Editing
Tomb Raiders
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=3, 132, 0<br>175, 99, 0</br>|quest=Return with:<br>{{An|Statue of Legion}}</br>|prop=[[Agar]]'s lab is somewhere north of here. However, let's not forget that our main goal is to find [[Henrietta]]'s expedition.|prog=Our task is now to explore the tomb.|comp=Our search in the tomb has been fruitless thus far, but there is still much of the tomb to explore. Now that the [[Sandworm]]s destroyed the passageways leading into the depths, it is impossible to get any further. The only solution is to find [[Agar]]. Perhaps he can help. Would you like to go north?}} {{SorQrow|guard=1|loc=8, 152, 0|quest=Return with:<br>{{An|Emblem of Cognizance}}</br>|prop=These gates are guarded by [[Power Lich]]es. They are reluctant to talk to you, but eventually share that they would be willing to open the passage to the one who will give them back their [[Emblem of Cognizance]]. One of the [[Lich]]es tells you that the Emblem was lost after an attack by a [[Gold Dragon]] that lives in a tower nearby.|prog=These gates are guarded by [[Power Lich]]es. They are reluctant to talk to you, but eventually share that they would be willing to open the passage to the one who will give them back their [[Emblem of Cognizance]]. One of the [[Lich]]es tells you that the Emblem was lost after an attack by a [[Gold Dragon]] that lives in a tower nearby.|comp=The [[Lich]]es take the Symbol from you and reluctantly let you pass forward. Do you want to pass?}} {{SorQrow|guard=1|loc=12, 178, 0|quest=Return with:<br>{{An|Amulet of the Undertaker}}</br>|prop=A black-cloaked [[vampire]] watchman stands at the entrance to the Transformer, eyeing your army with suspicion.<p>“You're looking for a new way to replenish your army, aren't you?”, smirks the [[vampire]]. “Forget it! The Transformer was broken by giant worms, and now it doesn't work. We might be able to get it chugging again, though, if you could find a strong enough artifact.”|prog=No artifact? That’s a shame.|comp=“All right!”, the [[vampire]] rubs his skinny hands. “This amulet will help us restore the Transformer, so it can work again! Ah, yes, I almost forgot about that. We have some [[goblin]] prisoners here. [[Mormolykos]] came by recently; he was going to turn them into [[skeleton]]s, but we haven't heard from him since the last rockslide. Perhaps you can find a better use for these worthless creatures?”, with these words, the vampire departs. Do you want to go to the Transformer and free the captured goblins?}} {{SorQrow|guard=1|loc=18, 176, 0|quest=Defeat:<br>{{Cn|Gold Golem}}s at 83, 106, 0</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=20, 72, 0|quest=Defeat:<br>{{Cn|Centaur Captain}}s at 19, 72, 0</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=24, 82, 0|quest=Defeat:<br>{{Cn|Hobgoblin}}s at 32, 87, 0</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=30, 160, 0|quest=Return with:<br>{{SmCost|vert=y|c=25|gem=25|g=50000}}|prop=You encounter other [[Dragonslayers]] at the back of the camp. They seem to have captured four of the [[bounty hunter]]s. One of the [[knight]]s says he's willing to release the prisoners if you provide his comrades with supplies for the journey home; apparently the wagon with their own provisions was destroyed in a mountain collapse. 25 crystals, 25 gems and 50,000 gold will suffice, according to the [[knight]]s.|prog=The [[knight]]s are unwavering. They want exactly 25 crystals, 25 gems and 50,000 gold, not a coin less!|comp=Grumbling sulkily, one of the [[knight]]s releases the prisoners. Would you like to give 25 crystals, 25 gems and 50,000 gold to the [[knight]]s?}} {{SorQrow|guard=1|loc=38, 89, 0|quest=Defeat:<br>{{H|Gorghe|Barbarian|image=Gretchin (HotA)}}</br>|prop=The guards here protect the lands beyond from the depredations of Gorghe. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Gorghe, so you cannot pass.