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=== Combat Non-Damage Spells === {| class="sortable wikitable" style="background-color:#{{Teal 4}};" |- style="font-weight:bold; vertical-align:center;" ! style="background-color:#{{Teal 2}};" | Name ! style="background-color:#{{Teal 2}};" | School ! style="background-color:#{{Teal 2}};" | Lvl ! style="background-color:#{{Teal 2}};" | [[File:Spell points small.png|link=Spell Points]]<br>Cost ! style="background-color:#{{Teal 2}};" | Type ! style="background-color:#{{Teal 2}};" | Effect ! style="background-color:#{{Teal 2}};" | Creature<br>Caster ! style="background-color:#{{Teal 2}};" | Artifact<br>Caster |- | style="background-color:#{{Teal 3}};" | {{Sn|Haste}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 1 | 6/5 | Buff | style="background-color:#{{Teal 3}};" | Increases the [[speed]] of the selected/all friendly unit(s) by 3/5. | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}} | {{showwithhota|{{An|Ironfist of the Ogre|noname=}}{{-wh}}}} |- | style="background-color:#{{Teal 3}};" | {{Sn|Disrupting Ray}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 2 | 10/8 | Debuff | style="background-color:#{{Teal 3}};" | Reduces the [[defense]] of the selected unit by 3/4/5. | {{showwithhota|{{cnu|Sea Witch|Sorceress|noname=}}{{-wh}}}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Fortune}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 2 | 7/5 | Buff | style="background-color:#{{Teal 3}};" | Increases the [[luck]] of the selected/all friendly unit(s) by 1/2. | {{showwithhota|{{cn|Master Genie|noname=}}{{cn|Leprechaun|noname=}}{{-wh}}}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Precision}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 2 | 8/6 | Buff | style="background-color:#{{Teal 3}};" | Increases the [[ranged attack]] of the selected/all friendly unit(s) by 3/6. | {{cn|Master Genie|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Protection from Air}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 2 | 7/5 | Buff | style="background-color:#{{Teal 3}};" | Reduces the damage received from Air Spells by the selected/all friendly unit(s) by {{swh|50%/75%|30%/50%}}. | {{cn|Master Genie|noname=}}{{cn|Storm Elemental|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Air Shield}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 3 | 12/9 | Buff | style="background-color:#{{Teal 3}};" | Reduces the damage received from [[ranged attack]]s by the selected/all friendly unit(s) by 25%/50%. | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Hypnotize}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 3 | 18/15 | Debuff | style="background-color:#{{Teal 3}};" | Target enemy troop of less than (10/20/50 + (power Γ 25)) health is put under your control. | {{showwithhota|{{Cn|Fangarm|noname=}}{{-wh}}}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Counterstrike}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 4 | 24/20 | Buff | style="background-color:#{{Teal 3}};" | Target/All allied troop(s) can [[retaliation|retaliate]] against 1/2 additional attacks per round. | {{cn|Master Genie|noname=}} | {{showwithhota|{{An|Ironfist of the Ogre|noname=}}{{-wh}}}} |- | style="background-color:#{{Teal 3}};" | {{Sn|Magic Mirror}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 5 | 25/20 | Buff | style="background-color:#{{Teal 3}};" | Target allied troop has a 20%/30%40% chance of being reflecting enemy spells to a random enemy troop. | {{cn|Master Genie|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Summon Air Elemental}} | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]] | 5 | 25/20 | Utility | style="background-color:#{{Teal 3}};" | Summons a troop of (power Γ 2/3/4) {{Cn|Air Elemental}}s. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Shield}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 1 | 5/4 | Buff | style="background-color:#{{Teal 3}};" | Reduces the damage received from hand-to-hand attacks by the selected/all friendly unit(s) by 15%/30%. | {{cn|Master Genie|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Slow}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 1 | 6/5 | Debuff | style="background-color:#{{Teal 3}};" | Reduces the [[speed]] of the selected/all enemy unit(s) by {{swh|75%/(50% + 1)|75%/50%}}. | {{cn|Enchanter|noname=}} | {{An|Armor of the Damned|noname=}} |- | style="background-color:#{{Teal 3}};" | {{Sn|Stone Skin}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 1 | 5/4 | Buff | style="background-color:#{{Teal 3}};" | Increases the [[defense]] of the selected/all friendly unit(s) by 3/6. | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Quicksand}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 2 | 8/6 | Utility | style="background-color:#{{Teal 3}};" | Quicksand pits are placed in 4/6/8 random hexes. