Shadow}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-shadow: 1px 1px 0px lightgray;&amp;quot;&lt;br /&gt;
! Town !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7&lt;br /&gt;
|- style=&amp;quot;background-color: #{{grass}}; color: white;&amp;quot;&lt;br /&gt;
! {{town|Castle|noname=}}&lt;br /&gt;
| style=&amp;quot;color: gold;&amp;quot;| {{cn|Pikeman|noname=}} 10  {{cn|Halberdier|noname=}} 10&amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;color: indianred;&amp;quot;| {{cn|Archer|noname=}} 10 {{cn|Marksman|noname=}} 10&amp;amp;ensp;&lt;br /&gt;
| {{cn|Griffin|noname=}} 25 {{cn|Royal Griffin|noname=}} 25&amp;amp;ensp;&lt;br /&gt;
| {{cn|Swordsman|noname=}} 35 {{cn|Crusader|noname=}} 35&amp;amp;ensp;&lt;br /&gt;
| style=&amp;quot;color: indianred;&amp;quot;| {{cn|Monk|noname=}} 30 {{cn|Zealot|noname=}} 30&amp;amp;ensp;&lt;br /&gt;
| {{cn|Cavalier|noname=}} 100 {{cn|Champion|noname=}} 100&amp;amp;ensp;&lt;br /&gt;
| {{cn|Angel|noname=}} 200 {{cn|Archangel|noname=}} 250&amp;amp;ensp;&lt;br /&gt;
|- style=&amp;quot;background-color: #{{grass}}; color: white;&amp;quot;&lt;br /&gt;
! {{town|Rampart|noname=}}&lt;br /&gt;
| {{cn|Centaur|noname=}} 8&amp;amp;ensp; {{cn|Centaur Captain|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Dwarf|noname=}} 20 {{cn|Battle Dwarf|noname=}} 20&lt;br /&gt;
| style=&amp;quot;color: indianred;&amp;quot;| {{cn|Wood Elf|noname=}} 15 {{cn|Grand Elf|noname=}} 15&lt;br /&gt;
| {{cn|Pegasus|noname=}} 30 {{cn|Silver Pegasus|noname=}} 30&lt;br /&gt;
| {{cn|Dendroid Guard|noname=}} 55 {{cn|Dendroid Soldier|noname=}} 65&lt;br /&gt;
| {{cn|Unicorn|noname=}} 90&amp;amp;ensp; {{cn|War Unicorn|noname=}} 110&lt;br /&gt;
| {{cn|Green Dragon|noname=}} 180 {{cn|Gold Dragon|noname=}} 250&lt;br /&gt;
|- style=&amp;quot;background-color: #{{snow}}; text-shadow: 1px 1px 0px lightgray;&amp;quot;&lt;br /&gt;
! {{town|Tower|noname=}}&lt;br /&gt;
| {{cn|Gremlin|noname=}} 4&amp;amp;ensp; {{cn|Master Gremlin|noname=}} 4&lt;br /&gt;
| {{cn|Stone Gargoyle|noname=}} 16 {{cn|Obsidian Gargoyle|noname=}} 16&lt;br /&gt;
| {{cn|Stone Golem|noname=}} 30 {{cn|Iron Golem|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;35&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Mage|noname=}} 25 {{cn|Arch Mage|noname=}} 30&lt;br /&gt;
| {{cn|Genie|noname=}} 40 {{cn|Master Genie|noname=}} 40&lt;br /&gt;
| {{cn|Naga|noname=}} 110 {{cn|Naga Queen|noname=}} 110&lt;br /&gt;
| {{cn|Giant|noname=}} &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; {{cn|Titan|noname=}} 300&lt;br /&gt;
|- style=&amp;quot;background-color: #{{lava}}; color: white;&amp;quot;&lt;br /&gt;
! {{town|Inferno|noname=}}&lt;br /&gt;
| {{cn|Imp|noname=}} 4&amp;amp;ensp; {{cn|Familiar|noname=}} 4&lt;br /&gt;
| {{cn|Gog|noname=}} 13 {{cn|Magog|noname=}} 13&lt;br /&gt;
| {{cn|Hell Hound|noname=}} 25 {{cn|Cerberus|noname=}} 25&lt;br /&gt;
| {{cn|Demon|noname=}} 35 {{cn|Horned Demon|noname=}} 40&lt;br /&gt;
| {{cn|Pit Fiend|noname=}} 45 {{cn|Pit Lord|noname=}} 45&lt;br /&gt;
| {{cn|Efreeti|noname=}} 90&amp;amp;ensp; {{cn|Efreet Sultan|noname=}} 90&lt;br /&gt;
| {{cn|Devil|noname=}} 160 {{cn|Arch Devil|noname=}} 200&lt;br /&gt;
|- style=&amp;quot;background-color: #{{dirt}}; color: white;&amp;quot;&lt;br /&gt;
! {{town|Necropolis|noname=}}&lt;br /&gt;
| {{cn|Skeleton|noname=}} 6&amp;amp;ensp; {{cn|Skeleton Warrior|noname=}} 6&lt;br /&gt;
| {{cn|Walking Dead|noname=}} 15 {{cn|Zombie|noname=}} 20&lt;br /&gt;
| {{cn|Wight|noname=}} 18 {{cn|Wraith|noname=}} 18&lt;br /&gt;
| {{cn|Vampire|noname=}} 30 {{cn|Vampire Lord|noname=}} 40&lt;br /&gt;
| {{cn|Lich|noname=}} &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt; {{cn|Power Lich|noname=}} 40&lt;br /&gt;
| {{cn|Black Knight|noname=}} 120 {{cn|Dread Knight|noname=}} 120&lt;br /&gt;
| {{cn|Bone Dragon|noname=}} &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; {{cn|Ghost Dragon|noname=}} 200&lt;br /&gt;
|- style=&amp;quot;background-color: #{{underground}}; color: white;&amp;quot;&lt;br /&gt;
! {{town|Dungeon|noname=}}&lt;br /&gt;
| {{cn|Troglodyte|noname=}} 5&amp;amp;ensp; {{cn|Infernal Troglodyte|noname=}} 6&lt;br /&gt;
| {{cn|Harpy|noname=}} 14 {{cn|Harpy Hag|noname=}} 14&lt;br /&gt;
| {{cn|Beholder|noname=}} 22 {{cn|Evil Eye|noname=}} 22&lt;br /&gt;
| {{cn|Medusa|noname=}} 25 {{cn|Medusa Queen|noname=}} 30&lt;br /&gt;
| {{cn|Minotaur|noname=}} 50 {{cn|Minotaur King|noname=}} 50&lt;br /&gt;
| {{cn|Manticore|noname=}} 80&amp;amp;ensp; {{cn|Scorpicore|noname=}} 80&lt;br /&gt;
| {{cn|Red Dragon|noname=}} 180 {{cn|Black Dragon|noname=}} 300&lt;br /&gt;
|- style=&amp;quot;background-color: #{{rough}}; color: white;&amp;quot;&lt;br /&gt;
! {{town|Stronghold|noname=}}&lt;br /&gt;
| {{cn|Goblin|noname=}} 5&amp;amp;ensp; {{cn|Hobgoblin|noname=}} 5&lt;br /&gt;
| style=&amp;quot;color: indianred;&amp;quot;| {{cn|Wolf Rider|noname=}} 10 {{cn|Wolf Raider|noname=}} 10&lt;br /&gt;
| {{cn|Orc|noname=}} &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; {{cn|Orc Chieftain|noname=}} 20&lt;br /&gt;
| {{cn|Ogre|noname=}} 40 {{cn|Ogre Mage|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Roc|noname=}} 60 {{cn|Thunderbird|noname=}} 60&lt;br /&gt;
| {{cn|Cyclops|noname=}} 70&amp;amp;ensp; {{cn|Cyclops King|noname=}} 70&lt;br /&gt;
| {{cn|Behemoth|noname=}} 160 {{cn|Ancient Behemoth|noname=}} 300&lt;br /&gt;
|- style=&amp;quot;background-color: #{{swamp}}; color: white;&amp;quot;&lt;br /&gt;
! {{town|Fortress|noname=}}&lt;br /&gt;
| {{cn|Gnoll|noname=}} 6&amp;amp;ensp; {{cn|Gnoll Marauder|noname=}} 6&lt;br /&gt;
| {{cn|Lizardman|noname=}} 14 {{cn|Lizard Warrior|noname=}} 15&lt;br /&gt;
| {{cn|Serpent Fly|noname=}} 20 {{cn|Dragon Fly|noname=}} 20&lt;br /&gt;
| {{cn|Basilisk|noname=}} 35 {{cn|Greater Basilisk|noname=}} 40&lt;br /&gt;
| style=&amp;quot;color: gold;&amp;quot;| {{cn|Gorgon|noname=}} 70 {{cn|Mighty Gorgon|noname=}} 70&lt;br /&gt;
| {{cn|Wyvern|noname=}} 70&amp;amp;ensp; {{cn|Wyvern Monarch|noname=}} 70&lt;br /&gt;
| {{cn|Hydra|noname=}} 175 {{cn|Chaos Hydra|noname=}} 250&lt;br /&gt;
|- style=&amp;quot;background-color: #{{highlands}}; color: white;&amp;quot;&lt;br /&gt;
! {{town|Conflux|noname=}}&lt;br /&gt;
| {{cn|Pixie|noname=}} 3&amp;amp;ensp; {{cn|Sprite|noname=}} 3&lt;br /&gt;
| style=&amp;quot;color: gold;&amp;quot;| {{cn|Air Elemental|noname=}} 25 {{cn|Storm Elemental|noname=}} 25&lt;br /&gt;
| {{cn|Water Elemental|noname=}} 30 {{cn|Ice Elemental|noname=}} 30&lt;br /&gt;
| {{cn|Fire Elemental|noname=}} 35 {{cn|Energy Elemental|noname=}} 35&lt;br /&gt;
| {{cn|Earth Elemental|noname=}} 40 {{cn|Magma Elemental|noname=}} 40&lt;br /&gt;
| {{cn|Psychic Elemental|noname=}} 75&amp;amp;ensp; {{cn|Magic Elemental|noname=}} 80&lt;br /&gt;