|comp=Now that you have vanquished Gorghe, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=39, 9, 0|quest=Return with:<br>100 {{Gem}}</br>|prop=The guards here are charging a toll of all travelers. They will let you pass for 100 Gems.|prog=Since you have not brought 100 Gems, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 100 Gems. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=40, 107, 0|quest=Return with:<br>{{SmCost|vert=y|w=50|m=20|o=50|s=20}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 50 Wood, 20 Mercury, 50 Ore and 20 Sulfur.|prog=Since you have not brought 50 Wood, 20 Mercury, 50 Ore and 20 Sulfur, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 50 Wood, 20 Mercury, 50 Ore and 20 Sulfur. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=61, 3, 0|quest=Defeat:<br>{{Cn|Ghost Dragon}} at 147, 32, 1</br>|prop=The Belted Knights of [[Erathia]] guard this tower. They will only let one of their own pass. To join the order, you must first defeat the Ghost Dragons of the northeastern underground region.|prog=The Belted Knights still will not let you pass, so you have not conquered the Ghost Dragon of the northeastern underground region.|comp=News of your defeat of the Ghost Dragon of the northeastern underground region traveled quickly. Do you wish to pass, oh newly Belted Knight?}} {{SorQrow|guard=1|loc=61, 51, 0|quest=Return with:<br>{{SmCost||vert=y|c=40|gem=40|g=90000}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 40 Crystal, 40 Gems and 90000 Gold.|prog=Since you have not brought 40 Crystal, 40 Gems and 90000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 40 Crystal, 40 Gems and 90000 Gold. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=63, 128, 0|quest=Return with:<br>{{SmCost|vert=y|m=25|s=25|c=25|gem=25}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 25 Mercury, 25 Sulfur, 25 Crystal and 25 Gems.|prog=Since you have not brought 25 Mercury, 25 Sulfur, 25 Crystal and 25 Gems, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 25 Mercury, 25 Sulfur, 25 Crystal and 25 Gems. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=84, 116, 0|quest=Defeat:<br>{{Cn|Master Genie}}s at 90, 66, 1</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=90, 141, 0|quest=Return with:<br>{{An|Orb of Silt}}</br>|prop=The entrance to the tomb is north of here. [[Henrietta]]'s expedition passed here not long ago, but now this passageway through the mountains is buried under rocks. Perhaps if you could find a powerful artifact capable of amplifying Earth Magic, you might be able to break through the rock and pass through.|prog=The entrance to the tomb is north of here. [[Henrietta]]'s expedition passed here not long ago, but now this passageway through the mountains is buried under rocks. Perhaps if you could find a powerful artifact capable of amplifying [[Earth Magic]], you might be able to break through the rock and pass through.|comp=Using the full power of the [[Orb of Silt]], you will be able to pass through. Unfortunately, if you do so, the orb will lose its magic power. Do you want to sacrifice the Orb and pass?}} {{SorQrow|guard=1|loc=92, 150, 0|quest=Return with:<br>{{An|Charm of Eclipse}}<br>{{An|Seal of Sunset}}<br>{{An|Plate of Dying Light}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Charm of Eclipse, Seal of Sunset and Plate of Dying Light.|prog=The wizard is adamant. Without the Charm of Eclipse, Seal of Sunset and Plate of Dying Light, none will pass.|comp=The wizard agrees to let you by in exchange for the Charm of Eclipse, Seal of Sunset and Plate of Dying Light. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=95, 21, 0|quest=Return with:<br>{{An|Statue of Legion}}</br>|prop=Up ahead, you see a sealed entrance that leads deep underground to the far side of the tomb. You notice the footprints of humans and [[halfling]]s that sand has not yet covered. No doubt [[Henrietta]]'s expedition was here not too long ago. Attempts to open the entrance have failed. You notice an unusual pedestal, on which a huge statue clearly once stood. Strangely enough, there's no trace of the statue itself anywhere. Perhaps you should go look for it?