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Horn of the Abyss (Changelog)
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=== HotA Bugs === [-] Fixed a crash when launching the game if the server has incorrect information about the update version [-] Fixed a possible crash when visiting an external shipyard [-] Maximum number of towns per mirror template for map generation reduced to 24 to avoid crashes [-] Prevented attempts to read maps in newer formats than supported by the current HotA version [-] Fixed a crash occurring sometimes when casting Remove Obstacle spell (usually when removing the last obstacle) [-] Fixed a freeze when trying to exit via Alt+F4 while a creature is flying and then clicking OK or Cancel [-] Fixed possible crashes when loading saves on G-sized maps with a very large amount of content [-] Fixed a crash of the map editor when opening some maps (for example, The Gauntlet) [-] Fixed a bug: if there were 64 boats and heroes in boats on the map, these heroes would appear without boats when loading the map [-] Fixed bugs occurring with online messages when raising a hero's level (incorrect information could be transmitted to the wrong player) [-] Fixed a bug where the +20% effect of the Reflection Pendant didn't work [-] Fixed a bug where Fairy Dragons didn't switch their attack type to melee in battle rounds where they cast any area-based spell [-] Fixed a bug where shooters tried to attack Fangarms in melee instead of shooting [-] Fixed a bug: after a quick battle with Fangarms, only 1 creature could rise via necromancy, regardless of the number of Fangarms [-] Fixed a bug where some animations could be played in a quick battle, which led to unstable operation of the game [-] Fixed a bug: the expanded maximum number of Mines per map didn't work [-] Fixed a bug: after exiting to the main menu from the battle, the Quest Gates could stop working [-] Fixed a bug with opening the map when offering Scouting on a level in an online game [-] Fixed a bug: AI couldn't cast Hypnosis [-] Fixed a bug: AI could raise a stack of 0 Fangarms with the Horn of the Abyss in AI-AI battles [-] Fixed a bug with the disable tactics button in the hero window not working [-] Fixed a bug: despite the previously implemented fix, there was still a chance of charting different routes of the hero to the same square [-] Fixed a bug: when calculating the route for the red player on someone else's turn, the cost of the first step with Angel Wings on was calculated with a terrain penalty [-] Fixed a bug with incorrect settings of starting towns on a random map if human players are not first in the list [-] Fixed a bug with resetting the starting hero when restarting on maps with more than 1 random starting heroes [-] Fixed a bug: resistance and artifacts connected to it were banned on RoE/AB maps [-] Fixed a bug: Logistics/Intelligence/Diplomacy/Navigation skill odds for Navigators: 6/3/2/2 - > 3/2/2/6 [-] Fixed a bug: the skill of Nix and Nix Warriors did account for the bonus attack from the Bloodlust, Accuracy and Frenzy spells [-] Fixed a bug: playback of some new types of animations incorrectly accounted for the redraw borders. Because of this, animations of spells such as Fireball, the appearance of a Wall of Fire, or the destruction of a town wall could contain graphic artifacts [-] Fixed a bug: when casting with Sea Priestesses and Enchanters, they would momentarily display the idle animation frame after the spell effect before continuing with the correct animation [-] Fixed a bug with incorrect determination of monster RMG coordinates when adding a vacant square to a group of objects, making it possible to steal them by Flying in Anarchy [-] Arena battleground obstacles are now taken into account when determining acceptable squares for building a ship in towns and shipyards [-] Fixed a bug: when entering the nwczion cheat, a Lighthouse is not built now in Castles not located near water [-] Fixed a mana reduction bug in the Mana Altar [-] Fixed a bug where a normal Witch's Hut could spawn with its snow appearance in RMG [-] Fixed the order of cutscenes in the Horn of the Abyss campaign
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