| {{cn|Firebird|noname=}} &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt; {{cn|Phoenix|noname=}} 200&lt;br /&gt;
|- style=&amp;quot;background-color: #{{swamp}}; color: white;&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! {{town|Cove|noname=}}&lt;br /&gt;
| {{cn|Nymph|noname=}} 4&amp;amp;ensp; {{cn|Oceanid|noname=}} 4&lt;br /&gt;
| {{cn|Crew Mate|noname=}} 15 {{cn|Seaman|noname=}} 15&lt;br /&gt;
| style=&amp;quot;color: indianred;&amp;quot;| {{cn|Pirate|noname=}} 15 {{cn|Corsair|noname=}} 15&amp;lt;br/&amp;gt;{{cn|Sea Dog|noname=}} 15&lt;br /&gt;
| {{cn|Stormbird|noname=}} 30 {{cn|Ayssid|noname=}} 30&lt;br /&gt;
| {{cn|Sea Witch|noname=}} 35 {{cn|Sorceress|noname=}} 35&lt;br /&gt;
| {{cn|Nix|noname=}} 80&amp;amp;ensp; {{cn|Nix Warrior|noname=}} 90&lt;br /&gt;
| {{cn|Sea Serpent|noname=}} 180 {{cn|Haspid|noname=}} 300&lt;br /&gt;
|- style=&amp;quot;background-color: #{{wasteland}}; color: white;&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! {{town|Factory|noname=}}&lt;br /&gt;
| {{cn|Halfling (Factory)|noname=}} 4&amp;amp;ensp; {{cn|Halfling Grenadier|noname=}} 4&lt;br /&gt;
| {{cn|Mechanic|noname=}} 14 {{cn|Engineer|noname=}} 16&lt;br /&gt;
| {{cn|Armadillo|noname=}} 25 {{cn|Bellwether Armadillo|noname=}} 25&lt;br /&gt;
| {{cn|Automaton|noname=}} 30 {{cn|Sentinel Automaton|noname=}} 30&lt;br /&gt;
| {{cn|Sandworm|noname=}} 50 {{cn|Olgoi-Khorkhoi|noname=}} 60&lt;br /&gt;
| {{cn|Gunslinger|noname=}} 45&amp;amp;ensp; {{cn|Bounty Hunter|noname=}} 45&lt;br /&gt;
| {{cn|Dreadnought|noname=}} 200 {{cn|Juggernaut|noname=}} 300&amp;lt;br/&amp;gt;{{cn|Couatl|noname=}} 160 {{cn|Crimson Couatl|noname=}} 200&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{snow}}!important; color: black; text-shadow: 1px 1px 0px lightgray;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot;| {{town|Bulwark|noname=}}&lt;br /&gt;
| {{cn|Kobold|noname=}} 8 {{cn|Kobold Foreman|noname=}} 8&lt;br /&gt;
| {{cn|Mountain Ram|noname=}} 18 {{cn|Argali|noname=}} 18&lt;br /&gt;
| {{cn|Snow Elf (HotA)|noname=}} 21 {{cn|Steel Elf|noname=}} 24&lt;br /&gt;
| {{cn|Yeti (HotA)|noname=}} 40 {{cn|Yeti Runemaster|noname=}} 45&lt;br /&gt;
| {{cn|Shaman|noname=}} 35 {{cn|Great Shaman|noname=}} 35&lt;br /&gt;
| {{cn|Mammoth|noname=}} 120 {{cn|War Mammoth|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;135&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Jotunn|noname=}} 165 {{cn|Jotunn Warlord|noname=}} 200&lt;br /&gt;
|- style=&amp;quot;background-color: #{{dirt}}; color: white;&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! {{town|Neutral|noname=}}&lt;br /&gt;
| {{cn|Peasant|noname=}} &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;ensp; {{cn|Halfling|noname=}} 4&lt;br /&gt;
| {{cn|Leprechaun|noname=}} 15 {{cn|Rogue|noname=}} &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;{{cn|Boar|noname=}} 15&lt;br /&gt;
| {{cn|Mummy|noname=}} 30 {{cn|Nomad|noname=}} 30&lt;br /&gt;
| {{cn|Steel Golem|noname=}} 45 {{cn|Satyr|noname=}} 35&amp;lt;br/&amp;gt;{{cn|Sharpshooter|noname=}} &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Gold Golem|noname=}} 50 {{cn|Fangarm|noname=}} 50&amp;lt;br/&amp;gt;{{cn|Troll|noname=}} 40&lt;br /&gt;
| {{cn|Diamond Golem|noname=}} 60&amp;amp;ensp; {{cn|Enchanter|noname=}} &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Faerie Dragon|noname=}} 500 {{cn|Crystal Dragon|noname=}} 800&amp;lt;br/&amp;gt;{{cn|Rust Dragon|noname=}} 750 {{cn|Azure Dragon|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;1000&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;Gold:&amp;lt;/span&amp;gt; Creatures with most HP for the given tier.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: indianred;&amp;quot;&amp;gt;Pink:&amp;lt;/span&amp;gt; Creatures with the least HP for the given tier. &lt;br /&gt;
&lt;br /&gt;
[[Category: Terms]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Speed&amp;diff=191244</id>
		<title>Speed</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Speed&amp;diff=191244"/>
		<updated>2026-01-01T19:26:53Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|This article refers to the movement of creatures in combat. For the movement of heroes on the adventure map, see [[movement]].}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 0 0 1em; float:right; text-align:center&amp;quot;&lt;br /&gt;
! colspan=2 | Verbal descriptions of speed values&lt;br /&gt;
|- &lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Immobile&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Super Slow&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Ultra Slow&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Very Slow&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Extra Slow&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Swift&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Extra Swift&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Very Swift&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Ultra Swift&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Super Swift&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Quick&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Extra Quick&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Very Quick&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Ultra Quick&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Super Quick&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Fast&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Extra Fast&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Very Fast&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Ultra Fast&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Super Fast&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Blazing Fast&lt;br /&gt;
|} &#039;&#039;&#039;Speed&#039;&#039;&#039; (or sometimes &#039;&#039;&#039;movement&#039;&#039;&#039;) is a statistic of [[creature|creatures]]. The speed value determines how many [[hex|hexes]] the creature can move in a fight on a [[battlefield]]. The speed value also determines the initiative of the creature (the order in which creatures move during a battle). Additionally, the speed value of the slowest creature in a hero&#039;s army affects the hero&#039;s [[movement]] points on the [[Adventure Map]].&lt;br /&gt;
&lt;br /&gt;
The fastest creature in {{hommroe}} is the [[Archangel]] with a speed of 18. In the first [[expansion]] {{ab}} and later in {{sod}}, the fastest creature is [[Conflux]]&#039;s [[Phoenix]] with a speed of 21. The slowest creatures with a speed of 3 are [[Dendroid Guard|Dendroid Guards]], [[Dwarf|Dwarves]], [[Stone Golem|Stone Golems]] and [[Walking Dead]]. Additionally, the {{ab}} expansion introduced [[Peasant|Peasants]], who have a speed of three. The verbal descriptions are listed in the table on the right. Curiously enough, none of the creatures have a speed value of 20 which would be described as &#039;&#039;super fast&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[War Machine|War Machines]] have a speed of 0, which means that they cannot move during combat and typically act last in each round of a battle. However, their speed value does not affect the hero&#039;s movement points.&lt;br /&gt;