|prog=The passageway is still sealed, and attempts to get inside have come to nothing.|comp=As soon as the statue is in place, a strange rumbling sound is heard. The passage to the depths of the tomb is opened by some unknown force.When you look inside, you are surprised to see not the tomb’s walls, but caves that go deep underground. It's hard to say why [[Henrietta]] and her expedition headed here—but at any rate, they're definitely somewhere ahead. All that's left is to find them. Would you like to go into the caves?}} {{SorQrow|guard=1|loc=95, 125, 0|quest=Return with:<br>{{SmCost|vert=y|w=50|o=50|gem=20|g=75000}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 50 Wood, 50 Ore, 20 Gems and 75000 Gold.|prog=Since you have not brought 50 Wood, 50 Ore, 20 Gems and 75000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 50 Wood, 50 Ore, 20 Gems and 75000 Gold. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=95, 176, 0|quest=Return with:<br>{{SmCost|vert=y|m=10|s=10|c=10|gem=10}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 10 Mercury, 10 Sulfur, 10 Crystal and 10 Gems.|prog=Since you have not brought 10 Mercury, 10 Sulfur, 10 Crystal and 10 Gems, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 10 Mercury, 10 Sulfur, 10 Crystal and 10 Gems. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=98, 152, 0|quest=Defeat:<br>{{Cn|Ghost Dragon}} at 147, 32, 1</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=110, 156, 0|quest=Return with:<br>{{SmCost|vert=y|w=30|o=30|s=20|c=20}}|prop=The [[Mechanic]]s who work in the village outside [[Volta]] refuse to join the expedition. Their factory was destroyed after the [[sandworm]] attack, and they won't go anywhere until it's rebuilt. After talking to them, you find out that 30 Wood, 30 Ore, 20 Sulfur and 20 Crystals will be enough to rebuild all the forges.|prog=Unfortunately, these resources will not be enough.|comp=After getting your support, the [[Mechanic]]s were able to rebuild their forges and are now ready to go on an expedition with you in search of [[Henrietta]]. Would you like to take them on?}} {{SorQrow|guard=1|loc=110, 156, 0|quest=Return with:<br>{{SmCost|vert=y|o=50|m=25|s=25}}|prop=Outside the mine, you meet a man assembling [[Automaton]]s; however, the [[artificer]] looks too inexperienced, and assembling new machines takes time, which you don't have. The [[artificer]] tells you that if you brought him 25 Mercury, 50 Ore and 25 Sulfur, he would be able to build [[Automaton]]s faster.|prog=Unfortunately, without resources, there is nothing you can do to help the artificer. The [[Manufactory]] in the town is destroyed, and there is no way to assemble [[automaton]]s faster.|comp=With your help, the inventor can quickly assemble 16 [[Automaton]]s. Would you like to share resources with him?}} {{SorQrow|guard=1|loc=114, 154, 0|quest=Return with:<br>{{SmCost|vert=y|w=50|c=25|gem=25}}|prop=Near the mine, you notice seven [[Gunslinger]]s. They are ready to join anyone who provides them with 50 Wood, 25 Crystals and 25 Gems.|prog=These resources are insufficient. The amount requested by the [[Gunslinger]] is exorbitant, but they don't seem to be willing to make concessions.|comp=Seeing the resources, the [[Gunslinger]]s pick up their guns, dust them off and get ready to join your troops. Do you want to hire them now?}} {{SorQrow|guard=1|loc=130, 79, 0|quest=Return with:<br>{{SmCost|vert=y|g=75000|m=30|s=30|c=30}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 30 Mercury, 30 Sulfur, 30 Crystal and 75000 Gold.|prog=Since you have not brought 30 Mercury, 30 Sulfur, 30 Crystal and 75000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 30 Mercury, 30 Sulfur, 30 Crystal and 75000 Gold. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=137, 87, 0|quest=Return with:<br>{{SmCost|vert=y|g=90000|w=30|o=30|m=30|s=30|c=30|gem=30}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 30 Wood, 30 Mercury, 30 Ore, 30 Sulfur, 30 Crystal, 30 Gems and 90000 Gold.