Editing
User:Csaros/Mod - Changelog
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== Spell specialties ==== Spell specialties are a bit of a mess - some increase effect by set %, some scale with hero level, other with creature level... And there's seemingly no reason and rhyme to it. On top of that, some specialties are waay better than others (Solmyr vs Victoria, f.e.). I set them apart into a few groups based on what types of spells they specialize in and then made each group scale differently (but following the way the original game scales similar spells). :* The level 4* damage* spell specialists now increase the effect of their spells by 1% per level (regardless of creature level). These include {{Hn|Thant|0=}}, {{Hn|Deemer|0=}} and {{Hn|Aislinn|0=}}, {{Hn|Solmyr|0=}}, {{Hn|Xyron|0=}}, {{Hn|Jeddite|0=}} and {{Hn|Alamar|0=}}, {{Hn|Adela|0=}}, {{Hn|Wrathmont|0=}}, and {{Hn|Astral|0=}}. :* The level 2-3* damage* spell specialists now increase the effect of their spells by 25%. These include {{Hn|Ziph|0=}}, {{Hn|Septienna|0=}}, {{Hn|Victoria|0=}}, {{Hn|Alagar|0=}}, {{Hn|Adelaide|0=}}, {{Hn|Xarfax|0=}}, {{Hn|Manfred|0=}} and {{Hn|Inteus|0=}}. (just like {{Hn|Luna|0=}}) :* The level 1 damage* spell specialists now increase the effect of their spells by 50%. These include {{Hn|Uland|0=}}, {{Hn|Astra|0=}} (just like {{Hn|Ciele|0=}}). :* The level 4 non-damage* spell specialists now increase the effect of their spells by +3/+3/+2/+2/+1/+1/+0, depending on the creature level - only change is {{Hn|Coronius|0=}} (it's just like {{Hn|Loynis|0=}}). :* The level 1-3 non-damage* spell specialists now increase the effect of their spells by +3. These include Weakness, Stone Skin, Bloodlust, and Precision (similarly to {{Hn|Aenain|0=}}). :* Haste ({{Hn|Cyra|0=}}, {{Hn|Brissa|0=}}, {{Hn|Terek|0=}}) specialists receive a +2 bonus to their spells (just like {{Hn|Aenain|0=}}). ::'''*''' Animate Dead, Hypnotize and Bless are treated as level 4 spells here ::'''*''' damage spells include spells that scale with unit HP (Animate Dead, Resurrection, Hypnotize, etc.) or unit damage (Bless).
Summary:
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
User page
Discussion
English
Views
Read
Edit
View history
More
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
User contributions
Logs
View user groups
Special pages
Page information