&lt;br /&gt;
== Speed as initiative ==&lt;br /&gt;
Speed determines the initiative of creatures. A high speed value means high initiative, which means that the creature will move before creatures with smaller speed values (slower creatures). If two or more creatures on different sides of engaging armies have the same speed value, the creature on the army which did not have the latest chance to act will act first. If it is the beginning of the battle, the attacker will have the initiative. Within each army, the unit that started (before [[tactics phase]]) nearest to the top of the screen (more left in the hero&#039;s army), will move first.&lt;br /&gt;
&lt;br /&gt;
== Speed modifiers ==&lt;br /&gt;
There are several modifiers that can affect creatures&#039; speed values during combat. Modifiers that affect speed throughout the combat and which cannot be cancelled are terrain, artifact and hero specialty modifiers. Additionally, spells can have increasing or decreasing effects on creatures&#039; speed values. Creatures fighting on their [[native terrain]] receive +1 to their speed (and +1 to both [[attack]] and [[defense]] skill). There are three artifacts that affect the speed of all creature&#039;s in a hero&#039;s army:&lt;br /&gt;
* [[Cape of Velocity]] gives +2 to speed&lt;br /&gt;
* [[Necklace of Swiftness]] gives +1 to speed&lt;br /&gt;
* [[Ring of the Wayfarer]] gives +1 to speed.&lt;br /&gt;
&lt;br /&gt;
Many heroes have a creature specialty, which gives one specific creature type (and their upgraded version) in a hero&#039;s army +1 to speed during combat. For example, [[Edric]] the knight has [[Griffin|Griffins]] as his special ability, which means that [[Griffin and Royal Griffin|Griffins and Royal Griffins]] fighting in Edric&#039;s army receive +1 to speed increasing the Griffins&#039; speed to 7 and the Royal Griffins&#039; speed to 10. Additionally, [[Sir Mullich]] has speed as his hero specialty which means that all creatures in his army receive +2 to their speed values during combat (in {{hota}} Sir Mullich is banned by default for balance reasons).&lt;br /&gt;
&lt;br /&gt;
These creature-specific specialties affect also the movement speed of the hero at the start of the day, unlike bonuses granted by artifacts or terrain.&lt;br /&gt;
&lt;br /&gt;
Three spells can affect the speed of creatures: [[Haste]], [[Slow]] and [[Prayer]]. These spells affect the speed as follows:&lt;br /&gt;
* Haste&lt;br /&gt;
** +3 to speed for a single creature stack with Basic [[Air Magic]]&lt;br /&gt;
** +5 to speed for a single creature stack with Advanced Air Magic&lt;br /&gt;
** +5 to speed for all allied creature stacks with Expert Air Magic&lt;br /&gt;
* Slow&lt;br /&gt;
** reduces speed for single creature stack by -25% rounded up with Basic [[Earth Magic]]&lt;br /&gt;
** reduces speed for single creature stack by -50% rounded up with Advanced Earth Magic&lt;br /&gt;
** reduces speed for all enemy creature stacks by -50% rounded up with Expert Earth Magic&lt;br /&gt;
* Prayer&lt;br /&gt;
** +2 to speed for a single creature stack with Basic [[Water Magic]]&lt;br /&gt;
** +4 to speed for a single creature stack with Advanced Water Magic&lt;br /&gt;
** +4 to speed for all allied creatures stacks with Expert Water Magic&lt;br /&gt;
Note: Prayer also gives bonuses to attack and defense.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Brissa]], [[Cyra]] and [[Terek]] have Haste as their hero specialty, which means that they can cast Haste with increased effect, based on their level compared to the level of the target creature stack. [[Loynis]] has Prayer as specialty, which works in a similar way. There is no hero that has Slow as their specialty.&lt;br /&gt;
* Haste or Prayer specialty&lt;br /&gt;
** +3 to creatures on level 1–2&lt;br /&gt;
** +2 to creatures on level 3–4&lt;br /&gt;
** +1 to creatures on level 5–6&lt;br /&gt;
** No additional bonus for creatures on level 7.&lt;br /&gt;
&lt;br /&gt;
In the best case, the maximum speed bonus from all these modifiers is +16, or +7 in the first round of combat before the spells can be cast. A stack of Phoenixes led by Sir Mullich on their native terrain and with the best magical help available would therefore get a speed of 37. In similarly favourable conditions, the slow Dendroid Guards would get a speed of 19, making them tied with [[Azure Dragon|Azure Dragons]] or [[Archangel|Archangels]] (which have the same native terrain).&lt;br /&gt;
Heroes with a specialty in [[Haste]] or [[Prayer]] can potentially give more movement than Sir Mullich to low-tier creatures (level 1 or 2), and equal him for mid-tier creatures (level 3-4). A stack of [[Sprite|Sprites]], [[Obsidian Gargoyle|Obsidian Gargoyles]], or [[Harpy Hag|Harpy Hags]], with expert Haste and Prayer cast by Brissa, Cyra, Loynis or Terek, will have their speed increased from 9 to 21. With the three speed artifacts and the native terrain bonus, they reach 26.&lt;br /&gt;
&lt;br /&gt;
==Fast unit chart==&lt;br /&gt;
Listing only units allowing maximum [[movement]] (Speed of 11+):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Speed!!Units&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|[[Devil]], [[Master Genie]], [[Red Dragon]], [[Scorpicore]], [[Thunderbird]], [[Titan]], [[Wyvern Monarch]], [[Ayssid]]{{-wh}}, [[Couatl]]{{-wh}}&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|[[Angel]], [[Silver Pegasus]], [[Haspid]]{{-wh}}&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|[[Dragon Fly]], [[Efreet Sultan]]&lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|[[Ghost Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|[[Black Dragon]], [[Faerie Dragon]], [[Firebird]], [[Crimson Couatl]]{{-wh}}&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|[[Crystal Dragon]], [[Gold Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|[[Arch Devil]], [[Rust Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|[[Archangel]]&lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|[[Azure Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|&amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
!21&lt;br /&gt;
|[[Phoenix]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unit speed table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: white;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color: black;&amp;quot;&lt;br /&gt;