|prog=Since you have not brought 30 Wood, 30 Mercury, 30 Ore, 30 Sulfur, 30 Crystal, 30 Gems and 90000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 30 Wood, 30 Mercury, 30 Ore, 30 Sulfur, 30 Crystal, 30 Gems and 90000 Gold. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=139, 102, 0|quest=Defeat:<br>{{H|Semachus|Barbarian|image=Tyraxor (HotA)}}</br>|prop=The guards here protect the lands beyond from the depredations of Semachus. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Semachus, so you cannot pass.|comp=Now that you have vanquished Semachus, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=141, 153, 0|quest=Defeat:<br>{{Cn|Gold Golem}}s at 105, 106, 0</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=147, 76, 0|quest=Defeat:<br>{{Cn|Dendroid Soldier|image=Dendroid Soldier (HotA)}}s at 146, 76, 0</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=147, 98, 0|quest=Defeat:<br>{{Cn|Wolf Raider}}s at 141, 100, 0</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=147, 162, 0|quest=Return with:<br>{{An|Stoic Watchman}}</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=152, 167, 0|quest=Return with:<br>{{An|Emblem of Cognizance}}</br>|prop=On my way here, I was attacked by wild [[centaur]]s. What’s even worse, they took my [[Emblem of Cognizance]]! Help me find it, and my shipwright friends will help you build a ship. The [[Centaur]]s were last seen near the old [[lighthouse]] west of here.|prog=On my way here, I was attacked by wild [[centaur]]s. What’s even worse, they took my [[Emblem of Cognizance]]! Help me find it, and my shipwright friends will help you build a ship. The [[Centaur]]s were last seen near the old [[lighthouse]] west of here.|comp=This is indeed my [[Emblem of Cognizance]]! I will immediately let my friends know what big help you’ve been. Do you want to pass?}} {{SorQrow|guard=1|loc=162, 59, 0|quest=Defeat:<br>{{Cn|Nymph}}s at 161, 28, 0</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=167, 52, 0|quest=Defeat:<br>{{Cn|Dread Knight}}s at 166, 53, 0</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=168, 27, 0|quest=Return with:<br>{{SmCost|vert=y|g=90000|s=40|c=40}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 40 Sulfur, 40 Crystal and 90000 Gold.|prog=Since you have not brought 40 Sulfur, 40 Crystal and 90000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 40 Sulfur, 40 Crystal and 90000 Gold. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=123, 172, 0|quest=Return with:<br>{{SmCost|vert=y|g=10000|w=10|o=10|m=4|s=4|c=4|gem=4}}before Month 1, Week 1, Day 5|prop={On the Expert or below difficulty level, you can access the Keymaster's Light Blue Tent}|prog={On the Expert or below difficulty level, you can access the Keymaster's Light Blue Tent}|comp={Do you want to pass through?}}} {{SorQrow|guard=1|loc=133, 157, 0|quest=Return with:<br>{{SmCost|vert=y|g=15000|w=15|o=15|m=7|s=7|c=7|gem=7}}before Month 1, Week 1, Day 5|prop={On the Difficult or below difficulty level, you can access the Keymaster's Brown Tent}|prog={On the Difficult or below difficulty level, you can access the Keymaster's Brown Tent}|comp={Do you want to pass through?}}} {{SorQrow|guard=1|loc=141, 164, 0|quest=Return with:<br>{{SmCost|vert=y|g=20000|w=20|o=20|m=10|s=10|c=10|gem=10}}before Month 1, Week 1, Day 4</br>|prop={On the Normal or below difficulty level, you can access the Keymaster's Green Tent}|prog={On the Normal or below difficulty level, you can access the Keymaster's Green Tent}|comp={Do you want to pass through?}}} {{SorQrow|guard=1|loc=157, 156, 0|quest=Return with:<br>{{SmCost|vert=y|g=30000|w=30|o=30|m=15|s=15|c=15|gem=15}}before Month 1, Week 1, Day 3</br>|prop={On the Easy difficulty level, you can access the Keymaster's White Tent}|prog={On the Easy difficulty level, you can access the Keymaster's White Tent}|comp={Do you want to pass through?}}} {{SorQrow|guard=1|loc=6, 5, 1<br>44, 36, 1</br>|quest=Return with:<br>{{An|Bird of Perception}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Bird of Perception.