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2024-03-28T19:00:58Z
User contributions
MediaWiki 1.40.1
https://heroes.thelazy.net//index.php?title=Stone_Golem_and_Iron_Golem&diff=49707
Stone Golem and Iron Golem
2020-12-10T06:27:30Z
<p>Kupferdachrinne: Counterattack is called Counterstrike</p>
<hr />
<div>{{Tower creatures}}{{Creature<br />
| AI_Value = 250<br />
| Name = Stone Golem<br />
| Attack = 7<br />
| Defense = 10<br />
| Speed = 3<br />
| Growth = 6<br />
| Damage = 4–5<br />
| Health = 30<br />
| Cost = 150<br />
| Special = • [[Spell damage resistance]] 50%<br>• [[Golem]]<br />
| U_AI_Value= 412<br />
| U_name = Iron Golem<br />
| U_attack = '''9'''<br />
| U_speed = '''5'''<br />
| U_health = '''35'''<br />
| U_cost = 200<br />
| U_special = • [[Spell damage resistance]] 75%<br>• [[Golem]]<br />
| No_shots = <br />
| No_ushots = <br />
}} <br />
<br />
{{Cram|Golem Factory|Stone Golem|Iron Golem|no_dwelling=}}<br />
'''Stone Golems and Iron Golems''' are level 3 creatures of [[Tower]]. They are recruited from [[Golem Factory]].<br />
<br />
''"Stone and iron golems are built and animated through a process involving both precise craftsmanship and complex magic. Though slow, they are strong and durable combatants. Stone golems take half damage from spell attacks, while iron golems take only a quarter of such damage."{{-}}<sup>[[Restoration of Erathia Manual Page 113|RoE manual]]''</sup><br />
<br />
<div style="clear:left;"></div><br />
== Heroes with a specialty ==<br />
<br />
*{{H|Josephine|Alchemist}} has golems as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any stone or iron golems for each level attained after 3rd level, and gives them a [[speed]] bonus of 1.<br />
<br />
== Tactics and info ==<br />
{{Fanopinion}}<br />
<br />
Their only problem is their low speed. In early game they can be okay, also serving as protectors for your [[Master Gremlin]]s, but later on it's recommended to leave them in the castle, as to not slow down your hero. However, they are good castle defenders, boasting low cost and natural magic resistance, and can still be used for final battles, as any slow unit, since it doesn't matter that much whether you're slowed down or not at the end of the game.<br />
<br />
Their 7-9 [[Attack]] and solid 10 [[Defense]] are top-tier. 30-35 [[Health]] is the highest of all level 3 troops. 4-5 [[Damage]] is slightly lacking, but they make up for it in their great resilience. Low [[Speed]] combined with their toughness makes Golems natural defenders for ranged stacks or town garrison, especialy if town is [[Fortifications|upgraded]] with [[Arrow tower|towers]] as they deal good ranged damage that Golems themselves lack.<br />
<br />
Their damage spread is minimal, so [[Bless]] and [[Curse]] have next to no effect on them, unless the casting hero has at least Advanced [[Water Magic]] or [[Fire Magic]].<br />
<br />
Golems' only lacking stat is [[Speed]], so [[Haste]] seems most obvious beneficial [[spell]] to cast on them.<br />
<br />
Against melee stacks, [[Shield]], [[Stone Skin]] and [[Fire Shield]] should have higher priority than damage buffs, as Golems are more suited to keep opponents from hitting your own ranged stacks than to cross the battlefield because of their low [[Speed]].<br />
<br />
Depending on situation casting [[Counterstrike]] can be surprisingly good, because while Golems aren't hard hitters by any means, they are very resilient, so when fighting multiple enemy stacks in melee these additional [[retaliation]]s can take high toll on opposing army.<br />
<br />
Against ranged stacks, [[Haste]] and [[Air Shield]] should be used, as their low Speed means they will be shot at more often before they can reach melee range.<br />
<br />
They ignore 50%-75% of magic damage. This makes them passable candidates for [[Strategies#Dragogeddon|Dragogeddon]] tactics, as their great effective [[Health]] gives them a good chance to survive [[Armageddon]] and still be able to mop up the survivors, if any remain. AoE spells also can be cast more aggressively on Golems than on other, more vulnerable troops.<br />
<br />
[[Tower]] [[Moat|Land Mines]] also counts as magic for their damage reduction, so they are great shock troops to send first into the wall breach if you siege enemy [[Tower]].<br />
<br />
Because of their [[Non-living|unliving]] and [[Golem]] nature, they always have neutral [[Morale]], are completely immune to [[mind spells]] and many abilities that only have effect on living troops: [[Zombie]]'s Disease, [[Vampire Lord]]'s Life Drain, [[Lich]]'s death cloud attack (Golems must be main target of Lich's attack to take damage), [[Ghost Dragon]]'s Aging, [[Mighty Gorgon]]'s Death Stare, [[Wyvern Monarch]]'s and [[Haspid]]'s Poison, [[Azure Dragon]]'s Fear. [[Pit Lord]]s cannot summon [[Demon]]s from their remains.<br />
<br />
Thanks to this immunity, Golems are great counter to any troop that can debilitate opponents, and are especially useful against [[Necropolis]] armies, as none of their tricks are effective on Golems.<br />
<br />
When fighting [[Necropolis]] army, make sure Golems do not stand next to any other troop to avoid them being targeted by [[Lich]]es' death cloud, as it can only damage Golems directly and also will harm other living stacks nearby. Golems should be used to take [[Vampire Lord]]s' counterattack, as [[Vampire]]s are not healed by attacking unliving targets, and Golems are tough enough to survive retaliation. Then hard-hitting but living stacks of [[Genie]]s or [[Naga]]s can decimate the [[Vampire Lord]]s. [[Stone Gargoyle and Obsidian Gargoyle|Gargoyles]] can be used in this way, but are relatively more fragile than Golems and thus less suited to take hits.<br />
<br />
==Trivia==<br />
In the in-game portrait, Stone Golems are shown wearing a helmet and having something that looks like a mustache, despite the fact that everywhere else (including battles) they don't have any of these. This is probably due to the team deciding to change the look of the unit right before the release and forgetting to fix the portrait after that.<br />
<br />
{{creature 'see also'}}<br />
<br />
[[Category: Creatures]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Grave&diff=49391
Grave
2020-10-25T17:04:37Z
<p>Kupferdachrinne: wording</p>
<hr />
<div>{{inhota}}<br />
<br />
{{Location|image = Grave|Grave as seen on the adventure map.}}<br />
<br />
* When dug up, it yields from 500 to 5000 {{g}} with a stepsize of 500, and a random treasure/minor class [[artifact]], and also gives -3 to [[morale]] until the next battle. Turns into a [[hole]] after being dug up.<br />
<br />
* Terrain: [[wasteland]]; <br />
* Value: 500; <br />
* Frequency: 30.<br />
<br />
==See also:==<br />
{{map objects 'see also'}}<br />
<br />
{{morale navigational box|pic=-3}}<br />
<br />
[[Category: Adventure Map (HotA)]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Logistics&diff=49390
Logistics
2020-10-25T17:01:29Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{Secondary skills}}<br />
{{Secondary skill<br />
| B_effect = increases your hero's movement points over land by 10%.<br />
| A_effect = increases your hero's movement points over land by 20%.<br />
| E_effect = increases your hero's movement points over land by 30%.<br />
}} '''Logistics''' is a [[secondary skill]] that increases the hero's [[movement]] points over land.<br />
<br />
In [[Horn of the Abyss]] {{withhota}}, the skill percentages are decreased to 5%, 10%, and 20%.<br />
<br />
'''Heroes with Logistics as a starting skill:'''<br />
<br />
* {{H2|Dessa|Battle Mage}} (Basic Logistics)<br />
* {{H2|Gunnar|Overlord}} (Basic Logistics)<br />
* {{H2|Kyrre|Ranger}} (Basic Logistics)<br />
* {{H2|Monere|Planeswalker}} (Basic Logistics)<br />
* {{H2|Pyre|Demoniac}} (Basic Logistics)<br />
* {{H2|Miriam|Captain}} (Basic Logistics) {{withhota}}<br />
<br />
'''Heroes with a Logistics specialty:'''<br />
<br />
The following heroes all specialize in Logistics ("5% per level bonus to Logistics skill percentage).":<br />
* {{H2|Dessa|Battle Mage}}<br />
* {{H2|Gunnar|Overlord}}<br />
* {{H2|Kyrre|Ranger}}<br />
Bonus depends on the secondary skill and is calculated by the formula: [Logistics Bonus] * [Hero level] * 1.05. That is 5% (relative, not absolute) to Logistics for the level, not 5% of the total MP.<br />
<br />
Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2600 movement points. Level 20 Dessa/Kyrre/Gunnar will have 30%+(30%*0,05)*20=60% additional movement points, meaning 3200.<br />
<br />
'''Artifacts with similar ablility:'''<br />
* {{An| Boots of Speed}} increase the hero's movement on land by +600 (+400 in [[Horn of the Abyss]] {{withhota}}) points.<br />
* {{An|Equestrian's Gloves}} increase hero's movement on land by +300 (+200 in [[Horn of the Abyss]] {{withhota}}) points.<br />
<br />
{{ZET SEC SKILL CHANCE TABLE| 5| 4| 5| 5| 6| 2 (lowest)|10 (highest)| 3| 5| 4| 8| 2 (lowest)| 7| 9| 8| 3| 8| 2 (lowest)| 6| 3}}<br />
|}<br />
<br />
{{secondary skill 'see also'|top=* [[Navigation]]<br />
* [[Pathfinding]]}}<br />
<br />
[[Category: Secondary skills]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Wyvern_and_Wyvern_Monarch&diff=49357
Wyvern and Wyvern Monarch
2020-09-30T21:10:51Z
<p>Kupferdachrinne: /* Tactics and info */ grammar</p>
<hr />
<div>{{Fortress creatures}}{{Creature<br />
| AI_Value = 1350<br />
| Name = Wyvern<br />
| Attack = 14<br />
| Defense = 14<br />
| Speed = 7<br />
| Movement = [[Flying]]<br />
| Size = 2<br />
| Growth = 2<br />
| Damage = 14–18<br />
| Health = 70<br />
| No_shots = <br />
| Cost = 800<br />
| No_spec = <br />
| U_AI_Value= 1518<br />
| U_name = Wyvern Monarch<br />
| U_speed = '''11'''<br />
| U_damage = '''18–22'''<br />
| No_ushots = <br />
| U_cost = 1100<br />
| U_special = • [[Poisonous]]<br />
}} <br />
<br />
{{Cram|Wyvern Nest|Wyvern|Wyvern Monarch|no_dwelling=|pad=10px 12px 3px 12px}}<br />
'''Wyverns and Wyvern Monarchs''' are level 6 creatures of [[Fortress town]]. They are recruited from the [[Wyvern Nest]].<br />
<br />
See the [[Comparison of Level 6 Creatures]].<br />
<br />
''"Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of [[poison]]ing its target for three rounds... Poisoning can only be removed by the [[cure]] spell."{{-}}<sup>[[Restoration of Erathia Manual Page 94|RoE manual]]''</sup><br />
<br />
In addition to recruiting Wyverns from Wyvern Nests, they can be received as a reward from [[Dragon Fly Hive|Dragon Fly Hives]].<br />
<br />
== Tactics and info ==<br />
{{Fanopinion}}<br />
<br />
Wyverns have unappealing statistics in comparison to other level 6 units, being similar in strength as [[Manticore and Scorpicore|manticores]]. Unlike other level 6 creatures, their dwelling can be built extremely early - even as early as day 1, giving players a noticeable early game advantage. Additionally, if there are any [[Dragon Fly Hive|Dragon Fly Hives]] available, the number of wyverns can easily outnumber other level 6 units, becoming the main powerstack of the army - even for factions other than Fortress.<br />
<br />
The upgrade to wyvern monarchs is extremely good - it grants a 25% increase of damage output, and a very good speed of 11. It also gives a chance to poison the enemy while attacking - which, while being unreliable, can turn the tide of the fight to your favour.<br />
<br />
== Heroes with a specialty ==<br />
<br />
*{{H|Broghild|Beastmaster}} has wyverns as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any wyverns or wyvern monarchs for each level attained after 6th level and gives them a [[speed]] bonus of 1.<br />
<br />
{{creature 'see also'}}<br />
<br />
[[Category: Creatures]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Imbalance&diff=49356
Imbalance
2020-09-30T21:08:11Z
<p>Kupferdachrinne: /* Factions */ wording and grammar</p>
<hr />
<div>'''Imbalance''' is a feature of game when something (hero, creature, faction, spell, etc.) delivers strong advantage (overpowered) against analogues of its tier, or strong disadvantage. In tournaments players of same skill are expected to have equal chances of victory regardless of random effects, so this presents a problem.<br />
<br />
== Entites ==<br />
=== Factions ===<br />
*[[Conflux]] is considered imbalanced because of the combat statistics of its 1st ([[Sprite]]), 2nd ([[Storm Elemental]]) and 6th level ([[Magic Elemental]]) units; and also the quick growth and the Fire immunity of its 7th level unit ([[Firebird|Firebird and Phoenix]]); as well as its Grail Building, Aurora Borealis, which fills the Mage Guild of that town with all unbanned spells.<br />
<br />
<br />
*[[Necropolis]] is considered imbalanced because of ability to create huge armies of skeletons, as well as having the Vampire Lords.<br />
<br />
===Secondary Skills===<br />
*[[Diplomacy]]<br />
<br />
=== Spells ===<br />
*[[Dimension Door]]<br />
*[[Fly]]<br />
*[[Town Portal]]<br />
*[[Armageddon]]<br />
*[[Implosion]]<br />
*[[Animate Dead]]<br />
*[[Resurrection]]<br />
*[[Haste]]<br />
*[[Slow]]<br />
*[[Blind]]<br />
*[[Berserk]]<br />
<br />
=== Heroes ===<br />
*[[Sir Mullich]]<br />
*[[Galthran]]<br />
*[[Dessa]]<br />
*[[Kyrre]]<br />
*[[Gunnar]]<br />
*[[Crag Hack]]<br />
*[[Tazar]]<br />
<br />
=== Artifacts ===<br />
*[[Cloak of The Undead King]]<br />
*[[Wizard's Well]]<br />
*[[Shackles of War]]<br />
*[[Angel Wings]]<br />
<br />
== Methods against imbalance ==<br />
* Banning offending entities from game altogether<br />
* Gentleman's accords so even if its in game, it will be not used (e.g. it might be forbidden to upgrade Vampires to Vampire Lords)<br />
* Designing map in a way so even if entity is ingame its effect would be countered (e.g. artifracts against necromants, or multiple mid-tier creature dwellings which are not useful for necromants)<br />
[[Category:Miscellaneous]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Diamond_Golem&diff=49341
Diamond Golem
2020-09-28T09:08:28Z
<p>Kupferdachrinne: /* Tactics */ Grammar and Wording</p>
<hr />
<div>{{Neutral creatures}}{{Creature<br />
| AI_Value = 775<br />
| Growth = 2<br />
| Name = Diamond Golem<br />
| Image = [[File:Creature Diamondgolem.gif]]<br />
| Attack = 13<br />
| Defense = 12<br />
| Damage = 10–14<br />
| Health = 60<br />
| Speed = 5<br />
| No_shots = <br />
| Cost = 750<br />
| Special = 95% of [[Spell damage resistance]] from [[spell]]s + [[Unliving]]<br />
| Onlyone =<br />
}} <br />
<br />
{{Cram|Golem Factory|Diamond Golem|no_upg=|no_dwelling=}}<br />
'''Diamond Golem''' is a level 6 [[neutral creature]] that can only be recruited from [[Golem Factory]] founded on [[Adventure Map]].<br />
<br />
See the [[Comparison of Level 6 Creatures]].<br />
<br />
''"Like the [[Stone and Iron Golem]]s found in [[Tower town]]s, diamond and gold golems are highly crafted statues animated through magic..."{{-}}<sup>[[Restoration of Erathia Manual Page 117|RoE manual]]''</sup><br />
<br />
<div style="clear:left;"></div><br />
== Tactics and info ==<br />
{{Fanopinion}}<br />
<br />
=== Toughness ===<br />
They have very low defensive stats for a level 6 unit, the lowest health value if we exclude the Enchanter and also the lowest defense.<br />
<br />
=== Offense ===<br />
The Diamond Golems also have the lowest attack and damage values of a level 6 unit.<br />
<br />
=== Efficiency and cost ===<br />
Because they can be recruited pretty easily after taking a [[Golem Factory]], and also due to their very low cost, they are units worth having in early game. However, later on they serve only as cannon fodder.<br />
<br />
=== Tactics ===<br />
Since they take only 5% damage from spells, they can be used as the only unit of a hero who has learned [[Armageddon]], allowing you to sometimes wipe out your enemy's army in one spell, without hurting your own stack too much. There are much better options available out there (Namely: [[Efreet]]s, [[Black Dragon|Black]] and [[Gold Dragon]]s or [[Phoenix]]es), but Diamond Golems can be an option if need be.<br />
<br />
<div style="clear:left;"></div><br />
<br />
{{creature 'see also'|up=* [[Neutral creature]]}}<br />
<br />
[[Category: Creatures]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Wood_Elf_and_Grand_Elf&diff=49212
Wood Elf and Grand Elf
2020-08-24T13:41:22Z
<p>Kupferdachrinne: /* Tactics and info */</p>
<hr />
<div>{{Rampart creatures}}{{Creature<br />
| AI_Value = 234<br />
| Name = Wood Elf<br />
| Attack = 9<br />
| Defense = 5<br />
| Speed = 6<br />
| Growth = 7<br />
| Damage = 3–5<br />
| Health = 15<br />
| Shots = 24<br />
| Cost = 200<br />
| Special = • [[Ranged attack]]<br />
| U_AI_Value= 331<br />
| U_name = Grand Elf<br />
| U_speed = '''7'''<br />
| U_damage = 3–5 '''(x2)'''<br />
| U_cost = 225<br />
| U_special = • [[Ranged attack]]<br>• [[Double attack]]<br />
}} <br />
<br />
{{Cram|Homestead|Wood Elf|Grand Elf|no_dwelling=|pad=5px 10px 3px 5px}}<br />
'''Wood Elves and Grand Elves''' are level 3 creatures of [[Rampart town]]. They are recruited from [[Homestead]].<br />
<br />
''"Armed with bows, elves are the only Rampart units with a ranged attack. Grand elves take [[Double attack|two shots]] per attack."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup><br />
<br />
<div style="clear:left;"></div><br />
== Heroes with a specialty ==<br />
<br />
*{{H|Ivor|Ranger}} has elves as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level, and gives them a [[speed]] bonus of 1.<br />
* {{H|Gelu|Ranger}} can upgrade Elves and Wood Elves (also [[Archer and Marksman|Archers and Marksmen]]) into [[Sharpshooter]]s.<br />
<br />
== Tactics and info ==<br />
{{Fanopinion}}<br />
<br />
These are one of the most indispensable units of the Rampart, along with the [[Unicorn and War Unicorn|unicorns]] and [[Green Dragon and Gold Dragon|dragons]], because they are the only shooter of this faction and deal impressive amounts of damage, especially upgraded. However, it should be noted that they die very easily when attacked, and each ranged attack a turn caused by the Grand Elves uses up two shots, not one.<br />
<br />
The AI really likes to target the Elves. When conquering a city, it is advisable, to leave the Elves behind if possible to avoid losses through the towers.<br />
<br />
{{creature 'see also'}}<br />
<br />
[[Category: Creatures]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Gog_and_Magog&diff=49149
Gog and Magog
2020-08-04T16:46:41Z
<p>Kupferdachrinne: /* {{hota}} */</p>
<hr />
<div>{{Inferno creatures}}{{Creature<br />
| AI_Value = 159<br />
| Name = Gog<br />
| Attack = 6<br />
| Defense = 4<br />
| Speed = 4<br />
| Growth = 8<br />
| Damage = 2–4<br />
| Health = 13<br />
| Shots = 12<br />
| Cost = 125<br />
| Special = • [[Ranged attack]]<br />
| U_AI_Value= 240<br />
| U_name = Magog<br />
| U_attack = '''7'''<br />
| U_speed = '''6'''<br />
| U_shots = '''24'''<br />
| U_cost = 175<br />
| U_special = • [[Ranged attack]]<br>• [[Fireball Attack]]<br />
}}<br />
<br />
{{Cram|Hall of Sins|Gog|Magog|no_dwelling=}}<br />
'''Gogs and Magogs''' are level 2 creatures of [[Inferno]]. They are recruited from the [[Hall of Sins]].<br />
<br />
''"Gogs and magogs hurl fireballs and attack with their claws at close range. Magog fireblasts affect the target hex and its surrounding hexes like a [[Fireball]] spell."{{-}}<sup>[[Restoration of Erathia Manual Page 97|RoE manual]]''</sup><br />
== Heroes with a specialty ==<br />
<br />
*{{H|Calh|Demoniac}} has gogs as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any gogs or magogs for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.<br />
<br />
== {{hota}} ==<br />
In {{hota}} Magogs can shoot fireball at any hex of the battlefield except for its own hex and adjacent ones (unless [[Bow of the Sharpshooter]] is present). Targeting dialogue is called by pressing G. Note that, different to the death cloud of Liches from Necropolis, this Fireball does friendly fire. However, creatures immune to fire can be damaged only by a central hex:<br />
*{{cn|Efreet|noname=}}{{cn|Efreet Sultan|name=Efreet and Efreet Sultan}}<br />
*{{cn|Fire Elemental|noname=}}{{cn|Energy Elemental|name=Fire and Energy Elementals}}<br />
*{{cn|Phoenix}}<br />
<br />
== Tactics and info ==<br />
{{Fanopinion}}<br />
<br />
However, the fireball effect is considered to be a creature ability rather than a spell, and therefore creatures immune to fire or spells are fully affected by the Magog's attack. Although Magogs cannot directly attack allied creatures, they can potentially harm them if hero's creatures are located within the radius of Magogs' fireball.<br />
<br />
{{creature 'see also'}}<br />
<br />
[[Category: Creatures]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Summon_demons&diff=49148
Summon demons
2020-08-04T16:29:44Z
<p>Kupferdachrinne: /* Strategy – Demon Herding */</p>
<hr />
<div>'''Summon demons''' is a [[special ability]] of [[Pit Fiend and Pit Lord|Pit Lord]]s, that enables them to summon a stack of dead creature back to life as [[Demon and Horned Demon|Demons]]. [[Non-living]] creatures cannot be summoned as Demons. The ability is based on dead stack's [[health]] (see calculation), and therefore health altering artifacts [[Ring of Life]], [[Ring of Vitality]], [[Vial of Lifeblood]] and [[Elixir of Life]] affect the outcome of the summoning. Note that [[poison]] still affects a dead stack's HP (but [[aging]] does not). <br />
<br />
=== Calculation ===<br />
An individual Pit Lord can summon up to 50 [[health]] points worth of Demons. For example, because Demons have 35 hit points can 7 Pit Lords can summon exactly 10 demons. However, total health of Demons summoned this way cannot exceed the total health of the dead stack nor can the number of Demons exceed the number of creatures in the dead stack. In other words, the dead stack must have had at least 35 hit points in order for summoning to work. A stack of one [[Pikeman]] cannot be resurrected while a stack of four will summon one Demon.<br />
<br />
'''Formula:'''<br />
{{Math|min(floor(min([dead_count]*[dead_single_health], [pit_lord_count]*50)/35), [dead_count])}}<br />
<br />
In order to use the full potential of resurrection, [dead_single_health] shouldn't exceed the health of demon (35). If the stack consisted from imps, optimal count of units is 12.5 times count of pit lords; if the stack contained gogs, optimal count of creatures is ~3.8 times count of pit lords (provided no health increasing artifact is in place).<br />
<br />
== Strategy – Demon Herding ==<br />
Demon Herding is a tactic that can be used for Inferno. The basic idea is, that the player deliberately sacrifices [[Imp]]s and [[Gog]]s in combat in order to summon them back as demons. This is based on the fact that Imps and Gogs have a lower attack to defense ratings than demons, and therefore their hit points are more valuable. You can also herd demons from cheap low-level troops from other [[town]]s. Additionally, [[Clone|cloning]] hero's pit lords will grant an extra number of demon summonings. By using the Clone spell or having multiple Pit Lord stacks, it is possible to resurrect the same Demon stack several times during a single battle. Consider using [[Marius]] who specializes in Demons when using this strategy.<br />
<br />
Note that [[Cursed Ground]] prevents [[Pit Lord]]s from raising Demons.<br />
<br />
== Demoning table ==<br />
{| border cellpadding=2 style="text-align:center;"<br />
|- style="background-color:#{{green 1}}; color:white;"<br />
| style="background-color:#{{green 1}};" | [[file:Creature_portrait_Pit_Lord_small.gif|Pit Lords|link=Pit Lord|border]] || style="background-color:#{{green 1}};" | [[File:Creature_portrait_Demon_small.gif|link=Demon|Demons raised|border]] || colspan=30 | '''Number of creatures required to raise the correspondent number of Demons based on creature’s HP<br />
|- style="background-color:#{{green 1}}; color:white;"<br />
| colspan=2 style="background-color:#{{green 1}}; color:white; text-align:right;" | '''HP= || style="width:21px;" | '''4 || style="width:21px;" | '''5 || style="width:21px;" | '''6 || style="width:21px;" | '''7 || style="width:21px;" | '''8 || style="width:21px;" | '''9 || style="width:21px;" | '''10 || style="width:21px;" | '''11 || style="width:21px;" | '''12 || style="width:21px;" | '''13 || style="width:21px;" | '''14 || style="width:21px;" | '''15 || style="width:21px;;" | '''16 || style="width:21px;" | '''17 || style="width:21px;" | '''18 || style="width:21px;" | '''19 || style="width:21px;" | '''20 || style="width:21px;" | '''21 || style="width:21px;" | '''22 || style="width:21px;" | '''23 || style="width:21px;" | '''24 || style="width:21px;" | '''25 || style="width:21px;" | '''26 || style="width:21px;" | '''27 || style="width:21px;" | '''28 || style="width:21px;" | '''29 || style="width:21px;" | '''30 || style="width:21px;" | '''31 || style="width:21px;" | '''32 || style="width:21px;" | '''33<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''1 || style="background-color:#{{green 1}}; color:white;" | '''1 || 9 || 7 || 6 || 5 || style="background-color:#{{green 3}};" | 5 || 4 || 4 || 4 || 3 || style="background-color:#{{green 3}};" | 3 || 3 || 3 || 3 || 3 || style="background-color:#{{green 3}};" | 2 || 2 || 2 || 2 || 2 || style="background-color:#{{green 3}};" | 2 || 2 || 2 || 2 || 2 || style="background-color:#{{green 3}};" | 2 || 2 || 2 || 2 || 2 || style="background-color:#{{green 3}};" | 2<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''2 || style="background-color:#{{green 1}}; color:white;" | '''2 || 18 || 14 || 12 || 10 || style="background-color:#{{green 3}};" | 9 || 8 || 7 || 7 || 6 || style="background-color:#{{green 3}};" | 6 || 5 || 5 || 5 || 5 || style="background-color:#{{green 3}};" | 4 || 4 || 4 || 4 || 4 || style="background-color:#{{green 3}};" | 4 || 3 || 3 || 3 || 3 || style="background-color:#{{green 3}};" | 3 || 3 || 3 || 3 || 3 || style="background-color:#{{green 3}};" | 3<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''3 || style="background-color:#{{green 1}}; color:white;" | '''3 || 27 || 21 || 18 || 15 || style="background-color:#{{green 3}};" | 14 || 12 || 11 || 10 || 9 || style="background-color:#{{green 3}};" | 9 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 6 || 6 || 6 || 5 || 5 || style="background-color:#{{green 3}};" | 5 || 5 || 5 || 5 || 4 || style="background-color:#{{green 3}};" | 4 || 4 || 4 || 4 || 4 || style="background-color:#{{green 3}};" | 4<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''4 || 35 || 28 || 24 || 20 || style="background-color:#{{green 3}};" | 18 || 16 || 14 || 13 || 12 || style="background-color:#{{green 3}};" | 11 || 10 || 10 || 9 || 9 || style="background-color:#{{green 3}};" | 8 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 7 || 6 || 6 || 6 || 6 || style="background-color:#{{green 3}};" | 5 || 5 || 5 || 5 || 5 || style="background-color:#{{green 3}};" | 5<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''4 || style="background-color:#{{green 1}}; color:white;" | '''5 || 44 || 35 || 30 || 25 || style="background-color:#{{green 3}};" | 22 || 20 || 18 || 16 || 15 || style="background-color:#{{green 3}};" | 14 || 13 || 12 || 11 || 11 || style="background-color:#{{green 3}};" | 10 || 10 || 9 || 9 || 8 || style="background-color:#{{green 3}};" | 8 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 7 || 7 || 6 || 6 || 6 || style="background-color:#{{green 3}};" | 6<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''5 || style="background-color:#{{green 1}}; color:white;" | '''6 || 53 || 42 || 35 || 30 || style="background-color:#{{green 3}};" | 27 || 24 || 21 || 20 || 18 || style="background-color:#{{green 3}};" | 17 || 15 || 14 || 14 || 13 || style="background-color:#{{green 3}};" | 12 || 12 || 11 || 10 || 10 || style="background-color:#{{green 3}};" | 10 || 9 || 9 || 9 || 8 || style="background-color:#{{green 3}};" | 8 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 7<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''7 || 62 || 49 || 41 || 35 || style="background-color:#{{green 3}};" | 31 || 28 || 25 || 23 || 21 || style="background-color:#{{green 3}};" | 19 || 18 || 17 || 16 || 15 || style="background-color:#{{green 3}};" | 14 || 13 || 13 || 12 || 12 || style="background-color:#{{green 3}};" | 11 || 11 || 10 || 10 || 10 || style="background-color:#{{green 3}};" | 9 || 9 || 9 || 8 || 8 || style="background-color:#{{green 3}};" | 8<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''6 || style="background-color:#{{green 1}}; color:white;" | '''8 || 70 || 56 || 47 || 40 || style="background-color:#{{green 3}};" | 35 || 32 || 28 || 26 || 24 || style="background-color:#{{green 3}};" | 22 || 20 || 19 || 18 || 17 || style="background-color:#{{green 3}};" | 16 || 15 || 14 || 14 || 13 || style="background-color:#{{green 3}};" | 13 || 12 || 12 || 11 || 11 || style="background-color:#{{green 3}};" | 10 || 10 || 10 || 10 || 9 || style="background-color:#{{green 3}};" | 9<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''7 || style="background-color:#{{green 1}}; color:white;" | '''9 || 79 || 63 || 53 || 45 || style="background-color:#{{green 3}};" | 40 || 35 || 32 || 29 || 27 || style="background-color:#{{green 3}};" | 25 || 23 || 21 || 20 || 19 || style="background-color:#{{green 3}};" | 18 || 17 || 16 || 15 || 15 || style="background-color:#{{green 3}};" | 14 || 14 || 13 || 13 || 12 || style="background-color:#{{green 3}};" | 12 || 11 || 11 || 11 || 10 || style="background-color:#{{green 3}};" | 10<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''10 || 88 || 70 || 59 || 50 || style="background-color:#{{green 3}};" | 44 || 39 || 35 || 32 || 30 || style="background-color:#{{green 3}};" | 27 || 25 || 24 || 22 || 21 || style="background-color:#{{green 3}};" | 20 || 19 || 18 || 17 || 16 || style="background-color:#{{green 3}};" | 16 || 15 || 14 || 14 || 13 || style="background-color:#{{green 3}};" | 13 || 13 || 12 || 12 || 11 || style="background-color:#{{green 3}};" | 11<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''8 || style="background-color:#{{green 1}}; color:white;" | '''11 || 97 || 77 || 65 || 55 || style="background-color:#{{green 3}};" | 49 || 43 || 39 || 35 || 33 || style="background-color:#{{green 3}};" | 30 || 28 || 26 || 25 || 23 || style="background-color:#{{green 3}};" | 22 || 21 || 20 || 19 || 18 || style="background-color:#{{green 3}};" | 17 || 17 || 16 || 15 || 15 || style="background-color:#{{green 3}};" | 14 || 14 || 13 || 13 || 13 || style="background-color:#{{green 3}};" | 12<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''9 || style="background-color:#{{green 1}}; color:white;" | '''12 || 105 || 84 || 70 || 60 || style="background-color:#{{green 3}};" | 53 || 47 || 42 || 39 || 35 || style="background-color:#{{green 3}};" | 33 || 30 || 28 || 27 || 25 || style="background-color:#{{green 3}};" | 24 || 23 || 21 || 20 || 20 || style="background-color:#{{green 3}};" | 19 || 18 || 17 || 17 || 16 || style="background-color:#{{green 3}};" | 15 || 15 || 14 || 14 || 14 || style="background-color:#{{green 3}};" | 13<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''10 || style="background-color:#{{green 1}}; color:white;" | '''13 || 114 || 91 || 76 || 65 || style="background-color:#{{green 3}};" | 57 || 51 || 46 || 42 || 38 || style="background-color:#{{green 3}};" | 35 || 33 || 31 || 29 || 27 || style="background-color:#{{green 3}};" | 26 || 24 || 23 || 22 || 21 || style="background-color:#{{green 3}};" | 20 || 19 || 19 || 18 || 17 || style="background-color:#{{green 3}};" | 17 || 16 || 16 || 15 || 15 || style="background-color:#{{green 3}};" | 14<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''14 || 123 || 98 || 82 || 70 || style="background-color:#{{green 3}};" | 62 || 55 || 49 || 45 || 41 || style="background-color:#{{green 3}};" | 38 || 35 || 33 || 31 || 29 || style="background-color:#{{green 3}};" | 28 || 26 || 25 || 24 || 23 || style="background-color:#{{green 3}};" | 22 || 21 || 20 || 19 || 19 || style="background-color:#{{green 3}};" | 18 || 17 || 17 || 16 || 16 || style="background-color:#{{green 3}};" | 15<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''11 || style="background-color:#{{green 1}}; color:white;" | '''15 || 132 || 105 || 88 || 75 || style="background-color:#{{green 3}};" | 66 || 59 || 53 || 48 || 44 || style="background-color:#{{green 3}};" | 41 || 38 || 35 || 33 || 31 || style="background-color:#{{green 3}};" | 30 || 28 || 27 || 25 || 24 || style="background-color:#{{green 3}};" | 23 || 22 || 21 || 21 || 20 || style="background-color:#{{green 3}};" | 19 || 19 || 18 || 17 || 17 || style="background-color:#{{green 3}};" | 16<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''12 || style="background-color:#{{green 1}}; color:white;" | '''16 || 140 || 112 || 94 || 80 || style="background-color:#{{green 3}};" | 70 || 63 || 56 || 51 || 47 || style="background-color:#{{green 3}};" | 44 || 40 || 38 || 35 || 33 || style="background-color:#{{green 3}};" | 32 || 30 || 28 || 27 || 26 || style="background-color:#{{green 3}};" | 25 || 24 || 23 || 22 || 21 || style="background-color:#{{green 3}};" | 20 || 20 || 19 || 19 || 18 || style="background-color:#{{green 3}};" | 17<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''17 || 149 || 119 || 100 || 85 || style="background-color:#{{green 3}};" | 75 || 67 || 60 || 55 || 50 || style="background-color:#{{green 3}};" | 46 || 43 || 40 || 38 || 35 || style="background-color:#{{green 3}};" | 34 || 32 || 30 || 29 || 28 || style="background-color:#{{green 3}};" | 26 || 25 || 24 || 23 || 23 || style="background-color:#{{green 3}};" | 22 || 21 || 20 || 20 || 19 || style="background-color:#{{green 3}};" | 19<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''13 || style="background-color:#{{green 1}}; color:white;" | '''18 || 158 || 126 || 105 || 90 || style="background-color:#{{green 3}};" | 79 || 70 || 63 || 58 || 53 || style="background-color:#{{green 3}};" | 49 || 45 || 42 || 40 || 38 || style="background-color:#{{green 3}};" | 35 || 34 || 32 || 30 || 29 || style="background-color:#{{green 3}};" | 28 || 27 || 26 || 25 || 24 || style="background-color:#{{green 3}};" | 23 || 22 || 21 || 21 || 20 || style="background-color:#{{green 3}};" | 20<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''14 || style="background-color:#{{green 1}}; color:white;" | '''19 || 167 || 133 || 111 || 95 || style="background-color:#{{green 3}};" | 84 || 74 || 67 || 61 || 56 || style="background-color:#{{green 3}};" | 52 || 48 || 45 || 42 || 40 || style="background-color:#{{green 3}};" | 37 || 35 || 34 || 32 || 31 || style="background-color:#{{green 3}};" | 29 || 28 || 27 || 26 || 25 || style="background-color:#{{green 3}};" | 24 || 23 || 23 || 22 || 21 || style="background-color:#{{green 3}};" | 21<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''20 || 175 || 140 || 117 || 100 || style="background-color:#{{green 3}};" | 88 || 78 || 70 || 64 || 59 || style="background-color:#{{green 