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Dragon's Blood (campaign scenario)
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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | {{green}} 15, 12, 0 | style="padding-left:7px; padding-right:5px;" | In the distance stands the ancient [[Fire Gate]], a [[Garrison]] too strong for you to siege. After decades of war between [[Nighon]] and [[AvLee]], the [[Nighon]]s have fortified it well, and the [[Pegasi]] have flown over it many times to confirm the size of the army within.<p>Attacking the [[Fire Gate]] would be futile, so you must find a way around it.</p> |- | style="text-align:center;" | {{green}} 18, 2, 0 | style="padding-left:7px; padding-right:5px;" | "[[Dragon]]!" someone shouts.<p>At first, you scan the sky but find nothing. Then you spot a massive green mound on the charred soil ahead. It's a [[Green Dragon]], but it's not moving. You approach slowly, quietly, and as you near the creature you can see its wounds.<p>Both wings are broken and most of its tail is missing. The blood pooling on the ground is evidence of a much deeper injury concealed beneath its body. You rush forward, screaming for a healer even though you sense it is too late for this once-beautiful creature.<p>Soon, the [[Green Dragon]] notices you and opens its only remaining eye.<p>"What did this to you?" you ask.<p>"A [[Gold Dragon|Gold]]," the [[Dragon]] says. It takes one of its last breaths in order to continue speaking.<p>"[[Mutare]] made us fight each other, for her amusement."<p>"I'm sorry. She'll pay for this," you say.<p>"It's a dark power she holds over us. I fear her, [[Tarnum Dragonfriend]]. For the first time, we [[Dragon]]s know fear in [[Mutare]]'s presence," says the [[Green Dragon]]. "Thank you, [[Tarnum]]. It was good...to die with a friend...at my side."<p>Your tears fall on the [[Dragon]]'s blank, dead eye.</p> |- | style="text-align:center;" | {{green}} 23, 29, 0 | style="padding-left:7px; padding-right:5px;" | You were concentrating on navigating your ship safely through the sharp rocks, so you were unprepared for the winged old women who flew out from the caves high up on the cliff face.<p>"[[Harpies]]!" screamed the sailor in the crow's nest.<p>Sadly, he was the first to fall as one of the [[Harpies]] carried him away to her cave. Then the rest were upon you and you had to defend yourself.<p><center>'''Guardians:''' 8 {{Cn|Harpy|name=Harpies}}, 9 {{Cn|Harpy|name=Harpies}}, 12 {{Cn|Harpy|name=Harpies}}, 5 {{Cn|Harpy Hag|name=Harpy Hags}}</center></p> |- | style="text-align:center;" | {{green}} 28, 21, 0 | style="padding-left:7px; padding-right:5px;" | Your ship comes too close to the coast and is bombarded with fireballs thrown by the [[Magog]]s hiding on the shore. A fire starts in the hull of the ship, destroying some of your stores before you're able to put it out.<p><center>'''Contents:''' -8 {{w}} [[Wood]], -4 {{s}} [[Sulfur]]</center></p> |} ==== Towns ==== {{Town header}} {{Town row|2, 5, 0|green|Rampart}} {{Town row|26, 15, 0|red|Inferno|nofort=y}} |} ===== Town timed events ===== {{TEheader}} {{TErow| 14 |loc={{green}} {{town|Rampart}} (2, 5, 0)|Troops|Considering the scope of your mission, the [[Elf King]] has sent you some extra troops.|effect=15 {{Cnu|Centaur|Centaur Captain|name=Centaurs and Centaur Captains}}, 15 {{Cnu|Dwarf|Battle Dwarf|name=Dwarves and Battle Dwarves}}, 10 {{Cnu|Wood Elf|Grand Elf|name=Wood Elves and Grand Elves}}}} |} ==== Heroes ==== {{hero header}} {{hero row|2, 6, 0|green|Tarnum|image=Tarnum (Ranger)|Ranger}} {{hero row|22, 35, 0|{{imprisoned}}|Valita|image=Jenova|Ranger}} {{hero row|28, 17, 0|red|Calid|Heretic}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 8, 24, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Grand Elf}} | style="padding-left:7px; padding-right:5px;" | One of your scouts returns from the [[Shipyard]] with news that a renegade group of [[Grand Elves]] has taken control of it, and refuse to give it up. All attempts to bribe them have been rejected, and finally you have no choice but to force them to leave. |- | style="text-align:center;" | 12, 12, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Familiar}} | style="padding-left:7px; padding-right:5px;" | At the mouth of the [[Crystal Cave]] stands lots of hooting and spitting [[Familiar]]s who refuse to leave. Raids such as this are common this close to the border, and are usually dealt with by the local [[Forest Guard]], but you decide to help. |- | style="text-align:center;" | 17, 18, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Hell Hound}} | style="padding-left:7px; padding-right:5px;" | A local [[Dwarf]] tells you that the [[Gold Mine]] has been abandoned for three months ever since some giant dogs made it their den one night. Every attempt by the miners to expel the [[Hell Hound]]s has failed. Lives have been lost.<p>So, you offer to give them a hand in return for a steady supply of Gold to help support your forces.<p>"Agreed," says the [[Dwarf]] miner.</p> |- | style="text-align:center;" | 24, 35, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Pit Fiend}} | style="padding-left:7px; padding-right:5px;" | A [[Pit Fiend]] steps out of the bleak [[Prison]]. It cracks a whip, splitting a nearby rock in two. Immediately, lots more of the creatures come to its side.<p>"Flee, or else join the hopeless within our prison!" the [[Pit Fiend]] says.</p> |- | style="text-align:center;" | 28, 34, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Grand Elf}} | style="padding-left:7px; padding-right:5px;" | You're riding past a stand of dead trees when to your surprise an [[Elf]] runs out. He's followed by more of his companions, all of them appear tired and dirty.<p>"I thought I would never again set my gaze upon a friendly face, but here you are!" the [[Elf]] archer says.<p>"What are you doing here?" you ask.<p>"We were part of a scouting expedition in search of the [[Vial of Dragon's Blood]], but we were set upon by [[Demon]]s and captured. We were brought here to be tortured, but we escaped thanks to the efforts of our captain, [[Valita]]. We've been hiding ever since, looking for a way off this accursed island!"<p>"You're most fortunate that we stopped here," you say. "What happened to your captain?"<p>"Dead, I hope," the [[Elf]] says sadly. "She's been in a prison near here for months. The [[Pit Fiend|Fiends]] who dwell on this island are masters of torture."<p>The [[Elves]] gladly join your army for the chance to exact their revenge upon the creatures that hold their leader.</p> |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=8, 0, 0|quest=Be:<br>{{H|Valita|image=Jenova|Ranger}}</br>|prop="Greetings! We've trapped some [[Arch Devil]]s in the hills beyond this tower, and we will not abandon our post until we receive word from our captain, [[Valita]]," says the guard in the tower.|prog="No use in trying to convince me. I have my orders, and we'll remain here until [[Captain Valita]] returns - although I must admit that I'm afraid she was captured by them [[Devil]]s." |comp="Come closer so that I can look upon you," the guard says. "Ah, it IS you, captain! We thought you were dead. Please, come in!"<p>The gate opens and you may now pass.}} |} [[Category:Campaign scenarios]]
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