|prog=The wizard is adamant. Without the Bird of Perception, none will pass.|comp=The wizard agrees to let you by in exchange for the Bird of Perception. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=8, 136, 1<br>172, 136, 1</br>|quest=Defeat:<br>{{H|Ioke|Necromancer|image=Aislinn}}</br>|prop=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[necromancer]], [[Ioke]]. As long as she maintains this barrier, there is no way through.|prog=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[necromancer]], [[Ioke]]. As long as she maintains this barrier, there is no way through.|comp=Now that [[Ioke]] has been defeated, the magic barrier is gone. Do you want to pass?}} {{SorQrow|guard=1|loc=14, 84, 1<br>16, 160, 1<br>19, 110, 1<br>23, 137, 1<br>45, 140, 1<br>59, 140, 1<br>64, 166, 1<br>76, 89, 1<br>104, 137, 1<br>112, 165, 1<br>125, 140, 1<br>167, 101, 1</br>|quest=Return with:<br>{{An|Pendant of Life}}</br>|prop=The gate leading to the depths of the tomb is tightly shut, and you fail to open it. However, when you take a closer look at the gate, you notice an unusual ankh-shaped keyhole.|prog=This section of the tomb is yet closed to you. You have to look for another way.|comp=Using the Pendant of Life you can open the gate, but it will lose its power. Do you want to enter?}} {{SorQrow|guard=1|loc=24, 137, 1<br>79, 160, 1</br>|quest=Defeat:<br>{{H|Ulkumi|Planeswalker|image=Erdamon (HotA)}}</br>|prop=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[planeswalker]], [[Ulkumi]]. As long as he maintains this barrier, there is no way through.|prog=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[planeswalker]], [[Ulkumi]]. As long as he maintains this barrier, there is no way through.|comp=Now that [[Ulkumi]] has been defeated, the magic barrier is gone. Do you want to pass?}} {{SorQrow|guard=1|loc=53, 174, 1<br>55, 173, 1<br>62, 179, 1<br>66, 179, 1<br>73, 173, 1<br>75, 174, 1</br>|quest=Return with:<br>{{An|Pendant of Death}}</br>|prop=The gate leading to the depths of the tomb is tightly shut, and you fail to open it. However, when you take a closer look at the gate, you notice an unusual skull-shaped keyhole.|prog=The treasure that is hidden behind this door is not yet available to you.|comp=Using the Pendant of Death you can open the door, but it will lose its power. Do you want to enter?}} {{SorQrow|guard=1|loc=53, 178, 1|quest=Return with:<br>{{An|Pendant of Dispassion}}<br>{{An|Pendant of Death}}</br>|prop=A group of [[Genie]]s is blocking the entrance to this section of the tomb. They agree to let you in if you bring them the lost artifacts—[[Pendant of Dispassion]] and [[Pendant of Death]].|prog=A group of [[Genie]]s is blocking the entrance to this section of the tomb. They agree to let you in if you bring them the lost artifacts—[[Pendant of Dispassion]] and [[Pendant of Death]].|comp=The genies notice you have the artifacts and are willing to let you in. Do you want to pass?}} {{SorQrow|guard=1|loc=55, 74, 1|quest=Defeat:<br>{{Cn|Ghost Dragon}} at 147, 32, 1</br>|prop=This is a two-way portal, but you can only open the entrance from one side.|prog=This is a two-way portal, but you can only open the entrance from one side.|comp=Do you want to open the portal?}} {{SorQrow|guard=1|loc=56, 61, 1|quest=Return with:<br>{{An|Sword of Hellfire}}<br>{{An|Shield of the Damned}}<br>{{An|Hellstorm Helmet}}<br>{{An|Breastplate of Brimstone}}</br>|prop=Behind the door you see a menacing-looking winged demon who stands in the way. Such creatures’ might is legendary, and you do not dare fight against him. How did [[Agar]] manage to earn the trust of one of these beasts? The demon remained silent for some time, eyeing the uninvited guests suspiciously, and finally roared: "Bring me back the relics, and I will let you pass!"|prog=The demon is still here. You should not annoy him if there isn’t a good reason.|comp=The demon approaches you, eager to have his artifacts back. Do you want to give them to the beast and proceed to the lab?