! Town !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7&lt;br /&gt;
|- style=&amp;quot;background-color: #{{grass}}!important;&amp;quot;&lt;br /&gt;
| {{town|Castle|noname=}}&lt;br /&gt;
| {{cn|Pikeman|noname=}} 4 {{cn|Halberdier|noname=}} 5&amp;amp;nbsp;&lt;br /&gt;
| {{cn|Archer|noname=}} 4 {{cn|Marksman|noname=}} 6&amp;amp;nbsp;&lt;br /&gt;
| {{cn|Griffin|noname=}} 6 {{cn|Royal Griffin|noname=}} 9&amp;amp;nbsp;&lt;br /&gt;
| {{cn|Swordsman|noname=}} 5 {{cn|Crusader|noname=}} 6&amp;amp;nbsp;&lt;br /&gt;
| {{cn|Monk|noname=}} 5 {{cn|Zealot|noname=}} 7&amp;amp;nbsp;&lt;br /&gt;
| {{cn|Cavalier|noname=}} 7 {{cn|Champion|noname=}} 9&amp;amp;nbsp;&lt;br /&gt;
| {{cn|Angel|noname=}} 12 {{cn|Archangel|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background-color: #{{grass}}!important;&amp;quot;&lt;br /&gt;
| {{town|Rampart|noname=}}&lt;br /&gt;
| {{cn|Centaur|noname=}} 6 {{cn|Centaur Captain|noname=}} 8&lt;br /&gt;
| {{cn|Dwarf|noname=}} 3 {{cn|Battle Dwarf|noname=}} 5&lt;br /&gt;
| {{cn|Wood Elf|noname=}} 6 {{cn|Grand Elf|noname=}} 7&lt;br /&gt;
| {{cn|Pegasus|noname=}} 8 {{cn|Silver Pegasus|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Dendroid Guard|noname=}} 3 {{cn|Dendroid Soldier|noname=}} 4&lt;br /&gt;
| {{cn|Unicorn|noname=}} 7 {{cn|War Unicorn|noname=}} 9&lt;br /&gt;
| {{cn|Green Dragon|noname=}} 10 {{cn|Gold Dragon|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #{{snow}}!important; color: black; text-shadow: 1px 1px 0px lightgray;&amp;quot;&lt;br /&gt;
| {{town|Tower|noname=}}&lt;br /&gt;
| {{cn|Gremlin|noname=}} 4 {{cn|Master Gremlin|noname=}} 5&lt;br /&gt;
| {{cn|Stone Gargoyle|noname=}} 6 {{cn|Obsidian Gargoyle|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Stone Golem|noname=}} 3 {{cn|Iron Golem|noname=}} 5&lt;br /&gt;
| {{cn|Mage|noname=}} 5 {{cn|Arch Mage|noname=}} 7&lt;br /&gt;
| {{cn|Genie|noname=}} 7 {{cn|Master Genie|noname=}} &amp;lt;span style=&amp;quot;color: #{{Green 2}};&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;amp;nbsp;&lt;br /&gt;
| {{cn|Naga|noname=}} 5 {{cn|Naga Queen|noname=}} 7&lt;br /&gt;
| {{cn|Giant|noname=}} 7&amp;amp;ensp; {{cn|Titan|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #{{lava}}!important;&amp;quot;&lt;br /&gt;
| {{town|Inferno|noname=}}&lt;br /&gt;
| {{cn|Imp|noname=}} 5 {{cn|Familiar|noname=}} 7&lt;br /&gt;
| {{cn|Gog|noname=}} 4 {{cn|Magog|noname=}} 6&lt;br /&gt;
| {{cn|Hell Hound|noname=}} 7 {{cn|Cerberus|noname=}} 8&lt;br /&gt;
| {{cn|Demon|noname=}} 5 {{cn|Horned Demon|noname=}} 6&lt;br /&gt;
| {{cn|Pit Fiend|noname=}} 6 {{cn|Pit Lord|noname=}} 7&lt;br /&gt;
| {{cn|Efreeti|noname=}} 9 {{cn|Efreet Sultan|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Devil|noname=}} 11 {{cn|Arch Devil|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #{{dirt}}!important;&amp;quot;&lt;br /&gt;
| {{town|Necropolis|noname=}}&lt;br /&gt;
| {{cn|Skeleton|noname=}} 4 {{cn|Skeleton Warrior|noname=}} 5&lt;br /&gt;
| {{cn|Walking Dead|noname=}} 3 {{cn|Zombie|noname=}} 4&lt;br /&gt;
| {{cn|Wight|noname=}} 5 {{cn|Wraith|noname=}} 7&lt;br /&gt;
| {{cn|Vampire|noname=}} 6 {{cn|Vampire Lord|noname=}} 9&lt;br /&gt;
| {{cn|Lich|noname=}} 6 {{cn|Power Lich|noname=}} 7&lt;br /&gt;
| {{cn|Black Knight|noname=}} 7 {{cn|Dread Knight|noname=}} 9&lt;br /&gt;
| {{cn|Bone Dragon|noname=}} 9&amp;amp;ensp; {{cn|Ghost Dragon|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;14&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #{{underground}}!important;&amp;quot;&lt;br /&gt;
| {{town|Dungeon|noname=}}&lt;br /&gt;
| {{cn|Troglodyte|noname=}} 4 {{cn|Infernal Troglodyte|noname=}} 5&lt;br /&gt;
| {{cn|Harpy|noname=}} 6 {{cn|Harpy Hag|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Beholder|noname=}} 5 {{cn|Evil Eye|noname=}} 7&lt;br /&gt;
| {{cn|Medusa|noname=}} 5 {{cn|Medusa Queen|noname=}} 6&lt;br /&gt;
| {{cn|Minotaur|noname=}} 6 {{cn|Minotaur King|noname=}} 8&lt;br /&gt;
| {{cn|Manticore|noname=}} 7 {{cn|Scorpicore|noname=}} 11&lt;br /&gt;
| {{cn|Red Dragon|noname=}} 11 {{cn|Black Dragon|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #{{rough}}!important;&amp;quot;&lt;br /&gt;
| {{town|Stronghold|noname=}}&lt;br /&gt;
| {{cn|Goblin|noname=}} 5 {{cn|Hobgoblin|noname=}} 7&lt;br /&gt;
| {{cn|Wolf Rider|noname=}} 6 {{cn|Wolf Raider|noname=}} 8&lt;br /&gt;
| {{cn|Orc|noname=}} 4 {{cn|Orc Chieftain|noname=}} 5&lt;br /&gt;
| {{cn|Ogre|noname=}} 4 {{cn|Ogre Mage|noname=}} 5&lt;br /&gt;
| {{cn|Roc|noname=}} 7 {{cn|Thunderbird|noname=}} &amp;lt;span style=&amp;quot;color: #{{Green 2}};&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Cyclops|noname=}} 6 {{cn|Cyclops King|noname=}} 8&lt;br /&gt;
| {{cn|Behemoth|noname=}} 6&amp;amp;ensp; {{cn|Ancient Behemoth|noname=}} 9&lt;br /&gt;
|- style=&amp;quot;background-color: #{{swamp}}!important;&amp;quot;&lt;br /&gt;
| {{town|Fortress|noname=}}&lt;br /&gt;
| {{cn|Gnoll|noname=}} 4 {{cn|Gnoll Marauder|noname=}} 5&lt;br /&gt;
| {{cn|Lizardman|noname=}} 4 {{cn|Lizard Warrior|noname=}} 5&lt;br /&gt;
| {{cn|Serpent Fly|noname=}} 9 {{cn|Dragon Fly|noname=}} &amp;lt;span style=&amp;quot;color: #{{Green 2}};&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Basilisk|noname=}} 5 {{cn|Greater Basilisk|noname=}} 7&lt;br /&gt;
| {{cn|Gorgon|noname=}} 5 {{cn|Mighty Gorgon|noname=}} 6&lt;br /&gt;
| {{cn|Wyvern|noname=}} 7 {{cn|Wyvern Monarch|noname=}} 11&lt;br /&gt;
| {{cn|Hydra|noname=}} 5&amp;amp;ensp; {{cn|Chaos Hydra|noname=}} 7&lt;br /&gt;
|- class=&amp;quot;onlysod&amp;quot; style=&amp;quot;background-color: #{{grass}}!important;&amp;quot;&lt;br /&gt;
| {{town|Conflux|noname=}}&lt;br /&gt;
| {{cn|Pixie|noname=}} 7 {{cn|Sprite|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Air Elemental|noname=}} 7 {{cn|Storm Elemental|noname=}} 8&lt;br /&gt;
| {{cn|Water Elemental|noname=}} 5 {{cn|Ice Elemental|noname=}} 6&lt;br /&gt;
| {{cn|Fire Elemental|noname=}} 6 {{cn|Energy Elemental|noname=}} 8&lt;br /&gt;
| {{cn|Earth Elemental|noname=}} 4 {{cn|Magma Elemental|noname=}} 6&lt;br /&gt;
| {{cn|Psychic Elemental|noname=}} 7 {{cn|Magic Elemental|noname=}} 9&lt;br /&gt;
| {{cn|Firebird|noname=}} 15 {{cn|Phoenix|noname=}} &amp;lt;span style=&amp;quot;color: #{{Green 2}};&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt;&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{highlands}}!important;&amp;quot;&lt;br /&gt;
| {{town|Conflux|noname=}}&lt;br /&gt;
| {{cn|Pixie|noname=}} 7 {{cn|Sprite|noname=}} &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{cn|Air Elemental|noname=}} 7 {{cn|Storm Elemental|noname=}} 8&lt;br /&gt;
| {{cn|Water Elemental|noname=}} 5 {{cn|Ice Elemental|noname=}} 6&lt;br /&gt;