3}};" | 54 || 50 || 47 || 44 || 42 || style="background-color:#{{green 3}};" | 39 || 37 || 35 || 34 || 32 || style="background-color:#{{green 3}};" | 31 || 30 || 28 || 27 || 26 || style="background-color:#{{green 3}};" | 25 || 25 || 24 || 23 || 22 || style="background-color:#{{green 3}};" | 22<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''15 || style="background-color:#{{green 1}}; color:white;" | '''21 || 184 || 147 || 123 || 105 || style="background-color:#{{green 3}};" | 92 || 82 || 74 || 67 || 62 || style="background-color:#{{green 3}};" | 57 || 53 || 49 || 46 || 44 || style="background-color:#{{green 3}};" | 41 || 39 || 37 || 35 || 34 || style="background-color:#{{green 3}};" | 32 || 31 || 30 || 29 || 28 || style="background-color:#{{green 3}};" | 27 || 26 || 25 || 24 || 23 || style="background-color:#{{green 3}};" | 23<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''16 || style="background-color:#{{green 1}}; color:white;" | '''22 || 193 || 154 || 129 || 110 || style="background-color:#{{green 3}};" | 97 || 86 || 77 || 70 || 65 || style="background-color:#{{green 3}};" | 60 || 55 || 52 || 49 || 46 || style="background-color:#{{green 3}};" | 43 || 41 || 39 || 37 || 35 || style="background-color:#{{green 3}};" | 34 || 33 || 31 || 30 || 29 || style="background-color:#{{green 3}};" | 28 || 27 || 26 || 25 || 25 || style="background-color:#{{green 3}};" | 24<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''17 || style="background-color:#{{green 1}}; color:white;" | '''23 || 202 || 161 || 135 || 115 || style="background-color:#{{green 3}};" | 101 || 90 || 81 || 74 || 68 || style="background-color:#{{green 3}};" | 62 || 58 || 54 || 51 || 48 || style="background-color:#{{green 3}};" | 45 || 43 || 41 || 39 || 37 || style="background-color:#{{green 3}};" | 35 || 34 || 33 || 31 || 30 || style="background-color:#{{green 3}};" | 29 || 28 || 27 || 26 || 26 || style="background-color:#{{green 3}};" | 25<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''24 || 210 || 168 || 140 || 120 || style="background-color:#{{green 3}};" | 105 || 94 || 84 || 77 || 70 || style="background-color:#{{green 3}};" | 65 || 60 || 56 || 53 || 50 || style="background-color:#{{green 3}};" | 47 || 45 || 42 || 40 || 39 || style="background-color:#{{green 3}};" | 37 || 35 || 34 || 33 || 32 || style="background-color:#{{green 3}};" | 30 || 29 || 28 || 28 || 27 || style="background-color:#{{green 3}};" | 26<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''18 || style="background-color:#{{green 1}}; color:white;" | '''25 || 219 || 175 || 146 || 125 || style="background-color:#{{green 3}};" | 110 || 98 || 88 || 80 || 73 || style="background-color:#{{green 3}};" | 68 || 63 || 59 || 55 || 52 || style="background-color:#{{green 3}};" | 49 || 47 || 44 || 42 || 40 || style="background-color:#{{green 3}};" | 39 || 37 || 35 || 34 || 33 || style="background-color:#{{green 3}};" | 32 || 31 || 30 || 29 || 28 || style="background-color:#{{green 3}};" | 27<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''19 || style="background-color:#{{green 1}}; color:white;" | '''26 || 228 || 182 || 152 || 130 || style="background-color:#{{green 3}};" | 114 || 102 || 91 || 83 || 76 || style="background-color:#{{green 3}};" | 70 || 65 || 61 || 57 || 54 || style="background-color:#{{green 3}};" | 51 || 48 || 46 || 44 || 42 || style="background-color:#{{green 3}};" | 40 || 38 || 37 || 35 || 34 || style="background-color:#{{green 3}};" | 33 || 32 || 31 || 30 || 29 || style="background-color:#{{green 3}};" | 28<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''27 || 237 || 189 || 158 || 135 || style="background-color:#{{green 3}};" | 119 || 105 || 95 || 86 || 79 || style="background-color:#{{green 3}};" | 73 || 68 || 63 || 60 || 56 || style="background-color:#{{green 3}};" | 53 || 50 || 48 || 45 || 43 || style="background-color:#{{green 3}};" | 42 || 40 || 38 || 37 || 35 || style="background-color:#{{green 3}};" | 34 || 33 || 32 || 31 || 30 || style="background-color:#{{green 3}};" | 29<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''20 || style="background-color:#{{green 1}}; color:white;" | '''28 || 245 || 196 || 164 || 140 || style="background-color:#{{green 3}};" | 123 || 109 || 98 || 90 || 82 || style="background-color:#{{green 3}};" | 76 || 70 || 66 || 62 || 58 || style="background-color:#{{green 3}};" | 55 || 52 || 49 || 47 || 45 || style="background-color:#{{green 3}};" | 43 || 41 || 40 || 38 || 37 || style="background-color:#{{green 3}};" | 35 || 34 || 33 || 32 || 31 || style="background-color:#{{green 3}};" | 30<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''21 || style="background-color:#{{green 1}}; color:white;" | '''29 || 254 || 203 || 170 || 145 || style="background-color:#{{green 3}};" | 127 || 113 || 102 || 93 || 85 || style="background-color:#{{green 3}};" | 79 || 73 || 68 || 64 || 60 || style="background-color:#{{green 3}};" | 57 || 54 || 51 || 49 || 47 || style="background-color:#{{green 3}};" | 45 || 43 || 41 || 40 || 38 || style="background-color:#{{green 3}};" | 37 || 35 || 34 || 33 || 32 || style="background-color:#{{green 3}};" | 31<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''30 || 263 || 210 || 175 || 150 || style="background-color:#{{green 3}};" | 132 || 117 || 105 || 96 || 88 || style="background-color:#{{green 3}};" | 81 || 75 || 70 || 66 || 62 || style="background-color:#{{green 3}};" | 59 || 56 || 53 || 50 || 48 || style="background-color:#{{green 3}};" | 46 || 44 || 42 || 41 || 39 || style="background-color:#{{green 3}};" | 38 || 37 || 35 || 34 || 33 || style="background-color:#{{green 3}};" | 32<br />
|}<br />
<br />
[[Category: Creature specialties]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Pit_Fiend_and_Pit_Lord&diff=49147
Pit Fiend and Pit Lord
2020-08-04T16:29:22Z
<p>Kupferdachrinne: /* Demon herding */</p>
<hr />
<div>{{Inferno creatures}}{{Creature<br />
| AI_Value = 765<br />
| Name = Pit Fiend<br />
| Attack = 13<br />
| Defense = 13<br />
| Speed = 6<br />
| Growth = 3<br />
| Damage = 13–17<br />
| Health = 45<br />
| Cost = 500<br />
| No_spec = <br />
| U_AI_Value= 1224<br />
| U_name = Pit Lord<br />
| U_speed = '''7'''<br />
| U_cost = 700<br />
| U_special = • [[Summon demons]]<br />
| No_shots = <br />
| No_ushots = <br />
}} <br />
<br />
{{Cram|Hell Hole|Pit Fiend|Pit Lord|no_dwelling=|-={{---}}|pad=12px 10px 3px 5px}}<br />
'''Pit Fiends and Pit Lords''' are level 5 creatures of [[Inferno town]]. They are recruited from the [[Hell Hole]].<br />
<br />
''"Pit fiends and pit lords attack with tormenting whip blows. Once per combat, pit lords are able to [[Summon demons|resurrect]] dead allied troops as [[demons]] in place of another action. The number raised cannot be higher than the number of pit lords performing the resurrection"{{-}}<sup>[[Restoration of Erathia Manual Page 98|RoE manual]]''</sup><br />
<br />
== Special ability ==<br />
While Pit Fiends do not have any special abilities, Pit Lords are able to summon [[Demon]]s by resurrecting allied dead creature stacks. Each Pit Lord can summon up to 50 [[health]] points worth of Demons. Because Demons have 35 hit points, this basically means that 7 Pit Lords can summon exactly 10 Demons. However, the total health of demons summoned this way cannot exceed the total health of the dead stack nor can the number of demons exceed the number of creatures in the dead stack. In other words, the dead stack must have had at least 35 hit points in order for summoning to work. A stack of one [[Pikeman]] cannot be resurrected while a stack of four will summon one demon. The full table can be seen [[Summon demons#Demoning table|here]].<br />
<br />
It should be noted that [[non-living]] cannot be converted to Demons. Additionally, health increasing artifacts ([[Ring of Life]], [[Ring of Vitality]], [[Vial of Lifeblood]] and [[Elixir of Life]]) are counted in the calculations dead creature stack's total health. <br />
<br />
=== Demon herding ===<br />
Demon herding is a tactic that can be used for Inferno. The basic idea is, that the player deliberately sacrifices [[Imp]]s and [[Gog]]s in combat in order to summon them back as demons. This is based on the fact that imps and gogs have lower attack to defense ratings than demons, and therefore their hit points are more valuable. You can also herd demons from cheap low-level troops from other [[town]]s. Additionally, [[Clone|cloning]] hero's pit lords will grant an extra number of demon summonings. By using the Clone spell or having multiple Pit Lord stacks, it is possible to resurrect the same Demon stack several times during a single battle.<br />
<br />
Note that [[Cursed Ground]] prevents Pit Lords from raising Demons.<br />
<br />
==== Calculation ====<br />
The count of resurrected is determined by:<br />
<br />
{{Math|min(floor(min([dead_count]*[dead_single_health], [pit_lord_count]*50)/35), [dead_count])}}<br />
<br />
In order to use the full potential of resurrection, [dead_single_health] shouldn't exceed the health of demon (35). If the stack consisted from imps, optimal count of units is 12.5 times count of pit lords; if the stack contained gogs, optimal count of creatures is ~3.8 times count of pit lords (provided no health increasing artifact is in place).<br />
<br />
== Heroes with a specialty ==<br />
<br />
*{{H|Nymus|Demoniac}} has pit fiends as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any pit fiends or lords for each level attained after 5th level and gives them a [[speed]] bonus of 1.<br />
<br />
== Tactics and info ==<br />
{{Fanopinion}}<br />
<br />
Pit Fiends and Pit Lords are decent level 5 creatures, boasting good stats, but pretty low health. However, the Lords' main role is to summon [[demons]] from allied dead stacks when fighting wandering monsters, in a tactic called "Demon farming/herding". In big battles, they are used as offensive support units.<br />
<br />
<br />
{{creature 'see also'}}<br />
<br />
[[Category: Creatures]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Pit_Fiend_and_Pit_Lord&diff=49146
Pit Fiend and Pit Lord
2020-08-04T16:29:09Z
<p>Kupferdachrinne: /* Demon herding */</p>
<hr />
<div>{{Inferno creatures}}{{Creature<br />
| AI_Value = 765<br />
| Name = Pit Fiend<br />
| Attack = 13<br />
| Defense = 13<br />
| Speed = 6<br />
| Growth = 3<br />
| Damage = 13–17<br />
| Health = 45<br />
| Cost = 500<br />
| No_spec = <br />
| U_AI_Value= 1224<br />
| U_name = Pit Lord<br />
| U_speed = '''7'''<br />
| U_cost = 700<br />
| U_special = • [[Summon demons]]<br />
| No_shots = <br />
| No_ushots = <br />
}} <br />
<br />
{{Cram|Hell Hole|Pit Fiend|Pit Lord|no_dwelling=|-={{---}}|pad=12px 10px 3px 5px}}<br />
'''Pit Fiends and Pit Lords''' are level 5 creatures of [[Inferno town]]. They are recruited from the [[Hell Hole]].<br />
<br />
''"Pit fiends and pit lords attack with tormenting whip blows. Once per combat, pit lords are able to [[Summon demons|resurrect]] dead allied troops as [[demons]] in place of another action. The number raised cannot be higher than the number of pit lords performing the resurrection"{{-}}<sup>[[Restoration of Erathia Manual Page 98|RoE manual]]''</sup><br />
<br />
== Special ability ==<br />
While Pit Fiends do not have any special abilities, Pit Lords are able to summon [[Demon]]s by resurrecting allied dead creature stacks. Each Pit Lord can summon up to 50 [[health]] points worth of Demons. Because Demons have 35 hit points, this basically means that 7 Pit Lords can summon exactly 10 Demons. However, the total health of demons summoned this way cannot exceed the total health of the dead stack nor can the number of demons exceed the number of creatures in the dead stack. In other words, the dead stack must have had at least 35 hit points in order for summoning to work. A stack of one [[Pikeman]] cannot be resurrected while a stack of four will summon one demon. The full table can be seen [[Summon demons#Demoning table|here]].<br />
<br />
It should be noted that [[non-living]] cannot be converted to Demons. Additionally, health increasing artifacts ([[Ring of Life]], [[Ring of Vitality]], [[Vial of Lifeblood]] and [[Elixir of Life]]) are counted in the calculations dead creature stack's total health. <br />
<br />
=== Demon herding ===<br />
Demon herding is a tactic that can be used for Inferno. The basic idea is, that the player deliberately sacrifices [[Imp]]s and [[Gog]]s in combat in order to summon them back as demons. This is based on the fact that imps and gogs have lower attack to defense ratings than demons, and therefore their hit points are more valuable. You can also herd demons from cheap low-level troops from other [[town]]s. Additionally, [[Clone|cloning]] hero's pit lords will grant an extra number of demon summonings. By using the Clone spell or having multiple Pit Lord stacks, it is possible to resurrect the same Demon stack several times during a single battle.<br />
<br />
Note that [[Cursed Ground]] prevents [[Pit Lords]] from raising Demons.<br />
<br />
==== Calculation ====<br />
The count of resurrected is determined by:<br />
<br />
{{Math|min(floor(min([dead_count]*[dead_single_health], [pit_lord_count]*50)/35), [dead_count])}}<br />
<br />
In order to use the full potential of resurrection, [dead_single_health] shouldn't exceed the health of demon (35). If the stack consisted from imps, optimal count of units is 12.5 times count of pit lords; if the stack contained gogs, optimal count of creatures is ~3.8 times count of pit lords (provided no health increasing artifact is in place).<br />
<br />
== Heroes with a specialty ==<br />
<br />
*{{H|Nymus|Demoniac}} has pit fiends as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any pit fiends or lords for each level attained after 5th level and gives them a [[speed]] bonus of 1.<br />
<br />
== Tactics and info ==<br />
{{Fanopinion}}<br />
<br />
Pit Fiends and Pit Lords are decent level 5 creatures, boasting good stats, but pretty low health. However, the Lords' main role is to summon [[demons]] from allied dead stacks when fighting wandering monsters, in a tactic called "Demon farming/herding". In big battles, they are used as offensive support units.<br />
<br />
<br />
{{creature 'see also'}}<br />
<br />
[[Category: Creatures]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Summon_demons&diff=49145
Summon demons
2020-08-04T16:28:44Z
<p>Kupferdachrinne: /* Strategy – Demon Herding */</p>
<hr />
<div>'''Summon demons''' is a [[special ability]] of [[Pit Fiend and Pit Lord|Pit Lord]]s, that enables them to summon a stack of dead creature back to life as [[Demon and Horned Demon|Demons]]. [[Non-living]] creatures cannot be summoned as Demons. The ability is based on dead stack's [[health]] (see calculation), and therefore health altering artifacts [[Ring of Life]], [[Ring of Vitality]], [[Vial of Lifeblood]] and [[Elixir of Life]] affect the outcome of the summoning. Note that [[poison]] still affects a dead stack's HP (but [[aging]] does not). <br />
<br />
=== Calculation ===<br />
An individual Pit Lord can summon up to 50 [[health]] points worth of Demons. For example, because Demons have 35 hit points can 7 Pit Lords can summon exactly 10 demons. However, total health of Demons summoned this way cannot exceed the total health of the dead stack nor can the number of Demons exceed the number of creatures in the dead stack. In other words, the dead stack must have had at least 35 hit points in order for summoning to work. A stack of one [[Pikeman]] cannot be resurrected while a stack of four will summon one Demon.<br />
<br />
'''Formula:'''<br />
{{Math|min(floor(min([dead_count]*[dead_single_health], [pit_lord_count]*50)/35), [dead_count])}}<br />
<br />
In order to use the full potential of resurrection, [dead_single_health] shouldn't exceed the health of demon (35). If the stack consisted from imps, optimal count of units is 12.5 times count of pit lords; if the stack contained gogs, optimal count of creatures is ~3.8 times count of pit lords (provided no health increasing artifact is in place).<br />
<br />
== Strategy – Demon Herding ==<br />
Demon Herding is a tactic that can be used for Inferno. The basic idea is, that the player deliberately sacrifices [[imp]]s and [[gog]]s in combat in order to summon them back as demons. This is based on the fact that imps and gogs have a lower attack to defense ratings than demons, and therefore their hit points are more valuable. You can also herd demons from cheap low-level troops from other [[town]]s. Additionally, [[Clone|cloning]] hero's pit lords will grant an extra number of demon summonings. By using the Clone spell or having multiple Pit Lord stacks, it is possible to resurrect the same Demon stack several times during a single battle. Consider using [[Marius]] who specializes in Demons when using this strategy.<br />
<br />
Note that [[Cursed Ground]] prevents [[Pit Lord]]s from raising Demons.<br />
<br />
== Demoning table ==<br />
{| border cellpadding=2 style="text-align:center;"<br />
|- style="background-color:#{{green 1}}; color:white;"<br />
| style="background-color:#{{green 1}};" | [[file:Creature_portrait_Pit_Lord_small.gif|Pit Lords|link=Pit Lord|border]] || style="background-color:#{{green 1}};" | [[File:Creature_portrait_Demon_small.gif|link=Demon|Demons raised|border]] || colspan=30 | '''Number of creatures required to raise the correspondent number of Demons based on creature’s HP<br />
|- style="background-color:#{{green 1}}; color:white;"<br />
| colspan=2 style="background-color:#{{green 1}}; color:white; text-align:right;" | '''HP= || style="width:21px;" | '''4 || style="width:21px;" | '''5 || style="width:21px;" | '''6 || style="width:21px;" | '''7 || style="width:21px;" | '''8 || style="width:21px;" | '''9 || style="width:21px;" | '''10 || style="width:21px;" | '''11 || style="width:21px;" | '''12 || style="width:21px;" | '''13 || style="width:21px;" | '''14 || style="width:21px;" | '''15 || style="width:21px;;" | '''16 || style="width:21px;" | '''17 || style="width:21px;" | '''18 || style="width:21px;" | '''19 || style="width:21px;" | '''20 || style="width:21px;" | '''21 || style="width:21px;" | '''22 || style="width:21px;" | '''23 || style="width:21px;" | '''24 || style="width:21px;" | '''25 || style="width:21px;" | '''26 || style="width:21px;" | '''27 || style="width:21px;" | '''28 || style="width:21px;" | '''29 || style="width:21px;" | '''30 || style="width:21px;" | '''31 || style="width:21px;" | '''32 || style="width:21px;" | '''33<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''1 || style="background-color:#{{green 1}}; color:white;" | '''1 || 9 || 7 || 6 || 5 || style="background-color:#{{green 3}};" | 5 || 4 || 4 || 4 || 3 || style="background-color:#{{green 3}};" | 3 || 3 || 3 || 3 || 3 || style="background-color:#{{green 3}};" | 2 || 2 || 2 || 2 || 2 || style="background-color:#{{green 3}};" | 2 || 2 || 2 || 2 || 2 || style="background-color:#{{green 3}};" | 2 || 2 || 2 || 2 || 2 || style="background-color:#{{green 3}};" | 2<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''2 || style="background-color:#{{green 1}}; color:white;" | '''2 || 18 || 14 || 12 || 10 || style="background-color:#{{green 3}};" | 9 || 8 || 7 || 7 || 6 || style="background-color:#{{green 3}};" | 6 || 5 || 5 || 5 || 5 || style="background-color:#{{green 3}};" | 4 || 4 || 4 || 4 || 4 || style="background-color:#{{green 3}};" | 4 || 3 || 3 || 3 || 3 || style="background-color:#{{green 3}};" | 3 || 3 || 3 || 3 || 3 || style="background-color:#{{green 3}};" | 3<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''3 || style="background-color:#{{green 1}}; color:white;" | '''3 || 27 || 21 || 18 || 15 || style="background-color:#{{green 3}};" | 14 || 12 || 11 || 10 || 9 || style="background-color:#{{green 3}};" | 9 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 6 || 6 || 6 || 5 || 5 || style="background-color:#{{green 3}};" | 5 || 5 || 5 || 5 || 4 || style="background-color:#{{green 3}};" | 4 || 4 || 4 || 4 || 4 || style="background-color:#{{green 3}};" | 4<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''4 || 35 || 28 || 24 || 20 || style="background-color:#{{green 3}};" | 18 || 16 || 14 || 13 || 12 || style="background-color:#{{green 3}};" | 11 || 10 || 10 || 9 || 9 || style="background-color:#{{green 3}};" | 8 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 7 || 6 || 6 || 6 || 6 || style="background-color:#{{green 3}};" | 5 || 5 || 5 || 5 || 5 || style="background-color:#{{green 3}};" | 5<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''4 || style="background-color:#{{green 1}}; color:white;" | '''5 || 44 || 35 || 30 || 25 || style="background-color:#{{green 3}};" | 22 || 20 || 18 || 16 || 15 || style="background-color:#{{green 3}};" | 14 || 13 || 12 || 11 || 11 || style="background-color:#{{green 3}};" | 10 || 10 || 9 || 9 || 8 || style="background-color:#{{green 3}};" | 8 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 7 || 7 || 6 || 6 || 6 || style="background-color:#{{green 3}};" | 6<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''5 || style="background-color:#{{green 1}}; color:white;" | '''6 || 53 || 42 || 35 || 30 || style="background-color:#{{green 3}};" | 27 || 24 || 21 || 20 || 18 || style="background-color:#{{green 3}};" | 17 || 15 || 14 || 14 || 13 || style="background-color:#{{green 3}};" | 12 || 12 || 11 || 10 || 10 || style="background-color:#{{green 3}};" | 10 || 9 || 9 || 9 || 8 || style="background-color:#{{green 3}};" | 8 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 7<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''7 || 62 || 49 || 41 || 35 || style="background-color:#{{green 3}};" | 31 || 28 || 25 || 23 || 21 || style="background-color:#{{green 3}};" | 19 || 18 || 17 || 16 || 15 || style="background-color:#{{green 3}};" | 14 || 13 || 13 || 12 || 12 || style="background-color:#{{green 3}};" | 11 || 11 || 10 || 10 || 10 || style="background-color:#{{green 3}};" | 9 || 9 || 9 || 8 || 8 || style="background-color:#{{green 3}};" | 8<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''6 || style="background-color:#{{green 1}}; color:white;" | '''8 || 70 || 56 || 47 || 40 || style="background-color:#{{green 3}};" | 35 || 32 || 28 || 26 || 24 || style="background-color:#{{green 3}};" | 22 || 20 || 19 || 18 || 17 || style="background-color:#{{green 3}};" | 16 || 15 || 14 || 14 || 13 || style="background-color:#{{green 3}};" | 13 || 12 || 12 || 11 || 11 || style="background-color:#{{green 3}};" | 10 || 10 || 10 || 10 || 9 || style="background-color:#{{green 3}};" | 9<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''7 || style="background-color:#{{green 1}}; color:white;" | '''9 || 79 || 63 || 53 || 45 || style="background-color:#{{green 3}};" | 40 || 35 || 32 || 29 || 27 || style="background-color:#{{green 3}};" | 25 || 23 || 21 || 20 || 19 || style="background-color:#{{green 3}};" | 18 || 17 || 16 || 15 || 15 || style="background-color:#{{green 3}};" | 14 || 14 || 13 || 13 || 12 || style="background-color:#{{green 3}};" | 12 || 11 || 11 || 11 || 10 || style="background-color:#{{green 3}};" | 10<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''10 || 88 || 70 || 59 || 50 || style="background-color:#{{green 3}};" | 44 || 39 || 35 || 32 || 30 || style="background-color:#{{green 3}};" | 27 || 25 || 24 || 22 || 21 || style="background-color:#{{green 3}};" | 20 || 19 || 18 || 17 || 16 || style="background-color:#{{green 3}};" | 16 || 15 || 14 || 14 || 13 || style="background-color:#{{green 3}};" | 13 || 13 || 12 || 12 || 11 || style="background-color:#{{green 3}};" | 11<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''8 || style="background-color:#{{green 1}}; color:white;" | '''11 || 97 || 77 || 65 || 55 || style="background-color:#{{green 3}};" | 49 || 43 || 39 || 35 || 33 || style="background-color:#{{green 3}};" | 30 || 28 || 26 || 25 || 23 || style="background-color:#{{green 3}};" | 22 || 21 || 20 || 19 || 18 || style="background-color:#{{green 3}};" | 17 || 17 || 16 || 15 || 15 || style="background-color:#{{green 3}};" | 14 || 14 || 13 || 13 || 13 || style="background-color:#{{green 3}};" | 12<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''9 || style="background-color:#{{green 1}}; color:white;" | '''12 || 105 || 84 || 70 || 60 || style="background-color:#{{green 3}};" | 53 || 47 || 42 || 39 || 35 || style="background-color:#{{green 3}};" | 33 || 30 || 28 || 27 || 25 || style="background-color:#{{green 3}};" | 24 || 23 || 21 || 20 || 20 || style="background-color:#{{green 3}};" | 19 || 18 || 17 || 17 || 16 || style="background-color:#{{green 3}};" | 15 || 15 || 14 || 14 || 14 || style="background-color:#{{green 3}};" | 13<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''10 || style="background-color:#{{green 1}}; color:white;" | '''13 || 114 || 91 || 76 || 65 || style="background-color:#{{green 3}};" | 57 || 51 || 46 || 42 || 38 || style="background-color:#{{green 3}};" | 35 || 33 || 31 || 29 || 27 || style="background-color:#{{green 3}};" | 26 || 24 || 23 || 22 || 21 || style="background-color:#{{green 3}};" | 20 || 19 || 19 || 18 || 17 || style="background-color:#{{green 3}};" | 17 || 16 || 16 || 15 || 15 || style="background-color:#{{green 3}};" | 14<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''14 || 123 || 98 || 82 || 70 || style="background-color:#{{green 3}};" | 62 || 55 || 49 || 45 || 41 || style="background-color:#{{green 3}};" | 38 || 35 || 33 || 31 || 29 || style="background-color:#{{green 3}};" | 28 || 26 || 25 || 24 || 23 || style="background-color:#{{green 3}};" | 22 || 21 || 20 || 19 || 19 || style="background-color:#{{green 3}};" | 18 || 17 || 17 || 16 || 16 || style="background-color:#{{green 3}};" | 15<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''11 || style="background-color:#{{green 1}}; color:white;" | '''15 || 132 || 105 || 88 || 75 || style="background-color:#{{green 3}};" | 66 || 59 || 53 || 48 || 44 || style="background-color:#{{green 3}};" | 41 || 38 || 35 || 33 || 31 || style="background-color:#{{green 3}};" | 30 || 28 || 27 || 25 || 24 || style="background-color:#{{green 3}};" | 23 || 22 || 21 || 21 || 20 || style="background-color:#{{green 3}};" | 19 || 19 || 18 || 17 || 17 || style="background-color:#{{green 3}};" | 16<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''12 || style="background-color:#{{green 1}}; color:white;" | '''16 || 140 || 112 || 94 || 80 || style="background-color:#{{green 3}};" | 70 || 63 || 56 || 51 || 47 || style="background-color:#{{green 3}};" | 44 || 40 || 38 || 35 || 33 || style="background-color:#{{green 3}};" | 32 || 30 || 28 || 27 || 26 || style="background-color:#{{green 3}};" | 25 || 24 || 23 || 22 || 21 || style="background-color:#{{green 3}};" | 20 || 20 || 19 || 19 || 18 || style="background-color:#{{green 3}};" | 17<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''17 || 149 || 119 || 100 || 85 || style="background-color:#{{green 3}};" | 75 || 67 || 60 || 55 || 50 || style="background-color:#{{green 3}};" | 46 || 43 || 40 || 38 || 35 || style="background-color:#{{green 3}};" | 34 || 32 || 30 || 29 || 28 || style="background-color:#{{green 3}};" | 26 || 25 || 24 || 23 || 23 || style="background-color:#{{green 3}};" | 22 || 21 || 20 || 20 || 19 || style="background-color:#{{green 3}};" | 19<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''13 || style="background-color:#{{green 1}}; color:white;" | '''18 || 158 || 126 || 105 || 90 || style="background-color:#{{green 3}};" | 79 || 70 || 63 || 58 || 53 || style="background-color:#{{green 3}};" | 49 || 45 || 42 || 40 || 38 || style="background-color:#{{green 3}};" | 35 || 34 || 32 || 30 || 29 || style="background-color:#{{green 3}};" | 28 || 27 || 26 || 25 || 24 || style="background-color:#{{green 3}};" | 23 || 22 || 21 || 21 || 20 || style="background-color:#{{green 3}};" | 20<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''14 || style="background-color:#{{green 1}}; color:white;" | '''19 || 167 || 133 || 111 || 95 || style="background-color:#{{green 3}};" | 84 || 74 || 67 || 61 || 56 || style="background-color:#{{green 3}};" | 52 || 48 || 45 || 42 || 40 || style="background-color:#{{green 3}};" | 37 || 35 || 34 || 32 || 31 || style="background-color:#{{green 3}};" | 29 || 28 || 27 || 26 || 25 || style="background-color:#{{green 3}};" | 24 || 23 || 23 || 22 || 21 || style="background-color:#{{green 3}};" | 21<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''20 || 175 || 140 || 117 || 100 || style="background-color:#{{green 3}};" | 88 || 78 || 70 || 64 || 59 || style="background-color:#{{green 3}};" | 54 || 50 || 47 || 44 || 42 || style="background-color:#{{green 3}};" | 39 || 37 || 35 || 34 || 32 || style="background-color:#{{green 3}};" | 31 || 30 || 28 || 27 || 26 || style="background-color:#{{green 3}};" | 25 || 25 || 24 || 23 || 22 || style="background-color:#{{green 3}};" | 22<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''15 || style="background-color:#{{green 1}}; color:white;" | '''21 || 184 || 147 || 123 || 105 || style="background-color:#{{green 3}};" | 92 || 82 || 74 || 67 || 62 || style="background-color:#{{green 3}};" | 57 || 53 || 49 || 46 || 44 || style="background-color:#{{green 3}};" | 41 || 39 || 37 || 35 || 34 || style="background-color:#{{green 3}};" | 32 || 31 || 30 || 29 || 28 || style="background-color:#{{green 3}};" | 27 || 26 || 25 || 24 || 23 || style="background-color:#{{green 3}};" | 23<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''16 || style="background-color:#{{green 1}}; color:white;" | '''22 || 193 || 154 || 129 || 110 || style="background-color:#{{green 3}};" | 97 || 86 || 77 || 70 || 65 || style="background-color:#{{green 3}};" | 60 || 55 || 52 || 49 || 46 || style="background-color:#{{green 3}};" | 43 || 41 || 39 || 37 || 35 || style="background-color:#{{green 3}};" | 34 || 33 || 31 || 30 || 29 || style="background-color:#{{green 3}};" | 28 || 27 || 26 || 25 || 25 || style="background-color:#{{green 3}};" | 24<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''17 || style="background-color:#{{green 1}}; color:white;" | '''23 || 202 || 161 || 135 || 115 || style="background-color:#{{green 3}};" | 101 || 90 || 81 || 74 || 68 || style="background-color:#{{green 3}};" | 62 || 58 || 54 || 51 || 48 || style="background-color:#{{green 3}};" | 45 || 43 || 41 || 39 || 37 || style="background-color:#{{green 3}};" | 35 || 34 || 33 || 31 || 30 || style="background-color:#{{green 3}};" | 29 || 28 || 27 || 26 || 26 || style="background-color:#{{green 3}};" | 25<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''24 || 210 || 168 || 140 || 120 || style="background-color:#{{green 3}};" | 105 || 94 || 84 || 77 || 70 || style="background-color:#{{green 3}};" | 65 || 60 || 56 || 53 || 50 || style="background-color:#{{green 3}};" | 47 || 45 || 42 || 40 || 39 || style="background-color:#{{green 3}};" | 37 || 35 || 34 || 33 || 32 || style="background-color:#{{green 3}};" | 30 || 29 || 28 || 28 || 27 || style="background-color:#{{green 3}};" | 26<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''18 || style="background-color:#{{green 1}}; color:white;" | '''25 || 219 || 175 || 146 || 125 || style="background-color:#{{green 3}};" | 110 || 98 || 88 || 80 || 73 || style="background-color:#{{green 3}};" | 68 || 63 || 59 || 55 || 52 || style="background-color:#{{green 3}};" | 49 || 47 || 44 || 42 || 40 || style="background-color:#{{green 3}};" | 39 || 37 || 35 || 34 || 33 || style="background-color:#{{green 3}};" | 32 || 31 || 30 || 29 || 28 || style="background-color:#{{green 3}};" | 27<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''19 || style="background-color:#{{green 1}}; color:white;" | '''26 || 228 || 182 || 152 || 130 || style="background-color:#{{green 3}};" | 114 || 102 || 91 || 83 || 76 || style="background-color:#{{green 3}};" | 70 || 65 || 61 || 57 || 54 || style="background-color:#{{green 3}};" | 51 || 48 || 46 || 44 || 42 || style="background-color:#{{green 3}};" | 40 || 38 || 37 || 35 || 34 || style="background-color:#{{green 3}};" | 33 || 32 || 31 || 30 || 29 || style="background-color:#{{green 3}};" | 28<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''27 || 237 || 189 || 158 || 135 || style="background-color:#{{green 3}};" | 119 || 105 || 95 || 86 || 79 || style="background-color:#{{green 3}};" | 73 || 68 || 63 || 60 || 56 || style="background-color:#{{green 3}};" | 53 || 50 || 48 || 45 || 43 || style="background-color:#{{green 3}};" | 42 || 40 || 38 || 37 || 35 || style="background-color:#{{green 3}};" | 34 || 33 || 32 || 31 || 30 || style="background-color:#{{green 3}};" | 29<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''20 || style="background-color:#{{green 1}}; color:white;" | '''28 || 245 || 196 || 164 || 140 || style="background-color:#{{green 3}};" | 123 || 109 || 98 || 90 || 82 || style="background-color:#{{green 3}};" | 76 || 70 || 66 || 62 || 58 || style="background-color:#{{green 3}};" | 55 || 52 || 49 || 47 || 45 || style="background-color:#{{green 3}};" | 43 || 41 || 40 || 38 || 37 || style="background-color:#{{green 3}};" | 35 || 34 || 33 || 32 || 31 || style="background-color:#{{green 3}};" | 30<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''21 || style="background-color:#{{green 1}}; color:white;" | '''29 || 254 || 203 || 170 || 145 || style="background-color:#{{green 3}};" | 127 || 113 || 102 || 93 || 85 || style="background-color:#{{green 3}};" | 79 || 73 || 68 || 64 || 60 || style="background-color:#{{green 3}};" | 57 || 54 || 51 || 49 || 47 || style="background-color:#{{green 3}};" | 45 || 43 || 41 || 40 || 38 || style="background-color:#{{green 3}};" | 37 || 35 || 34 || 33 || 32 || style="background-color:#{{green 3}};" | 31<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''30 || 263 || 210 || 175 || 150 || style="background-color:#{{green 3}};" | 132 || 117 || 105 || 96 || 88 || style="background-color:#{{green 3}};" | 81 || 75 || 70 || 66 || 62 || style="background-color:#{{green 3}};" | 59 || 56 || 53 || 50 || 48 || style="background-color:#{{green 3}};" | 46 || 44 || 42 || 41 || 39 || style="background-color:#{{green 3}};" | 38 || 37 || 35 || 34 || 33 || style="background-color:#{{green 3}};" | 32<br />
|}<br />
<br />
[[Category: Creature specialties]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Summon_demons&diff=49144
Summon demons
2020-08-04T16:28:30Z
<p>Kupferdachrinne: /* Strategy – Demon Herding */</p>
<hr />
<div>'''Summon demons''' is a [[special ability]] of [[Pit Fiend and Pit Lord|Pit Lord]]s, that enables them to summon a stack of dead creature back to life as [[Demon and Horned Demon|Demons]]. [[Non-living]] creatures cannot be summoned as Demons. The ability is based on dead stack's [[health]] (see calculation), and therefore health altering artifacts [[Ring of Life]], [[Ring of Vitality]], [[Vial of Lifeblood]] and [[Elixir of Life]] affect the outcome of the summoning. Note that [[poison]] still affects a dead stack's HP (but [[aging]] does not). <br />
