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=== Special Victory condition === Special Victory condition may be set to one of the following: * [[File:Defeat All Enemies.png]] None (therefore only the standard condition, Defeat all enemies, applies); * [[File:Acquire Artifact.png]] Acquire a specific artifact.<sup>1</sup> The specific Artifact can be the Grail, but it cannot be a Spell Scroll. The artifact does ''not'' have to exist on the map or be allowed in the Map Specifications. * [[File:Accumulate Creatures.png]] Accumulate creatures.<sup>1,2</sup> A chosen amount of a specific creature can be set. Note, that the mapmaker may not specify more than one creature type here. * [[File:Accumulate Resources.png]] Accumulate resources.<sup>1,2</sup> A chosen amount of one specific resource can be set. * [[File:Upgrade Town.png]] Upgrade a specific Town.<sup>2</sup> One Hall upgrade and one Castle level must be chosen. * [[File:Build a Grail Structure.png]] Build the Grail structure. The destination town for the Grail may be customized, or left as default - Any Town. Note, that if a player builds the Grail structure in a town other than the one chosen, the game won't end until only one player remains. * [[File:Defeat All Monsters.png]] Eliminate all monsters {{withmapedhota}}.<sup>2</sup> * [[File:Defeat Hero.png]] Defeat a specific hero. The hero must be present on the map or in Prison. Note, that if a player is the owner of the hero, either through hiring them or starting with them, they cannot win the game. If the hero is defeated by somebody else than the player (f.e. a Dragon Utopia), the game is not finished until only one player remains. * [[File:Capture Town.png]] Capture a specific town.<sup>1,2</sup> * [[File:Defeat Monster.png]] Defeat a specific monster.<sup>2</sup> The monster must be present somewhere on the map. * [[File:Flag All Creature Dwellings.png]] Flag all creature dwellings.<sup>1,2</sup> * [[File:Flag All Mines.png]] Flag all mines.<sup>1,2</sup> * [[File:Transport Artifact.png]] Transport a specific artifact.<sup>1</sup> The specific Artifact can be the Grail, but it cannot be a Spell Scroll. The artifact does ''not'' have to exist on the map or be allowed in the Map Specifications. The destination town must be customized. * [[File:Survive Until Time Expires.png]] Survive for a certain time {{withmapedhota}}.<sup>2</sup> After the chosen time, the first human player in player order (1-8) automatically wins. <sup>1</sup> For these victory conditions, the special victory condition may be set to also apply to computer opponents. <br><sup>2</sup> For these victory conditions, standard victory (defeat all enemies) can also be set. If it is not set, the game will go on until the special victory condition is met. Note, that special victory conditions for which applicability of the standard victory condition (defeat all enemies) ''cannot'' be customized (Acquire Artifact, Transport Artifact, Build a Grail structure) by default allow the standard victory condition.
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