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==== Quest Guards ==== ''Note: The Quest Guards that prevent all but specific enemy heroes teleporting to the overworld in the subterranean layer have been omitted.'' {{SorQheader}} {{SorQrow|guard=1|loc=2, 30, 0<br>84, 103, 0</br>|quest=Be:<br>{{green}} player</br>|prop=The guards here say they will only let those who fly the green flag pass.|prog=The guards here will only let those who fly the green flag pass.|comp=The guards note your green flag and offer to let you pass. Do you accept?}} {{SorQrow|guard=1|loc=7, 69, 0<br>9, 61, 0</br>|quest=Defeat:<br>{{H|Horkos|Heretic|image=Zydar}}</br>|prop=The guards here protect the lands beyond from the depredations of Horkos. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Horkos, so you cannot pass.|comp=Now that you have vanquished Horkos, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=9, 42, 0<br>16, 42, 0</br>|quest=Defeat:<br>{{H|Nixie|Demoniac|image=Marius (HotA)}}</br>|prop=The guards here protect the lands beyond from the depredations of Nixie. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Nixie, so you cannot pass.|comp=Now that you have vanquished Nixie, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=9, 60, 0<br>11, 64, 0<br>21, 56, 0</br>|quest=Defeat:<br>{{H|Ayden|Heretic|image=Ayden (HotA)}}</br>|prop=The guards here protect the lands beyond from the depredations of Ayden. They will not let anyone pass so long as the threat remains.|prog=The wizard agrees to let you by in exchange for the Armor of the Damned. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=13, 27, 0<br>44, 87, 0</br>|quest=Return with:<br>{{An|Orb of Vulnerability}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Orb of Vulnerability.|prog=The wizard is adamant. Without the Orb of Vulnerability, none will pass.|comp=The wizard agrees to let you by in exchange for the Orb of Vulnerability. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=21, 44, 0|quest=Return with:<br>{{An|Armor of the Damned}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Armor of the Damned.|prog=The wizard is adamant. Without the Armor of the Damned, none will pass.|comp=The wizard agrees to let you by in exchange for the Armor of the Damned. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=23, 5, 0<br>30, 98, 0</br>|quest=Defeat:<br>{{H|Xarfax|Heretic}}</br>|prop=The guards here protect the lands beyond from the depredations of Xarfax. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Xarfax, so you cannot pass.|comp=Now that you have vanquished Xarfax, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=23, 6, 0|quest=Defeat:<br>{{H|Axsis|Heretic|image=Axsis (HotA)}}</br>|prop=The guards here protect the lands beyond from the depredations of Axsis. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Axsis, so you cannot pass.|comp=Now that you have vanquished Axsis, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=23, 26, 0|quest=Return with:<br>{{SmCost|vert=y|o=70|w=70}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 70 Wood and 70 Ore.|prog=Since you have not brought 70 Wood and 70 Ore, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 70 Wood and 70 Ore. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=29, 98, 0<br>30, 58, 0</br>|quest=Be:<br>{{Hn|Tavin|Mercenary}}</br>|prop=The guards here say they have orders to only let Tavin pass.|prog=The guards here will only let Tavin pass.|comp=At last, it is Tavin. Do you wish to pass?}} {{SorQrow|guard=1|loc=34, 39, 0|quest=Be:<br>{{H|Stilbon|Ranger|image=Ivor}}</br>|prop=The [[Forest Guard]] [[sharpshooter]] squad is camped here. They greet you and inform you that they have been ordered to guard the [[Angel Feather Arrows]] stored here until their commander, [[Stilbon]], returns. They will be willing to join your ranks if he gives new orders to that end.|prog=The [[Forest Guard]] [[sharpshooter]] squad is camped here. They greet you and inform you that they have been ordered to guard the [[Angel Feather Arrows]] stored here until their commander, [[Stilbon]], returns. They will be willing to join your ranks if he gives new orders to that end.|comp=The [[Sharpshooter]]s report:<p>“The artifact is secure and we are ready to move! Any further instructions?”</p>}} {{SorQrow|guard=1|loc=36, 36, 0|quest=Return with:<br>120 {{Cn|Water Elemental}}s</br>|prop=The King wants to see some 120 Water Elementals. In order for him to do so we need to look outside the kingdom. Bring us them and we'll let you through.|prog=I am sorry, but the King wants to only see 120 Water Elementals, nothing else will do.|comp=Excellent! You have found the 120 Water Elementals the King is so anxious to see. Let them go with us and you may pass.}} {{SorQrow|guard=1|loc=37, 72, 0|quest=Return with:<br>{{An|Diplomat's Cloak}}</br>|prop=A magical barrier blocks the way deep into the lands of the [[devil]]s. All attempts to remove it have failed.