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== lucky strike == "In the case of lucky strike, only base damage is doubled, which means that benefits from Archery or Offense are not taken into account. This means that the total damage is not doubled, as it might be assumed." This is a good point of course - damage is doubled only when no other damage bonuses are present. However, this is also true for Archery and Offense (their bonus damage is often less than 50% for Archery and less than 30% for Offense), yet both these skills are quite popular. So perhaps some sort of argument can be made here that lucky strikes simply do not occur frequently enough to increase the bonus damage more than Archery and Offense do? -[[User:Entelechy|Entelechy]] 19:46, 10 July 2014 (CEST) :You are correct. This is not a good argument against luck, even if it is a good point. The work continues. :) --[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 06:11, 11 July 2014 (CEST) ::Your point about brevity is well taken :-). I'll see what I can add to the arguments here without making it too long-winded. As always, feel free to let me know what you think, of course. -[[User:Entelechy|Entelechy]] 08:23, 11 July 2014 (CEST)
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