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== Buildings == I didn't want to change too much; all I ended up doing was slightly alter cost of particularly weak / strong buildinds to make building choices have a little more complexity, create some QOL and fun changes and tried to keep up the beauty of some symmetries the game possesses, without interfering too much with balance. The only exception is Gantry, which had a price increase due to a change to Juggernauts. === All Towns === :+ Added a mention that [[Moat]]s deal damage. ==== Grails ==== :+ [[Skyship]] grants +300 mana during a siege. :+ [[Guardian of Earth]] increases Spell Power by 30 during a siege. :+ [[Warlords' Monument]] increases Attack by 30 during a siege. :+ [[Carnivorous Plant]] increases Attack and Defense by 15 each during a siege. === Rampart === :+ [[Mystic Pond]]'s cost has been reduced to 5 ore, 1500 gold. It produces 3-6 of a random rare resource each week. :+ [[Fountain of Fortune]]'s cost decreased to 3 crystals and 1000 gold. :+ [[Enchanted Spring]]'s cost changed to 5 ore, 5 crystals and 2000 gold. :+ [[Dragon Cliffs]] require only Mage Guild level 1 (instead of Mage Guild level 2). :+ [[Dragon Cliffs|Upg. Dragon Cliff]] require only Mage Guild level 2 (instead of Mage Guild level 3). === Inferno === :+ The [[Blacksmith]] now provides a Ballista. Demoniacs get to utilise their high Attack skill. :+ [[Castle Gate]] cost decreased to 5000 gold. :+ [[Brimstone Stormclouds]]' cost decreased to 3 sulphur and 1000 gold :- Upg. Demon Gate's cost increased by 5 sulphur and 1000 gold. // ''See the Creatures section for explanation'' === Necropolis === :- [[Necromancy Amplifier]]'s cost increased to 5 ore and 2000 gold. :- [[Cover of Darkness]]'s cost increased to 3 mercury and 1000 gold. === Dungeon === :. The Blacksmith now provides an Ammo Cart. Medusas and Beholders get to shoot a little more than 4 shots. :- [[Mana vortex]]' cost increased to 5 crystals and 2500 gold. :- [[Portal of Summoning]]'s cost increased to 5 gems and 2500 gold. :+ [[Manticore Lair]]'s cost reduced to 5 ore, 5 wood, 3 mercury, 3 sulfur, 3500 gold. :+ [[Dragon Cave]] requires only Mage Guild level 1 (instead of Mage Guild level 2). :+ [[Dragon Cave|Upg. Dragon Cave]] requires only Mage Guild level 2 (instead of Mage Guild level 3). === Stronghold === :- [[Hall of Valhalla]]'s cost increased to 5 ore and 1000 gold. :+ [[Ogre Fort]]'s cost reduced to 15 wood (instead of 20 wood). === Fortress === :- [[Cage of Warlords]]'s cost increased to 5 wood and 1000 gold. :+ [[Gnoll Hut]]'s cost changed to 5 wood and 5 ore (from 10 wood). :+ [[Gnoll Hut|Upg. Gnoll Hut]]'s cost changed to 5 wood from 10 wood. === Conflux === :- The Blacksmith now provides an Ammo Cart. Storm and Ice elementals focus on shooting, after all. :+ Restored original building names from AB. === Factory === :- Upg. [[Gantry]]'s cost increased to 20 ore (by 10). // ''See the Creatures section for explanation.
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