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Horn of the Abyss (Changelog)
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==Version 1.6.1 (01/FEB/2020)== ===HotA bugs=== [-] Fixed a bug where the game would crash when an ally's heroes made an exchange in online play [-] Fixed a bug where the game would crash when digging up a Grave in online play [-] Fixed a bug where the game would crash after a new month's monster spawn on maps with many objects [-] Fixed a number of bugs and memory corruption connected to creating a new boat [-] Fixed a bug where the game would crash when reviewing a turn where a hero had been acquired from a sea Tavern or Prison [-] Fixed a number of bugs and memory corruption connected to an AI-controlled hero disembarking a boat [-] Fixed a bug where information on certain events would be transferred incorrectly to an inactive player during online play [-] Fixed a bug where the pathfinding mechanism would misbehave due to the game failing to consider whether an inactive player's hero were on a boat [-] Fixed a bug where Fangarms would fail to retaliate to all attacks in the first turn [-] Fixed a bug where, upon death of a stack that had been cloned several times, only one clone would disappear [-] Fixed issues with incorrectly converted campaign savegames made in old versions [-] Fixed a bug where the Map Editor would crash when holding down Shift [-] Fixed a bug where checking a map with a Grave would cause the Map Editor to crash [-] Fixed a bug where objects would sometimes be displaced when opening map files made in old versions in the Map Editor [-] Fixed issues with certain menu objects in the Map Editor [-] Fixed the bug where Steel Golems would lack a tick after editing their properties in the Map Editor [-] Fixed a bug where the setting for available factions in monsters would be read incorrectly from a Template Editor file ===SoD bugs=== [+] When checking the casting possibility, Spellcasters now consider all stacks instead of the first one on each side only ===Gameplay=== [-] Spawning points for Zombies were changed for Churchyards [-] Warlock's Lab value was raised from 3000 to 10000 ===Graphics=== [+] Small creature portraits were reworked and improved [+] Some large creature portraits were reworked [+] A Snow sprite was added for the Warlock's Lab [+] Yellow battlefield grid was introduced for Highlands and Wasteland [+] Campaign bonus resource icons reworked [-] Campaign bonus icons were added for the Cove's Fort, Citadel and Castle ===Interface=== [+] Monolith/Portal and Subterranean Gate icons were added for World View ===Miscellaneous=== [+] Firewalk and mt_Firewalk templates were added [-] On arena maps, event messages are only skipped now if they contain no text [+] Incorrectly looped ambient soundbites for Sea Serpent Maelstroms, fire and two-way Monoliths/Portals were fixed [-] A number of scenarios and texts were fixed
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