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== Morale affecting features == '''Adventure Map locations:''' * [[Buoy]] increases morale +1 until next battle * [[Crypt]] decreases morale -1 until next battle, if the Crypt has already been plundered * [[Cursed Ground]] negates all positive morale. * [[Derelict Ship]] decreases morale -1 until next battle, if the ship has already been plundered * [[Evil Fog]] increases morale of evil [[alignment|aligned]] creatures by +1 and decreases morale of good aligned creatures by -1 * [[Fountain of Youth]] increases morale +1 until next battle (and gives +400 movement points) * [[Holy Ground]] increases morale of good [[alignment|aligned]] creatures by +1 and decreases morale of evil aligned creatures by -1 * [[Idol of Fortune]] increases morale +1 until next battle on even days (+1 to luck on odd days, and on day seven gives both luck and morale +1) * [[Temple]] increases morale +1 until next battle, or +2 if visited on day seven * [[Oasis]] increases morale +1 until next battle (and +800 movement points) * [[Rally Flag]] increases morale +1 and luck +1 (and gives +400 movement points) until next battle * [[Shipwreck]] decreases morale -1 until next battle, if visited after the guards have been defeated * [[Warrior's Tomb]] decreases morale -3 until next battle * [[Watering Hole]] increases morale +1 until next battle (and gives +400 movement points) * ''[[Event]]s'' may increase or decrease morale from -3 to +3. ---- * [[Grave]] decreases morale -3 until next battle after being dug up.{{-}}{{withhota}} * [[Temple of Loyalty]] removes all morale penalties for having creatures of varied alignment in the army until the next turn.{{-}}{{withhota}} '''Artifacts:''' * {{An| Badge of Courage}} increases morale +1 * {{An| Crest of Valor}} increases morale +1 * {{An| Glyph of Gallantry}} increases morale +1 * {{An| Pendant of Courage}} increases morale +3 (gives also +3 to [[luck]]) * {{An| Still Eye of the Dragon}} increases morale +1 (gives also +1 to [[luck]]) * {{An| Spirit of Oppression}} negates all positive morale. ---- * {{an| Ring of Suppression}} decreases enemy's morale -1{{-}}{{withhota}} * {{an| Hideous Mask}} decreases enemy's morale -1{{-}}{{withhota}} * {{an| Pendant of Downfall}} decreases enemy's morale -2{{-}}{{withhota}} '''Buildings:''' * [[Tavern]] increases defenders morale by +1 when defending against siege. * [[Castle]]'s [[Brotherhood of the Sword]] increases defenders morale by +2 (in addition to Tavern) when defending against siege. * [[Castle]]'s [[grail]] building [[Colossus]] increases owners all heroes' morale by +2. '''Creatures:''' * {{Cn|Angel|noname=|}}{{Cn|Archangel|name=Angel and Archangel}} increase morale of the army they are fighting for by +1 * {{Cn|Bone Dragon|noname=}}{{Cn|Ghost Dragon|name=Bone and Ghost Dragons}} decrease morale of the enemy army they are fighting against by -1. * {{Cn|Minotaur|noname=}}{{Cn|Minotaur King|name=Minotaur and Minotaur King}} always have morale value at least +1. * ''<code>*</code> [[Spirit of Oppression]] or [[Cursed Ground]] will set any positive morale value down to 0.'' '''Spells:''' * {{Sn|Mirth}} increases morale by +1 or +2. * {{Sn|Sorrow}} decreases morale by -1 or -2. '''Miscellaneous:''' * If all creatures fighting in hero's army are from the same town type, their morale is increased by +1. * If creatures fighting in hero's army are from three different town types, their morale is decreased by -1. * If creatures fighting in hero's army are from four different town types, their morale is decreased by -2. * If creatures fighting in hero's army are from five different town types, their morale is decreased by -3. * If creatures fighting in hero's army are from six different town types, their morale is decreased by -4. (the game erroneously says it is -3) * If creatures fighting in hero's army are from seven different town types, their morale is decreased by -5. (the game erroneously says it is -3) * [[Leadership]] secondary skill increases morale by +1, +2 or +3. * Morale of living creatures fighting on hero's army with undead is decreased by -1. {{morale navigational box}} [[Category: Combat]] __NOTOC__
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