<br />
=== Calculation ===<br />
An individual Pit Lord can summon up to 50 [[health]] points worth of Demons. For example, because Demons have 35 hit points can 7 Pit Lords can summon exactly 10 demons. However, total health of Demons summoned this way cannot exceed the total health of the dead stack nor can the number of Demons exceed the number of creatures in the dead stack. In other words, the dead stack must have had at least 35 hit points in order for summoning to work. A stack of one [[Pikeman]] cannot be resurrected while a stack of four will summon one Demon.<br />
<br />
'''Formula:'''<br />
{{Math|min(floor(min([dead_count]*[dead_single_health], [pit_lord_count]*50)/35), [dead_count])}}<br />
<br />
In order to use the full potential of resurrection, [dead_single_health] shouldn't exceed the health of demon (35). If the stack consisted from imps, optimal count of units is 12.5 times count of pit lords; if the stack contained gogs, optimal count of creatures is ~3.8 times count of pit lords (provided no health increasing artifact is in place).<br />
<br />
== Strategy – Demon Herding ==<br />
Demon Herding is a tactic that can be used for Inferno. The basic idea is, that the player deliberately sacrifices [[imp]]s and [[gog]]s in combat in order to summon them back as demons. This is based on the fact that imps and gogs have a lower attack to defense ratings than demons, and therefore their hit points are more valuable. You can also herd demons from cheap low-level troops from other [[town]]s. Additionally, [[Clone|cloning]] hero's pit lords will grant an extra number of demon summonings. By using the Clone spell or having multiple Pit Lord stacks, it is possible to resurrect the same Demon stack several times during a single battle. Consider using [[Marius]] who specializes in Demons when using this strategy.<br />
<br />
Note that [[Cursed Ground]] prevents [[Pit Lords]] from raising Demons.<br />
<br />
== Demoning table ==<br />
{| border cellpadding=2 style="text-align:center;"<br />
|- style="background-color:#{{green 1}}; color:white;"<br />
| style="background-color:#{{green 1}};" | [[file:Creature_portrait_Pit_Lord_small.gif|Pit Lords|link=Pit Lord|border]] || style="background-color:#{{green 1}};" | [[File:Creature_portrait_Demon_small.gif|link=Demon|Demons raised|border]] || colspan=30 | '''Number of creatures required to raise the correspondent number of Demons based on creature’s HP<br />
|- style="background-color:#{{green 1}}; color:white;"<br />
| colspan=2 style="background-color:#{{green 1}}; color:white; text-align:right;" | '''HP= || style="width:21px;" | '''4 || style="width:21px;" | '''5 || style="width:21px;" | '''6 || style="width:21px;" | '''7 || style="width:21px;" | '''8 || style="width:21px;" | '''9 || style="width:21px;" | '''10 || style="width:21px;" | '''11 || style="width:21px;" | '''12 || style="width:21px;" | '''13 || style="width:21px;" | '''14 || style="width:21px;" | '''15 || style="width:21px;;" | '''16 || style="width:21px;" | '''17 || style="width:21px;" | '''18 || style="width:21px;" | '''19 || style="width:21px;" | '''20 || style="width:21px;" | '''21 || style="width:21px;" | '''22 || style="width:21px;" | '''23 || style="width:21px;" | '''24 || style="width:21px;" | '''25 || style="width:21px;" | '''26 || style="width:21px;" | '''27 || style="width:21px;" | '''28 || style="width:21px;" | '''29 || style="width:21px;" | '''30 || style="width:21px;" | '''31 || style="width:21px;" | '''32 || style="width:21px;" | '''33<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''1 || style="background-color:#{{green 1}}; color:white;" | '''1 || 9 || 7 || 6 || 5 || style="background-color:#{{green 3}};" | 5 || 4 || 4 || 4 || 3 || style="background-color:#{{green 3}};" | 3 || 3 || 3 || 3 || 3 || style="background-color:#{{green 3}};" | 2 || 2 || 2 || 2 || 2 || style="background-color:#{{green 3}};" | 2 || 2 || 2 || 2 || 2 || style="background-color:#{{green 3}};" | 2 || 2 || 2 || 2 || 2 || style="background-color:#{{green 3}};" | 2<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''2 || style="background-color:#{{green 1}}; color:white;" | '''2 || 18 || 14 || 12 || 10 || style="background-color:#{{green 3}};" | 9 || 8 || 7 || 7 || 6 || style="background-color:#{{green 3}};" | 6 || 5 || 5 || 5 || 5 || style="background-color:#{{green 3}};" | 4 || 4 || 4 || 4 || 4 || style="background-color:#{{green 3}};" | 4 || 3 || 3 || 3 || 3 || style="background-color:#{{green 3}};" | 3 || 3 || 3 || 3 || 3 || style="background-color:#{{green 3}};" | 3<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''3 || style="background-color:#{{green 1}}; color:white;" | '''3 || 27 || 21 || 18 || 15 || style="background-color:#{{green 3}};" | 14 || 12 || 11 || 10 || 9 || style="background-color:#{{green 3}};" | 9 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 6 || 6 || 6 || 5 || 5 || style="background-color:#{{green 3}};" | 5 || 5 || 5 || 5 || 4 || style="background-color:#{{green 3}};" | 4 || 4 || 4 || 4 || 4 || style="background-color:#{{green 3}};" | 4<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''4 || 35 || 28 || 24 || 20 || style="background-color:#{{green 3}};" | 18 || 16 || 14 || 13 || 12 || style="background-color:#{{green 3}};" | 11 || 10 || 10 || 9 || 9 || style="background-color:#{{green 3}};" | 8 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 7 || 6 || 6 || 6 || 6 || style="background-color:#{{green 3}};" | 5 || 5 || 5 || 5 || 5 || style="background-color:#{{green 3}};" | 5<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''4 || style="background-color:#{{green 1}}; color:white;" | '''5 || 44 || 35 || 30 || 25 || style="background-color:#{{green 3}};" | 22 || 20 || 18 || 16 || 15 || style="background-color:#{{green 3}};" | 14 || 13 || 12 || 11 || 11 || style="background-color:#{{green 3}};" | 10 || 10 || 9 || 9 || 8 || style="background-color:#{{green 3}};" | 8 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 7 || 7 || 6 || 6 || 6 || style="background-color:#{{green 3}};" | 6<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''5 || style="background-color:#{{green 1}}; color:white;" | '''6 || 53 || 42 || 35 || 30 || style="background-color:#{{green 3}};" | 27 || 24 || 21 || 20 || 18 || style="background-color:#{{green 3}};" | 17 || 15 || 14 || 14 || 13 || style="background-color:#{{green 3}};" | 12 || 12 || 11 || 10 || 10 || style="background-color:#{{green 3}};" | 10 || 9 || 9 || 9 || 8 || style="background-color:#{{green 3}};" | 8 || 8 || 7 || 7 || 7 || style="background-color:#{{green 3}};" | 7<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''7 || 62 || 49 || 41 || 35 || style="background-color:#{{green 3}};" | 31 || 28 || 25 || 23 || 21 || style="background-color:#{{green 3}};" | 19 || 18 || 17 || 16 || 15 || style="background-color:#{{green 3}};" | 14 || 13 || 13 || 12 || 12 || style="background-color:#{{green 3}};" | 11 || 11 || 10 || 10 || 10 || style="background-color:#{{green 3}};" | 9 || 9 || 9 || 8 || 8 || style="background-color:#{{green 3}};" | 8<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''6 || style="background-color:#{{green 1}}; color:white;" | '''8 || 70 || 56 || 47 || 40 || style="background-color:#{{green 3}};" | 35 || 32 || 28 || 26 || 24 || style="background-color:#{{green 3}};" | 22 || 20 || 19 || 18 || 17 || style="background-color:#{{green 3}};" | 16 || 15 || 14 || 14 || 13 || style="background-color:#{{green 3}};" | 13 || 12 || 12 || 11 || 11 || style="background-color:#{{green 3}};" | 10 || 10 || 10 || 10 || 9 || style="background-color:#{{green 3}};" | 9<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''7 || style="background-color:#{{green 1}}; color:white;" | '''9 || 79 || 63 || 53 || 45 || style="background-color:#{{green 3}};" | 40 || 35 || 32 || 29 || 27 || style="background-color:#{{green 3}};" | 25 || 23 || 21 || 20 || 19 || style="background-color:#{{green 3}};" | 18 || 17 || 16 || 15 || 15 || style="background-color:#{{green 3}};" | 14 || 14 || 13 || 13 || 12 || style="background-color:#{{green 3}};" | 12 || 11 || 11 || 11 || 10 || style="background-color:#{{green 3}};" | 10<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''10 || 88 || 70 || 59 || 50 || style="background-color:#{{green 3}};" | 44 || 39 || 35 || 32 || 30 || style="background-color:#{{green 3}};" | 27 || 25 || 24 || 22 || 21 || style="background-color:#{{green 3}};" | 20 || 19 || 18 || 17 || 16 || style="background-color:#{{green 3}};" | 16 || 15 || 14 || 14 || 13 || style="background-color:#{{green 3}};" | 13 || 13 || 12 || 12 || 11 || style="background-color:#{{green 3}};" | 11<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''8 || style="background-color:#{{green 1}}; color:white;" | '''11 || 97 || 77 || 65 || 55 || style="background-color:#{{green 3}};" | 49 || 43 || 39 || 35 || 33 || style="background-color:#{{green 3}};" | 30 || 28 || 26 || 25 || 23 || style="background-color:#{{green 3}};" | 22 || 21 || 20 || 19 || 18 || style="background-color:#{{green 3}};" | 17 || 17 || 16 || 15 || 15 || style="background-color:#{{green 3}};" | 14 || 14 || 13 || 13 || 13 || style="background-color:#{{green 3}};" | 12<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''9 || style="background-color:#{{green 1}}; color:white;" | '''12 || 105 || 84 || 70 || 60 || style="background-color:#{{green 3}};" | 53 || 47 || 42 || 39 || 35 || style="background-color:#{{green 3}};" | 33 || 30 || 28 || 27 || 25 || style="background-color:#{{green 3}};" | 24 || 23 || 21 || 20 || 20 || style="background-color:#{{green 3}};" | 19 || 18 || 17 || 17 || 16 || style="background-color:#{{green 3}};" | 15 || 15 || 14 || 14 || 14 || style="background-color:#{{green 3}};" | 13<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''10 || style="background-color:#{{green 1}}; color:white;" | '''13 || 114 || 91 || 76 || 65 || style="background-color:#{{green 3}};" | 57 || 51 || 46 || 42 || 38 || style="background-color:#{{green 3}};" | 35 || 33 || 31 || 29 || 27 || style="background-color:#{{green 3}};" | 26 || 24 || 23 || 22 || 21 || style="background-color:#{{green 3}};" | 20 || 19 || 19 || 18 || 17 || style="background-color:#{{green 3}};" | 17 || 16 || 16 || 15 || 15 || style="background-color:#{{green 3}};" | 14<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''14 || 123 || 98 || 82 || 70 || style="background-color:#{{green 3}};" | 62 || 55 || 49 || 45 || 41 || style="background-color:#{{green 3}};" | 38 || 35 || 33 || 31 || 29 || style="background-color:#{{green 3}};" | 28 || 26 || 25 || 24 || 23 || style="background-color:#{{green 3}};" | 22 || 21 || 20 || 19 || 19 || style="background-color:#{{green 3}};" | 18 || 17 || 17 || 16 || 16 || style="background-color:#{{green 3}};" | 15<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''11 || style="background-color:#{{green 1}}; color:white;" | '''15 || 132 || 105 || 88 || 75 || style="background-color:#{{green 3}};" | 66 || 59 || 53 || 48 || 44 || style="background-color:#{{green 3}};" | 41 || 38 || 35 || 33 || 31 || style="background-color:#{{green 3}};" | 30 || 28 || 27 || 25 || 24 || style="background-color:#{{green 3}};" | 23 || 22 || 21 || 21 || 20 || style="background-color:#{{green 3}};" | 19 || 19 || 18 || 17 || 17 || style="background-color:#{{green 3}};" | 16<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''12 || style="background-color:#{{green 1}}; color:white;" | '''16 || 140 || 112 || 94 || 80 || style="background-color:#{{green 3}};" | 70 || 63 || 56 || 51 || 47 || style="background-color:#{{green 3}};" | 44 || 40 || 38 || 35 || 33 || style="background-color:#{{green 3}};" | 32 || 30 || 28 || 27 || 26 || style="background-color:#{{green 3}};" | 25 || 24 || 23 || 22 || 21 || style="background-color:#{{green 3}};" | 20 || 20 || 19 || 19 || 18 || style="background-color:#{{green 3}};" | 17<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''17 || 149 || 119 || 100 || 85 || style="background-color:#{{green 3}};" | 75 || 67 || 60 || 55 || 50 || style="background-color:#{{green 3}};" | 46 || 43 || 40 || 38 || 35 || style="background-color:#{{green 3}};" | 34 || 32 || 30 || 29 || 28 || style="background-color:#{{green 3}};" | 26 || 25 || 24 || 23 || 23 || style="background-color:#{{green 3}};" | 22 || 21 || 20 || 20 || 19 || style="background-color:#{{green 3}};" | 19<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''13 || style="background-color:#{{green 1}}; color:white;" | '''18 || 158 || 126 || 105 || 90 || style="background-color:#{{green 3}};" | 79 || 70 || 63 || 58 || 53 || style="background-color:#{{green 3}};" | 49 || 45 || 42 || 40 || 38 || style="background-color:#{{green 3}};" | 35 || 34 || 32 || 30 || 29 || style="background-color:#{{green 3}};" | 28 || 27 || 26 || 25 || 24 || style="background-color:#{{green 3}};" | 23 || 22 || 21 || 21 || 20 || style="background-color:#{{green 3}};" | 20<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''14 || style="background-color:#{{green 1}}; color:white;" | '''19 || 167 || 133 || 111 || 95 || style="background-color:#{{green 3}};" | 84 || 74 || 67 || 61 || 56 || style="background-color:#{{green 3}};" | 52 || 48 || 45 || 42 || 40 || style="background-color:#{{green 3}};" | 37 || 35 || 34 || 32 || 31 || style="background-color:#{{green 3}};" | 29 || 28 || 27 || 26 || 25 || style="background-color:#{{green 3}};" | 24 || 23 || 23 || 22 || 21 || style="background-color:#{{green 3}};" | 21<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''20 || 175 || 140 || 117 || 100 || style="background-color:#{{green 3}};" | 88 || 78 || 70 || 64 || 59 || style="background-color:#{{green 3}};" | 54 || 50 || 47 || 44 || 42 || style="background-color:#{{green 3}};" | 39 || 37 || 35 || 34 || 32 || style="background-color:#{{green 3}};" | 31 || 30 || 28 || 27 || 26 || style="background-color:#{{green 3}};" | 25 || 25 || 24 || 23 || 22 || style="background-color:#{{green 3}};" | 22<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''15 || style="background-color:#{{green 1}}; color:white;" | '''21 || 184 || 147 || 123 || 105 || style="background-color:#{{green 3}};" | 92 || 82 || 74 || 67 || 62 || style="background-color:#{{green 3}};" | 57 || 53 || 49 || 46 || 44 || style="background-color:#{{green 3}};" | 41 || 39 || 37 || 35 || 34 || style="background-color:#{{green 3}};" | 32 || 31 || 30 || 29 || 28 || style="background-color:#{{green 3}};" | 27 || 26 || 25 || 24 || 23 || style="background-color:#{{green 3}};" | 23<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''16 || style="background-color:#{{green 1}}; color:white;" | '''22 || 193 || 154 || 129 || 110 || style="background-color:#{{green 3}};" | 97 || 86 || 77 || 70 || 65 || style="background-color:#{{green 3}};" | 60 || 55 || 52 || 49 || 46 || style="background-color:#{{green 3}};" | 43 || 41 || 39 || 37 || 35 || style="background-color:#{{green 3}};" | 34 || 33 || 31 || 30 || 29 || style="background-color:#{{green 3}};" | 28 || 27 || 26 || 25 || 25 || style="background-color:#{{green 3}};" | 24<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''17 || style="background-color:#{{green 1}}; color:white;" | '''23 || 202 || 161 || 135 || 115 || style="background-color:#{{green 3}};" | 101 || 90 || 81 || 74 || 68 || style="background-color:#{{green 3}};" | 62 || 58 || 54 || 51 || 48 || style="background-color:#{{green 3}};" | 45 || 43 || 41 || 39 || 37 || style="background-color:#{{green 3}};" | 35 || 34 || 33 || 31 || 30 || style="background-color:#{{green 3}};" | 29 || 28 || 27 || 26 || 26 || style="background-color:#{{green 3}};" | 25<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''24 || 210 || 168 || 140 || 120 || style="background-color:#{{green 3}};" | 105 || 94 || 84 || 77 || 70 || style="background-color:#{{green 3}};" | 65 || 60 || 56 || 53 || 50 || style="background-color:#{{green 3}};" | 47 || 45 || 42 || 40 || 39 || style="background-color:#{{green 3}};" | 37 || 35 || 34 || 33 || 32 || style="background-color:#{{green 3}};" | 30 || 29 || 28 || 28 || 27 || style="background-color:#{{green 3}};" | 26<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''18 || style="background-color:#{{green 1}}; color:white;" | '''25 || 219 || 175 || 146 || 125 || style="background-color:#{{green 3}};" | 110 || 98 || 88 || 80 || 73 || style="background-color:#{{green 3}};" | 68 || 63 || 59 || 55 || 52 || style="background-color:#{{green 3}};" | 49 || 47 || 44 || 42 || 40 || style="background-color:#{{green 3}};" | 39 || 37 || 35 || 34 || 33 || style="background-color:#{{green 3}};" | 32 || 31 || 30 || 29 || 28 || style="background-color:#{{green 3}};" | 27<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''19 || style="background-color:#{{green 1}}; color:white;" | '''26 || 228 || 182 || 152 || 130 || style="background-color:#{{green 3}};" | 114 || 102 || 91 || 83 || 76 || style="background-color:#{{green 3}};" | 70 || 65 || 61 || 57 || 54 || style="background-color:#{{green 3}};" | 51 || 48 || 46 || 44 || 42 || style="background-color:#{{green 3}};" | 40 || 38 || 37 || 35 || 34 || style="background-color:#{{green 3}};" | 33 || 32 || 31 || 30 || 29 || style="background-color:#{{green 3}};" | 28<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''27 || 237 || 189 || 158 || 135 || style="background-color:#{{green 3}};" | 119 || 105 || 95 || 86 || 79 || style="background-color:#{{green 3}};" | 73 || 68 || 63 || 60 || 56 || style="background-color:#{{green 3}};" | 53 || 50 || 48 || 45 || 43 || style="background-color:#{{green 3}};" | 42 || 40 || 38 || 37 || 35 || style="background-color:#{{green 3}};" | 34 || 33 || 32 || 31 || 30 || style="background-color:#{{green 3}};" | 29<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" | '''20 || style="background-color:#{{green 1}}; color:white;" | '''28 || 245 || 196 || 164 || 140 || style="background-color:#{{green 3}};" | 123 || 109 || 98 || 90 || 82 || style="background-color:#{{green 3}};" | 76 || 70 || 66 || 62 || 58 || style="background-color:#{{green 3}};" | 55 || 52 || 49 || 47 || 45 || style="background-color:#{{green 3}};" | 43 || 41 || 40 || 38 || 37 || style="background-color:#{{green 3}};" | 35 || 34 || 33 || 32 || 31 || style="background-color:#{{green 3}};" | 30<br />
|-<br />
| style="background-color:#{{green 1}}; color:white;" rowspan=2 | '''21 || style="background-color:#{{green 1}}; color:white;" | '''29 || 254 || 203 || 170 || 145 || style="background-color:#{{green 3}};" | 127 || 113 || 102 || 93 || 85 || style="background-color:#{{green 3}};" | 79 || 73 || 68 || 64 || 60 || style="background-color:#{{green 3}};" | 57 || 54 || 51 || 49 || 47 || style="background-color:#{{green 3}};" | 45 || 43 || 41 || 40 || 38 || style="background-color:#{{green 3}};" | 37 || 35 || 34 || 33 || 32 || style="background-color:#{{green 3}};" | 31<br />
|- style="background-color:#{{green 3}};"<br />
| style="background-color:#{{green 1}}; color:white;" | '''30 || 263 || 210 || 175 || 150 || style="background-color:#{{green 3}};" | 132 || 117 || 105 || 96 || 88 || style="background-color:#{{green 3}};" | 81 || 75 || 70 || 66 || 62 || style="background-color:#{{green 3}};" | 59 || 56 || 53 || 50 || 48 || style="background-color:#{{green 3}};" | 46 || 44 || 42 || 41 || 39 || style="background-color:#{{green 3}};" | 38 || 37 || 35 || 34 || 33 || style="background-color:#{{green 3}};" | 32<br />
|}<br />
<br />
[[Category: Creature specialties]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Behemoth_and_Ancient_Behemoth&diff=49123
Behemoth and Ancient Behemoth
2020-07-28T16:59:11Z
<p>Kupferdachrinne: /* Analysis of the specialty ability */</p>
<hr />
<div>{{Stronghold creatures}}{{Creature<br />
| AI_Value = 3162<br />
| Name = Behemoth<br />
| Attack = 17<br />
| Defense = 17<br />
| Speed = 6<br />
| Growth = 1<br />
| Damage = 30–50<br />
| Health = 160<br />
| No_shots =<br />
| No_res = <br />
| Size = 2<br />
| Cost = 1500<br />
| Special = • Attack reduces enemy's defense by 40% and 1 point temporarily<br />
| U_AI_Value= 6168<br />
| U_name = Ancient Behemoth<br />
| U_attack = '''19'''<br />
| U_defense = '''19'''<br />
| U_speed = '''9'''<br />
| U_health = '''300'''<br />
| No_ushots = <br />
| Res = [[File: Resource Crystal 20x18.gif]]<br />
| U_ResCost = 1<br />
| U_cost = 3000<br />
| U_special = • Attack reduces enemy's defense by 80% and 1 point temporarily<br />
}} <br />
<br />
{{Cram|Behemoth Crag|Behemoth|Ancient Behemoth|no_dwelling=|pad=7px 3px 3px 9px}}<br />
'''Behemoths and Ancient Behemoths''' are level 7 creatures of [[Stronghold town]]. They are recruited from the [[Behemoth Lair]] (while the external dwelling is Behemoth Crag).<br />
<br />
''"The attack of these giant creatures is so overwhelming it reduces their target's ability to mount further defenses. The attack of the behemoth reduces target defense value by 40%. Ancient behemoth attacks reduce it by 80%."{{-}}<sup>[[Restoration of Erathia Manual Page 111|RoE manual]]''</sup><br />
<br />
== Heroes with a specialty ==<br />
<br />
*{{H|Kilgor|Barbarian}} has behemoths as a [[Specialty#Creature_specialties|specialty]], which gives them +5 Attack, +5 Defense and +10 Damage.<br />
<br />
== Tactics and info ==<br />
{{Fanopinion}}<br />
<br />
The defense is reduced only for the Behemoth's attack, and is returned to normal immediately after that.<br />
<br />
An Ancient Behemoth is among the few recruitable level 7 creatures that can defeat an [[Angel and Archangel|Archangel]] in one-on-one combat, another example being the [[Sea Serpent and Haspid|Haspid]] from [[Horn of the Abyss]] expansion. (A [[Giant and Titan|Titan]] can also defeat an Archangel one-on-one by defending 4 times and then attacking).<br />
<br />
=== Analysis of the specialty ability ===<br />
They ignore 40%/80% of the opponents defense. Depending on their attack value to the opponents defense Value, there are two scenarios:<br />
* Scenario I: The Behemoths have more attack than the defending creature's defense (then, every attack the Behemoths have more than the defending creatures defense increases their damage by 5%)<br />
* Scenario II: The Behemoths have less attack than the defending creature's defense (then, every defense the defending creature has more then the Behemoths attack decreases the damage taken by 2.5%)<br />
<br />
Below, you see how much this is for some attack/defense values. As can be seen, this ability is becoming more and more useful in the late-game. Increase your hero's attack as much as possible for maximum effect.<br />
<br />
Note that the maximal difference between an attacker's attack and the defender's defense is capped (see [[Damage#Attack-Defense_difference_–_variables_I1_and_R1|damage]] calculation). If the attacker has more than 60 more attack, it is capped at 60 (translates to a 300% damage increase). If the defender has more than 28 more defense, the difference is capped at 28 (translates to 70% less damage).<br />
<br />
==== Behemoths Table ====<br />
{| class="wikitable" style="vertical-align:bottom;"<br />
|- style="font-weight:bold;"<br />
! style="font-weight:normal;" | <br />
! <br />
! <br />
! <br />
! <br />
! Base<br />
! Base<br />
|-<br />
| style="font-weight:bold;" | <br />
| <br />
| <br />
| <br />
| <br />
| 30<br />
| 50<br />
|- style="font-weight:bold;"<br />
| Behemoth's Attack<br />
| Defender's Defense<br />
| Defense After Ability<br />
| Diff (capped at +60 and -28)<br />
| Increased Damage<br />
| Damage Low<br />
| Damage High<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 10<br />
| 5<br />
| 15<br />
| 75%<br />
| 52<br />
| 87<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 20<br />
| 11<br />
| 9<br />
| 45%<br />
| 43<br />
| 72<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 30<br />
| 17<br />
| 3<br />
| 15%<br />
| 34<br />
| 57<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 40<br />
| 23<br />
| -3<br />
| -7.5%<br />
| 27<br />
| 46<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 50<br />
| 29<br />
| -9<br />
| -22.5%<br />
| 22<br />
| 37<br />
|-<br />
| 30<br />
| 20<br />
| 11<br />
| 19<br />
| 95%<br />
| 58<br />
| 97<br />
|-<br />
| 30<br />
| 30<br />
| 17<br />
| 13<br />
| 65%<br />
| 49<br />
| 82<br />
|-<br />
| 30<br />
| 40<br />
| 23<br />
| 7<br />
| 35%<br />
| 40<br />
| 67<br />
|-<br />
| 30<br />
| 50<br />
| 29<br />
| 1<br />
| 5%<br />
| 31<br />
| 52<br />
|-<br />
| 30<br />
| 60<br />
| 35<br />
| -5<br />
| -12.5%<br />
| 26<br />
| 43<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 20<br />
| 11<br />
| 39<br />
| 195%<br />
| 88<br />
| 147<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 35<br />
| 20<br />
| 30<br />
| 150%<br />
| 75<br />
| 125<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 50<br />
| 29<br />
| 21<br />
| 105%<br />
| 61<br />
| 102<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 65<br />
| 38<br />
| 12<br />
| 60%<br />
| 48<br />
| 80<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 80<br />
| 47<br />
| 3<br />
| 15%<br />
| 34<br />
| 57<br />
|-<br />
| 70<br />
| 25<br />
| 14<br />
| 56<br />
| 280%<br />
| 114<br />
| 190<br />
|-<br />
| 70<br />
| 40<br />
| 23<br />
| 47<br />
| 235%<br />
| 100<br />
| 167<br />
|-<br />
| 70<br />
| 55<br />
| 32<br />
| 38<br />
| 190%<br />
| 87<br />
| 145<br />
|-<br />
| 70<br />
| 70<br />
| 41<br />
| 29<br />
| 145%<br />
| 73<br />
| 122<br />
|-<br />
| 70<br />
| 85<br />
| 50<br />
| 20<br />
| 100%<br />
| 60<br />
| 100<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 30<br />
| 17<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 50<br />
| 29<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 70<br />
| 41<br />
| 49<br />
| 245%<br />
| 103<br />
| 172<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 90<br />
| 53<br />
| 37<br />
| 185%<br />
| 85<br />
| 142<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 100<br />
| 59<br />
| 31<br />
| 155%<br />
| 76<br />
| 127<br />
|}<br />
<br />
==== Ancient Behemoths Table ====<br />
{| class="wikitable" style="vertical-align:bottom;"<br />
|- style="font-weight:bold;"<br />
! style="font-weight:normal;" | <br />
! <br />
! <br />
! <br />
! <br />
! Base<br />
! Base<br />
|-<br />
| style="font-weight:bold;" | <br />
| <br />
| <br />
| <br />
| <br />
| 30<br />
| 50<br />
|- style="font-weight:bold;"<br />
| Ancient Behemoth's Attack<br />
| Defender's Defense<br />
| Defense After Ability<br />
| Diff (capped at +60 and -28)<br />
| Increased Damage<br />
| Damage Low<br />
| Damage High<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 10<br />
| 1<br />
| 19<br />
| 95%<br />
| 58<br />
| 97<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 20<br />
| 3<br />
| 17<br />
| 85%<br />
| 55<br />
| 92<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 30<br />
| 5<br />
| 15<br />
| 75%<br />
| 52<br />
| 87<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 40<br />
| 7<br />
| 13<br />
| 65%<br />
| 49<br />
| 82<br />
|- style="background-color:#c0c0c0;"<br />
| 20<br />
| 50<br />
| 9<br />
| 11<br />
| 55%<br />
| 46<br />
| 77<br />
|-<br />
| 30<br />
| 20<br />
| 3<br />
| 27<br />
| 135%<br />
| 70<br />
| 117<br />
|-<br />
| 30<br />
| 30<br />
| 5<br />
| 25<br />
| 125%<br />
| 67<br />
| 112<br />
|-<br />
| 30<br />
| 40<br />
| 7<br />
| 23<br />
| 115%<br />
| 64<br />
| 107<br />
|-<br />
| 30<br />
| 50<br />
| 9<br />
| 21<br />
| 105%<br />
| 61<br />
| 102<br />
|-<br />
| 30<br />
| 60<br />
| 11<br />
| 19<br />
| 95%<br />
| 58<br />
| 97<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 20<br />
| 3<br />
| 47<br />
| 235%<br />
| 100<br />
| 167<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 35<br />
| 6<br />
| 44<br />
| 220%<br />
| 96<br />
| 160<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 50<br />
| 9<br />
| 41<br />
| 205%<br />
| 91<br />
| 152<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 65<br />
| 12<br />
| 38<br />
| 190%<br />
| 87<br />
| 145<br />
|- style="background-color:#c0c0c0;"<br />
| 50<br />
| 80<br />
| 15<br />
| 35<br />
| 175%<br />
| 82<br />
| 137<br />
|-<br />
| 70<br />
| 20<br />
| 3<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|-<br />
| 70<br />
| 35<br />
| 6<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|-<br />
| 70<br />
| 50<br />
| 9<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|-<br />
| 70<br />
| 75<br />
| 14<br />
| 56<br />
| 280%<br />
| 114<br />
| 190<br />
|-<br />
| 70<br />
| 90<br />
| 17<br />
| 53<br />
| 265%<br />
| 109<br />
| 182<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 30<br />
| 5<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 50<br />
| 9<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 70<br />
| 13<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 90<br />
| 17<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|- style="background-color:#c0c0c0;"<br />
| 90<br />
| 100<br />
| 19<br />
| 60<br />
| 300%<br />
| 120<br />
| 200<br />
|}<br />
<br />
<br />
{{creature 'see also'}}<br />
<br />
[[Category: Creatures]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Cyra&diff=48991
Cyra
2020-07-16T20:18:59Z
<p>Kupferdachrinne: /* Specialty */</p>
<hr />
<div>{{Tower heroes}}{{Hero<br />
| town = Tower<br />
| class = Wizard<br />
| gender = Female<br />
| race = Human<br />
| biography = Cyra originally sought to learn magic so that she could cast spells on men to make them love her. She gave up that dream, however, when she discovered that she had real mystical talents that could be put to better use.<br />
| specialty = Haste<br />
| s_text = Casts Haste with increased effect, based on the level of the target unit.<br />
| skill_1 = Basic Wisdom<br />
| skill_2 = Basic Diplomacy<br />
| spell = Haste<br />
| troop_1 = Gremlin<br />
| troop_2 = Stone Gargoyle<br />
| troop_3 = Stone Golem<br />
| nmb_1 = 30–40 <br />
| nmb_2 = 3–5<br />
| nmb_3 = 2–3<br />
| hota_nmb_2 = 5-7<br />
| hota_nmb_3 = 4-5<br />
| nowar =<br />
| min_mp = 1500<br />
| max_mp = 1560<br />
| hota_mp = 1500<br />
| s_mp = <br />
}} <br />
<br />
== Specialty ==<br />
Cyra's specialty gives in addition to normal [[Haste]] speed bonuses<br />
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2<br />
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4<br />
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6<br />
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.<br />
<br><br />
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.<br />
<br />
This specialty is especially useful in early game. With Expert Haste, Cyra's [[Master Gremlin]]s will be faster than any creature below level 7 (and be tied with the [[Dragon Fly]] and [[Efreet Sultan]]). This means at least two shots without distance penalty which can reduce losses significantly.<br />
<br />
'''Speed of Tower creatures with normal Haste and Cyra's Haste:'''<br />
{| class="sortable wikitable" style="vertical-align:bottom;"<br />
|- style="font-weight:bold; background-color:#BFBFBF;"<br />
! Name<br />
! Level<br />
! Speed<br />
! style="background-color:#9BC2E6;" | Basic Haste<br />
! style="background-color:#9BC2E6;" | Adv./Expert Haste<br />
! style="background-color:#A9D08E;" | Cyra Basic Haste<br />
! style="background-color:#A9D08E;" | Cyra Adv./Expert Haste<br />
|-<br />
| {{Cn|Titan}}<br />
| style="background-color:#F2F2F2;" | 7+<br />
| style="background-color:#F2F2F2;" | 11<br />
| style="background-color:#DDEBF7;" | 14<br />
| style="background-color:#DDEBF7;" | 16<br />
| style="background-color:#E2EFDA;" | 14<br />
| style="background-color:#E2EFDA;" | 16<br />
|-<br />
| {{Cn|Master Genie}}<br />
| style="background-color:#F2F2F2;" | 5+<br />
| style="background-color:#F2F2F2;" | 11<br />
| style="background-color:#DDEBF7;" | 14<br />
| style="background-color:#DDEBF7;" | 16<br />
| style="background-color:#E2EFDA;" | 15<br />
| style="background-color:#E2EFDA;" | 17<br />
|-<br />
| {{Cn|Obsidian Gargoyle}}<br />
| style="background-color:#F2F2F2;" | 2+<br />
| style="background-color:#F2F2F2;" | 9<br />
| style="background-color:#DDEBF7;" | 12<br />
| style="background-color:#DDEBF7;" | 14<br />
| style="background-color:#E2EFDA;" | 15<br />
| style="background-color:#E2EFDA;" | 17<br />
|-<br />
| {{Cn|Naga Queen}}<br />
| style="background-color:#F2F2F2;" | 6+<br />
| style="background-color:#F2F2F2;" | 7<br />
| style="background-color:#DDEBF7;" | 10<br />
| style="background-color:#DDEBF7;" | 12<br />
| style="background-color:#E2EFDA;" | 11<br />
| style="background-color:#E2EFDA;" | 13<br />
|-<br />
| {{Cn|Arch Mage}}<br />
| style="background-color:#F2F2F2;" | 4+<br />
| style="background-color:#F2F2F2;" | 7<br />
| style="background-color:#DDEBF7;" | 10<br />
| style="background-color:#DDEBF7;" | 12<br />
| style="background-color:#E2EFDA;" | 12<br />
| style="background-color:#E2EFDA;" | 14<br />
|-<br />
| {{Cn|Giant}}<br />
| style="background-color:#F2F2F2;" | 7<br />
| style="background-color:#F2F2F2;" | 7<br />
| style="background-color:#DDEBF7;" | 10<br />
| style="background-color:#DDEBF7;" | 12<br />
| style="background-color:#E2EFDA;" | 10<br />
| style="background-color:#E2EFDA;" | 12<br />
|-<br />
| {{Cn|Genie}}<br />
| style="background-color:#F2F2F2;" | 5<br />
| style="background-color:#F2F2F2;" | 7<br />
| style="background-color:#DDEBF7;" | 10<br />
| style="background-color:#DDEBF7;" | 12<br />
| style="background-color:#E2EFDA;" | 11<br />
| style="background-color:#E2EFDA;" | 13<br />
|-<br />
| {{Cn|Stone Gargoyle}}<br />
| style="background-color:#F2F2F2;" | 2<br />
| style="background-color:#F2F2F2;" | 6<br />
| style="background-color:#DDEBF7;" | 9<br />
| style="background-color:#DDEBF7;" | 11<br />
| style="background-color:#E2EFDA;" | 12<br />
| style="background-color:#E2EFDA;" | 14<br />
|-<br />
| {{Cn|Naga}}<br />
| style="background-color:#F2F2F2;" | 6<br />
| style="background-color:#F2F2F2;" | 5<br />
| style="background-color:#DDEBF7;" | 8<br />
| style="background-color:#DDEBF7;" | 10<br />
| style="background-color:#E2EFDA;" | 9<br />
| style="background-color:#E2EFDA;" | 11<br />
|-<br />
| {{Cn|Iron Golem}}<br />
| style="background-color:#F2F2F2;" | 3+<br />
| style="background-color:#F2F2F2;" | 5<br />
| style="background-color:#DDEBF7;" | 8<br />
| style="background-color:#DDEBF7;" | 10<br />
| style="background-color:#E2EFDA;" | 10<br />
| style="background-color:#E2EFDA;" | 12<br />
|-<br />
| {{Cn|Master Gremlin}}<br />
| style="background-color:#F2F2F2;" | 1+<br />
| style="background-color:#F2F2F2;" | 5<br />
| style="background-color:#DDEBF7;" | 8<br />
| style="background-color:#DDEBF7;" | 10<br />
| style="background-color:#E2EFDA;" | 11<br />
| style="background-color:#E2EFDA;" | 13<br />
|-<br />
| {{Cn|Mage}}<br />
| style="background-color:#F2F2F2;" | 4<br />
| style="background-color:#F2F2F2;" | 5<br />
| style="background-color:#DDEBF7;" | 8<br />
| style="background-color:#DDEBF7;" | 10<br />
| style="background-color:#E2EFDA;" | 10<br />