| {{cn|Fire Elemental|noname=}} 6 {{cn|Energy Elemental|noname=}} 8&lt;br /&gt;
| {{cn|Earth Elemental|noname=}} 4 {{cn|Magma Elemental|noname=}} 6&lt;br /&gt;
| {{cn|Psychic Elemental|noname=}} 7 {{cn|Magic Elemental|noname=}} 9&lt;br /&gt;
| {{cn|Firebird|noname=}} 15 {{cn|Phoenix|noname=}} &amp;lt;span style=&amp;quot;color: #{{Green 2}};&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt;&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{swamp}}!important;&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot;| {{town|Cove|noname=}}&lt;br /&gt;
| {{cn|Nymph|noname=}} 6 {{cn|Oceanid|noname=}} 8&lt;br /&gt;
| {{cn|Crew Mate|noname=}} 5 {{cn|Seaman|noname=}} 6&lt;br /&gt;
| {{cn|Pirate|noname=}} 6 {{cn|Corsair|noname=}} 7&amp;lt;br/&amp;gt; {{cn|Sea Dog|noname=}} 8&lt;br /&gt;
| {{cn|Stormbird|noname=}} 9 {{cn|Ayssid|noname=}} 11&lt;br /&gt;
| {{cn|Sea Witch|noname=}} 6 {{cn|Sorceress|noname=}} 7&lt;br /&gt;
| {{cn|Nix|noname=}} 6 {{cn|Nix Warrior|noname=}} 7&lt;br /&gt;
| {{cn|Sea Serpent|noname=}} 9&amp;amp;ensp; {{cn|Haspid|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{wasteland}}!important;&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot;| {{town|Factory|noname=}}&lt;br /&gt;
| {{cn|Halfling (Factory)|noname=}} 5 {{cn|Halfling Grenadier|noname=}} 6&lt;br /&gt;
| {{cn|Mechanic|noname=}} 6 {{cn|Engineer|noname=}} 7&lt;br /&gt;
| {{cn|Armadillo|noname=}} 4 {{cn|Bellwether Armadillo|noname=}} 6&lt;br /&gt;
| {{cn|Automaton|noname=}} 8 {{cn|Sentinel Automaton|noname=}} 9&lt;br /&gt;
| {{cn|Sandworm|noname=}} 8 {{cn|Olgoi-Khorkhoi|noname=}} 10&lt;br /&gt;
| {{cn|Gunslinger|noname=}} 7 {{cn|Bounty Hunter|noname=}} 8&lt;br /&gt;
| {{cn|Dreadnought|noname=}} 6&amp;amp;ensp; {{cn|Juggernaut|noname=}} 7&amp;lt;br/&amp;gt;{{cn|Couatl|noname=}} 11 {{cn|Crimson Couatl|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{snow}}!important; color: black; text-shadow: 1px 1px 0px lightgray;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot;| {{town|Bulwark|noname=}}&lt;br /&gt;
| {{cn|Kobold|noname=}} 3 {{cn|Kobold Foreman|noname=}} 5&lt;br /&gt;
| {{cn|Mountain Ram|noname=}} 7 {{cn|Argali|noname=}} 8&lt;br /&gt;
| {{cn|Snow Elf (HotA)|noname=}} 6 {{cn|Steel Elf|noname=}} 7&lt;br /&gt;
| {{cn|Yeti (HotA)|noname=}} 6 {{cn|Yeti Runemaster|noname=}} 7&lt;br /&gt;
| {{cn|Shaman|noname=}} 5 {{cn|Great Shaman|noname=}} 6&lt;br /&gt;
| {{cn|Mammoth|noname=}} 5 {{cn|War Mammoth|noname=}} 6&lt;br /&gt;
| {{cn|Jotunn|noname=}} 8 {{cn|Jotunn Warlord|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&lt;br /&gt;
|- class=&amp;quot;onlysod&amp;quot; style=&amp;quot;background-color: #{{dirt}}!important;&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot;| {{town|Neutral|noname=}}&lt;br /&gt;
| {{cn|Peasant|noname=}} 3 {{cn|Halfling|noname=}} 5&lt;br /&gt;
| {{cn|Rogue|noname=}} 6 {{cn|Boar|noname=}} 6&lt;br /&gt;
| {{cn|Mummy|noname=}} 5 {{cn|Nomad|noname=}} 7&lt;br /&gt;
| {{cn|Sharpshooter|noname=}} 9&lt;br /&gt;
| {{cn|Gold Golem|noname=}} 5 {{cn|Troll|noname=}} 7&lt;br /&gt;
| {{cn|Diamond Golem|noname=}} 5 {{cn|Enchanter|noname=}} 9&lt;br /&gt;
| {{cn|Faerie Dragon|noname=}} 15 {{cn|Crystal Dragon|noname=}} 16&amp;lt;br/&amp;gt;{{cn|Rust Dragon|noname=}} 17 {{cn|Azure Dragon|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;&lt;br /&gt;
|- class=&amp;quot;onlyhota&amp;quot; style=&amp;quot;background-color: #{{dirt}}!important;&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot;| {{town|Neutral|noname=}}&lt;br /&gt;
| {{cn|Peasant|noname=}} 3&lt;br /&gt;
| {{cn|Leprechaun|noname=}} 5 {{cn|Rogue|noname=}} 6&amp;lt;br/&amp;gt;{{cn|Boar|noname=}} 6&lt;br /&gt;
| {{cn|Mummy|noname=}} 5 {{cn|Nomad|noname=}} 7&lt;br /&gt;
| {{cn|Steel Golem|noname=}} 6 {{cn|Satyr|noname=}} 7&amp;lt;br/&amp;gt;{{cn|Sharpshooter|noname=}} 9&lt;br /&gt;
| {{cn|Gold Golem|noname=}} 5 {{cn|Fangarm|noname=}} 6&amp;lt;br/&amp;gt;{{cn|Troll|noname=}} 7&lt;br /&gt;
| {{cn|Diamond Golem|noname=}} 5 {{cn|Enchanter|noname=}} 9&lt;br /&gt;
| {{cn|Faerie Dragon|noname=}} 15 {{cn|Crystal Dragon|noname=}} 16&amp;lt;br/&amp;gt;{{cn|Rust Dragon|noname=}} 17 {{cn|Azure Dragon|noname=}} &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: gold;&amp;quot;&amp;gt;Gold:&amp;lt;/span&amp;gt; The fastest creature for the given tier.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #{{Blue 2}};&amp;quot;&amp;gt;Blue:&amp;lt;/span&amp;gt; The fastest creature for the given faction.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color: #{{Green 2}};&amp;quot;&amp;gt;Green:&amp;lt;/span&amp;gt; Creatures that are both the fastest for their tier and for their faction.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Combat#Order in Combat|Order in combat]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Creature_dwelling&amp;diff=191243</id>
		<title>Creature dwelling</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Creature_dwelling&amp;diff=191243"/>
		<updated>2026-01-01T19:17:23Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Creature Dwelling&#039;&#039;&#039; refers to either a building in a [[town]] or a structure that can be found on the [[adventure map]]. They are living places of [[creature|creatures]] that can be hired. Each dwelling produces its fixed number of creatures each week. There are modifiers that affect (mostly increase) the amount of [[weekly growth]] of creatures in an existing dwelling in a town, but they don&#039;t apply when a dwelling is built for the first time and until the beginning of the next week the number of obtained creatures equates &#039;basic growth&#039; only. In towns the growth is cumulative, which means that the creatures not hired will remain in the dwellings. In adventure map dwellings the number of creatures cannot exceed the weekly growth. Also, a hero must visit the dwelling in order to recruit the creatures while a player can hire creatures from town dwellings into town garrison. However, in the [[Horn of the Abyss]]{{-wh}}, the growth in the adventure map dwellings is also cumulative. For example, uninterruptedly&amp;lt;!--is that the point and still differs from a town?--&amp;gt; owning an external [[Warren]] whose growth is +14 will allow to get up to 28 [[Troglodyte and Infernal Troglodyte|Troglodytes]] on the second week, 42 Troglodytes on the third, etc. The month of [[plague]], which is affecting internal dwellings only, in {{hota}} halves the amount of creatures in flagged external dwellings as well.&lt;br /&gt;
&lt;br /&gt;
