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= Menu bar tabs = All of the following tabs and tools appear in the Menu bar. == File == [[File:File maped.png|200px|right|thumb|File menu]] * All custom text in a map, including all timed events, [[Hero]] names, Hero backstories, [[Pandora's Box]]es and [[Event]]s messages, Artifact and Monster messages, etc. can be ''exported'' (through File -> Export Text) into a map_name.txt file, where map_name is the name of the map. The text can be then edited in any text editor, f.e. Notepad. As long as the placement of line breaks between custom texts and custom text descriptions are unaltered, this file can then be ''imported'' (via File -> Import Text) back into the map, replacing all custom text. {{clear|both}} ==Edit== [[File:Edit maped.png|200px|right|thumb|Edit menu]] * Edit -> ''Undo'' and ''Redo'' (also accessible on the Toolbar as the two arrows, or by pressing Ctrl + Z and Ctrl + Y respectively) can be used on any and all changes to the map. * 'Edit -> 'Cut'', ''Copy'', ''Paste'' and ''Delete'' (also available on the Toolbar) can be used on a single object at a time. They cannot be used on [[Terrain#Basic terrains|Basic Terrain]], [[Road]]s, or [[River]]s. These four tools can be activated using standard Windows keys, namely Ctrl + X, Ctrl + C, Ctrl + V and Delete. * The ''Find'' tool (Edit -> Find, or in the ) can be used to find all objects of a specified object type on the map. It can be activated using Ctrl+F. The subsequent objects of the same type can be found by pressing F3. In [[HotA]] {{withmapedhota}}, the search tool can be used to find [[Border Gate]]s, [[Keymaster's Tent]]s and [[Monolith]]s of a specified color ( {{withmapedhota}}). {{clear|both}} == View == [[File:View maped.png|200px|right|thumb|View menu]] * 'View -> ''Zoom in'' and View -> ''Zoom out'' (note that both are available on the Toolbar as looking glass icons with + and - sign, appropriately) * View -> ''Underground'' (Ctrl+ U) can be used to switch between the surface and the underground of the map, provided the map has an underground layer. It's also available on the Toolbar as a red arrow pointing downwards on a black square. * View -> ''Grid'' (Ctrl + G) can be used to view the grid separating each tile. This option is available on the right side of the Toolbar as a grid icon. * View -> ''Passability'' (Ctrl + P, or one yellow and 2 red squares on the Toolbar) can be used to view the accessibility of different objects and visit cells. This can allow the mapmaker to see which tiles are accessible from where, whether a monster guards an object, etc. Passability shows three tile colors: : * Red: These tiles are not passable (f.e. because they contain an obstacle or a part of an object). : * Yellow: These tiles are a part of objects and may be visited. Usually, they should be accessible. If they are surrounded by impassable tiles, they will be unreachable to heroes. : * Not-colour: These tiles are passable, but not interactable. : Note, that the exact passage to each object can be found by following the arrow-icons on the appropriate [[List of adventure map objects|object's wiki entry]]. All monsters cover one tile and guard all tiles around them, except for land tiles by monsters placed on water and vice versa. * View -> ''Object animation'' (Ctrl + A) can be used to switch on or off the animation of all objects on the currently edited map. It is advised to turn off the animation when using slower devices. * View -> ''Terrain animation'' (Ctrl + T) can be used to switch on or off the animation of the terrain, particularly the water, on the currently edited map. It is advised to turn off the animation when using slower devices. * View -> ''Toolbar'', ''Mode Bar'' and ''Status Bar'' can be used to switch the appropriate bars on or off. See the [[Map Editor#Layout]] {{clear|both}} ==Tools== <span style='float:right;'> [[File:Eraser tool maped.png|Eraser tool]] [[File:Tools maped.png|200px|Tools menu]] </span> * Tools -> ''Erase'' (also available through the Mode Bar as the pencil eraser icon) can be used to remove all objects except [[Terrain#Basic terrains|Basic Terrains]]. The size of the brush is customizable - 1x1, 2x2, 4x4 or Area Brush. These Eraser brushes are available by pressing Shift + Z, Shift + X, Shift + C and Shift + V respectively. * Tools -> ''Validate Map'' (or pressing M {{withmapedhota}}) can be used to find errors or issues in the map. Note that maps may work without fixing some of the issues. Possible issues include, among others, lack of players, inaccessible visitable cells, lack of customization in the Map Specifications (particularly the title, description and the players), presence of [[Border Guard]]s without their appropriate [[Keymaster's Tent]]s and vice versa, presence of unconnected [[Monolith]]s or [[Subterranean Gate]]s and presence of [[Subterranean Gate]]s without the underground layer. Note that some issues will ''not'' be pointed by this tool, for example presence of Airships on Water, not next to shore (where they cannot be accessed). {{clear|both}} * Tools -> ''Options'' can be used to customize the following Map Editor features: ** "Frequency of decorative terrain tiles" (they will automatically appear whenever a new terrain patch is placed), ** "Repaint entire map with this setting" may be used to "beautify" the map with decorative terrain tiles. ** "AutoSave options" (whether it's unabled and how often should the map AutoSave), ** Object panel size (in the number of objects per line and the size of each object, respectively). ==Player== <span style='float:right;'> [[File:Player maped.png|200px|Player]] </span> * Player -> ''No player'' and Player -> ''Player (number) (color)'' can be used to assign on all Towns, Mines, Creature Generators and Heroes ''placed after the setting was chosen'' to the currently chosen player. If the "No player" option is chosen, no Heroes can be placed on the map, and all new Towns, Mines and Creature Generators are assigned to be neutral. Note, that changing player once an object remains on the map will not have any effect on it. {{clear|both}} ==Help== <span style='float:right;'> [[File:Help maped.png|Help]] </span> * Help. Seemingly, help does not work, except for the "About Map Editor" tab. {{clear|both}}
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