| style="background-color:#E2EFDA;" | 12<br />
|-<br />
| {{Cn|Gremlin}}<br />
| style="background-color:#F2F2F2;" | 1<br />
| style="background-color:#F2F2F2;" | 4<br />
| style="background-color:#DDEBF7;" | 7<br />
| style="background-color:#DDEBF7;" | 9<br />
| style="background-color:#E2EFDA;" | 10<br />
| style="background-color:#E2EFDA;" | 12<br />
|-<br />
| {{Cn|Stone Golem}}<br />
| style="background-color:#F2F2F2;" | 3<br />
| style="background-color:#F2F2F2;" | 3<br />
| style="background-color:#DDEBF7;" | 6<br />
| style="background-color:#DDEBF7;" | 8<br />
| style="background-color:#E2EFDA;" | 8<br />
| style="background-color:#E2EFDA;" | 10<br />
|}<br />
'''Changed turn order for Cyra:'''<br />
* Instead of [[Titan]]s going first, [[Obsidian Gargoyle]]s and [[Master Genie]]s go first. This is not great, the Titans cannot weaken a stack for the melee attackers anymore.<br />
* [[Arch Mage]]s now go before the [[Naga Queen]s. This is good so they can weaken a stack before the Naga Queens attack.<br />
* [[Master Gremlin]]s are now faster than the [[Iron Golem]]s. This is a welcome change, the Master Gremlins can now weaken a stack for the Iron Golems.<br />
<br />
{{hero 'see also'}}<br />
<br />
[[Category: Wizards]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Brissa&diff=48986
Brissa
2020-07-16T19:46:12Z
<p>Kupferdachrinne: /* Specialty */</p>
<hr />
<div>{{Conflux heroes}}{{Hero<br />
| town = Conflux<br />
| class = Elementalist<br />
| gender = Female<br />
| race = Genie<br />
| biography = A young genie, even by their standards, Brissa joined the Restoration War before she completed her training. What she lacks in training, she makes up in experience.<br />
| specialty = Haste<br />
| s_text = Brissa's proficiency in the [[Haste]] spell allows her to cast it with increased effect, based on the level of the target (greater bonus on weaker units).<br />
| skill_1 = Basic Wisdom<br />
| skill_2 = Basic Air Magic<br />
| troop_1 = Pixie<br />
| troop_2 = Air Elemental<br />
| troop_3 = Water Elemental<br />
| nmb_1 = 15–25<br />
| nmb_2 = 3-5<br />
| nmb_3 = 2-3<br />
| spell = Haste<br />
| nowar =<br />
| min_mp = 1630<br />
| max_mp = 1760<br />
| hota_mp = 1630<br />
| s_mp = <br />
}}<br />
<br />
== Specialty ==<br />
<br />
Her specialty gives in addition to normal [[Haste]] speed bonuses<br />
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2<br />
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4<br />
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6<br />
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.<br />
<br><br />
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.<br />
<br />
'''Speed of Conflux creatures with normal Haste and Brissa's Haste:'''<br />
<br />
{| class="sortable wikitable" style="vertical-align:bottom;"<br />
|- style="font-weight:bold;"<br />
! Name<br />
! Level<br />
! Speed<br />
! Basic Haste<br />
! Adv./Expert Haste<br />
! Brissa Basic Haste<br />
! Brissa Adv./Expert Haste<br />
|-<br />
| {{Cn|Phoenix}}<br />
| 7+<br />
| 21<br />
| 24<br />
| 26<br />
| 24<br />
| 26<br />
|-<br />
| {{Cn|Firebird}}<br />
| 7<br />
| 15<br />
| 18<br />
| 20<br />
| 18<br />
| 20<br />
|-<br />
| {{Cn|Magic Elemental}}<br />
| 6+<br />
| 9<br />
| 12<br />
| 14<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Sprite}}<br />
| 1+<br />
| 9<br />
| 12<br />
| 14<br />
| 15<br />
| 17<br />
|-<br />
| {{Cn|Energy Elemental}}<br />
| 4+<br />
| 8<br />
| 11<br />
| 13<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Storm Elemental}}<br />
| 2+<br />
| 8<br />
| 11<br />
| 13<br />
| 14<br />
| 16<br />
|-<br />
| {{Cn|Psychic Elemental}}<br />
| 6<br />
| 7<br />
| 10<br />
| 12<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Air Elemental}}<br />
| 2<br />
| 7<br />
| 10<br />
| 12<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Pixie}}<br />
| 1<br />
| 7<br />
| 10<br />
| 12<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Magma Elemental}}<br />
| 5+<br />
| 6<br />
| 9<br />
| 11<br />
| 10<br />
| 12<br />
|-<br />
| {{Cn|Ice Elemental}}<br />
| 3+<br />
| 6<br />
| 9<br />
| 11<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Fire Elemental}}<br />
| 4<br />
| 6<br />
| 9<br />
| 11<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Water Elemental}}<br />
| 3<br />
| 5<br />
| 8<br />
| 10<br />
| 10<br />
| 12<br />
|-<br />
| {{Cn|Earth Elemental}}<br />
| 5<br />
| 4<br />
| 7<br />
| 9<br />
| 8<br />
| 10<br />
|}<br />
<br />
'''Changed turn order for Brissa:'''<br />
* [[Sprite]]s will now go for sure before [[Magic Elemental]]s (before it was whoever was above the other one),<br />
* [[Storm Elemental]]s will now for sure go before [[Energy Elemental]]s (before it was whoever was above the other one) and<br />
* [[Ice Elemental]]s will now for sure go before [[Magma Elemental]]s (before it was whoever was above the other one) and.<br />
This is a quite welcome change since Sprites have no retaliation, Storm Elementals can now weaken a stack for the Energy Elementals and Ice Elementals can weaken a stack for the Magma Elementals.<br />
<br />
{{hero 'see also'}}<br />
<br />
[[Category: Elementalists]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Brissa&diff=48985
Brissa
2020-07-16T19:43:06Z
<p>Kupferdachrinne: /* Specialty */</p>
<hr />
<div>{{Conflux heroes}}{{Hero<br />
| town = Conflux<br />
| class = Elementalist<br />
| gender = Female<br />
| race = Genie<br />
| biography = A young genie, even by their standards, Brissa joined the Restoration War before she completed her training. What she lacks in training, she makes up in experience.<br />
| specialty = Haste<br />
| s_text = Brissa's proficiency in the [[Haste]] spell allows her to cast it with increased effect, based on the level of the target (greater bonus on weaker units).<br />
| skill_1 = Basic Wisdom<br />
| skill_2 = Basic Air Magic<br />
| troop_1 = Pixie<br />
| troop_2 = Air Elemental<br />
| troop_3 = Water Elemental<br />
| nmb_1 = 15–25<br />
| nmb_2 = 3-5<br />
| nmb_3 = 2-3<br />
| spell = Haste<br />
| nowar =<br />
| min_mp = 1630<br />
| max_mp = 1760<br />
| hota_mp = 1630<br />
| s_mp = <br />
}}<br />
<br />
== Specialty ==<br />
<br />
Her specialty gives in addition to normal [[Haste]] speed bonuses<br />
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2<br />
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4<br />
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6<br />
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.<br />
<br><br />
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.<br />
<br />
'''Speed of Conflux creatures with normal Haste and Brissa's Haste:'''<br />
<br />
{| class="sortable wikitable" style="vertical-align:bottom;"<br />
|- style="font-weight:bold;"<br />
! Name<br />
! Level<br />
! Speed<br />
! Basic Haste<br />
! Adv./Expert Haste<br />
! Brissa Basic Haste<br />
! Brissa Adv./Expert Haste<br />
|-<br />
| {{Cn|Phoenix}}<br />
| 7+<br />
| 21<br />
| 24<br />
| 26<br />
| 24<br />
| 26<br />
|-<br />
| {{Cn|Firebird}}<br />
| 7<br />
| 15<br />
| 18<br />
| 20<br />
| 18<br />
| 20<br />
|-<br />
| {{Cn|Magic Elemental}}<br />
| 6+<br />
| 9<br />
| 12<br />
| 14<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Sprite}}<br />
| 1+<br />
| 9<br />
| 12<br />
| 14<br />
| 15<br />
| 17<br />
|-<br />
| {{Cn|Energy Elemental}}<br />
| 4+<br />
| 8<br />
| 11<br />
| 13<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Storm Elemental}}<br />
| 2+<br />
| 8<br />
| 11<br />
| 13<br />
| 14<br />
| 16<br />
|-<br />
| {{Cn|Psychic Elemental}}<br />
| 6<br />
| 7<br />
| 10<br />
| 12<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Air Elemental}}<br />
| 2<br />
| 7<br />
| 10<br />
| 12<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Pixie}}<br />
| 1<br />
| 7<br />
| 10<br />
| 12<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Magma Elemental}}<br />
| 5+<br />
| 6<br />
| 9<br />
| 11<br />
| 10<br />
| 12<br />
|-<br />
| {{Cn|Ice Elemental}}<br />
| 3+<br />
| 6<br />
| 9<br />
| 11<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Fire Elemental}}<br />
| 4<br />
| 6<br />
| 9<br />
| 11<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Water Elemental}}<br />
| 3<br />
| 5<br />
| 8<br />
| 10<br />
| 10<br />
| 12<br />
|-<br />
| {{Cn|Earth Elemental}}<br />
| 5<br />
| 4<br />
| 7<br />
| 9<br />
| 8<br />
| 10<br />
|}<br />
<br />
'''Changed turn order for Brissa:'''<br />
* [[Sprite]]s will go for sure before [[Magic Elemental]]s and<br />
* [[Storm Elemental]]s will go before [[Energy Elemental]]s.<br />
This is a quite welcome change since Sprites have no retaliation and Storm Elementals can now weaken a stack for the Energy Elementals.<br />
<br />
{{hero 'see also'}}<br />
<br />
[[Category: Elementalists]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Brissa&diff=48984
Brissa
2020-07-16T19:42:02Z
<p>Kupferdachrinne: /* Specialty */</p>
<hr />
<div>{{Conflux heroes}}{{Hero<br />
| town = Conflux<br />
| class = Elementalist<br />
| gender = Female<br />
| race = Genie<br />
| biography = A young genie, even by their standards, Brissa joined the Restoration War before she completed her training. What she lacks in training, she makes up in experience.<br />
| specialty = Haste<br />
| s_text = Brissa's proficiency in the [[Haste]] spell allows her to cast it with increased effect, based on the level of the target (greater bonus on weaker units).<br />
| skill_1 = Basic Wisdom<br />
| skill_2 = Basic Air Magic<br />
| troop_1 = Pixie<br />
| troop_2 = Air Elemental<br />
| troop_3 = Water Elemental<br />
| nmb_1 = 15–25<br />
| nmb_2 = 3-5<br />
| nmb_3 = 2-3<br />
| spell = Haste<br />
| nowar =<br />
| min_mp = 1630<br />
| max_mp = 1760<br />
| hota_mp = 1630<br />
| s_mp = <br />
}}<br />
<br />
== Specialty ==<br />
<br />
Her specialty gives in addition to normal [[Haste]] speed bonuses<br />
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2<br />
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4<br />
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6<br />
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.<br />
<br><br />
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.<br />
<br />
'''Speed of Conflux creatures with normal Haste and Brissa's Haste:'''<br />
<br />
{| class="sortable wikitable" style="vertical-align:bottom;"<br />
|- style="font-weight:bold;"<br />
! Name<br />
! Level<br />
! Speed<br />
! Basic Haste<br />
! Adv./Expert Haste<br />
! Brissa Basic Haste<br />
! Brissa Adv./Expert Haste<br />
|-<br />
| {{Cn|Phoenix}}<br />
| 7+<br />
| 21<br />
| 24<br />
| 26<br />
| 24<br />
| 26<br />
|-<br />
| {{Cn|Firebird}}<br />
| 7<br />
| 15<br />
| 18<br />
| 20<br />
| 18<br />
| 20<br />
|-<br />
| {{Cn|Magic Elemental}}<br />
| 6+<br />
| 9<br />
| 12<br />
| 14<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Sprite}}<br />
| 1+<br />
| 9<br />
| 12<br />
| 14<br />
| 15<br />
| 17<br />
|-<br />
| {{Cn|Energy Elemental}}<br />
| 4+<br />
| 8<br />
| 11<br />
| 13<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Storm Elemental}}<br />
| 2+<br />
| 8<br />
| 11<br />
| 13<br />
| 14<br />
| 16<br />
|-<br />
| {{Cn|Psychic Elemental}}<br />
| 6<br />
| 7<br />
| 10<br />
| 12<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Air Elemental}}<br />
| 2<br />
| 7<br />
| 10<br />
| 12<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Pixie}}<br />
| 1<br />
| 7<br />
| 10<br />
| 12<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Magma Elemental}}<br />
| 5+<br />
| 6<br />
| 9<br />
| 11<br />
| 10<br />
| 12<br />
|-<br />
| {{Cn|Ice Elemental}}<br />
| 3+<br />
| 6<br />
| 9<br />
| 11<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Fire Elemental}}<br />
| 4<br />
| 6<br />
| 9<br />
| 11<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Water Elemental}}<br />
| 3<br />
| 5<br />
| 8<br />
| 10<br />
| 10<br />
| 12<br />
|-<br />
| {{Cn|Earth Elemental}}<br />
| 5<br />
| 4<br />
| 7<br />
| 9<br />
| 8<br />
| 10<br />
|}<br />
<br />
'''Changed turn order for Brissa:'''<br />
* [[Sprite]]s will go before [[Magic Elemental]]s and<br />
* [[Storm Elemental]]s will go before [[Energy Elemental]]s.<br />
This is a quite welcome change since Sprites have no retaliation and Storm Elementals can now weaken a stack for the Energy Elementals.<br />
<br />
{{hero 'see also'}}<br />
<br />
[[Category: Elementalists]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Brissa&diff=48983
Brissa
2020-07-16T19:37:59Z
<p>Kupferdachrinne: /* Specialty */</p>
<hr />
<div>{{Conflux heroes}}{{Hero<br />
| town = Conflux<br />
| class = Elementalist<br />
| gender = Female<br />
| race = Genie<br />
| biography = A young genie, even by their standards, Brissa joined the Restoration War before she completed her training. What she lacks in training, she makes up in experience.<br />
| specialty = Haste<br />
| s_text = Brissa's proficiency in the [[Haste]] spell allows her to cast it with increased effect, based on the level of the target (greater bonus on weaker units).<br />
| skill_1 = Basic Wisdom<br />
| skill_2 = Basic Air Magic<br />
| troop_1 = Pixie<br />
| troop_2 = Air Elemental<br />
| troop_3 = Water Elemental<br />
| nmb_1 = 15–25<br />
| nmb_2 = 3-5<br />
| nmb_3 = 2-3<br />
| spell = Haste<br />
| nowar =<br />
| min_mp = 1630<br />
| max_mp = 1760<br />
| hota_mp = 1630<br />
| s_mp = <br />
}}<br />
<br />
== Specialty ==<br />
<br />
Her specialty gives in addition to normal [[Haste]] speed bonuses<br />
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2<br />
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4<br />
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6<br />
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.<br />
<br><br />
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.<br />
<br />
'''Speed of Conflux creatures with normal Haste and Brissa's Haste:'''<br />
<br />
{| class="sortable wikitable" style="vertical-align:bottom;"<br />
|- style="font-weight:bold;"<br />
! Name<br />
! Level<br />
! Speed<br />
! Basic Haste<br />
! Adv./Expert Haste<br />
! Brissa Basic Haste<br />
! Brissa Adv./Expert Haste<br />
|-<br />
| {{Cn|Phoenix}}<br />
| 7+<br />
| 21<br />
| 24<br />
| 26<br />
| 24<br />
| 26<br />
|-<br />
| {{Cn|Firebird}}<br />
| 7<br />
| 15<br />
| 18<br />
| 20<br />
| 18<br />
| 20<br />
|-<br />
| {{Cn|Magic Elemental}}<br />
| 6+<br />
| 9<br />
| 12<br />
| 14<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Sprite}}<br />
| 1+<br />
| 9<br />
| 12<br />
| 14<br />
| 15<br />
| 17<br />
|-<br />
| {{Cn|Energy Elemental}}<br />
| 4+<br />
| 8<br />
| 11<br />
| 13<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Storm Elemental}}<br />
| 2+<br />
| 8<br />
| 11<br />
| 13<br />
| 14<br />
| 16<br />
|-<br />
| {{Cn|Psychic Elemental}}<br />
| 6<br />
| 7<br />
| 10<br />
| 12<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Air Elemental}}<br />
| 2<br />
| 7<br />
| 10<br />
| 12<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Pixie}}<br />
| 1<br />
| 7<br />
| 10<br />
| 12<br />
| 13<br />
| 15<br />
|-<br />
| {{Cn|Magma Elemental}}<br />
| 5+<br />
| 6<br />
| 9<br />
| 11<br />
| 10<br />
| 12<br />
|-<br />
| {{Cn|Ice Elemental}}<br />
| 3+<br />
| 6<br />
| 9<br />
| 11<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Fire Elemental}}<br />
| 4<br />
| 6<br />
| 9<br />
| 11<br />
| 11<br />
| 13<br />
|-<br />
| {{Cn|Water Elemental}}<br />
| 3<br />
| 5<br />
| 8<br />
| 10<br />
| 10<br />
| 12<br />
|-<br />
| {{Cn|Earth Elemental}}<br />
| 5<br />
| 4<br />
| 7<br />
| 9<br />
| 8<br />
| 10<br />
|}<br />
<br />
{{hero 'see also'}}<br />
<br />
[[Category: Elementalists]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Terek&diff=48982
Terek
2020-07-16T19:26:30Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{Stronghold heroes}}{{Hero<br />
| town = Stronghold<br />
| class = Battle Mage<br />
| gender = Male<br />
| race = Human<br />
| biography = Terek spent several years as a strong-man in the Circus of the Sun, challenging spectators to see who could throw large rocks the furthest. One day he lost, and was run out of the Circus, but the man who had beaten him recruited him for the Krewlod Army.<br />
| specialty = Haste<br />
| s_text = Casts [[haste]] with increased effect, based on the level of the target unit.<br />
| skill_1 = Basic Wisdom<br />
| skill_2 = Basic Tactics<br />
| troop_1 = Goblin<br />
| troop_2 = Wolf Rider<br />
| troop_3 = Orc<br />
| nmb_1 = 15–25<br />
| nmb_2 = 5–7<br />
| nmb_3 = 4–6<br />
| spell = Haste<br />
| nowar =<br />
| min_mp = 1560<br />
| max_mp = 1630<br />
| hota_mp = 1560<br />
| s_mp = <br />
}}<br />
<br />
== Specialty ==<br />
<br />
Terek's specialty gives in addition to normal [[Haste]] speed bonuses<br />
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2<br />
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4<br />
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6<br />
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.<br />
<br><br />
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.<br />
<br />
'''Speed of Stronghold creatures with normal Haste and Terek's Haste:'''<br />
{| class="wikitable sortable" style="vertical-align:bottom;"<br />
|- style="font-weight:bold;"<br />
! Name<br />
! Level<br />
! Speed<br />
! Basic Haste<br />
! Adv./Expert Haste<br />
! Terek Basic Haste<br />
! Terek Adv./Expert Haste<br />
|-<br />
| style="font-weight:bold;" | Thunderbird<br />
| 5+<br />
| 11<br />
| 14<br />
| 16<br />
| 16<br />
| 18<br />
|-<br />
| style="font-weight:bold;" | Ancient Behemoth<br />
| 7+<br />
| 9<br />
| 12<br />
| 14<br />
| 12<br />
| 14<br />
|-<br />
| style="font-weight:bold;" | Wolf Raider<br />
| 2+<br />
| 8<br />
| 11<br />
| 13<br />
| 14<br />
| 16<br />
|-<br />
| style="font-weight:bold;" | Cyclops King<br />
| 6+<br />
| 8<br />
| 11<br />
| 13<br />
| 12<br />
| 14<br />
|-<br />
| style="font-weight:bold;" | Hobgoblin<br />
| 1+<br />
| 7<br />
| 10<br />
| 12<br />
| 13<br />
| 15<br />
|-<br />
| style="font-weight:bold;" | Roc<br />
| 5<br />
| 7<br />
| 10<br />
| 12<br />
| 11<br />
| 13<br />
|-<br />
| style="font-weight:bold;" | Wolf Rider<br />
| 2<br />
| 6<br />
| 9<br />
| 11<br />
| 12<br />
| 14<br />
|-<br />
| style="font-weight:bold;" | Cyclops<br />
| 6<br />
| 6<br />
| 9<br />
| 11<br />
| 10<br />
| 12<br />
|-<br />
| style="font-weight:bold;" | Behemoth<br />
| 7<br />
| 6<br />
| 9<br />
| 11<br />
| 9<br />
| 11<br />
|-<br />
| style="font-weight:bold;" | Goblin<br />
| 1<br />
| 5<br />
| 8<br />
| 10<br />
| 11<br />
| 13<br />
|-<br />
| style="font-weight:bold;" | Orc Chieftain<br />
| 3+<br />
| 5<br />
| 8<br />
| 10<br />
| 10<br />
| 12<br />
|-<br />
| style="font-weight:bold;" | Ogre Mage<br />
| 4+<br />
| 5<br />
| 8<br />
| 10<br />
| 10<br />
| 12<br />
|-<br />
| style="font-weight:bold;" | Orc<br />
| 3<br />
| 4<br />
| 7<br />
| 9<br />
| 9<br />
| 11<br />
|-<br />
| style="font-weight:bold;" | Ogre<br />
| 4<br />
| 4<br />
| 7<br />
| 9<br />
| 9<br />
| 11<br />
|}<br />
<br />
Note that the speed determines the order in which creatures go. Wolf Raiders are fragile, they should never attack first if there will be retaliation. When using Terek, you should use the Thunderbirds for the first strike even though they are fragile as well. Without Terek, you can always strike first with your Ancient Behemoths and the Cyclop Kings can weaken a stack for the Hobgoblins.<br />
<br />
{{hero 'see also'}}<br />
<br />
[[Category: Battle mages]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Brissa&diff=48981
Brissa
2020-07-16T19:26:19Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{Conflux heroes}}{{Hero<br />
| town = Conflux<br />
| class = Elementalist<br />
| gender = Female<br />
| race = Genie<br />
| biography = A young genie, even by their standards, Brissa joined the Restoration War before she completed her training. What she lacks in training, she makes up in experience.<br />
| specialty = Haste<br />
| s_text = Brissa's proficiency in the [[Haste]] spell allows her to cast it with increased effect, based on the level of the target (greater bonus on weaker units).<br />
| skill_1 = Basic Wisdom<br />
| skill_2 = Basic Air Magic<br />
| troop_1 = Pixie<br />
| troop_2 = Air Elemental<br />
| troop_3 = Water Elemental<br />
| nmb_1 = 15–25<br />
| nmb_2 = 3-5<br />
| nmb_3 = 2-3<br />
| spell = Haste<br />
| nowar =<br />
| min_mp = 1630<br />
| max_mp = 1760<br />
| hota_mp = 1630<br />
| s_mp = <br />
}}<br />
<br />
== Specialty ==<br />
<br />
Her specialty gives in addition to normal [[Haste]] speed bonuses<br />
<br>{{-}}{{-}}{{-}}{{-}} +3 to creatures on level 1–2<br />
<br>{{-}}{{-}}{{-}}{{-}} +2 to creatures on level 3–4<br />
<br>{{-}}{{-}}{{-}}{{-}} +1 to creatures on level 5–6<br />
<br>{{-}}{{-}}{{-}}{{-}} No additional bonus for creatures on level 7.<br />
<br><br />
Although the description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.<br />
<br />
{{hero 'see also'}}<br />
<br />
[[Category: Elementalists]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Comparison_of_Level_6_Creatures&diff=48845
Comparison of Level 6 Creatures
2020-07-12T15:54:09Z
<p>Kupferdachrinne: /* Notes */</p>
<hr />
<div>=== Tabular Overview ===<br />
Here a tabular overview of all level 6 creatures in {{hota}}. Neutral creatures are not accounted for in the averages.<br />
{| class="sortable wikitable" <br />
|- style="font-weight:bold; background-color:#BFBFBF;"<br />
! style="vertical-align:bottom;" | Name<br />
! style="vertical-align:bottom;" | Town<br />
! style="vertical-align:bottom;" | Lvl<br />
! style="vertical-align:bottom;" | Att<br />
! style="vertical-align:bottom;" | Def<br />
! style="vertical-align:bottom;" | D-<br />
! style="vertical-align:bottom;" | D+<br />
! style="vertical-align:bottom;" | HP<br />
! style="vertical-align:bottom;" | Spd<br />
! style="vertical-align:bottom;" | Grw<br />
! style="vertical-align:bottom;" | max Grw<br />
! style="vertical-align:bottom;" | AI Value<br />
! style="vertical-align:bottom;" | {{gold}} Cost<br />
! style="vertical-align:bottom;" | Gold</br>cost</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>AI value</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>HP for</br>max Grw<br />
! style="vertical-align:bottom;" | Hit</br>Points</br>per</br>Gold<br />
! style="vertical-align:bottom;" | AI</br>Value</br>per</br>Gold<br />
! style="vertical-align:bottom;" | Special<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Diamond Golem}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 13<br />
| 12<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 14<br />
| 60<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 775<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 1550<br />
| style="background-color:#D9D9D9;" | 120<br />
| 0.0800<br />
| 1.033<br />
| Unliving, Spell Damage Resistance +95%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Enchanter}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 17<br />
| 12<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| 30<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 1210<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 2420<br />
| style="background-color:#D9D9D9;" | 60<br />
| 0.0400<br />
| 1.613<br />
| Ranged (32 shots), No melee and obstacle penalty, Spellcaster<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|War Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 110<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2030<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 8120<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1158<br />
| 2.137<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern Monarch}}<br />
| style="background-color:#D9D9D9;" | Fortress+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 70<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1350<br />
| 800<br />
| style="background-color:#D9D9D9;" | 3200<br />
| style="background-color:#D9D9D9;" | 5400<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0875<br />
| 1.688<br />
| Flying, Poison<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Champion}}<br />
| style="background-color:#D9D9D9;" | Castle+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2100<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8400<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.0833<br />
| 1.750<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet Sultan}}<br />
| style="background-color:#D9D9D9;" | Inferno+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 13<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2343<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 9372<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0818<br />
| 2.130<br />
| Flying, Fire shield, Fire immunity, Hates Genies<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Dread Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 18<br />
| 18<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2382<br />
| 1500<br />
| style="background-color:#D9D9D9;" | 6000<br />
| style="background-color:#D9D9D9;" | 9528<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.0800<br />
| 1.588<br />
| Undead, Curse, Death blow<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Scorpicore}}<br />
| style="background-color:#D9D9D9;" | Dungeon+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1589<br />
| 1050<br />
| style="background-color:#D9D9D9;" | 4200<br />
| style="background-color:#D9D9D9;" | 6356<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0762<br />
| 1.513<br />
| Flying, Paralyze<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix Warrior}}<br />
| style="background-color:#D9D9D9;" | Cove+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 17<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2116<br />
| 1300<br />
| style="background-color:#D9D9D9;" | 5200<br />
| style="background-color:#D9D9D9;" | 8464<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0692<br />
| 1.628<br />
| Ignores 60% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga Queen}}<br />
| style="background-color:#D9D9D9;" | Tower+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 30<br />
| style="background-color:#D9D9D9;" | 30<br />
| 110<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2840<br />
| 1600<br />
| style="background-color:#D9D9D9;" | 6400<br />
| style="background-color:#D9D9D9;" | 11360<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.0688<br />
| 1.775<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Magic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 80<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2012<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8048<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0667<br />
| 1.677<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes, Spell immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops King}}<br />
| style="background-color:#D9D9D9;" | Stronghold+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 17<br />
| 13<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 8<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1443<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 5772<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.312<br />
| Ranged (24 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1806<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 7224<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1059<br />
| 2.125<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Black Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2087<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8348<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.1000<br />
| 1.739<br />
| Undead, Curse<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga}}<br />
| style="background-color:#D9D9D9;" | Tower<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 20<br />
| 110<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2016<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 8064<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1000<br />
| 1.833<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet}}<br />
| style="background-color:#D9D9D9;" | Inferno<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1670<br />
| 900<br />
| style="background-color:#D9D9D9;" | 3600<br />
| style="background-color:#D9D9D9;" | 6680<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1000<br />
| 1.856<br />
| Flying, Fire immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cavalier}}<br />
| style="background-color:#D9D9D9;" | Castle<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 15<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1946<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 7784<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.1000<br />
| 1.946<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Manticore}}<br />
| style="background-color:#D9D9D9;" | Dungeon<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1547<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 6188<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0941<br />
| 1.820<br />
| Flying<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops}}<br />
| style="background-color:#D9D9D9;" | Stronghold<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1266<br />
| 750<br />
| style="background-color:#D9D9D9;" | 3000<br />
| style="background-color:#D9D9D9;" | 5064<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0933<br />
| 1.688<br />
| Ranged (16 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix}}<br />
| style="background-color:#D9D9D9;" | Cove<br />
| style="background-color:#D9D9D9;" | 6<br />
| 13<br />
| 16<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 80<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1415<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 5660<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0800<br />
| 1.415<br />
| Ignores 30% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Psychic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 20<br />
| 75<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1669<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 6676<br />
| style="background-color:#D9D9D9;" | 300<br />
| 0.0789<br />
| 1.757<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern}}<br />
| style="background-color:#D9D9D9;" | Fortress<br />
| style="background-color:#D9D9D9;" | 6<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| 70<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1518<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 6072<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.380<br />
| Flying<br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6<br />
| Average<br />
| 6<br />
| 15<br />
| 13.8<br />
| 16<br />
| 22.5<br />
| 88.5<br />
| 7.2<br />
| 2<br />
| 4<br />
| 1694<br />
| 970<br />
| 3880<br />
| 6776<br />
| 354<br />
| 0.0992<br />
| 1.659<br />
| <br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6+<br />
| Average+<br />
| 6+<br />
| 15.7<br />
| 14.6<br />
| 17.6<br />
| 23.6<br />
| 92<br />
| 8.9<br />
| 2<br />
| 4<br />
| 2020.5<br />
| 1180<br />
| 4720<br />
| 8082<br />
| 368<br />
| 0.0881<br />
| 1.627<br />
| <br />
|}<br />
<br />
=== Notes ===<br />
Excluding Neutral and unupgraded Creatures.<br />
* Best Damage Dealer: [[Naga Queen]]<br />
* Most resilient: [[Dread Knight]] (depending on the situation, the [[Nix Warrior]] can be more resilient, especially in late-game and battles without direct damage spells)<br />
* Fastest: [[Efreet Sultan]]<br />
* In this order, they also lead the AI value for level 6 creatures<br />
<br />
<br />
* Worst Damage Dealer: [[Scorpicore]]<br />
* Least Resilient: [[Cyclops King]] ([[Wyvern Monarch]] is very close)<br />
* Slowest: [[Nix Warrior]] and [[Naga Queen]]<br />
* Lowest AI value: [[Wyvern Monarch]], followed by [[Cyclops King]] and then [[Scorpicore]]<br />
<br />
<br />
* The best upgraded level 5 damage dealer, the [[Minotaur King]] has 15 Attack and does 16 damage on average. The [[Scorpicore]] has only one more Attack and does on average only one more Damage.<br />
* The most resilient upgraded level 5 creature, the [[Mighty Gorgon]], has the same HP as the [[Cyclops King]] and [[Wyvern Monarch]], but 3 or 2 more Defense.<br />
* The fastest upgraded level 5 creature, the [[Thunderbird]], has speed 11 which is matched only by the [[Scorpicore]] and [[Wyvern Monarch]], and surpassed by the [[Efreet Sultan]].<br />
<br />
<br />
* The worst upgraded level 7 damage dealer, the [[Chaos Hydra]] has only 2 more Attack than a [[Naga Queen]] and does on average only 5 more Damage.<br />
* The least resilient upgraded level 7 creature, the [[Phoenix]] has the same defense as the [[Dread Knight]] and only 80 more HP.<br />
* The slowest upgraded level 7 creature, the [[Chaos Hydra]] is only as fast as the slowest upgraded level 6 creatures.</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Comparison_of_Level_6_Creatures&diff=48844
Comparison of Level 6 Creatures
2020-07-12T15:53:58Z
<p>Kupferdachrinne: /* Notes */</p>
<hr />
<div>=== Tabular Overview ===<br />
Here a tabular overview of all level 6 creatures in {{hota}}. Neutral creatures are not accounted for in the averages.<br />
{| class="sortable wikitable" <br />
|- style="font-weight:bold; background-color:#BFBFBF;"<br />
! style="vertical-align:bottom;" | Name<br />
! style="vertical-align:bottom;" | Town<br />
! style="vertical-align:bottom;" | Lvl<br />
! style="vertical-align:bottom;" | Att<br />
! style="vertical-align:bottom;" | Def<br />
! style="vertical-align:bottom;" | D-<br />
! style="vertical-align:bottom;" | D+<br />
! style="vertical-align:bottom;" | HP<br />
! style="vertical-align:bottom;" | Spd<br />
! style="vertical-align:bottom;" | Grw<br />
! style="vertical-align:bottom;" | max Grw<br />
! style="vertical-align:bottom;" | AI Value<br />
! style="vertical-align:bottom;" | {{gold}} Cost<br />
! style="vertical-align:bottom;" | Gold</br>cost</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>AI value</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>HP for</br>max Grw<br />
! style="vertical-align:bottom;" | Hit</br>Points</br>per</br>Gold<br />
! style="vertical-align:bottom;" | AI</br>Value</br>per</br>Gold<br />
! style="vertical-align:bottom;" | Special<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Diamond Golem}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 13<br />
| 12<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 14<br />
| 60<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 775<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 1550<br />
| style="background-color:#D9D9D9;" | 120<br />
| 0.0800<br />
| 1.033<br />