Only non-upgraded creatures can be hired from the adventure map dwellings. The exception is [[Golem Factory]], which provides [[Iron Golem|Iron Golems]] in addition to [[Stone Golem|Stone Golems]], as well as [[Gold Golem|Gold Golems]] and [[Diamond Golem|Diamond Golems]] (i.e. 4 independent stacks), both of the latter being neutral creatures. Interestingly enough, the graphic representations of most of the external dwellings resemble the corresponding upgraded town dwellings, despite yielding only non-upgraded units.&lt;br /&gt;
&lt;br /&gt;
The cost of creatures is the same in towns and on adventure map, except level 1 creatures, which are recruited for free from adventure map dwellings. Once the dwelling flies the player&#039;s [[Flag]], all associated dwellings in towns receive +1 growth bonus. For example, flagging a [[Centaur Stables]] will provide +1 for [[Centaur and Centaur Captain]] growth in each [[Rampart]] the player owns.&lt;br /&gt;
&lt;br /&gt;
Requiring more than just wealth to be persuaded, adventure map creature dwellings of level 5, 6 and 7 are guarded by non-upgraded versions of the creatures the dwelling produces. The number of creatures is growth times three, which means that level 7 dwellings are guarded by 3 (with exception of [[Pyre (creature dwelling)|Pyre]] guarded by 6 [[Firebird|Firebirds]]), level 6 by 6 and level 5 by 9 creatures. The guards are renewed at the beginning of each week, which means that the dwelling may be re-flagged peacefully by enemy heroes any number of times during that week. Pre-flagged dwellings are guarded for the enemy at the first week. If the attacking hero retreats or is defeated, only the surviving guards will be there if another hero attacks in the same week.&lt;br /&gt;
&lt;br /&gt;
A hero visiting an adventure map dwelling (or town) that belongs to an [[allies|allied]] player doesn&#039;t re-flag it and cannot hire creatures from it.&lt;br /&gt;
&lt;br /&gt;
==See also:==&lt;br /&gt;
* [[Creature growth]]&lt;br /&gt;
* [[List of adventure map objects]]&lt;br /&gt;
&lt;br /&gt;
== External dwellings ==&lt;br /&gt;
{{EDTheader}}&lt;br /&gt;
{{EDTrow|Castle|Guardhouse|guards=||uhimage={{-}}(HotA)|Pikeman|1|14|cost=free|total=free}}&lt;br /&gt;
{{EDTrow|Castle|Archers&#039; Tower|guards=||Archer|2|9|100|900}}&lt;br /&gt;
{{EDTrow|Castle|Griffin Tower|guards=||Griffin|3|7|200|1400}}&lt;br /&gt;
{{EDTrow|Castle|Barracks|guards=||Swordsman|4|4|300|1200}}&lt;br /&gt;
{{EDTrow|Castle|Monastery|x9|Monk|5|3|400|1200}}&lt;br /&gt;
{{EDTrow|Castle|Training Grounds|x6|Cavalier|6|2|1000|2000}}&lt;br /&gt;
{{EDTrow|Castle|Portal of Glory|x3|Angel|7|1|cost=3000 {{G}}&amp;lt;br&amp;gt;1 {{gem}}|total=3000 {{G}}&amp;lt;br&amp;gt;1 {{gem}}}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Rampart|Centaur Stables|guards=||Centaur|1|14|cost=free|total=free}}&lt;br /&gt;
{{EDTrow|Rampart|Dwarf Cottage|guards=||Dwarf|uhimage={{-}}(HotA)|2|8|120|960}}&lt;br /&gt;
{{EDTrow|Rampart|Homestead|guards=||Wood Elf|uhimage={{-}}(HotA)|3|7|200|1400}}&lt;br /&gt;
{{EDTrow|Rampart|Enchanted Spring|guards=||Pegasus|4|5|250|1250}}&lt;br /&gt;
{{EDTrow|Rampart|Dendroid Arches||guards={{cn|Dendroid Guard|noname=}}x9|Dendroid Guard|uhimage={{-}}(HotA)|5|3|350|1050}}&lt;br /&gt;
{{EDTrow|Rampart|dwelling={{watchable|Unicorn Glade-dwelling.webp|hover=Unicorn Glade|link=Unicorn Glade}}&amp;lt;br&amp;gt;{{watchable|Unicorn Glade2-dwelling.webp|hover=Unicorn Glade|link=Unicorn Glade}}&amp;lt;br&amp;gt;[[Unicorn Glade]]||x6|Unicorn|6|2|850|1700|vs=[[File:Unicorn Glade-dwelling (vs).png]]&amp;lt;br&amp;gt;[[File:Unicorn Glade2-dwelling (vs).png]]}}&lt;br /&gt;
{{EDTrow|Rampart|Dragon Cliffs|x3|Green Dragon|7|1|cost=2400 {{G}}&amp;lt;br&amp;gt;1 {{c}}|total=2400 {{G}}&amp;lt;br&amp;gt;1 {{c}}}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Tower|Workshop|guards=||Gremlin|1|16|cost=free|total=free}}&lt;br /&gt;
{{EDTrow|Tower|Parapet|guards=||Stone Gargoyle|2|9|130|1170}}&lt;br /&gt;
{{EDTrow|Tower|Golem Factory|guards={{cn|Gold Golem|noname=}}x9&amp;lt;br&amp;gt;{{cn|Diamond Golem|noname=}}x6||unit=[[File:Stone Golem portrait.png|Stone Golem|link=Stone Golem]]&amp;lt;br&amp;gt;[[Stone Golem]]&amp;lt;br&amp;gt;[[File:Iron Golem portrait.png|Iron Golem|link=Iron Golem]]&amp;lt;br&amp;gt;[[Iron Golem]]&amp;lt;br&amp;gt;{{cn|Gold Golem|noname=}}{{-}}{{cn|Diamond Golem|noname=}}| |3&amp;lt;br&amp;gt;3+|6&amp;lt;br&amp;gt;+6|cost=150 {{G}}&amp;lt;br&amp;gt;200 {{g}}|total=900 {{g}}&amp;lt;br&amp;gt;1200 {{g}}}}&lt;br /&gt;
{{EDTrow|Tower|Mage Tower|guards=||Mage|4|4|350|1400}}&lt;br /&gt;
{{EDTrow|Tower|Altar of Wishes|x9|Genie|5|3|550|1650}}&lt;br /&gt;
{{EDTrow|Tower|Golden Pavilion|x6|Naga|6|2|1100|2200}}&lt;br /&gt;
{{EDTrow|Tower|Cloud Temple|x3|Giant|7|1|cost=2000 {{G}}&amp;lt;br&amp;gt;1 {{gem}}|total=2000 {{G}}&amp;lt;br&amp;gt;1 {{gem}}}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Inferno|Imp Crucible|guards=||Imp|1|15|cost=free|total=free}}&lt;br /&gt;
{{EDTrow|Inferno|Hall of Sins|guards=||Gog|2|8|125|1000}}&lt;br /&gt;
{{EDTrow|Inferno|Kennels|guards=||Hell Hound|3|5|200|1000}}&lt;br /&gt;
{{EDTrow|Inferno|Demon Gate|guards=||Demon|4|4|250|1000}}&lt;br /&gt;
{{EDTrow|Inferno|Hell Hole|x9|Pit Fiend|5|3|500|1500}}&lt;br /&gt;
{{EDTrow|Inferno|Fire Lake|x6|Efreeti|6|2|900|1800}}&lt;br /&gt;
{{EDTrow|Inferno|Forsaken Palace|x3|Devil|7|1|cost=2700 {{G}}&amp;lt;br&amp;gt;1 {{m}}|total=2700 {{G}}&amp;lt;br&amp;gt;1 {{m}}}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Necropolis|Cursed Temple|guards=||Skeleton|1|12|cost=free|total=free}}&lt;br /&gt;
{{EDTrow|Necropolis|Graveyard|guards=||Walking Dead|2|8|100|800}}&lt;br /&gt;
{{EDTrow|Necropolis|Tomb of Souls|guards=||Wight|3|7|200|1400}}&lt;br /&gt;
{{EDTrow|Necropolis|Estate|guards=||Vampire|4|4|360|1440}}&lt;br /&gt;
{{EDTrow|Necropolis|Mausoleum|x9|Lich|5|3|550|1650}}&lt;br /&gt;
{{EDTrow|Necropolis|Hall of Darkness|x6|Black Knight|6|2|1200|2400}}&lt;br /&gt;
{{EDTrow|Necropolis|Dragon Vault|x3|Bone Dragon|7|1|1800|1800}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Dungeon|Warren|guards=||Troglodyte|1|14|cost=free|total=free}}&lt;br /&gt;
{{EDTrow|Dungeon|Harpy Loft|guards=||Harpy|2|8|130|1040}}&lt;br /&gt;
{{EDTrow|Dungeon|dhimage={{-}}(HotA)|Pillar of Eyes|guards=||Beholder|3|7|250|1750}}&lt;br /&gt;
{{EDTrow|Dungeon|Chapel of Stilled Voices|guards=||Medusa|4|4|300|1200}}&lt;br /&gt;
{{EDTrow|Dungeon|Labyrinth|x9|Minotaur|5|3|500|1500}}&lt;br /&gt;
{{EDTrow|Dungeon|Manticore Lair|x6|Manticore|6|2|850|1700}}&lt;br /&gt;
{{EDTrow|Dungeon|dhimage={{-}}(HotA)|Dragon Cave|x3|Red Dragon|7|1|cost=2500 {{G}}&amp;lt;br&amp;gt;1 {{s}}|total=2500 {{G}}&amp;lt;br&amp;gt;1 {{s}}}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Stronghold|Goblin Barracks|guards=||Goblin|1|15|cost=free|total=free}}&lt;br /&gt;
{{EDTrow|Stronghold|Wolf Pen|guards=||Wolf Rider|2|9|100|900}}&lt;br /&gt;
{{EDTrow|Stronghold|Orc Tower|guards=||uhimage={{-}}(HotA)|Orc|3|7|150|1050}}&lt;br /&gt;
