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Horn of the Abyss (Changelog)
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=== HotA Bugs === [-] Fixed a possible crash when clones and summoned creatures perished during Dreadnought's Heat Stroke ability [-] Fixed a bug: a hero dismissed in an Airship was corrupted during turn replay [-] Fixed a bug: tavern heroes weren't regenerating mana; besides that the game could possibly crash on saving [-] Fixed a possible crash when creatures perished during Gunslinger's Preemptive Shot ability [-] Fixed a possible crash when defeated in a battle [-] Fixed a bug with Crimson Couatl missing sounds in English version of the game [-] Fixed a non-working fixed hero level setting in campaigns and map specifications [-] Fixed various bugs with hero transfer between campaign scenarios, including bugs with non-working Prisons [-] Fixed bugs with hero invitation (HD Mod option) occurring when there's no available heroes to invite [-] Fixed Wagon, Campfire and Lean To synchronization on Mirror Templates [-] Fixed HotA campaign save conversion from versions below 1.7.0 [-] Fixed possible crashes caused by having unsupported/corrupt campaigns in the Maps folder [-] Fixed bugs and crashes caused by AI upgrading a Dreadnought in Factory [-] Fixed a bug: a hero with Fly spell standing on an impassable map cell (e.g. on an adventure map Tavern trigger cell right after hero buy) couldn't fly anywhere else [-] Fixed a bug: an AI hero in a Boat could occasionally teleport to a disembark cell using Dimension Door spell together with the Boat [-] Fixed a bug: when an AI hero in a Boat is wearing Angel Wings or Boots of Levitation, during disembark he could unreasonably try casting Fly or Water Walk spells [-] Fixed AI value calculation for War Machine Factory (AI considered it useless) [-] Fixed a bug: AI attacked meditating Coatles with Area Shot [-] Fixed a bug: AI summoned elementals when already having maximum number of stacks and unreasonably lost mana [-] Fixed an AI bug: casting Clone spell AI value was doubled for Eovacius even if only single stack could be summoned [-] Fixed a bug: when battle AI without a hero was calculating value to decide if a ranged stack should go melee, AI didn't take into account that the stack will be blocked [-] Fixed a bug: when AI was on the attacking side, he almost never cast in the first round caused by mistake in hit-n-run forbid logic [-] Fixed mistakes in choosing faction types for random map zones, including higher probability for zone without a town to have Castle faction [-] Reworked Sacrifice bug fix: now cast cannot be prevented by Anti-Magic and power to reanimate at least one creature is not required anymore [-] Fixed a bug with incorrect Morale and Luck bonuses for Rally Flag [-] Fixed an Oasis bug: it increased Luck instead of Morale [-] Fixed a bug: sometimes a wrong side could be taken during Morale and Luck checks: e.g. Town Tavern Morale bonus could work for a besieger [-] Fixed expert Disguise bugs with Cove and Factory creatures [-] Fixed available targets highlighting while selecting Heat Stroke ability direction [-] Fixed refreshing UI after sending resources to another player [-] Fixed a bug: maximum number of move points changed to maximum number for Water terrain after opening Hero Information for hero in an Airship [-] Fixed music play interruption because of implemented earlier music freeze fix [-] Fixed a possible crash when running all existing music tracks during a single game run
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