<p>Not far away, among the hills, you notice a creature in a red cloak and turban. Before you can speak, the [[elemental]] talks to you. Strange thing is, you don't hear its voice. Thousands of thoughts flood your mind.<p>"We… tried to lift the barrier… Magic… too strong… But nothing can escape our sight… Three [[Kreegan]] warlords hold the keys… Their names are [[Athe]], [[Kydoimos]], and [[Miseria]]. Find them. Collect the keys. Break the barrier."</p>|prog=The barrier is still here. Perhaps the [[elemental]] was right, and the only way out is to defeat [[Athe]], [[Kydoimos]], and [[Miseria]] and gather their artifacts together.|comp=The [[Diplomat's Cloak]] glows with red light. Are you willing to sacrifice the Cloak and venture deep into [[Kreegan]] territory?}} {{SorQrow|guard=1|loc=50, 73, 0|quest=Return with:<br>{{SmCost|vert=y|g=20000|gem=25}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 25 Gems and 20000 Gold.|prog=Since you have not brought 25 Gems and 20000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 25 Gems and 20000 Gold. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=54, 46, 0|quest=Return with:<br>{{SmCost|vert=y|w=25|o=25|s=25}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 25 Wood, 25 Ore and 25 Sulfur.|prog=Since you have not brought 25 Wood, 25 Ore and 25 Sulfur, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 25 Wood, 25 Ore and 25 Sulfur. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=60, 26, 0<br>104, 44, 1</br>|quest=Return with:<br>20 {{Cn|Enchanter}}s</br>|prop=The King wants to see some 20 Enchanters. In order for him to do so we need to look outside the kingdom. Bring us them and we'll let you through.|prog=I am sorry, but the King wants to only see 20 Enchanters, nothing else will do.|comp=Excellent! You have found the 20 Enchanters the King is so anxious to see. Let them go with us and you may pass.}} {{SorQrow|guard=1|loc=64, 33, 0<br>103, 7, 0</br>|quest=Defeat:<br>{{H|Nymus|Heretic|image=Nymus (HotA)}}</br>|prop=The guards here protect the lands beyond from the depredations of Nymus. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Nymus, so you cannot pass.|comp=Now that you have vanquished Nymus, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=69, 16, 0|quest=Return with:<br>{{SmCost|vert=y|m=15|gem=15|c=15}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 15 Mercury, 15 Crystal and 15 Gems.|prog=Since you have not brought 15 Mercury, 15 Crystal and 15 Gems, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 15 Mercury, 15 Crystal and 15 Gems. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=70, 74, 0|quest=Return with:<br>{{SmCost|vert=y|w=30|g=5000}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 30 Wood and 5000 Gold.|prog=Since you have not brought 30 Wood and 5000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 30 Wood and 5000 Gold. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=89, 65, 0|quest=Return with:<br>3000 {{Gem}} [[Gems]]</br>|prop=The guards here are charging a toll of all travelers. They will let you pass for 3000 Gems.|prog=Since you have not brought 3000 Gems, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 3000 Gems. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=91, 33, 0|quest=Return with:<br>{{SmCost|vert=|m=30|w=40|g=10000}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 40 Wood, 30 Mercury and 10000 Gold.|prog=Since you have not brought 40 Wood, 30 Mercury and 10000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 40 Wood, 30 Mercury and 10000 Gold. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=92, 0, 0|quest=Return with:<br>{{An|Admiral's Hat}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Admiral's Hat.|prog=The wizard is adamant. Without the Admiral's Hat, none will pass.|comp=The wizard agrees to let you by in exchange for the Admiral's Hat. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=93, 64, 0|quest=Return with:<br>{{SmCost|vert=y|g=15000|w=15|o=15|m=7|s=7|c=7|gem=7}}|prop={On difficulty level Difficult and below, you will receive additional artifacts and additional troops}|prog={On difficulty level Difficult and below, you will receive additional artifacts and additional troops}|comp={Receive?}}} {{SorQrow|guard=1|loc=97, 39, 0|quest=Return with:<br>{{SmCost|vert=y|w=50|o=50}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 50 Wood and 50 Ore.|prog=Since you have not brought 50 Wood and 50 Ore, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 50 Wood and 50 Ore. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=106, 107, 0|quest=Be:<br>{{H|Stilbon|Ranger|image=Ivor}}</br>|prop=You can see the outpost of the [[Forest Guard]] ahead. With great hope in your heart, you approach the commander's quarters—you need their help now more than ever. However, the sentry at the door informs you that the outpost’s commander, [[Stilbon]], fell into the clutches of the [[Kreegan]]s during the raid. Shortly before that, he gave the remaining warriors in the camp orders to stay put. His squad will remain here until further orders from the commander.