https://heroes.thelazy.net//api.php?action=feedcontributions&user=91.219.24.96&feedformat=atomHeroes 3 wiki - User contributions [en]2024-03-29T07:18:02ZUser contributionsMediaWiki 1.40.1https://heroes.thelazy.net//index.php?title=Elemental&diff=21018Elemental2015-10-15T08:29:16Z<p>91.219.24.96: </p>
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<div>{| style="float:right; margin:0 0 0 1em; border: 1px solid"<br />
| '''List of elementals:'''<br>{{Cn|Air Elemental}}<br>{{Cn|Storm Elemental}}<br>{{Cn|Water Elemental}}<br>{{Cn|Ice Elemental}}<br>{{Cn|Fire Elemental}}<br>{{Cn|Energy Elemental}}<br>{{Cn|Earth Elemental}}<br>{{Cn|Magma Elemental}}<br>{{Cn|Psychic Elemental}}<br>{{Cn|Magic Elemental}}<br />
|} '''Elemental''' is a characteristic of [[creature]]s. It defines a group of creatures that have similar capabilities. All elementals are unaffected by [[morale]], positive or negative. They are also [[spell immunity|immune]] to [[mind spell]]s, and cannot be a target of [[Resurrection]] spell. Additionally, elementals are unaffected by following creature abilities:<br />
* [[Zombie]]s' [[Disease]]<br />
* [[Vampire Lord]]s' [[Life drain]]<br />
* [[Lich and Power Lich|Liches' and Power Liches']]| [[Death cloud]] (splash)<br />
* [[Ghost Dragon]]s' [[Aging]]<br />
* [[Mighty Gorgon]]s' [[Death stare]]<br />
* [[Wyvern Monarch]]s' [[Poison]]<br />
* [[Pit Lord]]s' [[Summon demons]], and <br />
* [[Azure Dragon]]s' [[Fear]].<br />
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[[Category: Terms]]<br />
[[Category: Creature specialties]]<br />
__NOTOC__</div>91.219.24.96https://heroes.thelazy.net//index.php?title=Witch_Hut&diff=21014Witch Hut2015-10-15T07:31:45Z<p>91.219.24.96: </p>
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<div>[[File: {{PAGENAME}}.gif|frame|{{PAGENAME}} as seen on the [[Adventure Map]].]]<br />
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'''Witch Hut''' is an [[adventure map]] location, where a hero can learn a new [[Secondary Skill]] by visiting them. The hut teaches the skill to basic level. It does not teach the skill from basic to advanced or from advanced to expert level. In other words, the Witch Hut has no effect if the hero already possess the skill. By default the Secondary Skill is randomly chosen, but cannot be [[Leadership]] or [[Necromancy]]. The map-maker can choose which Secondary Skills (including Leadership and Necromancy) are eligible for the draw, or choose just one. <br />
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Before the first visit there is no way to know what skill the Witch Hut will teach. Also, the hut does not ask wheather the hero wants to learn a new skill or not, but teaches it immediately the hero enters the hut. Therefore it may be sensible to visit an unknown hut with a secondary hero to avoid unwanted Secondary Skills.<br />
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Witch Hut is one of four ways heroes can acquire Secondary Skills that are restricted from their [[Hero class|class]]. For example, [[Barbarian]]s cannot learn [[Water Magic]] when they [[Experience|gain levels]] or by visiting [[University|Universities]]. But visting a Witch Hut that teaches Water Magic will add it to their Secondary Skills. Other ways to learn restricted skills are, [[Seer's Hut]]s, [[Scholar (Adventure Map)|Scholars]] and events.<br />
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[[Category: Adventure Map]]</div>91.219.24.96