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Animate Dead}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 3 | 15/12 | Utility | style="background-color:#{{Teal 3}};" | Reanimates (30/60/160 + (power Γ 50)) HP of killed friendly [[undead]] creatures permanently. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Anti-Magic}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 3 | 15/12 | Buff | style="background-color:#{{Teal 3}};" | Target, allied troop becomes immune to spells with max level 3/4/5. | {{cn|Master Genie|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Earthquake}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 3 | 20/17 | Utility | style="background-color:#{{Teal 3}};" | Does one point of damage to 2/3/4 random castle walls during [[siege]] combat. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Force Field}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 3 | 12/9 | Utility | style="background-color:#{{Teal 3}};" | A 2/3-hex wide force wall is created at target hex. Movement through these hexes is blocked. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Protection from Earth}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 3 | 12/9 | Buff | style="background-color:#{{Teal 3}};" | Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by {{swh|50%/75%|30%/50%}}. | {{cn|Master Genie|noname=}}{{cn|Magma Elemental|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Resurrection}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 4 | 20/16 | Utility | style="background-color:#{{Teal 3}};" | Reanimates (40/80/160 + (power Γ 50)) HP of killed friendly [[living]] creatures for the current battle/permanently. | {{cn|Archangel|noname=}}<sup>1</sup> | |- | style="background-color:#{{Teal 3}};" | {{Sn|Sorrow}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 4 | 16/12 | Debuff | style="background-color:#{{Teal 3}};" | Reduces the [[morale]] of the selected/all enemy unit(s) by 1/2. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Summon Earth Elemental}} | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]] | 5 | 25/20 | Utility | style="background-color:#{{Teal 3}};" | Summons a troop of (power Γ {{swh|2/2.5/3|2/3/4}}) {{Cn|Earth Elemental}}s. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Bloodlust}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 1 | 5/4 | Buff | style="background-color:#{{Teal 3}};" | Increases the [[attack]] strength for hand-to-hand attacks of the selected/all friendly unit(s) by 3/6. | {{cn|Master Genie|noname=}}{{cn|Ogre Mage|noname=}}{{cn|Enchanter|noname=}} | {{showwithhota|{{An|Ironfist of the Ogre|noname=}}{{-wh}}}} |- | style="background-color:#{{Teal 3}};" | {{Sn|Curse}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 1 | 6/5 | Debuff | style="background-color:#{{Teal 3}};" | Causes the selected/all enemy unit(s) to inflict minimum damage/(minimum damage - 1) when attacking. | {{cn|Black Knight|noname=}}{{cn|Dread Knight|noname=}}{{cn|Mummy|noname=}} | {{An|Armor of the Damned|noname=}} |- | style="background-color:#{{Teal 3}};" | {{Sn|Protection from Fire}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 1 | 5/4 | Buff | style="background-color:#{{Teal 3}};" | Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by {{swh|50%/75%|30%/50%}}. | {{cn|Master Genie|noname=}}{{cn|Energy Elemental|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Blind}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 2 | 10/8 | Debuff | style="background-color:#{{Teal 3}};" | Selected enemy unit cannot act until attacked, dispelled or effect wears off. [[retaliation|Retaliates]] at 50%/25%/0% strength. | {{cn|Unicorn|noname=}}{{cn|War Unicorn|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Misfortune}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 3 | 12/9 | Debuff | style="background-color:#{{Teal 3}};" | Reduces the [[luck]] of the selected/all friendly unit(s) by 1/2. | | {{An|Armor of the Damned|noname=}} |- | style="background-color:#{{Teal 3}};" | {{Sn|Berserk}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 4 | 20/16 | Debuff | style="background-color:#{{Teal 3}};" | Target attacks nearest troop. All creatures in a 1/2/3 hex radius affected. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Fire Shield}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 4 | 16/12 | Buff | style="background-color:#{{Teal 3}};" | 20%/25%/30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop. | {{cn|Master Genie|noname=}} | {{showwithhota|{{An|Ironfist of the Ogre|noname=}}{{-wh}}}} |- | style="background-color:#{{Teal 3}};" | {{Sn|Frenzy}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 4 | 16/12 | Buff | style="background-color:#{{Teal 3}};" | Friendly troop's [[attack]] is increased by 100%/150%/200% of its [[defense]] and its [[defense]] is reduced to 0. | {{cn|Master Genie|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Slayer}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 4 | 16/12 | Buff | style="background-color:#{{Teal 3}};" | Target allied troop's [[attack]] is increased by 8 against (Bsc) behemoths, dragons,<br> {{hidewithhota|and{{-}}}}hydras{{showwithhota|, firebirds{{-wh}}, and sea serpents/haspids{{-wh}}}}/(Adv) devils and angels/(Exp) giants/titans. | {{cn|Master Genie|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Sacrifice}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 5 | 25/20 | Utility | style="background-color:#{{Teal 3}};" | Target, non-[[undead]] friendly troop is sacrificed.