{{EDTrow|Stronghold|Ogre Fort|guards=||Ogre|4|4|300|1200}}&lt;br /&gt;
{{EDTrow|Stronghold|Cliff Nest|x9|Roc|5|3|600|1800}}&lt;br /&gt;
{{EDTrow|Stronghold|Cyclops Cave|x6|Cyclops|6|2|750|1500}}&lt;br /&gt;
{{EDTrow|Stronghold|Behemoth Crag|x3|Behemoth|7|1|1500|1500}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Fortress|Gnoll Hut|guards=||Gnoll|1|12|cost=free|total=free|note={{watchable|Gnoll Hut2-dwelling.webp}}&amp;lt;br&amp;gt;Alternate design (present in [[Gelea&#039;s Champions]] scenario)&amp;lt;br&amp;gt;([[Unused content]])}}&lt;br /&gt;
{{EDTrow|Fortress|Lizard Den|guards=||Lizardman|2|9|110|990}}&lt;br /&gt;
{{EDTrow|Fortress|Serpent Fly Hive|guards=||Serpent Fly|3|8|220|1760}}&lt;br /&gt;
{{EDTrow|Fortress|Basilisk Pit|guards=||Basilisk|4|4|325|1300}}&lt;br /&gt;
{{EDTrow|Fortress|Gorgon Lair|x9|Gorgon|5|3|525|1575}}&lt;br /&gt;
{{EDTrow|Fortress|Wyvern Nest|x6|Wyvern|6|2|800|1600}}&lt;br /&gt;
{{EDTrow|Fortress|dhimage={{-}}(HotA)|Hydra Pond|x3|Hydra|7|1|2200|2200}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Conflux|exp=ab|Magic Lantern|guards=||Pixie|1|20|cost=free|total=free|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|exp=ab|Altar of Air|guards=||Air Elemental|2|6|250|1500|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|dhimage={{-}}(HotA)|Air Elemental Conflux|guards=||Air Elemental|2|6|250|1500|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|exp=ab|Altar of Water|guards=||Water Elemental|3|6|300|1800|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|dhimage={{-}}(HotA)|Water Elemental Conflux|guards=||Water Elemental|3|6|300|1800|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|exp=ab|Altar of Fire|guards=||uhimage={{-}}(HotA)|Fire Elemental|4|5|350|1750|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|dhimage={{-}}(HotA)|Fire Elemental Conflux|guards=||uhimage={{-}}(HotA)|Fire Elemental|4|5|350|1750|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|exp=ab|Altar of Earth|x12|Earth Elemental|5|4|400|1600|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|dhimage={{-}}(HotA)|Earth Elemental Conflux|x12|Earth Elemental|5|4|400|1600|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|dhimage={{-}}(HotA)|Elemental Conflux|unit={{cn|Air Elemental|noname=}}{{-}}{{-}}{{cn|Water Elemental|noname=}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{cn|Fire Elemental|image=Fire Elemental (HotA)|noname=}}{{-}}{{-}}{{cn|Earth Elemental|noname=}}| guards={{cn|Earth Elemental|noname=}}|x12| level=2&amp;lt;br&amp;gt;3&amp;lt;br&amp;gt;4&amp;lt;br&amp;gt;5| growth=6&amp;lt;br&amp;gt;+6&amp;lt;br&amp;gt;+5&amp;lt;br&amp;gt;+4|cost=250 {{g}}&amp;lt;br&amp;gt;300 {{g}}&amp;lt;br&amp;gt;350 {{g}}&amp;lt;br&amp;gt;400 {{g}}|total=1500 {{g}}&amp;lt;br&amp;gt;1800 {{g}}&amp;lt;br&amp;gt;1750 {{g}}&amp;lt;br&amp;gt;1600 {{g}}||vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|exp=ab|dhimage={{-}}(HotA)|Altar of Thought|x6|Psychic Elemental|6|2|{{swh|950|750}}|{{swh|1900|1500}}|vshimage={{-}}(HotA)}}&lt;br /&gt;
{{EDTrow|Conflux|exp=ab|dwelling={{watchable|Pyre-dwelling.webp|hover=Pyre}}&amp;lt;br&amp;gt;[[Pyre (dwelling)|Pyre]]|Pyre|{{swh|x3|x6}}|Firebird|7|{{swh|1|2}}|{{swh|2000|1500}}|{{swh|2000|3000}}|vshimage={{-}}(HotA)}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Cove|exp=hota|only=hota|Nymph Waterfall|guards=| |Nymph|1|16|cost=free| |total=free|}}&lt;br /&gt;
{{EDTrow|Cove|exp=hota|only=hota|Shack|guards=| |Crew Mate|2|9|110|990}}&lt;br /&gt;
{{EDTrow|Cove|exp=hota|only=hota|Frigate|guards=| |Pirate|3|7|225|1575}}&lt;br /&gt;
{{EDTrow|Cove|exp=hota|only=hota|Nest|guards=| |Stormbird|4|4|275|1100}}&lt;br /&gt;
{{EDTrow|Cove|exp=hota|only=hota|Tower of the Seas|x9|Sea Witch|5|3|515|1545}}&lt;br /&gt;
{{EDTrow|Cove|exp=hota|only=hota|dwelling={{watchable|Nix Fort2-dwelling.webp|hover=Nix Fort}}&amp;lt;br&amp;gt;{{watchable|Nix Fort-dwelling.webp|hover=Nix Fort}}&amp;lt;br&amp;gt;[[Nix Fort]]||x6|Nix|6|2|1000|2000|vs=[[File:Nix Fort2-dwelling (vs).png]]&amp;lt;br&amp;gt;[[File:Nix Fort-dwelling (vs).png]]|anchor=Nix Fort}}&lt;br /&gt;
{{EDTrow|Cove|exp=hota|only=hota|dwelling={{watchable|Maelstrom-dwelling.webp|hover=Maelstrom}}&amp;lt;br&amp;gt;{{watchable|Maelstrom2-dwelling.webp|hover=Maelstrom}}&amp;lt;br&amp;gt;[[Maelstrom]]||x3|Sea Serpent|7|1|cost=2200 {{G}}&amp;lt;br&amp;gt;1 {{s}}||total=2200 {{G}}&amp;lt;br&amp;gt;1 {{s}}||vs=[[File:Maelstrom-dwelling (vs).png]]&amp;lt;br&amp;gt;[[File:Maelstrom2-dwelling (vs).png]]|anchor=Maelstrom}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Factory|exp=hota|only=hota|dwelling=[[File:Halfling Adobe-dwelling.png|Halfling Adobe]]&amp;lt;br&amp;gt;[[Halfling Adobe]]|Halfling Adobe|guards=||unit=[[File:Halfling (Factory) portrait.png|Halfling (Factory)|link=Halfling (Factory)]]&amp;lt;br&amp;gt;[[Halfling (Factory)|Halfling]]||1|15|cost=free| |total=free|}}&lt;br /&gt;
{{EDTrow|Factory|exp=ab|only=hota|Thatched Hut|guards=||unit=[[File:Halfling (Factory) portrait.png|Halfling (Factory)|link=Halfling (Factory)]]&amp;lt;br&amp;gt;[[Halfling (Factory)|Halfling]]||1|15|cost=free| |total=free|vs=[[File:Thatched Hut (HotA)-dwelling (vs).png|Thatched Hut|link=Thatched Hut]]}}&lt;br /&gt;
{{EDTrow|Factory|exp=hota|only=hota|Foundry|guards=| |Mechanic|2|8|cost=140 {{G}}| |total=1120 {{G}}|}}&lt;br /&gt;
{{EDTrow|Factory|exp=hota|only=hota|Ranch|guards=| |Armadillo|3|6|cost=200 {{G}}| |total=1200 {{G}}|}}&lt;br /&gt;
{{EDTrow|Factory|exp=hota|only=hota|Manufactory|guards=| |Automaton|4|5|cost=350 {{G}}| |total=1750 {{G}}|}}&lt;br /&gt;
{{EDTrow|Factory|exp=hota|only=hota|Catacombs|guards={{cn|Sandworm|noname=|image=Sandworm}}x9| |Sandworm|5|3|cost=575 {{G}}| |total=1725 {{G}}|}}&lt;br /&gt;
{{EDTrow|Factory|exp=hota|only=hota|dwelling=[[File:Watchtower-dwelling.png|Watchtower]]&amp;lt;br&amp;gt;[[Watchtower]]|Watchtower|guards={{cn|Gunslinger|noname=|image=Gunslinger}}x6| |Gunslinger|6|2|cost=800 {{G}}| |total=1600 {{G}}|}}&lt;br /&gt;
{{EDTrow|Factory|exp=hota|only=hota|dwelling=[[File:Serpentarium-dwelling.png|Serpentarium]]&amp;lt;br&amp;gt;[[Serpentarium]]|Serpentarium|guards={{cn|Couatl|noname=|image=Couatl}}x3| |Couatl|7|1|cost=2000 {{G}}| |total=2000 {{G}}|}}&lt;br /&gt;
{{EDTrow|Factory|exp=hota|only=hota|dwelling=[[File:Gantry-dwelling.png|Gantry]]&amp;lt;br&amp;gt;[[Gantry]]|Gantry|guards={{cn|Dreadnought|noname=|image=Dreadnought}}x3| |Dreadnought|7|1|cost=2200 {{G}}&amp;lt;br&amp;gt;1 {{c}}| |total=2200 {{G}}&amp;lt;br&amp;gt; 1 {{c}}|}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|Bulwark|exp=hota|only=hota|Colliery|guards=| |Kobold|1|15|cost=free| |total=free|}}&lt;br /&gt;
{{EDTrow|Bulwark|exp=hota|only=hota|Figid Spur|guards=| |Mountain Ram|2|9|135|1215}}&lt;br /&gt;