|prog=The [[sharpshooter]]s won't go with you until [[Stilbon]] gives them new orders.|comp=Recognizing their commander, the [[sharpshooter]]s prepare to get a move on.<p>Would you like to take them with you?</p>}} {{SorQrow|guard=1|loc=107, 29, 0|quest=Return with:<br>{{SmCost|vert=y|g=5000|gem=20|c=20}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 20 Crystal, 20 Gems and 5000 Gold.|prog=Since you have not brought 20 Crystal, 20 Gems and 5000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 20 Crystal, 20 Gems and 5000 Gold. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=2, 98, 1<br>4, 101, 1<br>5, 96, 1<br>8, 100, 1</br>|quest=Return with:<br>{{An|Emblem of Cognizance}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Emblem of Cognizance.|prog=The wizard is adamant. Without the Emblem of Cognizance, none will pass.|comp=The wizard agrees to let you by in exchange for the Emblem of Cognizance. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=24, 13, 1|quest=Defeat:<br>{{H|Insaneos|Overlord|image=Ajit (HotA)}}</br>|prop=The guards here protect the lands beyond from the depredations of Insaneos. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Insaneos, so you cannot pass.|comp=Now that you have vanquished Insaneos, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=24, 92, 1|quest=Return with:<br>30 {{Gem}} [[Gems]]</br>|prop=The guards here are charging a toll of all travelers. They will let you pass for 30 Gems.|prog=Since you have not brought 30 Gems, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 30 Gems. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=29, 12, 1|quest=Return with:<br>{{An|Orb of Silt}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Orb of Silt.|prog=The wizard is adamant. Without the Orb of Silt, none will pass.|comp=The wizard agrees to let you by in exchange for the Orb of Silt. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=52, 57, 1|quest=Return after:<br>Month 1, Week 1, Day 5</br>|prop=Closed till month 1, week 1, day 5.|prog=Closed till month 1, week 1, day 5.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=54, 59, 1<br>98, 45, 1</br>|quest=Return with:<br>20 {{Crystal}} [[Crystal]]</br>|prop=The guards here are charging a toll of all travelers. They will let you pass for 20 Crystal.|prog=Since you have not brought 20 Crystal, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 20 Crystal. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=56, 70, 1<br>95, 72, 1<br>101, 62, 1</br>|quest=Defeat:<br>{{H|Gunnar|Overlord|image=Gunnar (HotA)}}</br>|prop=The guards here protect the lands beyond from the depredations of Gunnar. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Gunnar, so you cannot pass.|comp=Now that you have vanquished Gunnar, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=57, 27, 1|quest=Return with:<br>10 {{Cn|Enchanter}}s</br>|prop=The King wants to see some 10 Enchanters. In order for him to do so we need to look outside the kingdom. Bring us them and we'll let you through.|prog=I am sorry, but the King wants to only see 10 Enchanters, nothing else will do.|comp=Excellent! You have found the 10 Enchanters the King is so anxious to see. Let them go with us and you may pass.}} {{SorQrow|guard=1|loc=65, 9, 1|quest=Return after:<br>Month 1, Week 3, Day 4</br>|prop=Closed till month 1, week 3, day 4.|prog=Closed till month 1, week 3, day 4.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=69, 49, 1|quest=Return with:<br>1 {{Cn|Harpy}}</br>|prop=The King wants to see some 1 Harpy. In order for him to do so we need to look outside the kingdom. Bring us them and we'll let you through.|prog=I am sorry, but the King wants to only see 1 Harpy, nothing else will do.|comp=Excellent! You have found the 1 Harpy the King is so anxious to see. Let them go with us and you may pass.}} {{SorQrow|guard=1|loc=83, 43, 0|quest=Return with:<br>30 {{Cn|Enchanter}}s</br>|prop=The King wants to see some 30 Enchanters. In order for him to do so we need to look outside the kingdom. Bring us them and we'll let you through.|prog=I am sorry, but the King wants to only see 30 Enchanters, nothing else will do.|comp=Excellent! You have found the 30 Enchanters the King is so anxious to see. Let them go with us and you may pass.}} {{SorQrow|guard=1|loc=85, 67, 1|quest=Return with:<br>30 {{Crystal}} [[Crystal]]</br>|prop=The guards here are charging a toll of all travelers. They will let you pass for 30 Crystal.|prog=Since you have not brought 30 Crystal, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 30 Crystal. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=102, 61, 1|quest=Defeat:<br>{{H|Dace|Overlord}}</br>|prop=The guards here protect the lands beyond from the depredations of Dace. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Dace, so you cannot pass.|comp=Now that you have vanquished Dace, the threat is gone. Do you wish to pass?}} |}
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