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== Spells == :. Necropolis can learn Cure now (3%). Bloodlust chance reduced (to 2%). :. Town Portal: Mana 25/20/20/20. Belongs now to all Magic Schools. Movement cost increased to 400/400/400/300 :- Dimension Door: Belongs to Fire Magic now. Limited to once per day, unless the hero has Expert Fire Magic. Mana 30/25/20/16. AI 40. Movement cost 400/400/400/300 === Earth === :- Slow: Mana 8/6 AI 8/8/16/24 :+ Quicksand spawns 6/6/7/8 mines. :+ Death Ripple: Damage 10/10/20/50 + SP*5. Doesn't affect unliving. === Water === :+ Remove Obstacle: Mana 5/4. :+ Cure: Heals 10/10/20/50 + 10*SP hp. No longer removes Hypnosis. :. Prot from Water: Mana 7/5 :+ Ice Bolt: Damage 15/15/30/60 + 20*SP :+ Frost Ring: Damage 15/15/30/60 + 15*SP. AI 18 :+ Prayer: Mana 12/9 === Fire === :- Bloodlust: It is now considered a Mind spell. :. Prot from Fire: Mana 12/9 :+ Landmine spawns 6/6/7/8 mines. :- Blind: Retaliation damage 75/50/0/0. :+ Fireball: Mana 12/9. Damage 15/15/30/60 + 15*SP. AI 18 :+ Slayer: Increases attack by 8/8/12/12. AI 1/1/1/2 It is now a mass spell at expert. :+ Inferno: Damage 30/30/60/120 + 15*SP. AI 30. :+ Fire Shield: 20/20/30/30% damage reflection. AI 10/10/15/20. Is now a mass spell at expert. :+ Sacrifice resurrects (SP + 3/3/6/12 + health)*#Creatures :+ Frenzy doubles Attack, instead of Adding Defense to the Defense. === Air === :+ Precision: Mana 6/5 :+ Disguise: Mana 2/1 :+ Fortune: Mana 6/5. :. Prot from Air: Mana 12/9 :+ Destroy Undead: Damage 20/20/50/100 + SP*10 :+ Hypnotize: HP threshold 10/20/50 + 40*SP. AI 50 50 75 100 :+ Counterstrike: Mana 20/16. 1/1/3/3 counterstrikes. AI 18/18/24/30 :+ Magic Mirror has 30/30/35/40% chance to block an incoming spell. :- Fly: Mana 25/20.
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