}} {{SorQrow|guard=1|loc=57, 60, 1<br>58, 64, 1</br>|quest=Defeat:<br>{{H|Akratos|Barbarian|image=Jabarkas}}</br>|prop=The first entrance to [[Agar]]’s lab was blocked by a door made of a strange metal you had never seen before. After several attempts to break in or melt the door, it became obvious that you were wasting your time. You spotted a keyhole, but clearly the door could only be opened from the inside. Disappointed, you examine the door for the last time and are about to leave when you suddenly notice footprints of [[ogre]]s and [[orc]]s on the cave’s floor. Some lead deep into the lab. Perhaps [[Agar]] is not the only one who can enter?|prog=Further attempts to force the door open were unsuccessful. You have to find the key…|comp=You found an odd-looking object in the mountain fortress of the [[barbarian]] [[Akratos]]. Having returned to the lab, you realize it is the key to [[Agar]]'s lair! Would you like to enter?}} {{SorQrow|guard=1|loc=66, 67, 1|quest=Defeat:<br>{{H|Fulghea|Elementalist|image=Ciele (HotA)}}</br>|prop=The guards here protect the lands beyond from the depredations of Fulghea. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Fulghea, so you cannot pass.|comp=Now that you have vanquished Fulghea, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=74, 178, 1|quest=Return with:<br>{{An|Pendant of Death}}<br>{{An|Pendant of Free Will}}</br>|prop=A group of [[Genie]]s is blocking the entrance to this section of the tomb. They agree to let you in if you bring them the lost artifacts—[[Pendant of Death]] and [[Pendant of Free Will]].|prog=A group of [[Genie]]s is blocking the entrance to this section of the tomb. They agree to let you in if you bring them the lost artifacts—[[Pendant of Death]] and [[Pendant of Free Will]].|comp=The genies notice you have the artifacts and are willing to let you in. Do you want to pass?}} {{SorQrow|guard=1|loc=79, 96, 1<br>80, 107, 1<br>100, 109, 1</br>|quest=Defeat:<br>{{Cn|Master Genie}}s at 90, 66, 1</br>|prop=The way to this part of the tomb has been magically sealed by the [[Master Genie]]s. As long as they are around, it is impossible to unlock this gate.|prog=The way to this part of the tomb has been magically sealed by the [[Master Genie]]s. As long as they are around, it is impossible to unlock this gate.|comp=The [[Master Genie]]s have been defeated, and the passage to this section of the tomb is open. Do you want to pass through?}} {{SorQrow|guard=1|loc=106, 106, 1|quest=Defeat:<br>{{Cn|Olgoi-Khorkhoi}} at 104, 91, 1</br>|prop=This one-way portal clearly leads deep into the tomb, but it is unlikely that Henrietta and her expedition could have traveled this way.|prog=We need to find out where Henrietta's expedition went.|comp=Do you want to proceed to the portal?}} {{SorQrow|guard=1|loc=111, 164, 1<br>164, 136, 1</br>|quest=Defeat:<br>{{Cn|Ghost Dragon}}s at 10, 152, 1</br>|prop=The path to this section of the tomb was magically sealed by guards after the [[Ghost Dragon]]s had broken in. Perhaps if you drive out the monsters, the barrier will be removed.|prog=The path to this section of the tomb was magically sealed by guards after the [[Ghost Dragon]]s had broken in. Perhaps if you drive out the monsters, the barrier will be removed.|comp=The [[dragon]]s are gone and the passage to this section of the tomb is open. Do you want to pass through?}} {{SorQrow|guard=1|loc=127, 32, 1<br>140, 8, 1<br>145, 8, 1<br>164, 30, 1</br>|quest=Return with:<br>{{An|Emblem of Cognizance}}</br>|prop=The doors leading to the other [[Hall of Illusions]] are tightly shut, and your attempts to open them are to no avail. However, when you take a closer look at the doors, you notice an unusual keyhole in the shape of the [[Emblem of Cognizance]].|prog=These doors are closed to you. Perhaps the [[Emblem of Cognizance]] can unlock them?|comp=The [[Emblem of Cognizance]] can open the doors, but you'll have to sacrifice the artifact. Do you wish to pass?