{{EDTrow|Bulwark|exp=hota|only=hota|Hall of the Bold|guards=| ||unit=[[File:Snow Elf (HotA) portrait.png|Snow Elf (HotA)|link=Snow Elf (HotA)]]&amp;lt;br&amp;gt;[[Snow Elf (HotA)|Snow Elf]]|3|7|230|1610}}&lt;br /&gt;
{{EDTrow|Bulwark|exp=hota|only=hota|Mountain Embassy|guards=| ||unit=[[File:Yeti (HotA) portrait.png|Yeti (HotA)|link=Yeti (HotA)]]&amp;lt;br&amp;gt;[[Yeti (HotA)|Yeti]]|4|4|325|1300}}&lt;br /&gt;
{{EDTrow|Bulwark|exp=hota|only=hota|Shaman Fane|x9|Shaman|5|3|450|1350}}&lt;br /&gt;
{{EDTrow|Bulwark|exp=hota|only=hota|Mammoth Stalls|x6|Mammoth|6|2|850|1700}}&lt;br /&gt;
{{EDTrow|Bulwark|exp=hota|only=hota|Frosthome|x3|Jotunn|7|1|2000|2000}}&lt;br /&gt;
&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Hovel|guards=||Peasant|1|25|cost=free|total=free}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|only=sod|Thatched Hut|guards=||Halfling|1|15|cost=free|total=free}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Rogue Cavern|guards=||Rogue|2|8|100|800}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=hota|only=hota|Alehouse|guards=||Leprechaun|2|9|100|900}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Boar Glen|guards=||Boar|2|8|150|1200}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Nomad Tent|guards=||Nomad|3|7|200|1400}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Tomb of Curses|guards=||Mummy|3|7|300|2100}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=hota|only=hota|Wineyard|guards=||Satyr|4|4|300|1200}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Treetop Tower||guards=|Sharpshooter|uhimage={{-}}(HotA)|4|4|400|1600}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Troll Bridge|x9|Troll|uhimage={{-}}(HotA)|5|3|500|1500}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=hota|only=hota|Ziggurat|x9|Fangarm|5|3|600|1800}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||Golem Factory|guards={{cn|Gold Golem|noname=}}x9&amp;lt;br&amp;gt;{{cn|Diamond Golem|noname=}}x6||unit={{-}}{{cn|Stone Golem|noname=}}{{-}}{{cn|Iron Golem|noname=}}&amp;lt;p&amp;gt;[[File:Gold Golem portrait.png|Gold Golem|link=Gold Golem]]&amp;lt;br&amp;gt;[[Gold Golem]]&amp;lt;br&amp;gt;[[File:Diamond Golem portrait.png|Diamond Golem|link=Diamond Golem]]&amp;lt;br&amp;gt;[[Diamond Golem]]| |level=5&amp;lt;br&amp;gt;6| |growth=3&amp;lt;br&amp;gt;+2|cost=500 {{g}}&amp;lt;br&amp;gt;750 {{g}}|total=1500 {{g}}&amp;lt;br&amp;gt;1500 {{g}}}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Enchanter&#039;s Hollow|x6|Enchanter|6|2|750|1500}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Magic Forest|x3|Faerie Dragon|uhimage={{-}}(HotA)|7|1|cost=10000 {{G}}&amp;lt;br&amp;gt;8 {{gem}}|total=10000 {{G}}&amp;lt;br&amp;gt;8 {{gem}}}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Sulfurous Lair|x3|Rust Dragon|7|1|cost=15000 {{G}}&amp;lt;br&amp;gt;14 {{s}}|total=15000 {{G}}&amp;lt;br&amp;gt;14 {{s}}}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|dwelling={{watchable|Crystal Cavern-dwelling.webp|hover=Crystal Cave}}&amp;lt;br&amp;gt;[[Crystal Cave]]|Crystal Cavern|x3|Crystal Dragon|7|1|cost=20000 {{G}}&amp;lt;br&amp;gt;10 {{c}}|total=20000 {{G}}&amp;lt;br&amp;gt;10 {{c}}}}&lt;br /&gt;
{{EDTrow|town={{town|Neutral|noname=}}||exp=ab|Frozen Cliffs|x3|Azure Dragon|7|1|cost=30000 {{G}}&amp;lt;br&amp;gt;20 {{m}}|total=30000 {{G}}&amp;lt;br&amp;gt;20 {{m}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creature dwellings|**]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Frosthome-dwelling_(vs).png&amp;diff=191242</id>
		<title>File:Frosthome-dwelling (vs).png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Frosthome-dwelling_(vs).png&amp;diff=191242"/>
		<updated>2026-01-01T19:16:13Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Mammoth_Stalls-dwelling_(vs).png&amp;diff=191241</id>
		<title>File:Mammoth Stalls-dwelling (vs).png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Mammoth_Stalls-dwelling_(vs).png&amp;diff=191241"/>
		<updated>2026-01-01T19:16:04Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Shaman_Fane-dwelling_(vs).png&amp;diff=191240</id>
		<title>File:Shaman Fane-dwelling (vs).png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Shaman_Fane-dwelling_(vs).png&amp;diff=191240"/>
		<updated>2026-01-01T19:15:53Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Mountain_Embassy-dwelling_(vs).png&amp;diff=191239</id>
		<title>File:Mountain Embassy-dwelling (vs).png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Mountain_Embassy-dwelling_(vs).png&amp;diff=191239"/>
		<updated>2026-01-01T19:15:42Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Hall_of_the_Bold-dwelling_(vs).png&amp;diff=191238</id>
		<title>File:Hall of the Bold-dwelling (vs).png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Hall_of_the_Bold-dwelling_(vs).png&amp;diff=191238"/>
		<updated>2026-01-01T19:15:32Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Frigid_Spur-dwelling_(vs).png&amp;diff=191237</id>
		<title>File:Frigid Spur-dwelling (vs).png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Frigid_Spur-dwelling_(vs).png&amp;diff=191237"/>
		<updated>2026-01-01T19:15:23Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Colliery-dwelling_(vs).png&amp;diff=191236</id>
		<title>File:Colliery-dwelling (vs).png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Colliery-dwelling_(vs).png&amp;diff=191236"/>
		<updated>2026-01-01T19:15:08Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Elder_portrait.png&amp;diff=191149</id>
		<title>File:Elder portrait.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Elder_portrait.png&amp;diff=191149"/>
		<updated>2026-01-01T16:48:56Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Hero class portraits]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Elder_portrait.png&amp;diff=191148</id>
		<title>File:Elder portrait.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Elder_portrait.png&amp;diff=191148"/>
		<updated>2026-01-01T16:48:40Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Chieftain_portrait.png&amp;diff=191147</id>
		<title>File:Chieftain portrait.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Chieftain_portrait.png&amp;diff=191147"/>
		<updated>2026-01-01T16:47:33Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Hero class portraits]]&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Chieftain_portrait.png&amp;diff=191146</id>
		<title>File:Chieftain portrait.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Chieftain_portrait.png&amp;diff=191146"/>
		<updated>2026-01-01T16:46:53Z</updated>

		<summary type="html">&lt;p&gt;MurlocAggroB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MurlocAggroB</name></author>
	</entry>
</feed>