| Unliving, Spell Damage Resistance +95%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Enchanter}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 17<br />
| 12<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| 30<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 1210<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 2420<br />
| style="background-color:#D9D9D9;" | 60<br />
| 0.0400<br />
| 1.613<br />
| Ranged (32 shots), No melee and obstacle penalty, Spellcaster<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|War Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 110<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2030<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 8120<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1158<br />
| 2.137<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern Monarch}}<br />
| style="background-color:#D9D9D9;" | Fortress+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 70<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1350<br />
| 800<br />
| style="background-color:#D9D9D9;" | 3200<br />
| style="background-color:#D9D9D9;" | 5400<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0875<br />
| 1.688<br />
| Flying, Poison<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Champion}}<br />
| style="background-color:#D9D9D9;" | Castle+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2100<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8400<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.0833<br />
| 1.750<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet Sultan}}<br />
| style="background-color:#D9D9D9;" | Inferno+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 13<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2343<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 9372<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0818<br />
| 2.130<br />
| Flying, Fire shield, Fire immunity, Hates Genies<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Dread Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 18<br />
| 18<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2382<br />
| 1500<br />
| style="background-color:#D9D9D9;" | 6000<br />
| style="background-color:#D9D9D9;" | 9528<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.0800<br />
| 1.588<br />
| Undead, Curse, Death blow<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Scorpicore}}<br />
| style="background-color:#D9D9D9;" | Dungeon+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1589<br />
| 1050<br />
| style="background-color:#D9D9D9;" | 4200<br />
| style="background-color:#D9D9D9;" | 6356<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0762<br />
| 1.513<br />
| Flying, Paralyze<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix Warrior}}<br />
| style="background-color:#D9D9D9;" | Cove+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 17<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2116<br />
| 1300<br />
| style="background-color:#D9D9D9;" | 5200<br />
| style="background-color:#D9D9D9;" | 8464<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0692<br />
| 1.628<br />
| Ignores 60% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga Queen}}<br />
| style="background-color:#D9D9D9;" | Tower+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 30<br />
| style="background-color:#D9D9D9;" | 30<br />
| 110<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2840<br />
| 1600<br />
| style="background-color:#D9D9D9;" | 6400<br />
| style="background-color:#D9D9D9;" | 11360<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.0688<br />
| 1.775<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Magic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 80<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2012<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8048<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0667<br />
| 1.677<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes, Spell immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops King}}<br />
| style="background-color:#D9D9D9;" | Stronghold+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 17<br />
| 13<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 8<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1443<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 5772<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.312<br />
| Ranged (24 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1806<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 7224<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1059<br />
| 2.125<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Black Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2087<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8348<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.1000<br />
| 1.739<br />
| Undead, Curse<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga}}<br />
| style="background-color:#D9D9D9;" | Tower<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 20<br />
| 110<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2016<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 8064<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1000<br />
| 1.833<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet}}<br />
| style="background-color:#D9D9D9;" | Inferno<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1670<br />
| 900<br />
| style="background-color:#D9D9D9;" | 3600<br />
| style="background-color:#D9D9D9;" | 6680<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1000<br />
| 1.856<br />
| Flying, Fire immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cavalier}}<br />
| style="background-color:#D9D9D9;" | Castle<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 15<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1946<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 7784<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.1000<br />
| 1.946<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Manticore}}<br />
| style="background-color:#D9D9D9;" | Dungeon<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1547<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 6188<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0941<br />
| 1.820<br />
| Flying<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops}}<br />
| style="background-color:#D9D9D9;" | Stronghold<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1266<br />
| 750<br />
| style="background-color:#D9D9D9;" | 3000<br />
| style="background-color:#D9D9D9;" | 5064<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0933<br />
| 1.688<br />
| Ranged (16 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix}}<br />
| style="background-color:#D9D9D9;" | Cove<br />
| style="background-color:#D9D9D9;" | 6<br />
| 13<br />
| 16<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 80<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1415<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 5660<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0800<br />
| 1.415<br />
| Ignores 30% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Psychic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 20<br />
| 75<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1669<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 6676<br />
| style="background-color:#D9D9D9;" | 300<br />
| 0.0789<br />
| 1.757<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern}}<br />
| style="background-color:#D9D9D9;" | Fortress<br />
| style="background-color:#D9D9D9;" | 6<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| 70<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1518<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 6072<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.380<br />
| Flying<br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6<br />
| Average<br />
| 6<br />
| 15<br />
| 13.8<br />
| 16<br />
| 22.5<br />
| 88.5<br />
| 7.2<br />
| 2<br />
| 4<br />
| 1694<br />
| 970<br />
| 3880<br />
| 6776<br />
| 354<br />
| 0.0992<br />
| 1.659<br />
| <br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6+<br />
| Average+<br />
| 6+<br />
| 15.7<br />
| 14.6<br />
| 17.6<br />
| 23.6<br />
| 92<br />
| 8.9<br />
| 2<br />
| 4<br />
| 2020.5<br />
| 1180<br />
| 4720<br />
| 8082<br />
| 368<br />
| 0.0881<br />
| 1.627<br />
| <br />
|}<br />
<br />
=== Notes ===<br />
Excluding Neutral and unupgraded Creatures.<br />
* Best Damage Dealer: [[Naga Queen]]<br />
* Most resilient: [[Dread Knight]] (depending on the situation, the [[Nix Warrior]] can be more resilient, especially in late-game and battles without direct damage spells).<br />
* Fastest: [[Efreet Sultan]]<br />
* In this order, they also lead the AI value for level 6 creatures<br />
<br />
<br />
* Worst Damage Dealer: [[Scorpicore]]<br />
* Least Resilient: [[Cyclops King]] ([[Wyvern Monarch]] is very close)<br />
* Slowest: [[Nix Warrior]] and [[Naga Queen]]<br />
* Lowest AI value: [[Wyvern Monarch]], followed by [[Cyclops King]] and then [[Scorpicore]]<br />
<br />
<br />
* The best upgraded level 5 damage dealer, the [[Minotaur King]] has 15 Attack and does 16 damage on average. The [[Scorpicore]] has only one more Attack and does on average only one more Damage.<br />
* The most resilient upgraded level 5 creature, the [[Mighty Gorgon]], has the same HP as the [[Cyclops King]] and [[Wyvern Monarch]], but 3 or 2 more Defense.<br />
* The fastest upgraded level 5 creature, the [[Thunderbird]], has speed 11 which is matched only by the [[Scorpicore]] and [[Wyvern Monarch]], and surpassed by the [[Efreet Sultan]].<br />
<br />
<br />
* The worst upgraded level 7 damage dealer, the [[Chaos Hydra]] has only 2 more Attack than a [[Naga Queen]] and does on average only 5 more Damage.<br />
* The least resilient upgraded level 7 creature, the [[Phoenix]] has the same defense as the [[Dread Knight]] and only 80 more HP.<br />
* The slowest upgraded level 7 creature, the [[Chaos Hydra]] is only as fast as the slowest upgraded level 6 creatures.</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Comparison_of_Level_6_Creatures&diff=48843
Comparison of Level 6 Creatures
2020-07-12T15:49:26Z
<p>Kupferdachrinne: /* Notes */</p>
<hr />
<div>=== Tabular Overview ===<br />
Here a tabular overview of all level 6 creatures in {{hota}}. Neutral creatures are not accounted for in the averages.<br />
{| class="sortable wikitable" <br />
|- style="font-weight:bold; background-color:#BFBFBF;"<br />
! style="vertical-align:bottom;" | Name<br />
! style="vertical-align:bottom;" | Town<br />
! style="vertical-align:bottom;" | Lvl<br />
! style="vertical-align:bottom;" | Att<br />
! style="vertical-align:bottom;" | Def<br />
! style="vertical-align:bottom;" | D-<br />
! style="vertical-align:bottom;" | D+<br />
! style="vertical-align:bottom;" | HP<br />
! style="vertical-align:bottom;" | Spd<br />
! style="vertical-align:bottom;" | Grw<br />
! style="vertical-align:bottom;" | max Grw<br />
! style="vertical-align:bottom;" | AI Value<br />
! style="vertical-align:bottom;" | {{gold}} Cost<br />
! style="vertical-align:bottom;" | Gold</br>cost</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>AI value</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>HP for</br>max Grw<br />
! style="vertical-align:bottom;" | Hit</br>Points</br>per</br>Gold<br />
! style="vertical-align:bottom;" | AI</br>Value</br>per</br>Gold<br />
! style="vertical-align:bottom;" | Special<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Diamond Golem}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 13<br />
| 12<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 14<br />
| 60<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 775<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 1550<br />
| style="background-color:#D9D9D9;" | 120<br />
| 0.0800<br />
| 1.033<br />
| Unliving, Spell Damage Resistance +95%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Enchanter}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 17<br />
| 12<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| 30<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 1210<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 2420<br />
| style="background-color:#D9D9D9;" | 60<br />
| 0.0400<br />
| 1.613<br />
| Ranged (32 shots), No melee and obstacle penalty, Spellcaster<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|War Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 110<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2030<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 8120<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1158<br />
| 2.137<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern Monarch}}<br />
| style="background-color:#D9D9D9;" | Fortress+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 70<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1350<br />
| 800<br />
| style="background-color:#D9D9D9;" | 3200<br />
| style="background-color:#D9D9D9;" | 5400<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0875<br />
| 1.688<br />
| Flying, Poison<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Champion}}<br />
| style="background-color:#D9D9D9;" | Castle+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2100<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8400<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.0833<br />
| 1.750<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet Sultan}}<br />
| style="background-color:#D9D9D9;" | Inferno+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 13<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2343<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 9372<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0818<br />
| 2.130<br />
| Flying, Fire shield, Fire immunity, Hates Genies<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Dread Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 18<br />
| 18<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2382<br />
| 1500<br />
| style="background-color:#D9D9D9;" | 6000<br />
| style="background-color:#D9D9D9;" | 9528<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.0800<br />
| 1.588<br />
| Undead, Curse, Death blow<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Scorpicore}}<br />
| style="background-color:#D9D9D9;" | Dungeon+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1589<br />
| 1050<br />
| style="background-color:#D9D9D9;" | 4200<br />
| style="background-color:#D9D9D9;" | 6356<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0762<br />
| 1.513<br />
| Flying, Paralyze<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix Warrior}}<br />
| style="background-color:#D9D9D9;" | Cove+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 17<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2116<br />
| 1300<br />
| style="background-color:#D9D9D9;" | 5200<br />
| style="background-color:#D9D9D9;" | 8464<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0692<br />
| 1.628<br />
| Ignores 60% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga Queen}}<br />
| style="background-color:#D9D9D9;" | Tower+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 30<br />
| style="background-color:#D9D9D9;" | 30<br />
| 110<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2840<br />
| 1600<br />
| style="background-color:#D9D9D9;" | 6400<br />
| style="background-color:#D9D9D9;" | 11360<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.0688<br />
| 1.775<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Magic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 80<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2012<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8048<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0667<br />
| 1.677<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes, Spell immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops King}}<br />
| style="background-color:#D9D9D9;" | Stronghold+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 17<br />
| 13<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 8<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1443<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 5772<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.312<br />
| Ranged (24 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1806<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 7224<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1059<br />
| 2.125<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Black Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2087<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8348<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.1000<br />
| 1.739<br />
| Undead, Curse<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga}}<br />
| style="background-color:#D9D9D9;" | Tower<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 20<br />
| 110<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2016<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 8064<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1000<br />
| 1.833<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet}}<br />
| style="background-color:#D9D9D9;" | Inferno<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1670<br />
| 900<br />
| style="background-color:#D9D9D9;" | 3600<br />
| style="background-color:#D9D9D9;" | 6680<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1000<br />
| 1.856<br />
| Flying, Fire immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cavalier}}<br />
| style="background-color:#D9D9D9;" | Castle<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 15<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1946<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 7784<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.1000<br />
| 1.946<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Manticore}}<br />
| style="background-color:#D9D9D9;" | Dungeon<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1547<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 6188<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0941<br />
| 1.820<br />
| Flying<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops}}<br />
| style="background-color:#D9D9D9;" | Stronghold<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1266<br />
| 750<br />
| style="background-color:#D9D9D9;" | 3000<br />
| style="background-color:#D9D9D9;" | 5064<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0933<br />
| 1.688<br />
| Ranged (16 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix}}<br />
| style="background-color:#D9D9D9;" | Cove<br />
| style="background-color:#D9D9D9;" | 6<br />
| 13<br />
| 16<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 80<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1415<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 5660<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0800<br />
| 1.415<br />
| Ignores 30% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Psychic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 20<br />
| 75<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1669<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 6676<br />
| style="background-color:#D9D9D9;" | 300<br />
| 0.0789<br />
| 1.757<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern}}<br />
| style="background-color:#D9D9D9;" | Fortress<br />
| style="background-color:#D9D9D9;" | 6<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| 70<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1518<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 6072<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.380<br />
| Flying<br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6<br />
| Average<br />
| 6<br />
| 15<br />
| 13.8<br />
| 16<br />
| 22.5<br />
| 88.5<br />
| 7.2<br />
| 2<br />
| 4<br />
| 1694<br />
| 970<br />
| 3880<br />
| 6776<br />
| 354<br />
| 0.0992<br />
| 1.659<br />
| <br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6+<br />
| Average+<br />
| 6+<br />
| 15.7<br />
| 14.6<br />
| 17.6<br />
| 23.6<br />
| 92<br />
| 8.9<br />
| 2<br />
| 4<br />
| 2020.5<br />
| 1180<br />
| 4720<br />
| 8082<br />
| 368<br />
| 0.0881<br />
| 1.627<br />
| <br />
|}<br />
<br />
=== Notes ===<br />
Excluding Neutral and unupgraded Creatures.<br />
* Best Damage Dealer: [[Naga Queen]]<br />
* Most resilient: [[Dread Knight]]<br />
* Fastest: [[Efreet Sultan]]<br />
* In this order, they also lead the AI value for level 6 creatures<br />
<br />
<br />
* Worst Damage Dealer: [[Scorpicore]]<br />
* Least Resilient: [[Cyclops King]] ([[Wyvern Monarch]] is very close)<br />
* Slowest: [[Nix Warrior]] and [[Naga Queen]]<br />
* Lowest AI value: [[Wyvern Monarch]], followed by [[Cyclops King]] and then [[Scorpicore]]<br />
<br />
<br />
* The best upgraded level 5 damage dealer, the [[Minotaur King]] has 15 Attack and does 16 damage on average. The [[Scorpicore]] has only one more Attack and does on average only one more Damage.<br />
* The most resilient upgraded level 5 creature, the [[Mighty Gorgon]], has the same HP as the [[Cyclops King]] and [[Wyvern Monarch]], but 3 or 2 more Defense.<br />
* The fastest upgraded level 5 creature, the [[Thunderbird]], has speed 11 which is matched only by the [[Scorpicore]] and [[Wyvern Monarch]], and surpassed by the [[Efreet Sultan]].<br />
<br />
<br />
* The worst upgraded level 7 damage dealer, the [[Chaos Hydra]] has only 2 more Attack than a [[Naga Queen]] and does on average only 5 more Damage.<br />
* The least resilient upgraded level 7 creature, the [[Phoenix]] has the same defense as the [[Dread Knight]] and only 80 more HP.<br />
* The slowest upgraded level 7 creature, the [[Chaos Hydra]] is only as fast as the slowest upgraded level 6 creatures.</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Comparison_of_Level_6_Creatures&diff=48842
Comparison of Level 6 Creatures
2020-07-12T15:26:36Z
<p>Kupferdachrinne: /* Tabular Overview */</p>
<hr />
<div>=== Tabular Overview ===<br />
Here a tabular overview of all level 6 creatures in {{hota}}. Neutral creatures are not accounted for in the averages.<br />
{| class="sortable wikitable" <br />
|- style="font-weight:bold; background-color:#BFBFBF;"<br />
! style="vertical-align:bottom;" | Name<br />
! style="vertical-align:bottom;" | Town<br />
! style="vertical-align:bottom;" | Lvl<br />
! style="vertical-align:bottom;" | Att<br />
! style="vertical-align:bottom;" | Def<br />
! style="vertical-align:bottom;" | D-<br />
! style="vertical-align:bottom;" | D+<br />
! style="vertical-align:bottom;" | HP<br />
! style="vertical-align:bottom;" | Spd<br />
! style="vertical-align:bottom;" | Grw<br />
! style="vertical-align:bottom;" | max Grw<br />
! style="vertical-align:bottom;" | AI Value<br />
! style="vertical-align:bottom;" | {{gold}} Cost<br />
! style="vertical-align:bottom;" | Gold</br>cost</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>AI value</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>HP for</br>max Grw<br />
! style="vertical-align:bottom;" | Hit</br>Points</br>per</br>Gold<br />
! style="vertical-align:bottom;" | AI</br>Value</br>per</br>Gold<br />
! style="vertical-align:bottom;" | Special<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Diamond Golem}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 13<br />
| 12<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 14<br />
| 60<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 775<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 1550<br />
| style="background-color:#D9D9D9;" | 120<br />
| 0.0800<br />
| 1.033<br />
| Unliving, Spell Damage Resistance +95%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Enchanter}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 17<br />
| 12<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| 30<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 1210<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 2420<br />
| style="background-color:#D9D9D9;" | 60<br />
| 0.0400<br />
| 1.613<br />
| Ranged (32 shots), No melee and obstacle penalty, Spellcaster<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|War Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 110<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2030<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 8120<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1158<br />
| 2.137<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern Monarch}}<br />
| style="background-color:#D9D9D9;" | Fortress+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 70<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1350<br />
| 800<br />
| style="background-color:#D9D9D9;" | 3200<br />
| style="background-color:#D9D9D9;" | 5400<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0875<br />
| 1.688<br />
| Flying, Poison<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Champion}}<br />
| style="background-color:#D9D9D9;" | Castle+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2100<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8400<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.0833<br />
| 1.750<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet Sultan}}<br />
| style="background-color:#D9D9D9;" | Inferno+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 13<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2343<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 9372<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0818<br />
| 2.130<br />
| Flying, Fire shield, Fire immunity, Hates Genies<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Dread Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 18<br />
| 18<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2382<br />
| 1500<br />
| style="background-color:#D9D9D9;" | 6000<br />
| style="background-color:#D9D9D9;" | 9528<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.0800<br />
| 1.588<br />
| Undead, Curse, Death blow<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Scorpicore}}<br />
| style="background-color:#D9D9D9;" | Dungeon+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1589<br />
| 1050<br />
| style="background-color:#D9D9D9;" | 4200<br />
| style="background-color:#D9D9D9;" | 6356<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0762<br />
| 1.513<br />
| Flying, Paralyze<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix Warrior}}<br />
| style="background-color:#D9D9D9;" | Cove+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 17<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2116<br />
| 1300<br />
| style="background-color:#D9D9D9;" | 5200<br />
| style="background-color:#D9D9D9;" | 8464<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0692<br />
| 1.628<br />
| Ignores 60% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga Queen}}<br />
| style="background-color:#D9D9D9;" | Tower+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 30<br />
| style="background-color:#D9D9D9;" | 30<br />
| 110<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2840<br />
| 1600<br />
| style="background-color:#D9D9D9;" | 6400<br />
| style="background-color:#D9D9D9;" | 11360<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.0688<br />
| 1.775<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Magic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 80<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2012<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8048<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0667<br />
| 1.677<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes, Spell immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops King}}<br />
| style="background-color:#D9D9D9;" | Stronghold+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 17<br />
| 13<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 8<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1443<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 5772<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.312<br />
| Ranged (24 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1806<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 7224<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1059<br />
| 2.125<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Black Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2087<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8348<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.1000<br />
| 1.739<br />
| Undead, Curse<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga}}<br />
| style="background-color:#D9D9D9;" | Tower<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 20<br />
| 110<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2016<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 8064<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1000<br />
| 1.833<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet}}<br />
| style="background-color:#D9D9D9;" | Inferno<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1670<br />
| 900<br />
| style="background-color:#D9D9D9;" | 3600<br />
| style="background-color:#D9D9D9;" | 6680<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1000<br />
| 1.856<br />
| Flying, Fire immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cavalier}}<br />
| style="background-color:#D9D9D9;" | Castle<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 15<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1946<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 7784<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.1000<br />
| 1.946<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Manticore}}<br />
| style="background-color:#D9D9D9;" | Dungeon<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1547<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 6188<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0941<br />
| 1.820<br />
| Flying<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops}}<br />
| style="background-color:#D9D9D9;" | Stronghold<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1266<br />
| 750<br />
| style="background-color:#D9D9D9;" | 3000<br />
| style="background-color:#D9D9D9;" | 5064<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0933<br />
| 1.688<br />
| Ranged (16 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix}}<br />
| style="background-color:#D9D9D9;" | Cove<br />
| style="background-color:#D9D9D9;" | 6<br />
| 13<br />
| 16<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 80<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1415<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 5660<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0800<br />
| 1.415<br />
| Ignores 30% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Psychic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 20<br />
| 75<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1669<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 6676<br />
| style="background-color:#D9D9D9;" | 300<br />
| 0.0789<br />
| 1.757<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern}}<br />
| style="background-color:#D9D9D9;" | Fortress<br />
| style="background-color:#D9D9D9;" | 6<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| 70<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1518<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 6072<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.380<br />
| Flying<br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6<br />
| Average<br />
| 6<br />
| 15<br />
| 13.8<br />
| 16<br />
| 22.5<br />
| 88.5<br />
| 7.2<br />
| 2<br />
| 4<br />
| 1694<br />
| 970<br />
| 3880<br />
| 6776<br />
| 354<br />
| 0.0992<br />
| 1.659<br />
| <br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6+<br />
| Average+<br />
| 6+<br />
| 15.7<br />
| 14.6<br />
| 17.6<br />
| 23.6<br />
| 92<br />
| 8.9<br />
| 2<br />
| 4<br />
| 2020.5<br />
| 1180<br />
| 4720<br />
| 8082<br />
| 368<br />
| 0.0881<br />
| 1.627<br />
| <br />
|}<br />
<br />
=== Notes ===</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=War_Machine&diff=48821
War Machine
2020-07-11T17:58:26Z
<p>Kupferdachrinne: /* {{hota}} */</p>
<hr />
<div>'''War machine''' is common term used for when referring either to The Ammo Cart, Ballista, First Aid Tent or Catapult. Basically they are all special combat units which are available in most of the battles. The only exceptions are [[creature bank]]s and [[shipwreck]]s, where none of the war machines are used. Furthermore, Catapults are only used in siege combats. All war machines have a special [[Artifacts#Artifact_slots|slot]] reserved just for that particular war machine.<br />
<br />
Typically, war machines except the Catapult are bought from [[Blacksmith]]s, which sell different war machine depending on the [[town]]. Additionally, war machines can be bought from an Adventure Map location called the [[War Machine Factory]], which sell all war machines (except Catapults). [[Stronghold]] has the special building [[Ballista Yard]], where a visiting hero can buy a Ballista. All heroes have the Catapult with them, and if one is destroyed in the combat, a new one is automatically added to hero's catapult slot.<br />
<br />
All war machines are immobile and unaffected by [[luck]] and [[morale]] with the exception of the [[Ballista]] and [[Cannon]]{{-wh}}, which can have a lucky strike. Additionally, war machines do not affect the hero's [[movement]]. On the battlefield AI considers [[Catapult]], [[Ballista]] and [[Cannon]]{{-wh}} as ranged units, ignoring the moment they can not be blocked.<br />
<br />
War machines are immune to:<br />
{|<br />
! style="text-align:left;"|Spells !! colspan=2 style="text-align:left;"|Abilities<br />
|-<br />
| • {{sn1|spell=Implosion}}|| • [[Aging]]||{{cn|Ghost Dragon}}<br />
|-<br />
| • {{sn1|spell=Clone}}|| • [[Death cloud]]||{{cn|Lich|noname=}}{{cn|Power Lich|name=Liches}}<br />
|-<br />
| • {{sn1|spell=Bloodlust}}|| • [[Death stare]]||{{cn|Mighty Gorgon}}<br />
|-<br />
| style="padding-right:20px;|• [[Mind spell]]s - ([[Berserk]], [[Blind]], [[Forgetfulness]], [[Frenzy]], [[Hypnotize]], [[Mirth]], [[Sorrow]])|| • [[Disease]]||{{cn|Zombie}}<br />
|-<br />
| style="padding-left:20px;"|• ''{{sn1|spell=Berserk}} can be cast without any effect.''|| • [[Fear]]||{{cn|Azure Dragon}}<br />
|-<br />
| style="padding-left:20px;"|• ''{{sn1|spell=Frenzy}} can be cast by the {{an|Orb of Vulnerability}} owner.''|| • [[Life drain]]||{{cn|Vampire Lord}}<br />
|-<br />
| • {{sn1|spell=Death Ripple}} and {{sn1|spell=Destroy Undead}}|| • [[Paralyze]]||{{cn|Scorpicore}}<br />
|-<br />
| • {{sn1|spell=Slow}} and {{sn1|spell=Haste}}|| • [[Petrify]]||{{cn|Medusa|noname=}}{{cn|Medusa Queen|name=Medusas}} {{cn|Basilisk|noname=}}{{cn|Greater Basilisk|name=Basilisks}}<br />
|-<br />
