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	<id>https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pekute99</id>
	<title>Heroes 3 wiki - User contributions [en]</title>
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	<updated>2026-06-02T14:20:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Factory&amp;diff=50371</id>
		<title>Factory</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Factory&amp;diff=50371"/>
		<updated>2021-03-06T06:14:09Z</updated>

		<summary type="html">&lt;p&gt;Pekute99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&#039;&#039;&#039;Factory&#039;&#039;&#039; is the unreleased 11th faction for {{hota}}, which is planned to be released in 2021, and confirmed to be released in game version 1.7.0. This new faction will have the [[Wasteland]] as its native terrain, which was released in HotA version 1.6.0. The town&#039;s theme combines nature with an attempt to harness its power, which is reflected in the two &amp;quot;trees&amp;quot; of creatures and their upgrades. Factory&#039;s steampunk technology and Wild West style is likely a nod to the unreleased [[Forge]] town, as in the drawing board phases both a steampunk and a sci-fi version were designed. However, the steampunk concept was abandoned due to sci-fi technology and themes appearing in the Might &amp;amp; Magic series, as well as the futuristic looking [[Heavenly Forge]], that serves as the basis of the town. The only nod to a wild west steampunk theme is an obscure piece of artwork for the tavern that was quickly discarded in favour of a concrete building.&lt;br /&gt;
&lt;br /&gt;
== Creatures ==&lt;br /&gt;
&lt;br /&gt;
[[File:FactoryCreaturesPreview.jpg|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
As of August 2020, the revealed line up consists of:&lt;br /&gt;
&lt;br /&gt;
* Tier 1: &#039;&#039;&#039;[[Halfling]]&#039;&#039;&#039; –&amp;gt; &#039;&#039;&#039;Halfling Grenadier&#039;&#039;&#039; (They may not have the Fireball Attack, but Halfling Grenadiers are said to have an ability called &amp;quot;Bombing Attack&amp;quot; that will affect their ability to retaliate.)&lt;br /&gt;
&lt;br /&gt;
* Tier 2: &#039;&#039;&#039;Mechanic&#039;&#039;&#039; –&amp;gt; &#039;&#039;&#039;Engineer&#039;&#039;&#039; (They can repair mechanical units in both forms.)&lt;br /&gt;
&lt;br /&gt;
* Tier 3: &#039;&#039;&#039;Armadillo&#039;&#039;&#039; –&amp;gt; &#039;&#039;&#039;Bellwether Armadillo&#039;&#039;&#039; (They are said to have an alternative walking animation, when getting casted by Hasted, they will curls into a ball and roll instead of walking, this is purely just a graphical future.)&lt;br /&gt;
&lt;br /&gt;
* Tier 4: &#039;&#039;&#039;Automaton&#039;&#039;&#039; –&amp;gt; &#039;&#039;&#039;???&#039;&#039;&#039; (No released graphics or information available, other than the fact that they are possibly fully robotic.)&lt;br /&gt;
&lt;br /&gt;
* Tier 5: &#039;&#039;&#039;Sandworm&#039;&#039;&#039; –&amp;gt; &#039;&#039;&#039;Olgoi-Khorkhoi&#039;&#039;&#039; (Fliers, similar to [[Nymph]] &amp;amp; [[Oceanid]]; if they come out of the ground above a corpse, the upgrade automatically consumes it, after which its next attack will receive one more strike; the bonus strikes can stack. They are also said that when combating on ships, they won&#039;t be able to use their Burrowing ability and will walk normal instead so they will not be able to ignore obstackles.)&lt;br /&gt;
&lt;br /&gt;
* Tier 6: &#039;&#039;&#039;Gunslinger&#039;&#039;&#039; –&amp;gt; &#039;&#039;&#039;Bounty Hunter&#039;&#039;&#039; (Retaliates to one ranged attack per round with a Quick Shot.)&lt;br /&gt;
&lt;br /&gt;
* Tier 7: &#039;&#039;&#039;Dreadnought&#039;&#039;&#039; –&amp;gt; &#039;&#039;&#039;Juggernaut&#039;&#039;&#039; (Both units have a special penetrating beam attack called Heat Stroke. The attack is similar in area to that of the Cerberus, but it also affects units including those behind the target, similar to a dragon&#039;s breath attack.)&lt;br /&gt;
&lt;br /&gt;
* Tier 7: &#039;&#039;&#039;Couatl&#039;&#039;&#039; –&amp;gt; &#039;&#039;&#039;Crimson Couatl&#039;&#039;&#039; (Couatls can Meditate to become impervious to damage and skip their turn.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Both the Dreadnought and Couatl are set to be 7th tier units. Both dwellings may be built in the same town and both units may be recruited. They will NOT be alternative units, like in Heroes of Might and Magic IV.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Creature Table ==&lt;br /&gt;
&#039;&#039;&#039;Keep in mind that these stats might change in the final version!&#039;&#039;&#039;&lt;br /&gt;
{{Creature table}}&lt;br /&gt;
{{Factory creature table}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes ==&lt;br /&gt;
&lt;br /&gt;
[[File:FactoryHeroesPreview.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
The two hero classes have been revealed to be the might class of [[Mercenary]] and the magic class of [[Artificer]].&lt;br /&gt;
&lt;br /&gt;
Factory will feature heroes from former games, such as [[Kastore]] and [[Agar]] (an Artificer with a Sandworm specialty), but also new ones, like [[Todd]] and [[Bertram]]. [[Jangaard]] is a Mercenary hero with a [[Scouting]] speciality, and [[Henrietta]] is a Mercenary hero with a Halfling specility. [[Morgan]] and [[Sam]] are two additional heroes of unknown classes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[List of creatures]]&lt;br /&gt;
* [[List of creatures (HotA)]]&lt;br /&gt;
* [[List of heroes]]&lt;br /&gt;
* [[List of heroes (HotA)]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Factory]]&lt;br /&gt;
__notoc__&lt;/div&gt;</summary>
		<author><name>Pekute99</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Shackles_of_War&amp;diff=22525</id>
		<title>Shackles of War</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Shackles_of_War&amp;diff=22525"/>
		<updated>2016-06-04T18:55:14Z</updated>

		<summary type="html">&lt;p&gt;Pekute99: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Major artifacts}}{{Artifact&lt;br /&gt;
 | class  = major&lt;br /&gt;
 | slot   = miscallaneous&lt;br /&gt;
 | cost   = 5000&lt;br /&gt;
 | effect = When these shackles are wielded in combat, neither you nor your opponent may [[retreat]] or [[surrender]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Equipped in a misc. slot, these shackles prevents both you and your opponent from [[retreat]]ing or [[surrender]]ing.&lt;br /&gt;
&lt;br /&gt;
== Comments &amp;amp; debate ==&lt;br /&gt;
You defeat enemy heroes, and thus&lt;br /&gt;
*Get more [[experience]]&lt;br /&gt;
*Get enemy&#039;s [[artifacts]]&lt;br /&gt;
*Actually removes the enemy hero.&lt;br /&gt;
&lt;br /&gt;
[[Category: Major artifacts]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Pekute99</name></author>
	</entry>
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