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=== General === The general map specifications specify: * Map version. Note, that Map Editors cannot recognize other map versions than those they can save as; as a result, [[SoD]] Map Editor {{withmaped}} will only recognize [[RoE]]{{-wr}}, [[AB]]{{-wa}} and [[SoD]]{{-ws}} map versions. The [[HotA]] Map Editor {{withmapedhota}} will state the map version to be HotA, even if the last saved edit was done in an older map editor version. * Map [[Difficulty|difficulty]]. Note, that despite what the [[Difficulty]] page states, Easy, Normal, Hard, Expert and Impossible Map difficulty determine AI behaviour and are entirely separate from 80%, 100%, 130%, 160%, 200% (also known as Easy, Normal, Hard, Expert, Impossible) game difficulty, which primarily controls human and AI resources, AI growth and resource growth as well as the AI behaviour, but to a much lesser extent. Map difficulty is set here in the Map Specifications, while the game difficulty is set by the player when starting a scenario. * Allowed game Difficulty {{withmapedhota}}. The player will not be able to select other difficulty than one from the list. * Existance of the underground ("Two level map"). Note, that the Underground may be added or removed during the game. * Whether monster/plague weeks should be allowed {{withmapedhota}}. If disabled, all weeks will have no effect. * Whether the map is an Arena {{withmapedhota}}.As the Map Editor itself states: "An arena map is a map designed for a single fight of two heroes with a preliminary preparation. Such map must contain at least one combat place." The HotA Map Editor will warn the first time a map is set as an Arena; however, disagreeing with the message (to revert the change) has no effect and the message never reappears. * Hero experience level limit. Heroes will not be able to level up past that level. This option is unavailable in {{roe}}. See: [[Map Editor - Objects#Heroes]] for more information. * Combat round limit {{withmapedhota}}: This can be used to limit players from using strategies such as [[Harpy Hag]] kiting. The limit will apply to all battles, and once it's crossed, the attacking player will automatically lose. * Map name (max 30 characters; this field is required for maps to be visible in the game). * Map description (max 300 characters).
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