| • {{sn1|spell=Teleport}}|| • [[Poison]]||{{cn|Wyvern Monarch}} {{cn|Sea Serpent|noname=}}{{cn|Haspid|name=Sea Serpent and Haspid}}<br />
|-{{cn|<br />
| • {{sn1|spell=Resurrection}} and {{sn1|spell=Sacrifice}}|| style="padding-right:20px;"| • [[Summon demons]]||{{cn|Pit Lord}}<br />
|-<br />
| • {{sn1|spell=Counterstrike}}|| • [[Accurate shot]]{{-wh}}||{{cn|Sea Dog}}<br />
|}<br />
<br />
Some spells are effective for [[Ballista]] and [[Cannon]]{{-wh}} only:<br />
{|<br />
| • {{sn1|spell=Fortune}} and {{sn1|spell=Misfortune}}<br />
|-<br />
| • {{sn1|spell=Bless}} and {{sn1|spell=Curse}}<br />
|-<br />
| • {{sn1|spell=Slayer}}<br />
|-<br />
| • {{sn1|spell=Precision}} ''(can be cast on {{cn|Catapult}})''<br />
|}<br />
<br />
=== Ammo Cart ===<br />
{| border=0 style="float:right; margin-left:10px; margin-bottom:10px;"<br />
|-<br />
| {{War machine<br />
| Image = [[Image: Ammo cart.png]]<br />
| Name = Ammo cart<br />
| No_attack = <br />
| Defense = 5<br />
| No_damage = <br />
| Health = 100<br />
| Cost = 1000 {{G}}<br />
| No_shots = <br />
}}<br />
|}<br />
Ammo Сart provides unlimited [[Shots|ammuntion]] for creatures with [[ranged attack]]s. The shots start to decrease right after the Ammo Cart is destroyed. Despite the fact that The Ammo Cart is not used during a creature bank or shipwreck battle, it still provides unlimited ammo. In damage calculations Ammo Cart goes as level 1 unit, its [[AI Value]] is 400.<br />
<br />
Sold by the blacksmith of<br />
*{{town|Inferno}},<br />
*{{town|Stronghold}},<br />
*{{town|Tower}}.<br />
<div style="clear:both;"></div><br />
=== Ballista ===<br />
{| border=0 style="float:right; margin-left:10px; margin-bottom:10px;"<br />
|-<br />
| {{War machine<br />
| Image = [[Image: Ballista.png]]<br />
| Align = left<br />
| Name = Ballista <br />
| Attack = 10<br />
| Defense = 10<br />
| Damage = 2–3<br />
| Health = 250<br />
| Cost = 2500 {{G}}<br />
| Shots = 24 <br />
}}<br />
|}<br />
A ballista is a missile weapon that, like ranged units, shoots projectiles toward enemy troops, but is unable to [[retaliation|retaliate]] against attacks. It has a basic damage range (of 2–3) like creatures, but the damage calculation is different. The formula for the calculation of damage is (2–3)*(hero's attack + 1). The [[Artillery]] and [[Archery]] secondary skills increase this damage. The ballista acts at the end of every combat round, followed only by the [[first aid tent]], and can be controlled when a hero has learned any level of Artillery. Contrary to what its in-game statistics indicate, a ballista has unlimited shots (fixed in {{hota}}){{-wh}}.<br />
<br />
Ballistae can be bought from [[Blacksmith]]s in {{town|Castle}}, {{town|Dungeon}} and {{town|Conflux}} towns, and from [[Ballista Yard]]s in {{town|Stronghold}} towns. They can also be purchased from [[war machine factory|war machine factories]] on the adventure map. Heroes who [[Hero specialty|specialize]] in ballistae do typically bring one with them when hired (always in {{hota}}){{-wh}}. In damage calculations Ballista goes as level 5 unit, its [[AI Value]] is 600.<br />
<br />
'''Heroes with ballista specialty:'''<br />
* {{H2|Christian|Knight}}<br />
* {{H2|Torosar|Alchemist}}<br />
* {{H2|Pyre|Demoniac}}<br />
* {{H2|Arlach|Overlord}}<br />
* {{H2|Gurnisson|Barbarian}}<br />
* {{H2|Gerwulf|Beastmaster}}<br />
* {{H2|Ranloo|Death Knight}}{{-wh}}<br />
<br />
<div style="clear:both;"></div><br />
=== First Aid Tent ===<br />
{| border=0 style="float:right; margin-left:10px; margin-bottom:10px;"<br />
|-<br />
| {{War machine<br />
| Image = [[Image:First aid tent.png]] <br />
| Name = First aid tent<br />
| No_attack = <br />
| No_defense = <br />
| No_damage = <br />
| Health = 75<br />
| Cost = 750 {{G}}<br />
| No_shots = <br />
}}<br />
|}<br />
'''First Aid Tent''' heals 1-25 [[health|hit points]] of the top creature in target allied stack. The amount of health restored is affected by [[First aid|First Aid secondary skill]], which also gives the player control over the tent rather than being chosen by computer. First Aid Tents act last at the combat round. Tents can be bought from [[blacksmith]]s of {{town|Rampart}}, {{town|Fortress}} and {{town|Necropolis}} towns, or from a [[War Machine Factory]] adventure map location. Typically, heroes with [[hero specialty|First Aid specialty]] start with a First Aid Tent (always in {{hota}}){{-wh}}. Oddly enough, [[Necropolis]]' heroes cannot learn [[First Aid]], even though their blacksmith produces first aid tents. In damage calculations First Aid Tent goes as level 1 unit, its [[AI Value]] is 300.<br />
<br />
'''Heroes with first aid specialty:'''<br />
* {{H2|Rion|Cleric}}<br />
* {{H2|Gem|Druid}}<br />
* {{H2|Verdish|Witch}}<br />
<br />
<div style="clear:both;"></div><br />
=== Catapult ===<br />
{| border=0 style="float:right; margin-left:10px; margin-bottom:10px;"<br />
|-<br />
| {{War machine<br />
| Name = Catapult<br />
| float = left<br />
| Image = [[Image: Catapult.png]]<br />
| Align = left<br />
| Attack = 10<br />
| Defense = 10<br />
| No_damage = <br />
| Health = 1000<br />
| Cost = N/A<br />
| Shots = 24 <br />
}}<br />
|}<br />
The Catapult only appears on the battlefield when [[siege attack]]ing enemy towns with [[wall]]s, which requires the town to have a [[fort]], [[citadel]], or [[Castle (structure)|castle]]. Its main use is to attack and destroy the walls in order to enable ground troops to attack the defenders. The Catapult can also attack and destroy the [[arrow tower]]s of citadels and castles. The [[ballistics]] secondary skill enhances the performance of the Catapult. Basic ballistics gives the player control over the Catapult making it possible to aim at particular parts of the siege structures. During a siege, the Catapult shoots after the arrow towers, but before any other troop. In damage calculations Catapult goes as level 1 unit, its [[AI Value]] is 500.<br />
<br />
<div style="clear:both;"></div><br />
=={{hota}}==<br />
===Cannon===<br />
{| border=0 style="float:right; margin-left:10px; margin-bottom:10px;"<br />
|-<br />
| {{War machine<br />
| Name = Cannon<br />
| float = left<br />
| Image = [[Image: Cannon.png]]<br />
| Align = left<br />
| Attack = 20<br />
| Defense = 10<br />
| Damage = 4-7<br />
| Health = 250<br />
| Cost = 4000 {{G}}<br />
| Shots = 8 <br />
}}<br />
|}<br />
Cove War Machine. Bought in the blacksmith of [[Cove]] or in a [[Cannon Yard]]. The formula for the calculation of damage is (4–7)*(hero's attack + 1). It costs 4000 gold.<br />
<br />
* Is put in the Ballista slot of a hero. It cannot be put in a backpack.<br />
* Assault battle machine. Only attacks by shooting. Is not blocked by standing next to an enemy unit. Can attack enemy troops and fortifications. One does not need to destroy the cannon to win the battle. No experience is given for its destruction.<br />
* Is put in place of Ballista during battle. Does not participate in the battle on the side of the defender during the siege, as well as the battles in vaults and banks. Moves at the same time as Ballista (before the First Aid Tent). Controlled by the AI.<br />
* In damage calculations, Cannon goes as level 6 unit, its [[AI Value]] is 875.<br />
<br />
'''Effect of Artillery skill'''<br />
* <span style="color: #0000C0">None.</span> All features work as described above.<br />
* <span style="color: #0000C0">Basic.</span> Gives you control of the cannon. Aimed shot with increased damage on the fortifications.<br />
* <span style="color: #0000C0">Advanced.</span> Gives you control of the cannon. Double damage on unit, aimed shot with increased damage on the fortifications.<br />
* <span style="color: #0000C0">Expert.</span> Gives you control of the cannon. Triple damage on unit, aimed shot with maximum damage on the fortifications.<br />
<br />
'''Heroes with cannon specialty:'''<br />
* {{H2|Jeremy|Captain}}<br />
<br />
== Ballista vs. Cannon ==<br />
Here a table showing the average damage of a Ballista and Cannon with and without Artillery skill. Note that the Cannon has 20 Attack and 8 shots while the Ballista has only 10 Attack but 24 shots:<br />
{| class="wikitable" style="vertical-align:bottom;"<br />
|- style="font-weight:bold; text-align:center;"<br />
! rowspan="4" style="font-weight:normal;" | Hero Attack<br />
! colspan="8" | Average damage<br />
|- style="font-weight:bold; text-align:center;"<br />
| colspan="4" style="background-color:#FCE4D6;" | Ballista (10 Attack)<br />
| colspan="4" style="background-color:#D9E1F2;" | Cannon (20 Attack!)<br />
|- style="text-align:center;"<br />
| rowspan="2" style="background-color:#FCE4D6;" | Base<br />
| colspan="3" style="background-color:#FCE4D6;" | Artillery<br />
| rowspan="2" style="background-color:#D9E1F2;" | Base<br />
| colspan="3" style="background-color:#D9E1F2;" | Artillery<br />
|-<br />
| style="background-color:#FCE4D6;" | Basic<br />
| style="background-color:#FCE4D6;" | Advanced<br />
| style="background-color:#FCE4D6;" | Expert<br />
| style="background-color:#D9E1F2;" | Basic<br />
| style="background-color:#D9E1F2;" | Advanced<br />
| style="background-color:#D9E1F2;" | Expert<br />
|-<br />
| 0<br />
| 2.5<br />
| 3.75<br />
| 8.75<br />
| 10<br />
| colspan="2" style="text-align:center;" | 5.5<br />
| 11<br />
| 16.5<br />
|-<br />
| 1<br />
| 5<br />
| 7.5<br />
| 17.5<br />
| 20<br />
| colspan="2" style="text-align:center;" | 11<br />
| 22<br />
| 33<br />
|-<br />
| 2<br />
| 7.5<br />
| 11.25<br />
| 26.25<br />
| 30<br />
| colspan="2" style="text-align:center;" | 16.5<br />
| 33<br />
| 49.5<br />
|-<br />
| 3<br />
| 10<br />
| 15<br />
| 35<br />
| 40<br />
| colspan="2" style="text-align:center;" | 22<br />
| 44<br />
| 66<br />
|-<br />
| 4<br />
| 12.5<br />
| 18.75<br />
| 43.75<br />
| 50<br />
| colspan="2" style="text-align:center;" | 27.5<br />
| 55<br />
| 82.5<br />
|-<br />
| 5<br />
| 15<br />
| 22.5<br />
| 52.5<br />
| 60<br />
| colspan="2" style="text-align:center;" | 33<br />
| 66<br />
| 99<br />
|-<br />
| 10<br />
| 27.5<br />
| 41.25<br />
| 96.25<br />
| 110<br />
| colspan="2" style="text-align:center;" | 60.5<br />
| 121<br />
| 181.5<br />
|-<br />
| 15<br />
| 40<br />
| 60<br />
| 140<br />
| 160<br />
| colspan="2" style="text-align:center;" | 88<br />
| 176<br />
| 264<br />
|-<br />
| 20<br />
| 52.5<br />
| 78.75<br />
| 183.75<br />
| 210<br />
| colspan="2" style="text-align:center;" | 115.5<br />
| 231<br />
| 346.5<br />
|-<br />
| 25<br />
| 65<br />
| 97.5<br />
| 227.5<br />
| 260<br />
| colspan="2" style="text-align:center;" | 143<br />
| 286<br />
| 429<br />
|-<br />
| 30<br />
| 77.5<br />
| 116.25<br />
| 271.25<br />
| 310<br />
| colspan="2" style="text-align:center;" | 170.5<br />
| 341<br />
| 511.5<br />
|-<br />
| 35<br />
| 90<br />
| 135<br />
| 315<br />
| 360<br />
| colspan="2" style="text-align:center;" | 198<br />
| 396<br />
| 594<br />
|-<br />
| 40<br />
| 102.5<br />
| 153.75<br />
| 358.75<br />
| 410<br />
| colspan="2" style="text-align:center;" | 225.5<br />
| 451<br />
| 676.5<br />
|-<br />
| 50<br />
| 127.5<br />
| 191.25<br />
| 446.25<br />
| 510<br />
| colspan="2" style="text-align:center;" | 280.5<br />
| 561<br />
| 841.5<br />
|-<br />
| 60<br />
| 152.5<br />
| 228.75<br />
| 533.75<br />
| 610<br />
| colspan="2" style="text-align:center;" | 335.5<br />
| 671<br />
| 1006.5<br />
|-<br />
| 70<br />
| 177.5<br />
| 266.25<br />
| 621.25<br />
| 710<br />
| colspan="2" style="text-align:center;" | 390.5<br />
| 781<br />
| 1171.5<br />
|-<br />
| 80<br />
| 202.5<br />
| 303.75<br />
| 708.75<br />
| 810<br />
| colspan="2" style="text-align:center;" | 445.5<br />
| 891<br />
| 1336.5<br />
|-<br />
| 90<br />
| 227.5<br />
| 341.25<br />
| 796.25<br />
| 910<br />
| colspan="2" style="text-align:center;" | 500.5<br />
| 1001<br />
| 1501.5<br />
|-<br />
| 99<br />
| 250<br />
| 375<br />
| 875<br />
| 1000<br />
| colspan="2" style="text-align:center;" | 550<br />
| 1100<br />
| 1650<br />
|}<br />
<br />
[[Category: Combat]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Secondary_skill&diff=48799
Secondary skill
2020-07-10T20:58:35Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{Secondary skills}}<br />
<br />
'''Secondary skills''' are beneficial qualities of [[hero]]es. There are 28 different secondary skills and each one has three levels: basic, advanced and expert. Each level increases the capability of the secondary skill making it more influential. Typically in custom scenarios heroes start with either two secondary skills at basic level or one at advanced level. Each hero can have up to eight secondary skills.<br />
<br />
If a hero does not already posses eight secondary skills, he/she gets an offer of two different skill during level-up. The first offer is a skill s/he already posses but which is not yet at expert level. The second offer is random, but the probabilities of the skills offered are dependent on the hero's [[hero class|class]]. If a hero already has all secondary skills at expert level, both offers are random. If a hero already has eight secondary skills, both offers are random but within the skills hero has.<br />
<br />
There are few other ways to acquire a secondary skill. They can be learned from [[Scholar (Adventure Map)|scholars]], [[Witch Hut|witch huts]] or [[University|universities]] on the [[adventure map]]. In {{ab}} [[Conflux]] has a special building [[Magic University|magic university]] that can teach one of the four schools of magic. Additionally, at map editor it is possible to set [[event]]s on the map, that teaches secondary skills.<br />
<br />
Once secondary skill is learned, it can not be removed. However, the fact that hero can not remove secondary skill, makes the choosing of them one of the most important decisions in the game.<br />
<br />
The random seed for offering skills is separate for every hero; therefore, when saving and reloading the game, your hero will be offered the same skills upon reaching the next level. The only option to change these is when receiving another secondary skill, e.g. from [[Witch Hut]] or [[Scholar]].<br />
<br />
Heroes are also guaranteed to be offered [[Wisdom]] or school of magic [[Earth Magic]], [[Fire Magic]], [[Water Magic]], [[Air Magic]] every few levels: Wisdom will be offered at level 6 for Might heroes and [[Elementalists]], and at level 3 for Magic heroes (exept Elementalists) if it was not offered before. It will be offered again from whenever it was offered at most 6 levels later for Might heroes and Elementalists, and at most 3 levels later for Magic heroes (exept Elementalists). The same applies to one of the schools of magic every 4 levels for Might heroes and every 3 levels for Magic heroes.<br />
<br />
Secondary skills are divided into three categories: combat skills, magic skills and adventure skills. Combat skills affect directly to combat capabilities of creatures under hero's command; magic skills affect hero's abilities to cast spells; and adventure skills improves hero's adventure map qualities.<br />
<br />
[[Category: Secondary skills|*]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Air_Magic&diff=48782
Air Magic
2020-07-10T18:38:55Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{About|This article refers to the [[secondary skill]]. For air magic spells, see [[School of Air Magic]].}}<br />
<br />
{{Secondary skills}}{{Secondary skill<br />
| B_effect = allows your hero to cast air spells at reduced cost.<br />
| A_effect = allows your hero to cast air spells at reduced cost and increased effectiveness.<br />
| E_effect = allows your hero to cast air spells at reduced cost and maximum effectiveness.<br />
}}<br />
<br />
'''Air magic''' is a [[secondary skill]] that increases the effectiveness and reduces the costs of [[spell]]s from the [[School of Air Magic]].<br />
<br />
Air Magic is a school of magic, along with Earth, Fire and Water Magic. There is a special rule in place that offers schools of magic more often as a choice when leveling up than the secondary skill learning percentages suggest: A new school of magic will be offered at least every 4 levels. If can be offered more often by chance. Example: The hero was not offered a school of magic when reaching levels 2 and 3. The hero will then be guaranteed to be offered a magic school at level 4. At level 8, the hero will be offered again a new magic school if none was offered at levels 5, 6 and 7.<br />
<br />
'''Heroes with Air Magic as a starting skill:'''<br />
* {{H2|Aenain|Elementalist}} – Basic Air Magic<br />
* {{H2|Brissa|Elementalist}} – Basic Air Magic<br />
<br />
<br />
{{ZET SEC SKILL CHANCE TABLE|3|4|1 (lowest)|2|4|6 (highest)|2|3|2|3|1 (lowest)|2|3|3|1 (lowest)|3|2|6 (highest)|3|6 (highest)}}<br />
|}<br />
<br />
{{secondary skill 'see also'}}<br />
<br />
[[Category: Secondary skills]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Earth_Magic&diff=48781
Earth Magic
2020-07-10T18:38:40Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{About|This article refers to the [[secondary skill]]. For the school of magic, see [[School of Earth Magic]].}}<br />
<br />
{{Secondary skills}}<br />
{{Secondary skill<br />
| B_effect = allows your hero to cast earth spells at reduced cost.<br />
| A_effect = allows your hero to cast earth spells at reduced cost and increased effectiveness.<br />
| E_effect = allows your hero to cast earth spells at reduced cost and maximum effectiveness.<br />
}}<br />
<br />
'''Earth Magic''' is a [[secondary skill]], that increases the effectiveness and reduces costs of [[spell]]s from the [[School of Earth Magic]].<br />
<br />
Earth Magic is a school of magic, along with Water, Fire and Air Magic. There is a special rule in place that offers schools of magic more often as a choice when leveling up than the secondary skill learning percentages suggest: A new school of magic will be offered at least every 4 levels. If can be offered more often by chance. Example: The hero was not offered a school of magic when reaching levels 2 and 3. The hero will then be guaranteed to be offered a magic school at level 4. At level 8, the hero will be offered again a new magic school if none was offered at levels 5, 6 and 7.<br />
<br />
'''Heroes with Earth Magic as a starting skill:'''<br />
* {{H2|Grindan|Elementalist}} (basic)<br />
* {{H2|Labetha|Elementalist}} (basic)<br />
<br />
{{ZET SEC SKILL CHANCE TABLE| 2 (lowest)| 3| 3| 4| 3| 3| 3| 4| 4| 8 (highest)| 3| 5| 3| 3| 3| 3| 3| 6| 4| 5}}<br />
|}<br />
<br />
{{secondary skill 'see also'}}<br />
<br />
[[Category: Secondary skills]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Fire_Magic&diff=48780
Fire Magic
2020-07-10T18:38:09Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{About|This article refers to the [[secondary skill]]. For the school of magic, see [[School of Fire Magic]].}}<br />
<br />
{{Secondary skills}}<br />
{{Secondary skill<br />
| B_effect = allows your hero to cast fire spells at reduced cost.<br />
| A_effect = allows your hero to cast fire spells at reduced cost and increased effectiveness.<br />
| E_effect = allows your hero to cast fire spells at reduced cost and maximum effectiveness.<br />
}}<br />
<br />
'''Fire magic''' is a [[secondary skill]], that increases the effectiveness and reduces costs of [[spells]] from the [[School of Fire Magic]]. [[Ranger]]s and [[Beastmaster]]s cannot learn Fire Magic.<br />
<br />
Fire Magic is a school of magic, along with Earth, Water and Air Magic. There is a special rule in place that offers schools of magic more often as a choice when leveling up than the secondary skill learning percentages suggest: A new school of magic will be offered at least every 4 levels. If can be offered more often by chance. Example: The hero was not offered a school of magic when reaching levels 2 and 3. The hero will then be guaranteed to be offered a magic school at level 4. At level 8, the hero will be offered again a new magic school if none was offered at levels 5, 6 and 7.<br />
<br />
'''Heroes with Fire Magic as a starting skill:'''<br />
<br />
* {{Hn|Adrienne|Witch}} (expert)<br />
* {{Hn|Inteus|Elementalist}} (basic)<br />
* {{Hn|Luna|Elementalist}} (basic)<br />
* {{Hn|Manfred|Navigator}} (basic) {{withhota}}<br />
<br />
'''Heroes with a specialty in Fire Magic:'''<br />
* {{Hn|Adrienne|Witch}} (starts with expert Fire Magic)<br />
<br />
{{ZET SEC SKILL CHANCE TABLE| 1| 2| 0 (impossible)| 1| 1| 2| 4| 5| 1| 2| 2| 5| 2| 3| 0 (impossible)| 3| 3| 6 (highest)| 2| 2}}<br />
|}<br />
<br />
{{secondary skill 'see also'}}<br />
<br />
[[Category: Secondary skills]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Water_Magic&diff=48779
Water Magic
2020-07-10T18:37:42Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{About|This article refers to the secondary skill. For the school of magic, see [[School of Water Magic]].}}<br />
<br />
{{Secondary skills}}<br />
{{Secondary skill<br />
| B_effect = allows your hero to cast water spells at reduced cost.<br />
| A_effect = allows your hero to cast water spells at reduced cost and increased effectiveness.<br />
| E_effect = allows your hero to cast water spells at reduced cost and maximum effectiveness.<br />
}}<br />
<br />
'''Water Magic''' is a [[secondary skill]] that increases the effectiveness [[spells]] and reduces costs of the spells from [[School of Water Magic]]. [[Barbarian]]s and [[Overlord]]s cannot learn Water Magic.<br />
<br />
Water Magic is a school of magic, along with Earth, Fire and Air Magic. There is a special rule in place that offers schools of magic more often as a choice when leveling up than the secondary skill learning percentages suggest: A new school of magic will be offered at least every 4 levels. If can be offered more often by chance. Example: The hero was not offered a school of magic when reaching levels 2 and 3. The hero will then be guaranteed to be offered a magic school at level 4. At level 8, the hero will be offered again a new magic school if none was offered at levels 5, 6 and 7.<br />
<br />
'''Heroes with basic Water Magic as a starting skill:'''<br />
* {{H2|Ciele|Elementalist}} <br />
* {{H2|Gelare|Elementalist}}<br />
* {{H2|Casmetra|Navigator}}{{-wh}}<br />
<br />
{{ZET SEC SKILL CHANCE TABLE| 4| 4| 3| 4| 2| 3| 1| 2| 3| 3| 0 (impossible)| 2| 0 (impossible)| 3| 2| 3| 2| 6 (highest) {{withsod}}| 2| 9 (highest){{-wh}}}}<br />
|}<br />
<br />
{{secondary skill 'see also'}}<br />
<br />
[[Category: Secondary skills]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Wisdom&diff=48778
Wisdom
2020-07-10T18:31:35Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{Secondary skills}}<br />
{{Secondary skill<br />
| B_effect = allows your hero to learn third level spells.<br />
| A_effect = allows your hero to learn fourth level spells.<br />
| E_effect = allows your hero to learn fifth level spells.<br />
}}<br />
<br />
'''Wisdom''' is a [[secondary skill]] that enables hero to learn 3rd, 4th and 5th level spells depending on the level of the skill. Heroes without Wisdom skill can learn 1st and 2nd level spells. Basic Wisdom enables hero to learn 3rd level spells, Advanced Wisdom enables to learn 4th level spells and Expert Wisdom enables to learn 5th level spells.<br />
<br />
As opposed to what the manual states, Wisdom is not required to ''cast'' third or higher level spells, only to ''learn'' them. For example [[Solmyr]] has 4th level spell ([[Chain Lightning]]) but he is still able to cast it without Advanced Wisdom. Also [[spell scroll]]s and Tomes of [[Tome of Air|Air]], [[Tome of Earth|Earth]], [[Tome of Fire|Fire]] and [[Tome of Water|Water]] enables hero to cast any level of spell regardless of their level of Wisdom skill.<br />
<br />
Wisdom will be offered at level 6 if it was not offered before and the hero does not know Wisdom yet. In case Wisdom was declined, it will be offered again from whenever it was offered at most 6 levels later.<br />
<br />
'''Heroes with Wisdom as a starting skill:'''<br />
All [[Cleric]]s, [[Druid]]s, [[Wizard]]s, [[Heretic]]s, [[Warlock]]s, [[Battle Mage]]s, [[Witch]]es and [[Elementalist]]s (and [[Navigator]]s {{withhota}}) start with basic Wisdom. Additionally, the following heroes start with advanced wisdom:<br />
* {{H2|Adelaide|Cleric}}<br />
* {{H2|Astral|Wizard}}<br />
* {{H2|Dracon|Wizard}}<br />
* {{H2|Jeddite|Warlock}}<br />
* {{H2|Mirlanda|Witch}}<br />
* {{H2|Uland|Druid}}<br />
<br />
Additionally, the following heroes also start with basic wisdom:<br />
* {{H2|Aislinn|Necromancer}}<br />
* {{H2|Rashka|Demoniac}}<br />
<br />
{{ZET SEC SKILL CHANCE TABLE| 3| 7| 3| 8| 6|10 (highest)| 4| 8| 6| 8| 3|10 (highest)| 2 (lowest) {{withsod}}| 6| 2 (lowest) {{withsod}}| 8| 2 (lowest) {{withsod}}| 8| 1 (lowest){{-wh}}| 8}}<br />
|}<br />
<br />
{{secondary skill 'see also'}}<br />
<br />
[[Category: Secondary skills]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Comparison_of_Level_6_Creatures&diff=48777
Comparison of Level 6 Creatures
2020-07-10T17:48:16Z
<p>Kupferdachrinne: </p>
<hr />
<div>=== Tabular Overview ===<br />
Here a tabular overview of all level 6 creatures in {{hota}}. Neutral creatures are not accounted for in the averages.<br />
{| class="sortable wikitable" <br />
|- style="font-weight:bold; background-color:#BFBFBF;"<br />
! style="vertical-align:bottom;" | Name<br />
! style="vertical-align:bottom;" | Town<br />
! style="vertical-align:bottom;" | Lvl<br />
! style="vertical-align:bottom;" | Att<br />
! style="vertical-align:bottom;" | Def<br />
! style="vertical-align:bottom;" | D-<br />
! style="vertical-align:bottom;" | D+<br />
! style="vertical-align:bottom;" | HP<br />
! style="vertical-align:bottom;" | Spd<br />
! style="vertical-align:bottom;" | Grw<br />
! style="vertical-align:bottom;" | max Grw<br />
! style="vertical-align:bottom;" | AI Value<br />
! style="vertical-align:bottom;" | {{gold}} Cost<br />
! style="vertical-align:bottom;" | Gold</br>cost</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>AI value</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>HP for</br>max Grw<br />
! style="vertical-align:bottom;" | Hit</br>Points</br>per</br>Gold<br />
! style="vertical-align:bottom;" | AI</br>Value</br>per</br>Gold<br />
! style="vertical-align:bottom;" | Special<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Diamond Golem}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 13<br />
| 12<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 14<br />
| 60<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 775<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 1550<br />
| style="background-color:#D9D9D9;" | 120<br />
| 0.0800<br />
| 1.033<br />
| Unliving, Spell Damage Resistance +95%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Enchanter}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 17<br />
| 12<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| 30<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 1210<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 2420<br />
| style="background-color:#D9D9D9;" | 60<br />
| 0.0400<br />
| 1.613<br />
| Ranged (32 shots), No melee and obstacle penalty, Spellcaster<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|War Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 110<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2030<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 8120<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1158<br />
| 2.137<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern Monarch}}<br />
| style="background-color:#D9D9D9;" | Fortress+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 70<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1350<br />
| 800<br />
| style="background-color:#D9D9D9;" | 3200<br />
| style="background-color:#D9D9D9;" | 5400<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0875<br />
| 1.688<br />
| Flying, Poison<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Champion}}<br />
| style="background-color:#D9D9D9;" | Castle+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2100<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8400<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.0833<br />
| 1.750<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet Sultan}}<br />
| style="background-color:#D9D9D9;" | Inferno+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 13<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2343<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 9372<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0818<br />
| 2.130<br />
| Flying, Fire shield, Fire immunity, Hates Genies<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Dread Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 18<br />
| 18<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2382<br />
| 1500<br />
| style="background-color:#D9D9D9;" | 6000<br />
| style="background-color:#D9D9D9;" | 9528<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.0800<br />
| 1.588<br />
| Undead, Curse, Death blow<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Scorpicore}}<br />
| style="background-color:#D9D9D9;" | Dungeon+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1589<br />
| 1050<br />
| style="background-color:#D9D9D9;" | 4200<br />
| style="background-color:#D9D9D9;" | 6356<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0762<br />
| 1.513<br />
| Flying, Paralyze<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix Warrior}}<br />
| style="background-color:#D9D9D9;" | Cove+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 17<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2116<br />
| 1300<br />
| style="background-color:#D9D9D9;" | 5200<br />
| style="background-color:#D9D9D9;" | 8464<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0692<br />
| 1.628<br />
| Ignores 60% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga Queen}}<br />
| style="background-color:#D9D9D9;" | Tower+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 30<br />
| style="background-color:#D9D9D9;" | 30<br />
| 110<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2840<br />
| 1600<br />
| style="background-color:#D9D9D9;" | 6400<br />
| style="background-color:#D9D9D9;" | 11360<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.0688<br />
| 1.775<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Magic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 80<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2012<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8048<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0667<br />
| 1.677<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes, Spell immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops King}}<br />
| style="background-color:#D9D9D9;" | Stronghold+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 17<br />
| 13<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 8<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1443<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 5772<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.312<br />
| Ranged (24 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1806<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 7224<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1059<br />
| 2.125<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Black Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2087<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8348<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.1000<br />
| 1.739<br />
| Undead, Curse<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga}}<br />
| style="background-color:#D9D9D9;" | Tower<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 20<br />
| 110<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2016<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 8064<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1000<br />
| 1.833<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet}}<br />
| style="background-color:#D9D9D9;" | Inferno<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1670<br />
| 900<br />
| style="background-color:#D9D9D9;" | 3600<br />
| style="background-color:#D9D9D9;" | 6680<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1000<br />
| 1.856<br />
| Flying, Fire immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cavalier}}<br />
| style="background-color:#D9D9D9;" | Castle<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 15<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1946<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 7784<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.1000<br />
| 1.946<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Manticore}}<br />
| style="background-color:#D9D9D9;" | Dungeon<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1547<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 6188<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0941<br />
| 1.820<br />
| Flying<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops}}<br />
| style="background-color:#D9D9D9;" | Stronghold<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1266<br />
| 750<br />
| style="background-color:#D9D9D9;" | 3000<br />
| style="background-color:#D9D9D9;" | 5064<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0933<br />
| 1.688<br />
| Ranged (16 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix}}<br />
| style="background-color:#D9D9D9;" | Cove<br />
| style="background-color:#D9D9D9;" | 6<br />
| 13<br />
| 16<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 80<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1415<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 5660<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0800<br />
| 1.415<br />
| Ignores 30% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Psychic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 20<br />
| 75<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1669<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 6676<br />
| style="background-color:#D9D9D9;" | 300<br />
| 0.0789<br />
| 1.757<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern}}<br />
| style="background-color:#D9D9D9;" | Fortress<br />
| style="background-color:#D9D9D9;" | 6<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| 70<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1518<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 6072<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.380<br />
| Flying<br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6<br />
| Average<br />
| 6<br />
| 15<br />
| 13.8<br />
| 16<br />
| 22.5<br />
| 88.5<br />
| 7.2<br />
| 2<br />
| 4<br />
| 1694<br />
| 970<br />
| 3880.0<br />
| 6776.0<br />
| 354.0<br />
| 0.0992<br />
| 1.659<br />
| <br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6+<br />
| Average+<br />
| 6+<br />
| 15.7<br />
| 14.6<br />
| 17.6<br />
| 23.6<br />
| 92<br />
| 8.9<br />
| 2<br />
| 4<br />
| 2020.5<br />