}} {{SorQrow|guard=1|loc=132, 32, 1|quest=Defeat:<br>{{H|Zydar|Heretic}}</br>|prop=You cautiously approach the gate in the [[Hall of Illusions]]. Suddenly, the gate is transformed, and the bare stone is overlaid by an image of a terrifying [[Efreeti]].|prog=All attempts to open the doors have been unsuccessful. We may have to find another way in.|comp=You have defeated [[Zydar]]'s illusion. The gate opens and the way is clear.}} {{SorQrow|guard=1|loc=140, 105, 1|quest=Defeat:<br>{{H|Yrkula|Elementalist|image=Brissa (HotA)}}</br>|prop=This room is protected by a magical barrier, created perhaps by a powerful [[elementalist]], [[Yrkula]]. As long as she maintains this barrier, there is no way through.|prog=This room is protected by a magical barrier, created perhaps by a powerful [[elementalist]], [[Yrkula]]. As long as she maintains this barrier, there is no way through.|comp=Now that [[Yrkula]] has been defeated, the magic barrier is gone. Do you want to pass?}} {{SorQrow|guard=1|loc=142, 13, 1|quest=Defeat:<br>{{H|Dargem|Navigator}}</br>|prop=You cautiously approach the gate in the [[Hall of Illusions]]. Suddenly, the gate is transformed, and the bare stone is overlaid by an image of a cocky pirate.|prog=All attempts to open the doors have been unsuccessful. We may have to find another way in.|comp=You have defeated [[Dargem]]'s illusion. The gate opens and the way is clear.}} {{SorQrow|guard=1|loc=143, 11, 1|quest=Defeat:<br>{{H|Boyd|Death Knight}}</br>|prop=You cautiously approach the gate in the [[Hall of Illusions]]. Suddenly, the gate is transformed, and the bare stone is overlaid by an image of a skeleton in a hat, in which you recognize [[Boyd]].|prog=All attempts to open the doors have been unsuccessful. We may have to find another way in.|comp=You have defeated [[Boyd]]'s illusion. The gate opens and the way is clear.}} {{SorQrow|guard=1|loc=154, 150, 1|quest=Return with:<br>{{An|Ring of Oblivion}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Ring of Oblivion.|prog=The wizard is adamant. Without the Ring of Oblivion, none will pass.|comp=The wizard agrees to let you by in exchange for the Ring of Oblivion. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=154, 174, 1|quest=Defeat:<br>{{Cn|Master Genie}}s at 90, 66, 1</br>|prop=These doors have been magically sealed by the [[Master Genie]]s. As long as they are around, it is impossible to unlock this gate.|prog=These doors have been magically sealed by the [[Master Genie]]s. As long as they are around, it is impossible to unlock this gate.|comp=The [[Master Genie]]s have been defeated, and the passage is open. Do you want to pass through?}} {{SorQrow|guard=1|loc=159, 30, 1|quest=Defeat:<br>{{H|Frederick|Alchemist}}</br>|prop=You cautiously approach the gate in the [[Hall of Illusions]]. Suddenly the gate is transformed, and the bare stone is overlaid by an image of a young Bracadian wizard. His face looks oddly familiar....|prog=All attempts to open the doors have been unsuccessful. We may have to find another way in.|comp=You have defeated [[Frederick]]'s illusion. The gate opens and the way is clear.}} {{SorQrow|guard=1|loc=160, 136, 1|quest=Defeat:<br>{{Cn|Azure Dragon}} at 169, 78, 1</br>|prop=The path to this section of the tomb was magically sealed by guards after the [[Azure Dragon]] has broken in. Perhaps if you drive out the monster, the barrier will be removed.|prog=The path to this section of the tomb was magically sealed by guards after the [[Azure Dragon]] has broken in. Perhaps if you drive out the monster, the barrier will be removed.|comp=The [[dragon]] is gone and the passage to this section of the tomb is open. Do you want to pass through?}} {{SorQrow|guard=1|loc=160, 138, 1|quest=Return with:<br>{{An|Pendant of Holiness}}</br>|prop=A group of [[Genie]]s is blocking the entrance to this section of the tomb. They agree to let you in if you bring them the lost artifact—[[Pendant of Holiness]].