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==== Creature Rewards ==== '''Creature count in [[Pandora's Box]] and [[Seer's Hut]]''' The total AI Value of the awarded creature stack depends on creature level: * Level 1: 5000 * Level 2: 7000 * Level 3: 9000 * Level 4: 12000 * Level 5: 16000 * Level 6: 21000 * Level 7: 27000 First, a preliminary creature count is calculated as (total AI Value) / (single creature AI Value). Result is rounded down, but is always at least 1. Then, creature count is rounded using the following rules: * 1-5: no extra rounding. * 6-12: rounded up to the even number. * 13-50: rounded to the nearest multiple of 5. * More than 50: rounded to the nearest multiple of 10 (multiples of 5 are rounded to the larger nearest multiple of 10). If this count exceeds 150, the actual creature count will be reduced to 150, but the value of [[Pandora's Box]] will still be calculated based on the raw count. '''<span id="zone_faction"></span>Zone faction - conditions for the generation of dwellings and [[Pandora's Box]] and quest artifacts for the [[Seer's Hut]] with creatures''' Each zone has a town faction that determines: * Which [[#creature_dwellings|dwelling objects]] can be hosted. * Which kind of creature can be found in [[#pandoras_box|Pandora's Box]]. * Which kind of creature reward can be obtained from [[#quest_artifact_for_seers_hut|quest artifacts]] generated in this zone (the reward is located in another zone). Zone faction is determined as follows: * If zone has towns/castles: faction is the same as the main town/castle (one that is located in zone center); * If zone has no towns/castles, but some town types are allowed in zone settings: faction is chosen randomly among allowed town types; * If zone has no towns/castles and there are no allowed town types: ** Zone faction has a 25% chance of being neutral; ** Zone faction has a 75% chance of being randomly chosen based on terrain: *** [[Dirt]]: [[Castle]], [[Rampart]], [[Necropolis]]. *** [[Sand]]: [[Stronghold]], [[Cove]]. *** [[Snow]]: [[Tower]]. *** [[Grass]]: [[Castle]], [[Rampart]], [[Necropolis]]. *** [[Swamp]]: [[Fortress]], [[Necropolis]], [[Cove]]. *** [[Rough]]: [[Stronghold]]. *** [[Subterranean]]: [[Inferno]], [[Necropolis]], [[Dungeon]]. *** [[Lava]]: [[Inferno]]. *** [[Highlands]]: [[Conflux]]. * If [[#force_neutral_creatures|force neutral creatures]] is checked in zone settings, zone faction is always neutral, regardless the above criteria. Note that the value calculation of dwellings, [[Pandora's Box]] with creatures and [[Seer's Hut]] quest artifacts with creatures counts only zones with towns and the types of the main towns of the zones. Zone faction does not influence value, although it is usually the same as zone main town type. <span id="treasure_generation"></span>
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