| 1180<br />
| 4720.0<br />
| 8082.0<br />
| 368.0<br />
| 0.0881<br />
| 1.627<br />
| <br />
|}</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Comparison_of_Level_6_Creatures&diff=48776
Comparison of Level 6 Creatures
2020-07-10T17:48:00Z
<p>Kupferdachrinne: </p>
<hr />
<div>=== Tabular Overview ===<br />
Here a tabular overview of all level 6 creatures in {{hota}}. Neutral creatures are not accounted for in the averages.<br />
{| class="sortable wikitable" <br />
|- style="font-weight:bold; background-color:#BFBFBF;"<br />
! style="vertical-align:bottom;" | Name<br />
! style="vertical-align:bottom;" | Town<br />
! style="vertical-align:bottom;" | Lvl<br />
! style="vertical-align:bottom;" | Att<br />
! style="vertical-align:bottom;" | Def<br />
! style="vertical-align:bottom;" | D-<br />
! style="vertical-align:bottom;" | D+<br />
! style="vertical-align:bottom;" | HP<br />
! style="vertical-align:bottom;" | Spd<br />
! style="vertical-align:bottom;" | Grw<br />
! style="vertical-align:bottom;" | max Grw<br />
! style="vertical-align:bottom;" | AI Value<br />
! style="vertical-align:bottom;" | {{gold}} Cost<br />
! style="vertical-align:bottom;" | Gold</br>cost</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>AI value</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>HP for</br>max Grw<br />
! style="vertical-align:bottom;" | Hit</br>Points</br>per</br>Gold<br />
! style="vertical-align:bottom;" | AI</br>Value</br>per</br>Gold<br />
! Special<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Diamond Golem}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 13<br />
| 12<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 14<br />
| 60<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 775<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 1550<br />
| style="background-color:#D9D9D9;" | 120<br />
| 0.0800<br />
| 1.033<br />
| Unliving, Spell Damage Resistance +95%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Enchanter}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 17<br />
| 12<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| 30<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 1210<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 2420<br />
| style="background-color:#D9D9D9;" | 60<br />
| 0.0400<br />
| 1.613<br />
| Ranged (32 shots), No melee and obstacle penalty, Spellcaster<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|War Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 110<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2030<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 8120<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1158<br />
| 2.137<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern Monarch}}<br />
| style="background-color:#D9D9D9;" | Fortress+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 70<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1350<br />
| 800<br />
| style="background-color:#D9D9D9;" | 3200<br />
| style="background-color:#D9D9D9;" | 5400<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0875<br />
| 1.688<br />
| Flying, Poison<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Champion}}<br />
| style="background-color:#D9D9D9;" | Castle+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2100<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8400<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.0833<br />
| 1.750<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet Sultan}}<br />
| style="background-color:#D9D9D9;" | Inferno+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 13<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2343<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 9372<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0818<br />
| 2.130<br />
| Flying, Fire shield, Fire immunity, Hates Genies<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Dread Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 18<br />
| 18<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2382<br />
| 1500<br />
| style="background-color:#D9D9D9;" | 6000<br />
| style="background-color:#D9D9D9;" | 9528<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.0800<br />
| 1.588<br />
| Undead, Curse, Death blow<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Scorpicore}}<br />
| style="background-color:#D9D9D9;" | Dungeon+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1589<br />
| 1050<br />
| style="background-color:#D9D9D9;" | 4200<br />
| style="background-color:#D9D9D9;" | 6356<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0762<br />
| 1.513<br />
| Flying, Paralyze<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix Warrior}}<br />
| style="background-color:#D9D9D9;" | Cove+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 17<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2116<br />
| 1300<br />
| style="background-color:#D9D9D9;" | 5200<br />
| style="background-color:#D9D9D9;" | 8464<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0692<br />
| 1.628<br />
| Ignores 60% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga Queen}}<br />
| style="background-color:#D9D9D9;" | Tower+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 30<br />
| style="background-color:#D9D9D9;" | 30<br />
| 110<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2840<br />
| 1600<br />
| style="background-color:#D9D9D9;" | 6400<br />
| style="background-color:#D9D9D9;" | 11360<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.0688<br />
| 1.775<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Magic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 80<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2012<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8048<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0667<br />
| 1.677<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes, Spell immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops King}}<br />
| style="background-color:#D9D9D9;" | Stronghold+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 17<br />
| 13<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 8<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1443<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 5772<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.312<br />
| Ranged (24 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1806<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 7224<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1059<br />
| 2.125<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Black Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2087<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8348<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.1000<br />
| 1.739<br />
| Undead, Curse<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga}}<br />
| style="background-color:#D9D9D9;" | Tower<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 20<br />
| 110<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2016<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 8064<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1000<br />
| 1.833<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet}}<br />
| style="background-color:#D9D9D9;" | Inferno<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1670<br />
| 900<br />
| style="background-color:#D9D9D9;" | 3600<br />
| style="background-color:#D9D9D9;" | 6680<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1000<br />
| 1.856<br />
| Flying, Fire immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cavalier}}<br />
| style="background-color:#D9D9D9;" | Castle<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 15<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1946<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 7784<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.1000<br />
| 1.946<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Manticore}}<br />
| style="background-color:#D9D9D9;" | Dungeon<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1547<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 6188<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0941<br />
| 1.820<br />
| Flying<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops}}<br />
| style="background-color:#D9D9D9;" | Stronghold<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1266<br />
| 750<br />
| style="background-color:#D9D9D9;" | 3000<br />
| style="background-color:#D9D9D9;" | 5064<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0933<br />
| 1.688<br />
| Ranged (16 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix}}<br />
| style="background-color:#D9D9D9;" | Cove<br />
| style="background-color:#D9D9D9;" | 6<br />
| 13<br />
| 16<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 80<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1415<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 5660<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0800<br />
| 1.415<br />
| Ignores 30% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Psychic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 20<br />
| 75<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1669<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 6676<br />
| style="background-color:#D9D9D9;" | 300<br />
| 0.0789<br />
| 1.757<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern}}<br />
| style="background-color:#D9D9D9;" | Fortress<br />
| style="background-color:#D9D9D9;" | 6<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| 70<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1518<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 6072<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.380<br />
| Flying<br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6<br />
| Average<br />
| 6<br />
| 15<br />
| 13.8<br />
| 16<br />
| 22.5<br />
| 88.5<br />
| 7.2<br />
| 2<br />
| 4<br />
| 1694<br />
| 970<br />
| 3880.0<br />
| 6776.0<br />
| 354.0<br />
| 0.0992<br />
| 1.659<br />
| <br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6+<br />
| Average+<br />
| 6+<br />
| 15.7<br />
| 14.6<br />
| 17.6<br />
| 23.6<br />
| 92<br />
| 8.9<br />
| 2<br />
| 4<br />
| 2020.5<br />
| 1180<br />
| 4720.0<br />
| 8082.0<br />
| 368.0<br />
| 0.0881<br />
| 1.627<br />
| <br />
|}</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Comparison_of_Level_6_Creatures&diff=48775
Comparison of Level 6 Creatures
2020-07-10T17:31:58Z
<p>Kupferdachrinne: </p>
<hr />
<div>=== Tabular Overview ===<br />
Here a tabular overview of all level 6 creatures in {{hota}}. Neutral creatures are not accounted for in the averages.<br />
{| class="sortable wikitable" <br />
|- style="font-weight:bold; background-color:#BFBFBF;"<br />
! style="vertical-align:bottom;" | Name<br />
! Town<br />
! style="vertical-align:bottom;" | Lvl<br />
! style="vertical-align:bottom;" | Att<br />
! style="vertical-align:bottom;" | Def<br />
! style="vertical-align:bottom;" | D-<br />
! style="vertical-align:bottom;" | D+<br />
! style="vertical-align:bottom;" | HP<br />
! style="vertical-align:bottom;" | Spd<br />
! style="vertical-align:bottom;" | Grw<br />
! style="vertical-align:bottom;" | max Grw<br />
! style="vertical-align:bottom;" | AI Value<br />
! style="vertical-align:bottom;" | {{gold}} Cost<br />
! style="vertical-align:bottom;" | Gold</br>cost</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>AI value</br>for</br>max</br>Grw<br />
! style="vertical-align:bottom;" | Total</br>HP for</br>max Grw<br />
! style="vertical-align:bottom;" | Hit</br>Points</br>per</br>Gold<br />
! style="vertical-align:bottom;" | AI</br>Value</br>per</br>Gold<br />
! Special<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Diamond Golem}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 13<br />
| 12<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 14<br />
| 60<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 775<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 1550<br />
| style="background-color:#D9D9D9;" | 120<br />
| 0.0800<br />
| 1.033<br />
| Unliving, Spell Damage Resistance +95%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Enchanter}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 17<br />
| 12<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| 30<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 1210<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 2420<br />
| style="background-color:#D9D9D9;" | 60<br />
| 0.0400<br />
| 1.613<br />
| Ranged (32 shots), No melee and obstacle penalty, Spellcaster<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|War Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 110<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2030<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 8120<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1158<br />
| 2.137<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern Monarch}}<br />
| style="background-color:#D9D9D9;" | Fortress+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 70<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1350<br />
| 800<br />
| style="background-color:#D9D9D9;" | 3200<br />
| style="background-color:#D9D9D9;" | 5400<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0875<br />
| 1.688<br />
| Flying, Poison<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Champion}}<br />
| style="background-color:#D9D9D9;" | Castle+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2100<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8400<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.0833<br />
| 1.750<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet Sultan}}<br />
| style="background-color:#D9D9D9;" | Inferno+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 13<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2343<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 9372<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0818<br />
| 2.130<br />
| Flying, Fire shield, Fire immunity, Hates Genies<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Dread Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 18<br />
| 18<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2382<br />
| 1500<br />
| style="background-color:#D9D9D9;" | 6000<br />
| style="background-color:#D9D9D9;" | 9528<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.0800<br />
| 1.588<br />
| Undead, Curse, Death blow<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Scorpicore}}<br />
| style="background-color:#D9D9D9;" | Dungeon+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1589<br />
| 1050<br />
| style="background-color:#D9D9D9;" | 4200<br />
| style="background-color:#D9D9D9;" | 6356<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0762<br />
| 1.513<br />
| Flying, Paralyze<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix Warrior}}<br />
| style="background-color:#D9D9D9;" | Cove+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 17<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2116<br />
| 1300<br />
| style="background-color:#D9D9D9;" | 5200<br />
| style="background-color:#D9D9D9;" | 8464<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0692<br />
| 1.628<br />
| Ignores 60% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga Queen}}<br />
| style="background-color:#D9D9D9;" | Tower+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 30<br />
| style="background-color:#D9D9D9;" | 30<br />
| 110<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2840<br />
| 1600<br />
| style="background-color:#D9D9D9;" | 6400<br />
| style="background-color:#D9D9D9;" | 11360<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.0688<br />
| 1.775<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Magic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 80<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2012<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8048<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0667<br />
| 1.677<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes, Spell immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops King}}<br />
| style="background-color:#D9D9D9;" | Stronghold+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 17<br />
| 13<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 8<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1443<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 5772<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.312<br />
| Ranged (24 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1806<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 7224<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1059<br />
| 2.125<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Black Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2087<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8348<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.1000<br />
| 1.739<br />
| Undead, Curse<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga}}<br />
| style="background-color:#D9D9D9;" | Tower<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 20<br />
| 110<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2016<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 8064<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1000<br />
| 1.833<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet}}<br />
| style="background-color:#D9D9D9;" | Inferno<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1670<br />
| 900<br />
| style="background-color:#D9D9D9;" | 3600<br />
| style="background-color:#D9D9D9;" | 6680<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1000<br />
| 1.856<br />
| Flying, Fire immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cavalier}}<br />
| style="background-color:#D9D9D9;" | Castle<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 15<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1946<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 7784<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.1000<br />
| 1.946<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Manticore}}<br />
| style="background-color:#D9D9D9;" | Dungeon<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1547<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 6188<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0941<br />
| 1.820<br />
| Flying<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops}}<br />
| style="background-color:#D9D9D9;" | Stronghold<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1266<br />
| 750<br />
| style="background-color:#D9D9D9;" | 3000<br />
| style="background-color:#D9D9D9;" | 5064<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0933<br />
| 1.688<br />
| Ranged (16 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix}}<br />
| style="background-color:#D9D9D9;" | Cove<br />
| style="background-color:#D9D9D9;" | 6<br />
| 13<br />
| 16<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 80<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1415<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 5660<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0800<br />
| 1.415<br />
| Ignores 30% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Psychic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 20<br />
| 75<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1669<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 6676<br />
| style="background-color:#D9D9D9;" | 300<br />
| 0.0789<br />
| 1.757<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern}}<br />
| style="background-color:#D9D9D9;" | Fortress<br />
| style="background-color:#D9D9D9;" | 6<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| 70<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1518<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 6072<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.380<br />
| Flying<br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6<br />
| Average<br />
| 6<br />
| 15<br />
| 13.8<br />
| 16<br />
| 22.5<br />
| 88.5<br />
| 7.2<br />
| 2<br />
| 4<br />
| 1694<br />
| 970<br />
| 3880.0<br />
| 6776.0<br />
| 354.0<br />
| 0.0992<br />
| 1.659<br />
| <br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6+<br />
| Average+<br />
| 6+<br />
| 15.7<br />
| 14.6<br />
| 17.6<br />
| 23.6<br />
| 92<br />
| 8.9<br />
| 2<br />
| 4<br />
| 2020.5<br />
| 1180<br />
| 4720.0<br />
| 8082.0<br />
| 368.0<br />
| 0.0881<br />
| 1.627<br />
| <br />
|}</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Comparison_of_Level_6_Creatures&diff=48774
Comparison of Level 6 Creatures
2020-07-10T17:28:18Z
<p>Kupferdachrinne: </p>
<hr />
<div>=== Tabular Overview ===<br />
Here a tabular overview of all level 6 creatures in {{hota}}. Neutral creatures are not accounted for in the averages.<br />
{| class="sortable wikitable" <br />
|- style="font-weight:bold; background-color:#BFBFBF;"<br />
! style="vertical-align:bottom;" | Name<br />
! Town<br />
! style="vertical-align:bottom;" | Lvl<br />
! style="vertical-align:bottom;" | Att<br />
! style="vertical-align:bottom;" | Def<br />
! style="vertical-align:bottom;" | D-<br />
! style="vertical-align:bottom;" | D+<br />
! style="vertical-align:bottom;" | HP<br />
! style="vertical-align:bottom;" | Spd<br />
! style="vertical-align:bottom;" | Grw<br />
! style="vertical-align:bottom;" | max Grw<br />
! style="vertical-align:bottom;" | AI Value<br />
! style="vertical-align:bottom;" | Cost (Gold)<br />
! style="vertical-align:bottom;" | Gold cost for max Grw<br />
! style="vertical-align:bottom;" | Total AI value for max Grw<br />
! style="vertical-align:bottom;" | Total HP for max Grw<br />
! style="vertical-align:bottom;" | Hit Points per Gold<br />
! style="vertical-align:bottom;" | AI Value per Gold<br />
! Special<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Diamond Golem}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 13<br />
| 12<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 14<br />
| 60<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 775<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 1550<br />
| style="background-color:#D9D9D9;" | 120<br />
| 0.0800<br />
| 1.033<br />
| Unliving, Spell Damage Resistance +95%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Enchanter}}<br />
| style="background-color:#D9D9D9;" | Neutral+<br />
| style="background-color:#D9D9D9;" | 6N<br />
| 17<br />
| 12<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| 30<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 2<br />
| 1210<br />
| 750<br />
| style="background-color:#D9D9D9;" | 1500<br />
| style="background-color:#D9D9D9;" | 2420<br />
| style="background-color:#D9D9D9;" | 60<br />
| 0.0400<br />
| 1.613<br />
| Ranged (32 shots), No melee and obstacle penalty, Spellcaster<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|War Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 110<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2030<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 8120<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1158<br />
| 2.137<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern Monarch}}<br />
| style="background-color:#D9D9D9;" | Fortress+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 70<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1350<br />
| 800<br />
| style="background-color:#D9D9D9;" | 3200<br />
| style="background-color:#D9D9D9;" | 5400<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0875<br />
| 1.688<br />
| Flying, Poison<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Champion}}<br />
| style="background-color:#D9D9D9;" | Castle+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2100<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8400<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.0833<br />
| 1.750<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet Sultan}}<br />
| style="background-color:#D9D9D9;" | Inferno+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 13<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2343<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 9372<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0818<br />
| 2.130<br />
| Flying, Fire shield, Fire immunity, Hates Genies<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Dread Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 18<br />
| 18<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2382<br />
| 1500<br />
| style="background-color:#D9D9D9;" | 6000<br />
| style="background-color:#D9D9D9;" | 9528<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.0800<br />
| 1.588<br />
| Undead, Curse, Death blow<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Scorpicore}}<br />
| style="background-color:#D9D9D9;" | Dungeon+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 11<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1589<br />
| 1050<br />
| style="background-color:#D9D9D9;" | 4200<br />
| style="background-color:#D9D9D9;" | 6356<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0762<br />
| 1.513<br />
| Flying, Paralyze<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix Warrior}}<br />
| style="background-color:#D9D9D9;" | Cove+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 14<br />
| 17<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2116<br />
| 1300<br />
| style="background-color:#D9D9D9;" | 5200<br />
| style="background-color:#D9D9D9;" | 8464<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.0692<br />
| 1.628<br />
| Ignores 60% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga Queen}}<br />
| style="background-color:#D9D9D9;" | Tower+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 30<br />
| style="background-color:#D9D9D9;" | 30<br />
| 110<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2840<br />
| 1600<br />
| style="background-color:#D9D9D9;" | 6400<br />
| style="background-color:#D9D9D9;" | 11360<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.0688<br />
| 1.775<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Magic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 80<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2012<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8048<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0667<br />
| 1.677<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes, Spell immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops King}}<br />
| style="background-color:#D9D9D9;" | Stronghold+<br />
| style="background-color:#D9D9D9;" | 6+<br />
| 17<br />
| 13<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 8<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1443<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 5772<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.312<br />
| Ranged (24 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Unicorn}}<br />
| style="background-color:#D9D9D9;" | Rampart<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 90<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1806<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 7224<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1059<br />
| 2.125<br />
| Blind, Aura of Resistance +20%<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Black Knight}}<br />
| style="background-color:#D9D9D9;" | Necropolis<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 16<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 30<br />
| 120<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2087<br />
| 1200<br />
| style="background-color:#D9D9D9;" | 4800<br />
| style="background-color:#D9D9D9;" | 8348<br />
| style="background-color:#D9D9D9;" | 480<br />
| 0.1000<br />
| 1.739<br />
| Undead, Curse<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Naga}}<br />
| style="background-color:#D9D9D9;" | Tower<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 13<br />
| style="background-color:#D9D9D9;" | 20<br />
| style="background-color:#D9D9D9;" | 20<br />
| 110<br />
| 5<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 2016<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 8064<br />
| style="background-color:#D9D9D9;" | 440<br />
| 0.1000<br />
| 1.833<br />
| No enemy retaliation<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Efreet}}<br />
| style="background-color:#D9D9D9;" | Inferno<br />
| style="background-color:#D9D9D9;" | 6<br />
| 16<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 24<br />
| 90<br />
| 9<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1670<br />
| 900<br />
| style="background-color:#D9D9D9;" | 3600<br />
| style="background-color:#D9D9D9;" | 6680<br />
| style="background-color:#D9D9D9;" | 360<br />
| 0.1000<br />
| 1.856<br />
| Flying, Fire immunity<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cavalier}}<br />
| style="background-color:#D9D9D9;" | Castle<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 15<br />
| style="background-color:#D9D9D9;" | 15<br />
| style="background-color:#D9D9D9;" | 25<br />
| 100<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1946<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 7784<br />
| style="background-color:#D9D9D9;" | 400<br />
| 0.1000<br />
| 1.946<br />
| Jousting<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Manticore}}<br />
| style="background-color:#D9D9D9;" | Dungeon<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 20<br />
| 80<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1547<br />
| 850<br />
| style="background-color:#D9D9D9;" | 3400<br />
| style="background-color:#D9D9D9;" | 6188<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0941<br />
| 1.820<br />
| Flying<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Cyclops}}<br />
| style="background-color:#D9D9D9;" | Stronghold<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 12<br />
| style="background-color:#D9D9D9;" | 16<br />
| style="background-color:#D9D9D9;" | 20<br />
| 70<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1266<br />
| 750<br />
| style="background-color:#D9D9D9;" | 3000<br />
| style="background-color:#D9D9D9;" | 5064<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0933<br />
| 1.688<br />
| Ranged (16 shots), Can attack siege walls<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Nix}}<br />
| style="background-color:#D9D9D9;" | Cove<br />
| style="background-color:#D9D9D9;" | 6<br />
| 13<br />
| 16<br />
| style="background-color:#D9D9D9;" | 18<br />
| style="background-color:#D9D9D9;" | 22<br />
| 80<br />
| 6<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1415<br />
| 1000<br />
| style="background-color:#D9D9D9;" | 4000<br />
| style="background-color:#D9D9D9;" | 5660<br />
| style="background-color:#D9D9D9;" | 320<br />
| 0.0800<br />
| 1.415<br />
| Ignores 30% of enemy attack value<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Psychic Elemental}}<br />
| style="background-color:#D9D9D9;" | Conflux<br />
| style="background-color:#D9D9D9;" | 6<br />
| 15<br />
| 13<br />
| style="background-color:#D9D9D9;" | 10<br />
| style="background-color:#D9D9D9;" | 20<br />
| 75<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1669<br />
| 950<br />
| style="background-color:#D9D9D9;" | 3800<br />
| style="background-color:#D9D9D9;" | 6676<br />
| style="background-color:#D9D9D9;" | 300<br />
| 0.0789<br />
| 1.757<br />
| Elemental, No enemy retaliation, Attacks adjacent hexes<br />
|- style="vertical-align:bottom;"<br />
| style="background-color:#D9D9D9;" | {{Cn|Wyvern}}<br />
| style="background-color:#D9D9D9;" | Fortress<br />
| style="background-color:#D9D9D9;" | 6<br />
| 14<br />
| 14<br />
| style="background-color:#D9D9D9;" | 14<br />
| style="background-color:#D9D9D9;" | 18<br />
| 70<br />
| 7<br />
| style="background-color:#D9D9D9;" | 2<br />
| style="background-color:#D9D9D9;" | 4<br />
| 1518<br />
| 1100<br />
| style="background-color:#D9D9D9;" | 4400<br />
| style="background-color:#D9D9D9;" | 6072<br />
| style="background-color:#D9D9D9;" | 280<br />
| 0.0636<br />
| 1.380<br />
| Flying<br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6<br />
| Average<br />
| 6<br />
| 15<br />
| 13.8<br />
| 16<br />
| 22.5<br />
| 88.5<br />
| 7.2<br />
| 2<br />
| 4<br />
| 1694<br />
| 970<br />
| 3880.0<br />
| 6776.0<br />
| 354.0<br />
| 0.0992<br />
| 1.659<br />
| <br />
|- style="vertical-align:bottom; background-color:#FFE699;"<br />
| Average Lvl 6+<br />
| Average+<br />
| 6+<br />
| 15.7<br />
| 14.6<br />
| 17.6<br />
| 23.6<br />
| 92<br />
| 8.9<br />
| 2<br />
| 4<br />
| 2020.5<br />
| 1180<br />
| 4720.0<br />
| 8082.0<br />
| 368.0<br />
| 0.0881<br />
| 1.627<br />
| <br />
|}</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Fire_Shield&diff=48772
Fire Shield
2020-07-10T16:44:32Z
<p>Kupferdachrinne: /* Examples */</p>
<hr />
<div>{{Fire spells}}{{Spell|10|10|16|10|10|10|10|0|0|10|10<br />
| school = Fire Magic<br />
| level = 4<br />
| cost = 16/12<br />
| duration = 1 rnd/sp<br />
| b_effect = 20% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| a_effect = 25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| e_effect = 30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
}} Target allied stack gains a shield of fire, that damages all units trying to attack it in [[melee]]. Damage is based on damage done to enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.<br />
<br />
Damage taken by the enchanted unit must be greater than 3 or the fire shield will have no effect.<br />
<br />
It should be noted, that even creatures that are normally immune to (fire) magic, for example [[black dragon]]s, [[gold dragon]]s or [[magic elemental]]s, can take damage from this spell.<br />
<br />
All friendly unit fire shields can be strengthened via [[Orb of Tempestuous Fire]] (from hero magic, from [[Ironfist of the Ogre]] and [[Efreet Sultan]]).<br />
<br />
[[Efreet Sultan]]s have an innate fire shield equivalent to basic fire shield. You can cast [[Fire Shield]] onto Efreet Sultans, but the stack won't have two fire shields as a result. Only the better fire shield will be used. That means only advanced or expert fire shield will improve the shield.<br />
<br />
'''Units immune to Fire Shield:'''<br />
<br />
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}} (Efreet Sultans have natural basic fire shield.)<br />
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}<br />
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}}<br />
<br />
== Examples ==<br />
* 100 archangels attack 1 imp with expert fire shield. 14K damage is done by the archangels. 4 health multiplied by 30% equals 1.2 health. The fire shield will do 1 damage to the archangels.<br />
* 100 archangels attack 100 imps with expert fire shield. 14K damage is done by the archangels. 400 health multiplied by 30% equals 120 health. The fire shield will do 120 damage to the archangels.<br />