<br>Reanimates (power + sac'd troop's base HP + 3/6/10) Γ # sac'd) HP of non-[[undead]] friendly creatures permanently. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Summon Fire Elemental}} | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]] | 5 | 25/20 | Utility | style="background-color:#{{Teal 3}};" | Summons a troop of (power Γ {{swh|2/2.5/3|2/3/4}}) {{swh|{{Cn|Fire Elemental|image=Fire Elemental (HotA)}}s|{{Cn|Fire Elemental}}s|noicon=}}. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Bless}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 1 | 5/4 | Buff | style="background-color:#{{Teal 3}};" | Causes the selected/all friendly unit(s) to inflict maximum damage/(maximum damage + 1) when attacking. | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Cure}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 1 | 6/5 | Utility | style="background-color:#{{Teal 3}};" | Removes all negative spell effects from the selected/all friendly unit(s) and heals for (10/20/30 + (power x 5)) HP | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Dispel}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 1 | 5/4 | Utility | style="background-color:#{{Teal 3}};" | Removes all spell effects from the (Bsc) selected friendly/(Adv) selected enemy/(Exp) all unit(s). | {{Cn|Serpent Fly||noname=}}{{Cn|Dragon Fly||noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Protection from Water}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 1 | 5/4 | Buff | style="background-color:#{{Teal 3}};" | Reduces the damage received from Water Spells by the selected/all friendly unit(s) by {{swh|50%/75%|30%/50%}}. | {{cn|Master Genie|noname=}}{{cn|Ice Elemental|noname=}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Remove Obstacle}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 2 | 7/5 | Utility | style="background-color:#{{Teal 3}};" | Removes a (Bsc) non-magic obstacle/(Adv) Fire Wall/(Exp) magical obstacle from the battlefield.<br>Integrated obstacles (such as cliffs) are not affected. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Weakness}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 2 | 8/6 | Debuff | style="background-color:#{{Teal 3}};" | Reduces the [[attack]] of the selected/all enemy unit(s) by 3/6. | {{Cn|Dragon Fly||noname=}}{{showwithhota|{{cnu|Sea Witch|Sorceress|noname=}}{{-wh}}{{-}}}}{{cn|Enchanter|noname=}} | {{An|Armor of the Damned|noname=}} |- | style="background-color:#{{Teal 3}};" | {{Sn|Forgetfulness}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 3 | 12/9 | Debuff | style="background-color:#{{Teal 3}};" | Targets a selected/all enemy ranged troop(s).<br>(Bsc) Half/(Adv) All the creatures cannot shoot. Half the creatures cannot melee attack. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Mirth}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 3 | 12/9 | Buff | style="background-color:#{{Teal 3}};" | Increases the [[morale]] of the selected/all friendly unit(s) by 1/2. | {{cn|Master Genie|noname=}}{{showwithhota|{{cn|Satyr|noname=}}{{-wh}}}} | |- | style="background-color:#{{Teal 3}};" | {{Sn|Teleport}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 3 | 15/12/6/3 | Utility | style="background-color:#{{Teal 3}};" | Target allied troop instantly moves to an unoccupied target hex.<br>(Bsc) Except over walls or moats. (Adv) Except over moats. (Exp) No restrictions. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Clone}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 4 | 24/20 | Utility | style="background-color:#{{Teal 3}};" | Creates a duplicate of target, friendly troop with max level 5/6/7. The duplicate is dispelled if it receives any damage. | | |- | style="background-color:#{{Teal 3}};" | {{Sn|Prayer}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 4 | 16/12 | Buff | style="background-color:#{{Teal 3}};" | Increases the [[attack]], [[defense]], and [[speed]] of the selected/all friendly unit(s) by 2/4. | {{cn|Master Genie|noname=}} | {{An|Angelic Alliance|noname=}} |- | style="background-color:#{{Teal 3}};" | {{Sn|Summon Water Elemental}} | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]] | 5 | 25/20 | Utility | style="background-color:#{{Teal 3}};" | Summons a troop of (power Γ 2/3/4) {{Cn|Water Elemental}}s. | | |} <sup>1</sup> NOTE: These creatures cast a modified version of the spell. See the corresponding creature page for details.
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