|prog=A group of [[Genie]]s is blocking the entrance to this section of the tomb. They agree to let you in if you bring them the lost artifact—[[Pendant of Holiness]].|comp=The [[genie]]s notice you have the pendant and are willing to let you in. Do you want to pass?}} {{SorQrow|guard=1|loc=162, 93, 1<br>169, 82, 1</br>|quest=Defeat:<br>{{H|Telchion|Elementalist|image=Kalt (HotA)}}</br>|prop=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[elementalist]], [[Telchion]]. As long as he maintains this barrier, there is no way through.|prog=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[elementalist]], [[Telchion]]. As long as he maintains this barrier, there is no way through.|comp=Now that [[Telchion]] has been defeated, the magic barrier is gone. Do you want to pass?}} {{SorQrow|guard=1|loc=164, 138, 1|quest=Defeat:<br>{{Cn|Rust Dragon}}s at 19, 172, 1</br>|prop=The path to this section of the tomb was magically sealed by guards after the [[Rust Dragon]]s had broken in. Perhaps if you drive out the monsters, the barrier will be removed.|prog=The path to this section of the tomb was magically sealed by guards after the [[Rust Dragon]]s had broken in. Perhaps if you drive out the monsters, the barrier will be removed.|comp=The dragons are gone and the passage to this section of the tomb is open. Do you want to pass through?}} {{SorQrow|guard=1|loc=168, 136, 1|quest=Defeat:<br>{{Cn|Master Genie}}s at 79, 81, 1</br>|prop=The way to this part of the tomb has been magically sealed by the [[Master Genie]]s. As long as they are around, it is impossible to unlock this gate.|prog=The way to this part of the tomb has been magically sealed by the [[Master Genie]]s. As long as they are around, it is impossible to unlock this gate.|comp=The [[Master Genie]]s have been defeated, and the passage to this section of the tomb is open. Do you want to pass through?}} {{SorQrow|guard=1|loc=168, 138, 1|quest=Defeat:<br>{{H|Keio|Ranger|image=Melodia}}</br>|prop=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[ranger]], [[Keio]]. As long as she maintains this barrier, there is no way through.|prog=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[ranger]], [[Keio]]. As long as she maintains this barrier, there is no way through.|comp=Now that [[Keio]] has been defeated, the magic barrier is gone. Do you want to pass?}} {{SorQrow|guard=1|loc=172, 138, 1|quest=Defeat:<br>{{Cn|Faerie Dragon|image=Faerie Dragon (HotA)}}s at 138, 137, 1</br>|prop=The path to this section of the tomb was magically sealed by guards after the [[Faerie Dragon]]s had broken in. Perhaps if you drive out the monsters, the barrier will be removed.|prog=The path to this section of the tomb was magically sealed by guards after the [[Faerie Dragon]]s had broken in. Perhaps if you drive out the monsters, the barrier will be removed.|comp=The [[dragon]]s are gone and the passage to this section of the tomb is open. Do you want to pass through?}} {{SorQrow|guard=1|loc=176, 136, 1|quest=Return with:<br>{{An|Pendant of Courage}}</br>|prop=A group of [[Genie]]s is blocking the entrance to this section of the tomb. They agree to let you in if you bring them the lost artifact—[[Pendant of Courage]].|prog=A group of [[Genie]]s is blocking the entrance to this section of the tomb. They agree to let you in if you bring them the lost artifact—[[Pendant of Courage]].|comp=The [[genie]]s notice you have the pendant and are willing to let you in. Do you want to pass?}} {{SorQrow|guard=1|loc=176, 138, 1|quest=Defeat:<br>{{H|Tonant|Planeswalker|image=Fiur (HotA)}}</br>|prop=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[planeswalker]], [[Tonant]]. As long as he maintains this barrier, there is no way through.|prog=The passage to this part of the tomb is protected by a magical barrier, created perhaps by a powerful [[planeswalker]], [[Tonant]]. As long as he maintains this barrier, there is no way through.|comp=Now that [[Tonant]] has been defeated, the magic barrier is gone. Do you want to pass?}} |}
Summary:
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information