* 10 Archangels attack 1 Efreet Sultan. 900 damage is done by the archangels. 90 health multiplied by 20% equals 18 health. The fire shield will do 18 damage to the archangels.<br />
* 10 Archangels attack 10 Efreet Sultan. 900 damage is done by the archangels. All Efreet Sultans die exactly. 900 health multiplied by 20% equals 180 health. The fire shield will do 180 damage to the archangels. No archangel dies.<br />
* 14 Archangels attack 14 Efreet Sultans. 1260 damage is done by the archangels. All Efreet Sultans die exactly. 1260 health multiplied by 20% equals 252 health. The fire shield will do 252 damage to the archangels. One archangel dies.<br />
* 1000 Archangels attack 1000 Efreet Sultan. 9000 damage is done by the archangels. All Efreet Sultans die exactly. 9000 health multiplied by 20% equals 1800 health. The fire shield will do 1800 damage to the archangels. 7 archangels die.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Fire_Shield&diff=48771
Fire Shield
2020-07-10T16:44:08Z
<p>Kupferdachrinne: /* Examples */</p>
<hr />
<div>{{Fire spells}}{{Spell|10|10|16|10|10|10|10|0|0|10|10<br />
| school = Fire Magic<br />
| level = 4<br />
| cost = 16/12<br />
| duration = 1 rnd/sp<br />
| b_effect = 20% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| a_effect = 25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| e_effect = 30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
}} Target allied stack gains a shield of fire, that damages all units trying to attack it in [[melee]]. Damage is based on damage done to enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.<br />
<br />
Damage taken by the enchanted unit must be greater than 3 or the fire shield will have no effect.<br />
<br />
It should be noted, that even creatures that are normally immune to (fire) magic, for example [[black dragon]]s, [[gold dragon]]s or [[magic elemental]]s, can take damage from this spell.<br />
<br />
All friendly unit fire shields can be strengthened via [[Orb of Tempestuous Fire]] (from hero magic, from [[Ironfist of the Ogre]] and [[Efreet Sultan]]).<br />
<br />
[[Efreet Sultan]]s have an innate fire shield equivalent to basic fire shield. You can cast [[Fire Shield]] onto Efreet Sultans, but the stack won't have two fire shields as a result. Only the better fire shield will be used. That means only advanced or expert fire shield will improve the shield.<br />
<br />
'''Units immune to Fire Shield:'''<br />
<br />
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}} (Efreet Sultans have natural basic fire shield.)<br />
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}<br />
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}}<br />
<br />
== Examples ==<br />
* 100 archangels attack 1 imp with expert fire shield. 14K damage is done by the archangels. 4 health multiplied by 30% equals 1.2 health. The fire shield will do 1 damage to the archangels.<br />
* 100 archangels attack 100 imps with expert fire shield. 14K damage is done by the archangels. 400 health multiplied by 30% equals 120 health. The fire shield will do 120 damage to the archangels.<br />
* 10 Archangels attack 1 Efreet Sultan. 900 damage is done by the archangels. 90 health multiplied by 20% equals 18 health. The fire shield will do 18 damage to the archangels.<br />
* 10 Archangels attack 10 Efreet Sultan. 900 damage is done by the archangels. All Efreet Sultans die exactly. 900 health multiplied by 20% equals 180 health. The fire shield will do 180 damage to the archangels. No archangel dies.<br />
* 14 Archangels attack 14 Efreet Sultans. 1260 damage is done by the archangels. All Efreet Sultans die exactly. 1260 health multiplied by 20% equals 252 health. The fire shield will do 252 damage to the archangels. One archangel dies.<br />
* 1000 Archangels attack 100 Efreet Sultan. 9000 damage is done by the archangels. All Efreet Sultans die exactly. 9000 health multiplied by 20% equals 1800 health. The fire shield will do 1800 damage to the archangels. 7 archangels die.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Fire_Shield&diff=48770
Fire Shield
2020-07-10T16:43:52Z
<p>Kupferdachrinne: /* Examples */</p>
<hr />
<div>{{Fire spells}}{{Spell|10|10|16|10|10|10|10|0|0|10|10<br />
| school = Fire Magic<br />
| level = 4<br />
| cost = 16/12<br />
| duration = 1 rnd/sp<br />
| b_effect = 20% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| a_effect = 25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| e_effect = 30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
}} Target allied stack gains a shield of fire, that damages all units trying to attack it in [[melee]]. Damage is based on damage done to enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.<br />
<br />
Damage taken by the enchanted unit must be greater than 3 or the fire shield will have no effect.<br />
<br />
It should be noted, that even creatures that are normally immune to (fire) magic, for example [[black dragon]]s, [[gold dragon]]s or [[magic elemental]]s, can take damage from this spell.<br />
<br />
All friendly unit fire shields can be strengthened via [[Orb of Tempestuous Fire]] (from hero magic, from [[Ironfist of the Ogre]] and [[Efreet Sultan]]).<br />
<br />
[[Efreet Sultan]]s have an innate fire shield equivalent to basic fire shield. You can cast [[Fire Shield]] onto Efreet Sultans, but the stack won't have two fire shields as a result. Only the better fire shield will be used. That means only advanced or expert fire shield will improve the shield.<br />
<br />
'''Units immune to Fire Shield:'''<br />
<br />
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}} (Efreet Sultans have natural basic fire shield.)<br />
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}<br />
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}}<br />
<br />
== Examples ==<br />
* 100 archangels attack 1 imp with expert fire shield. 14K damage is done by the archangels. 4 health multiplied by 30% equals 1.2 health. The fire shield will do 1 damage to the archangels.<br />
* 100 archangels attack 100 imps with expert fire shield. 14K damage is done by the archangels. 400 health multiplied by 30% equals 120 health. The fire shield will do 120 damage to the archangels.<br />
* 10 Archangels attack 1 Efreet Sultan. 900 damage is done by the archangels. 90 health multiplied by 20% equals 18 health. The fire shield will do 18 damage to the archangels.<br />
* 10 Archangels attack 10 Efreet Sultan. 900 damage is done by the archangels. The Efreet Sultans die exactly. 900 health multiplied by 20% equals 180 health. The fire shield will do 180 damage to the archangels. No archangel dies.<br />
* 14 Archangels attack 14 Efreet Sultans. 1260 damage is done by the archangels. All Efreet Sultans die exactly. 1260 health multiplied by 20% equals 252 health. The fire shield will do 252 damage to the archangels. One archangel dies.<br />
* 1000 Archangels attack 100 Efreet Sultan. 9000 damage is done by the archangels. The Efreet Sultans die exactly. 9000 health multiplied by 20% equals 1800 health. The fire shield will do 1800 damage to the archangels. 7 archangels die.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Resource_Producing_Heroes&diff=48768
Resource Producing Heroes
2020-07-10T16:18:19Z
<p>Kupferdachrinne: Changed redirect target from List of hero specialties to List of resource producing heroes</p>
<hr />
<div>#REDIRECT [[List of resource producing heroes]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Lord_Haart&diff=48767
Lord Haart
2020-07-10T16:07:35Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{Castle heroes}}{{Hero<br />
| picture = Lord Haart Knight<br />
| town = Castle<br />
| class = Knight<br />
| gender = Male<br />
| biography = Some have said that Lord Haart's departure from [[Enroth]] was due to his ties with a Necromantic cult, but his service to the crown of Erathia has been as spotless as it was to [[Roland|Roland Ironfist]] before the Succession Wars.<br />
| race = Human<br />
| specialty = Estates<br />
| s_text = Receives a 5% per level bonus to estates skill.<br />
| skill_1 = Basic Leadership<br />
| skill_2 = Basic Estates<br />
| troop_1 = Pikeman<br />
| troop_2 = Archer<br />
| troop_3 = Griffin<br />
| nmb_1 = 10–20 <br />
| nmb_2 = 4–7<br />
| nmb_3 = 2–3 <br />
| nospell = <br />
| nowar = <br />
| min_mp = 1560<br />
| max_mp = 1560<br />
| hota_mp = 1560<br />
| s_mp =<br />
}}<br />
<br />
A high noble Lord of [[Erathia]], Lord Haart belonged to the highest elite military army of Erathia, known as the [[Royal Erathian Military Command]], where he served under orders of [[General Kendal|Gen. Morgan Kendal]] and [[King Nicolas Gryphonheart]], proving to them his "loyalty" to the empire of Erathia in the past. In {{roe}}, Lord Haart was involved in the necromancers' plot to poison King Nicholas Gryphonheart and raised as a [[Lich]]. Later, when the Lich King escapes the control of the necromancers and they seek Erathia's help to destroy the monster they created, Lord Haart is called upon, unaware that his betrayal of the crown is known to Nicholas' heir, [[Catherine]]. He is brought along only so that the king may avenge himself before being put to rest.<br />
<br />
In [[Restoration of Erathia]], Lord Haart is only available as a [[knight]]. In [[Armageddon's Blade]] and [[Shadow of Death]], Lord Haart is ''usually'' only available as a [[Death Knight|death knight]] and his place as a [[knight]] is taken by [[Sir Mullich]]. <br />
<br />
== Bugged Haart ==<br />
<br />
Even though the [[knight]] Lord Haart is not usually available to play in the expansions, a bug exists where he will appear on any map where the map-maker has in some way edited the ''Heroes'' tab under ''Map Specifications'' in the Map Editor. In these cases, Lord Haart will replace [[Sir Mullich]] in the starting hero selection, but both heroes will be purchasable from [[tavern|taverns]] in game. Lord Haart is still not available to place as a wandering hero or in a [[prison]] within the Map Editor itself. Nor is it possible to change the properties of this hero as he does not appear in the ''Heroes'' tab.<br />
Even after undoing any changes to the ''Heroes'' tab in the editor, Lord Haart remains and [[Sir Mullich]] is unchoosable as a starting hero.<br />
<br />
An easy way to undo this bug is to close and reopen the Map Editor, open the given map and quickly save. This will make the [[knight]] Lord Haart unavailable and [[Sir Mullich]] available again.<br />
<br />
== {{hota}} ==<br />
<br />
In [[Horn of the Abyss]], Lord Haart is available as a [[knight]] (and replaces [[Sir Mullich]] by default). Lord Haart the [[Death Knight]] was renamed to Haart Lich.<br />
<br />
== Gold production table ==<br />
Assuming he obtains Advanced Estates at Level 2 and Expert at Level 3, here is how much gold Lord Haart will produce at certain levels:<br />
{| class="wikitable" style="vertical-align:bottom;"<br />
|-<br />
! Level<br />
! Gold income<br />
|-<br />
| 1<br />
| 367.5<br />
|-<br />
| 2<br />
| 550<br />
|-<br />
| 3<br />
| 1150<br />
|-<br />
| 4<br />
| 1200<br />
|-<br />
| 5<br />
| 1250<br />
|-<br />
| 6<br />
| 1300<br />
|-<br />
| 7<br />
| 1350<br />
|-<br />
| 8<br />
| 1400<br />
|-<br />
| 9<br />
| 1450<br />
|-<br />
| 10<br />
| 1500<br />
|-<br />
| 20<br />
| 2000<br />
|-<br />
| 30<br />
| 2500<br />
|-<br />
| 40<br />
| 3000<br />
|-<br />
| 50<br />
| 3500<br />
|-<br />
| 60<br />
| 4000<br />
|-<br />
| 70<br />
| 4500<br />
|-<br />
| 74<br />
| 4700<br />
|}<br />
<br />
<div style="clear:left;"></div><br />
{{hero 'see also'}}<br />
<br />
<div style="clear:both;"></div><br />
<br><br />
<div id="Lord_Haart_the_Death_Knight"></div><br />
{{Necropolis heroes}}{{Hero<br />
| picture = Lord Haart Death Knight<br />
| town = Necropolis<br />
| class = Death Knight<br />
| gender = Male<br />
| race = Lich<br />
| biography = Resurrected by his cult of Necromantic followers, Lord Haart has emerged a more powerful foe than before.<br />
| specialty = Black Knights<br />
| s_text = Increases the Attack and Defense skills of any [[Black Knight and Dread Knight|Black Knights or Dread Knights]] +5 and damage +10<br />
| skill_1 = Advanced Necromancy<br />
| oneskill =<br />
| troop_1 = Skeleton<br />
| troop_2 = Walking Dead<br />
| troop_3 = Wight<br />
| nmb_1 = 20–30<br />
| nmb_2 = 4–6<br />
| nmb_3 = 4–6 <br />
| spell = Slow<br />
| nowar =<br />
| min_mp = 1500<br />
| max_mp = 1560<br />
| hota_mp = 1500<br />
| s_mp = <br />
}}<br />
<br />
In order for Haart Lich to be used in the map editor, he has to be enabled in the map specifications.<br />
<br />
[[Category:Campaign]]<br />
[[Category: Death Knights]]<br />
[[Category: Knights]]</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Thant&diff=48722
Thant
2020-07-08T14:35:35Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{Necropolis heroes}}{{Hero<br />
| town = Necropolis<br />
| class = Necromancer<br />
| gender = Male<br />
| race = Vampire<br />
| biography = No one is really sure how long Thant has been alive. Some say he fought for [[Erathia]] during the Timber Wars, but fell prey to a Vampire during an all-night march through [[Phynaxia]].<br />
| specialty = Animate Dead<br />
| s_text = Casts [[Animate Dead]] with increased effect, based on hero level compared to the level of the target unit.<br />
| skill_1 = Basic Necromancy<br />
| skill_2 = Basic Mysticism<br />
| troop_1 = Skeleton<br />
| troop_2 = Walking Dead<br />
| troop_3 = Wight<br />
| nmb_1 = 20–30<br />
| nmb_2 = 4–6<br />
| nmb_3 = 4–6 <br />
| spell = Animate Dead<br />
| nowar =<br />
| min_mp = 1500<br />
| max_mp = 1560<br />
| hota_mp = 1500<br />
| s_mp = <br />
}} <br />
<br />
== Increased Effect ==<br />
Thant's specialty increases the effect of Animate Dead as follows:<br />
<br />
Animated HP = (SP*50+30)*(1+[N/n]*0.03) - for Basic Earth Magic<br />
<br />
Animated HP = (SP*50+60)*(1+[N/n]*0.03) - for Advanced Earth Magic<br />
<br />
Animated HP = (SP*50+160)*(1+[N/n]*0.03) - for Expert Earth Magic<br />
<br />
where N is Thant's level and n is the creature level. Thus, the effect is stronger for lower-level creatures.<br />
<br />
{{hero 'see also'}}<br />
<br />
[[Category: Necromancers]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Hydra_and_Chaos_Hydra&diff=48721
Hydra and Chaos Hydra
2020-07-08T14:32:30Z
<p>Kupferdachrinne: /* Combat strategy tip */</p>
<hr />
<div>{{Fortress creatures}}{{Creature<br />
| AI_Value = 4120<br />
| Name = Hydra<br />
| Attack = 16<br />
| Defense = 18<br />
| Speed = 5<br />
| Growth = 1<br />
| Size = 2<br />
| Damage = 25–45<br />
| Health = 175<br />
| No_shots = <br />
| Cost = 2200<br />
| Special = • Attack all adjacent enemies<br>• No enemy [[retaliation]]<br />
| U_AI_Value= 5931<br />
| U_name = Chaos Hydra<br />
| U_attack = '''18'''<br />
| U_defense = '''20'''<br />
| U_speed = '''7'''<br />
| U_health = '''250'''<br />
| No_ushots = <br />
| No_res =<br />
| Res = [[File: Resource Sulfur 20x18.gif]]<br />
| U_ResCost = 1<br />
| U_cost = 3500<br />
}} <br />
<br />
{{Cram|Hydra Pond|Hydra|Chaos Hydra|no_dwelling=|pad=14px 10px 3px 10px}}<br />
'''Hydras and Chaos Hydras ''' are level 7 creatures of [[Fortress town]]. They are recruited from the [[Hydra Pond]].<br />
<br />
''"Hydras and chaos hydras are multiheaded serpents attacking with vicious bites. When they attack, they attack all adjacent enemy troops. This attack is so overwhelming no counterstrike is possible."{{-}}<sup>[[Restoration of Erathia Manual Page 95|RoE manual]]''</sup><br />
<br />
Hydras and Chaos Hydras, as well as all living [[Dragons]], can be transformed into [[Bone Dragon|Bone Dragons]] at a [[Skeleton Transformer]]. <br />
<br />
== Tactics and info ==<br />
{{Fanopinion}}<br />
<br />
Neither Hydras nor Chaos Hydras have any immunities, and they are the slowest level 7 creatures in the game. But when the hero has expert [[teleport]], the Hydras and Chaos Hydras are excellent as siege warfare; teleport them behind walls and they will wreak major havoc on enemy troops. [[Counterstrike]] is devastating if the enemy surrounds them; each time they attack or counterattack, they damage all enemy troops around them.<br />
<br />
Hydras and Chaos Hydras are generally regarded as the worst 7th level creature, serving only as a relatively strong defensive unit and guard for [[Ranged attack]] type units. In addition to their slow speed and lack of ranged attack or flight, their strongest ability - attacking multiple foes without retaliation - typically depends on opponents choosing to surround the hydra with melee attackers. While this can be devastating when the right battle is fought, more often than not your Hydras and Chaos Hydras will be outpaced, outshot, tied down with spells and tangled up in obstacles for the majority of the battle. They also bear the lowest minimal damage for a tier 7 unit, sharing this stat with the [[Bone Dragon and Ghost Dragon|Bone and Ghost Dragons]].<br />
<br />
===Combat strategy tip===<br />
A few chaos hydras defending a castle is about the best overall defense-for-cost strategy in the game. If you have a hero that can cast [[fire shield]], [[counterstrike]], [[shield]], or [[anti-magic]] you can potentially defend a Fortress Town against an attacking army many times more formidable. Leave your hydras to defend and send your primary hero out with creatures level 1-6<br />
<br />
If a Hydra attacks multiple creatures with a [[Fire Shield]] (e.g. from [[Ironfist of the Ogre]]), they get the damage from all Fire Shields.<br />
<br />
{{creature 'see also'}}<br />
<br />
[[Category: Creatures]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Animate_Dead&diff=48720
Animate Dead
2020-07-08T14:26:36Z
<p>Kupferdachrinne: /* Tactics and Info */</p>
<hr />
<div>{{Earth spells}}{{Spell|0|0|0|0|0|44|0|0|0|0|0<br />
| school = Earth Magic<br />
| level = 3rd<br />
| cost = 15/12<br />
| duration = permanent<br />
| b_effect = Reanimates (30 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| a_effect = Reanimates (60 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| e_effect = Reanimates (160 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
}} It permanently reanimates killed [[undead]], allied units similar to [[Resurrection]] spell. However, unlike Resurrection, the effect is always permanent regardless of whether the hero has [[Earth Magic]] or on what level it is.<br />
<br />
{{Hn|Thant|Necromancer}} starts with and specializes in the Animate Dead spell.<br />
<br />
== Tactics and Info ==<br />
The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic.<br />
<br />
Animate dead has a 44% probability to show up in Necropolis' Mage Guild which is a lot higher than the chance for Resurrection (Stronghold and Fortress have 0% chance, Cove and Conflux 10% and all others 20%; Tower with a Library has 29%). Additionally, Animate Dead is level 3 while Resurrection is level 4. Thus, in the early game Necropolis has a much higher chance to be able to revive its creatures. With multiple cities, the chance to obtain the spell increases (assuming an average of 20% probability for Resurrection per town and only Necropolis cities for Animate Dead):<br />
{| class="wikitable" style="vertical-align:bottom;"<br />
|- style="background-color:#D9D9D9;"<br />
! Number of <br /> cities<br />
! Probability for <br /> Animate Dead<br />
! Probability for <br /> Resurrection<br />
|-<br />
| style="text-align:right;" | Base %<br />
| style="background-color:#FF0;" | 44%<br />
| 20%<br />
|-<br />
| 2<br />
| style="background-color:#9BC2E6;" | 69%<br />
| 36%<br />
|-<br />
| 3<br />
| style="background-color:#A9D08E;" | 82%<br />
| style="background-color:#FF0;" | 49%<br />
|-<br />
| 4<br />
| 90%<br />
| 59%<br />
|-<br />
| 5<br />
| 94%<br />
| style="background-color:#9BC2E6;" | 67%<br />
|-<br />
| 6<br />
| 97%<br />
| 74%<br />
|-<br />
| 7<br />
| 98%<br />
| 79%<br />
|-<br />
| 8<br />
| 99%<br />
| style="background-color:#A9D08E;" | 83%<br />
|}<br />
As can be seen, one would need about 3/5/8 cities to have the same chance to learn Resurrection as with 1/2/3 Necropolis cities to learn Animate Dead.<br />
Note that it is less likely for Necropolis to capture another Necropolis city than for another faction to capture a city other than Stronghold and Fortress. Thus, in the mid- and late-game, obtaining Resurrection will be likely for any player.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Animate_Dead&diff=48719
Animate Dead
2020-07-08T14:25:27Z
<p>Kupferdachrinne: /* Tactics and Info */</p>
<hr />
<div>{{Earth spells}}{{Spell|0|0|0|0|0|44|0|0|0|0|0<br />
| school = Earth Magic<br />
| level = 3rd<br />
| cost = 15/12<br />
| duration = permanent<br />
| b_effect = Reanimates (30 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| a_effect = Reanimates (60 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| e_effect = Reanimates (160 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
}} It permanently reanimates killed [[undead]], allied units similar to [[Resurrection]] spell. However, unlike Resurrection, the effect is always permanent regardless of whether the hero has [[Earth Magic]] or on what level it is.<br />
<br />
{{Hn|Thant|Necromancer}} starts with and specializes in the Animate Dead spell.<br />
<br />
== Tactics and Info ==<br />
The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic.<br />
<br />
Animate dead has a 44% probability to show up in Necropolis' Mage Guild which is a lot higher than the chance for Resurrection (Stronghold and Fortress have 0% chance, Cove and Conflux 10% and all others 20%; Tower with a Library has 29%). Additionally, Animate Dead is level 3 while Resurrection is level 4. Thus, in the early game Necropolis has a much higher chance to be able to revive its creatures. With multiple cities, the chance to obtain the spell increases (assuming an average of 20% probability for Resurrection per town and only Necropolis cities for Animate Dead):<br />
{| class="wikitable" style="vertical-align:bottom;"<br />
|- style="background-color:#D9D9D9;"<br />
! Number of <br /> cities<br />
! Probability for <br /> Animate Dead<br />
! Probability for <br /> Resurrection<br />
|-<br />
| style="text-align:right;" | Base %<br />
| style="background-color:#FF0;" | 44%<br />
| 20%<br />
|-<br />
| 2<br />
| style="background-color:#9BC2E6;" | 69%<br />
| 36%<br />
|-<br />
| 3<br />
| style="background-color:#A9D08E;" | 82%<br />
| style="background-color:#FF0;" | 49%<br />
|-<br />
| 4<br />
| 90%<br />
| 59%<br />
|-<br />
| 5<br />
| 94%<br />
| style="background-color:#9BC2E6;" | 67%<br />
|-<br />
| 6<br />
| 97%<br />
| 74%<br />
|-<br />
| 7<br />
| 98%<br />
| 79%<br />
|-<br />
| 8<br />
| 99%<br />
| style="background-color:#A9D08E;" | 83%<br />
|}<br />
As can be seen, one would need about 3/5/8 cities to have the same chance to learn Resurrection as with 1/2/3 Necropolis cities to learn Animate Dead.<br />
Note that it is less likely for Necropolis to capture another Necropolis city than for another faction to capture any other city. Thus, in the mid- and late-game, obtaining Resurrection will be likely for any player.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Animate_Dead&diff=48718
Animate Dead
2020-07-08T14:24:08Z
<p>Kupferdachrinne: /* Tactics and Info */</p>
<hr />
<div>{{Earth spells}}{{Spell|0|0|0|0|0|44|0|0|0|0|0<br />
| school = Earth Magic<br />
| level = 3rd<br />
| cost = 15/12<br />
| duration = permanent<br />
| b_effect = Reanimates (30 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| a_effect = Reanimates (60 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| e_effect = Reanimates (160 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
}} It permanently reanimates killed [[undead]], allied units similar to [[Resurrection]] spell. However, unlike Resurrection, the effect is always permanent regardless of whether the hero has [[Earth Magic]] or on what level it is.<br />
<br />
{{Hn|Thant|Necromancer}} starts with and specializes in the Animate Dead spell.<br />
<br />
== Tactics and Info ==<br />
The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic.<br />
<br />
Animate dead has a 44% probability to show up in Necropolis' Mage Guild which is a lot higher than the chance for Resurrection (Stronghold and Fortress have 0% chance, Cove and Conflux 10% and all others 20%; Tower with a Library has 29%). Additionally, Animate Dead is level 3 while Resurrection is level 4. Thus, in the early game Necropolis has a much higher chance to be able to revive its creatures. With multiple cities, the chance to obtain the spell increases (assuming an average of 20% probability for Resurrection per town):<br />
{| class="wikitable" style="vertical-align:bottom;"<br />
|- style="background-color:#D9D9D9;"<br />
! Number of <br /> cities<br />
! Probability for <br /> Animate Dead<br />
! Probability for <br /> Resurrection<br />
|-<br />
| style="text-align:right;" | Base %<br />
| style="background-color:#FF0;" | 44%<br />
| 20%<br />
|-<br />
| 2<br />
| style="background-color:#9BC2E6;" | 69%<br />
| 36%<br />
|-<br />
| 3<br />
| style="background-color:#A9D08E;" | 82%<br />
| style="background-color:#FF0;" | 49%<br />
|-<br />
| 4<br />
| 90%<br />
| 59%<br />
|-<br />
| 5<br />
| 94%<br />
| style="background-color:#9BC2E6;" | 67%<br />
|-<br />
| 6<br />
| 97%<br />
| 74%<br />
|-<br />
| 7<br />
| 98%<br />
| 79%<br />
|-<br />
| 8<br />
| 99%<br />
| style="background-color:#A9D08E;" | 83%<br />
|}<br />
As can be seen, one would need about 3/5/8 cities to have the same chance to learn Resurrection as with 1/2/3 Necropolis cities to learn Animate Dead.<br />
Note that it is less likely for Necropolis to capture another Necropolis city than for another faction to capture any other city. Thus, in the mid- and late-game, obtaining Resurrection will be likely for any player.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Animate_Dead&diff=48717
Animate Dead
2020-07-08T14:20:38Z
<p>Kupferdachrinne: /* Tactics and Info */</p>
<hr />
<div>{{Earth spells}}{{Spell|0|0|0|0|0|44|0|0|0|0|0<br />
| school = Earth Magic<br />
| level = 3rd<br />
| cost = 15/12<br />
| duration = permanent<br />
| b_effect = Reanimates (30 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| a_effect = Reanimates (60 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| e_effect = Reanimates (160 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
}} It permanently reanimates killed [[undead]], allied units similar to [[Resurrection]] spell. However, unlike Resurrection, the effect is always permanent regardless of whether the hero has [[Earth Magic]] or on what level it is.<br />
<br />
{{Hn|Thant|Necromancer}} starts with and specializes in the Animate Dead spell.<br />
<br />
== Tactics and Info ==<br />
The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic.<br />
<br />
Animate dead has a 44% probability to show up in Necropolis' Mage Guild vs. only 20% (29% for Tower with a Library) for Resurrection. Additionally, Animate Dead is level 3 while Resurrection is level 4. Thus, in the early game Necropolis has a much higher chance to be able to revive its creatures. With multiple cities, the chance to obtain the spell increases (assuming no Tower with Library):<br />
{| class="wikitable" style="vertical-align:bottom;"<br />
|- style="background-color:#D9D9D9;"<br />
! Number of <br /> cities<br />
! Probability for <br /> Animate Dead<br />
! Probability for <br /> Resurrection<br />
|-<br />
| style="text-align:right;" | Base %<br />
| style="background-color:#FF0;" | 44%<br />
| 20%<br />
|-<br />
| 2<br />
| style="background-color:#9BC2E6;" | 69%<br />
| 36%<br />
|-<br />
| 3<br />
| style="background-color:#A9D08E;" | 82%<br />
| style="background-color:#FF0;" | 49%<br />
|-<br />
| 4<br />
| 90%<br />
| 59%<br />
|-<br />
| 5<br />
| 94%<br />
| style="background-color:#9BC2E6;" | 67%<br />
|-<br />
| 6<br />
| 97%<br />
| 74%<br />
|-<br />
| 7<br />
| 98%<br />
| 79%<br />
|-<br />
| 8<br />
| 99%<br />
| style="background-color:#A9D08E;" | 83%<br />
|}<br />
As can be seen, one would need about 3/5/8 cities to have the same chance to learn Resurrection as with 1/2/3 Necropolis cities to learn Animate Dead.<br />
Note that it is less likely for Necropolis to capture another Necropolis city than for another faction to capture any other city. Thus, in the mid- and late-game, obtaining Resurrection will be likely for any player.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Animate_Dead&diff=48711
Animate Dead
2020-07-08T14:04:25Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{Earth spells}}{{Spell|0|0|0|0|0|44|0|0|0|0|0<br />
| school = Earth Magic<br />
| level = 3rd<br />
| cost = 15/12<br />
| duration = permanent<br />
| b_effect = Reanimates (30 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| a_effect = Reanimates (60 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
| e_effect = Reanimates (160 + (power &times; 50)) health points worth of killed undead creatures in target, allied troop.<br />
}} It permanently reanimates killed [[undead]], allied units similar to [[Resurrection]] spell. However, unlike Resurrection, the effect is always permanent regardless of whether the hero has [[Earth Magic]] or on what level it is.<br />
<br />
The number of HP restored of Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic.<br />
<br />
{{Hn|Thant|Necromancer}} starts with and specializes in the Animate Dead spell.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Fire_Shield&diff=48672
Fire Shield
2020-07-06T16:58:26Z
<p>Kupferdachrinne: /* Examples */</p>
<hr />
<div>{{Fire spells}}{{Spell|10|10|16|10|10|10|10|0|0|10|10<br />
| school = Fire Magic<br />
| level = 4<br />
| cost = 16/12<br />
| duration = 1 rnd/sp<br />
| b_effect = 20% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| a_effect = 25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| e_effect = 30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
}} Target allied stack gains a shield of fire, that damages all units trying to attack it in [[melee]]. Damage is based on damage done to enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.<br />
<br />
Damage taken by the enchanted unit must be greater than 3 or the fire shield will have no effect.<br />
<br />
It should be noted, that even creatures that are normally immune to (fire) magic, for example [[black dragon]]s, [[gold dragon]]s or [[magic elemental]]s, can take damage from this spell.<br />
<br />
All friendly unit fire shields can be strengthened via [[Orb of Tempestuous Fire]] (from hero magic, from [[Ironfist of the Ogre]] and [[Efreet Sultan]]).<br />
<br />
[[Efreet Sultan]]s have an innate fire shield equivalent to basic fire shield. You can cast [[Fire Shield]] onto Efreet Sultans, but the stack won't have two fire shields as a result. Only the better fire shield will be used. That means only advanced or expert fire shield will improve the shield.<br />
<br />
'''Units immune to Fire Shield:'''<br />
<br />
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}} (Efreet Sultans have natural basic fire shield.)<br />
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}<br />
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}}<br />
<br />
== Examples ==<br />
* 100 archangels attack 1 imp with expert fire shield. 14K damage is done by the archangels. 4 health multiplied by 30% equals 1.2 health. The fire shield will do 1 damage to the archangels.<br />
* 100 archangels attack 100 imps with expert fire shield. 14K damage is done by the archangels. 400 health multiplied by 30% equals 120 health. The fire shield will do 120 damage to the archangels.<br />
* 10 Archangels attack 1 Efreet Sultan. 900 damage is done by the archangels. 90 health multiplied by 20% equals 18 health. The fire shield will do 18 damage to the archangels.<br />
* 10 Archangels attack 10 Efreet Sultan. 900 damage is done by the archangels. The Efreet Sultans die exactly. 900 health multiplied by 20% equals 180 health. The fire shield will do 180 damage to the archangels. No archangel dies.<br />
* 14 Archangels attack 14 Efreet Sultans. 1260 damage is done by the archangels. All Efreet Sultans die exactly. 1260 health multiplied by 20% equals 252 health. The fire shield will do 252 damage to the archangels. One archangel dies.<br />
* 1000 Archangels attack 100 Efreet Sultan. 9000 damage is done by the archangels. The Efreet Sultans die exactly. 9000 health multiplied by 20% equals 1800 health. The fire shield will do 18 damage to the archangels. 7 archangels die.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne
https://heroes.thelazy.net//index.php?title=Fire_Shield&diff=48671
Fire Shield
2020-07-06T16:50:44Z
<p>Kupferdachrinne: </p>
<hr />
<div>{{Fire spells}}{{Spell|10|10|16|10|10|10|10|0|0|10|10<br />
| school = Fire Magic<br />
| level = 4<br />
| cost = 16/12<br />
| duration = 1 rnd/sp<br />
| b_effect = 20% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| a_effect = 25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
| e_effect = 30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.<br />
}} Target allied stack gains a shield of fire, that damages all units trying to attack it in [[melee]]. Damage is based on damage done to enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.<br />
<br />
Damage taken by the enchanted unit must be greater than 3 or the fire shield will have no effect.<br />
<br />
It should be noted, that even creatures that are normally immune to (fire) magic, for example [[black dragon]]s, [[gold dragon]]s or [[magic elemental]]s, can take damage from this spell.<br />
<br />
All friendly unit fire shields can be strengthened via [[Orb of Tempestuous Fire]] (from hero magic, from [[Ironfist of the Ogre]] and [[Efreet Sultan]]).<br />
<br />
[[Efreet Sultan]]s have an innate fire shield equivalent to basic fire shield. You can cast [[Fire Shield]] onto Efreet Sultans, but the stack won't have two fire shields as a result. Only the better fire shield will be used. That means only advanced or expert fire shield will improve the shield.<br />
<br />
'''Units immune to Fire Shield:'''<br />
<br />
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}} (Efreet Sultans have natural basic fire shield.)<br />
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}<br />
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}}<br />
<br />
== Examples ==<br />
* 100 archangels attack 1 imp with expert fire shield. 14K damage is done by the archangels. 4 health multiplied by 30% equals 1.2 health. The fire shield will do 1 damage to the archangels.<br />
* 100 archangels attack 100 imps with expert fire shield. 14K damage is done by the archangels. 400 health multiplied by 30% equals 120 health. The fire shield will do 120 damage to the archangels.<br />
<br />
[[Category: Spells]]<br />
__NOTOC__</div>
Kupferdachrinne