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===Specifications=== *Map size: XL+U. *Content types clarification: **55 (player zones, AI zones and white zones): content types (500β3000, 9), (3000β6000, 6), (10000β15000, 1). **133 (silver zones): content types (3000β6000, 9), (10000β15000, 6), (15000β20000, 1). **242 (gold zones): content types (10000β15000, 9), (15000β20000, 6), (20000β30000, 1). *All zones with towns have the native terrain of their corresponding town. Zones without towns are generated with random terrain. *Dragon Utopia frequency is increased to 200. Player and AI zones (1β6, 11β12) and intermediary zones (21β25) may have no more than 1 Dragon Utopia generated. Regular treasure zones (7β10, 13β16) may have no more than 2 Dragon Utopias generated. Greater treasure zones (17β20) have no limit on Dragon Utopia number. *Special weeks are disabled. *Combat round limit is 100. *Other differences from SoD version: **Erratic 13β13 connection is removed. **Connections 15β24 and 16β25 have their value changed from 3000 to 6000 (for the sake of symmetry). **Obligatory roads added: 9β1β21β3 and 14β6β25β4 (2 roads per starting zone for red and blue players). **Some connections were set to imperatively roadless: 3β23, 4β23, 9β23, 14β23 (shortcuts to the center) and 21β22, 24β25 (unguarded connections). **Wide connections 21β22 and 24β25 are imperatively crossing the land borders. *Suggested rules and settings: **https://h3hota.com/en/rules#template-rules/xlu-templates
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