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== Level 1 == * {{Sn|Slow}}: Mana cost 6/5 -> {{rt|8}}/{{rt|7}}; AI value: 5/5/15/15 -> {{gt|8}}/{{gt|8}}/{{gt|16}}/{{gt|24}} * {{Sn|Haste}}: Mana cost 6/5 -> {{rt|7}}/{{rt|6}} * {{Sn|Cure}}: Healing: 10/10/20/30 + 5 x SP -> 10/10/20/{{gt|50}} + 5 x SP. ** No longer removes Hypnosis (''since it was bugged anyway''), and no longer affects War Machines (''It neither fits thematically, nor makes sense gameplay-wise for Jeremy to be able to Cure his Cannon all the way up while the damage per turn limit applies)''. * {{Sn|Protection from Water}}: Mana cost 5/4 -> {{gt|4}}/{{gt|3}} * {{Sn|Protection from Fire}}: Mana cost 5/4 -> {{rt|7}}/{{rt|6}} ** ''Meant to make Arma strats more costly in terms of mana for armies not immune to fire.''
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